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Autoimplanters renamed to autosurgeons; nuke op autosurgeon fix (#25549)
* Autoimplanters renamed to autosurgeons; nuke op autosurgeon fix Fixes #24443. 🆑 coiax add: Autoimplanters have been renamed to autosurgeons. Currently only the CMO and nuclear operatives have access to autosurgeons. What is the CMO hiding? fix: All upgraded organs for purchase by nuclear operatives now actually come in an autosurgeon, for speed of surgery. /🆑 - Autosurgeons now insert any type of organ put in - Replaced organs are dropped on the floor by default, and if told not to, will GC, rather than just disappearing through lack of references - Makes autosurgeons have a `starting_organ` type, where it'll make an internal organ to be dispensed. - Autosurgeons now change their name depending on their internal organ - Nuke ops now just buy the autoimplanter with the organ already inside it. * Fixes naming and sprite
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@@ -47,7 +47,7 @@
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I = organ
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I.removed(C)
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organ.loc = get_turf(C)
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organ.forceMove(get_turf(C))
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if(operation == "remove organ/implant")
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qdel(organ)
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@@ -55,4 +55,4 @@
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var/obj/item/weapon/implantcase/case = new(get_turf(C))
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case.imp = I
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I.loc = case
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case.update_icon()
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case.update_icon()
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