Files
Aurora.3/code
Loganbacca f593232aa5 Reagent reaction_mob/turf tweaks
- Adds an if() check to reaction_mob for catching a very rare runtime related to mobs inhaling smoke reagents from just deleted smoke.
- Carbons reaction_turf proc now modifies a single dirt overlay layer, instead of just adding more decal objects to the turf.
- Added some checks to the radium and uranium reaction_turf proc so it doesn't stack multiple greenglow decals.
- Performed colon removal surgery on thermites reaction_turf proc, also tweaked it's overlay operation to correctly overlay a chemical puddle effect, instead of a melted wall effect.
- Removed space_cleaners overlays.Cut() code, since it was removing decals from turfs.
2014-02-22 00:56:12 +13:00
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2014-02-02 02:34:30 +03:00
2014-02-22 00:47:08 +13:00
2014-02-22 00:56:12 +13:00
2014-02-19 18:28:32 -07:00