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Aurora.3/code
Lohikar f544fe43b1 Processor-driven effects system & Minor Lighting Performance Tweaks (#1697)
Adds a new process-based effects system with the goal of reducing insane lag from sparks.
Currently only supports sparks, but should be easily extendable to other types of effects.
Also fixes a bug with airlocks where the light from bolts wasn't updating.

Refactors bears slightly to reduce duplicated code & pointless spark object creation and destruction.
Lighting profiler will now log /turf locations & names correctly.
Doors will no longer trigger way more visibility checks than they need to.
2017-02-04 03:34:13 +02:00
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2017-01-29 21:45:11 +02:00
2017-01-29 21:45:11 +02:00
2016-12-25 01:11:09 +02:00
2017-01-31 00:37:56 +02:00
2017-01-20 21:45:53 +02:00