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Aurora.3/code/game/objects/structures/lattice.dm
Ron cb5e227320 Converts some istype's to use helpers (#3224)
Converts various istype's to use helpers. Mainly:
Cable
Wrench
Screwdriver
Multitool
Crowbar
Wirecutter

And makes the helpers defines.
2017-08-06 22:08:42 +03:00

99 lines
2.9 KiB
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/obj/structure/lattice
name = "lattice"
desc = "A lightweight support lattice."
icon = 'icons/obj/smooth/lattice.dmi'
icon_state = "lattice"
density = FALSE
anchored = TRUE
w_class = 3
layer = 2.3 //under pipes
// flags = CONDUCT
var/restrict_placement = TRUE
smooth = SMOOTH_MORE
canSmoothWith = list(
/obj/structure/lattice,
/turf/simulated/wall,
/turf/simulated/floor,
/turf/simulated/mineral,
/turf/unsimulated/wall,
/turf/unsimulated/floor,
/obj/structure/grille
)
/obj/structure/lattice/Initialize()
. = ..()
if (restrict_placement)
if(!(istype(loc, /turf/space) || isopenturf(loc) || istype(loc, /turf/simulated/floor/asteroid)))
return INITIALIZE_HINT_QDEL
for(var/obj/structure/lattice/LAT in loc)
if(LAT != src)
qdel(LAT)
/obj/structure/lattice/ex_act(severity)
switch(severity)
if(1.0)
qdel(src)
if(2.0)
qdel(src)
return
/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob)
if (istype(C, /obj/item/stack/tile/floor))
var/turf/T = get_turf(src)
T.attackby(C, user) //BubbleWrap - hand this off to the underlying turf instead
return
if (iswelder(C))
var/obj/item/weapon/weldingtool/WT = C
if(WT.remove_fuel(0, user))
user << "<span class='notice'>Slicing lattice joints ...</span>"
new /obj/item/stack/rods(src.loc)
qdel(src)
if (istype(C, /obj/item/stack/rods))
var/obj/item/stack/rods/R = C
if (R.use(2))
user << "<span class='notice'>Constructing catwalk ...</span>"
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
new /obj/structure/lattice/catwalk(src.loc)
qdel(src)
return
/obj/structure/lattice/catwalk
name = "catwalk"
desc = "A catwalk for easier EVA maneuvering."
icon = 'icons/obj/smooth/catwalk.dmi'
icon_state = "catwalk"
smooth = SMOOTH_MORE
canSmoothWith = list(/obj/structure/lattice/catwalk)
// Special catwalk that can be placed on regular flooring.
/obj/structure/lattice/catwalk/indoor
desc = "A floor-mounted catwalk designed to protect pipes & station wiring from passing feet."
restrict_placement = FALSE
can_be_unanchored = TRUE
layer = 2.7 // Above wires.
/obj/structure/lattice/catwalk/attackby(obj/item/C, mob/user)
if (iswelder(C))
var/obj/item/weapon/weldingtool/WT = C
if (do_after(user, 5, act_target = src) && WT.remove_fuel(1, user))
user << "<span class='notice'>You slice apart [src].</span>"
playsound(src, 'sound/items/Welder.ogg', 50, 1)
new /obj/item/stack/rods{amount = 3}(loc)
qdel(src)
/obj/structure/lattice/catwalk/indoor/attackby(obj/item/C, mob/user)
if (isscrewdriver(C))
anchored = !anchored
user << "<span class='notice'>You [anchored ? "" : "un"]anchor [src].</span>"
playsound(src, 'sound/items/Screwdriver.ogg', 50, 1)
queue_smooth(src)
queue_smooth_neighbors(src)
else
..()
/obj/structure/lattice/catwalk/hoist_act(turf/dest)
for (var/A in loc)
var/atom/movable/AM = A
AM.forceMove(dest)
..()