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fa7eb6ebf9a36caa5fbfb1ea8a5fa35aed652a27
Aurora.3/code/game
History
Zuhayr fa7eb6ebf9 Adding some checks to job spawn for more precise intro text.
2015-03-01 01:07:45 +10:30
..
area
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into outpost-power
2015-02-24 13:09:05 +01:00
dna
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gamemodes
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-02-27 09:06:48 +01:00
jobs
Adding some checks to job spawn for more precise intro text.
2015-03-01 01:07:45 +10:30
machinery
Refactors some job variables from the Economy file (what the fuck) and swaps created types for lists in bot access assignment.
2015-02-28 20:20:19 +10:30
magic
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mecha
Allows exosuits to interface with adjacent airlock controllers and buttons.
2015-02-21 20:54:01 -05:00
objects
Refactors some job variables from the Economy file (what the fuck) and swaps created types for lists in bot access assignment.
2015-02-28 20:20:19 +10:30
turfs
Makes starlight strength configurable.
2015-02-24 16:12:07 +01:00
vehicles
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verbs
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asteroid.dm
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atoms_movable.dm
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atoms.dm
Third refactor for examine system! This time we go back to atom-var based system, but because strings are tabled, it's apparently okay.
2015-02-20 08:04:17 -05:00
json.dm
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periodic_news.dm
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response_team.dm
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shuttle_engines.dm
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skincmd.dm
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smoothwall.dm
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socket_talk.dm
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sound.dm
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supplyshuttle.dm
Replaces stool structures with stool items
2015-02-18 01:06:00 -05:00
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