From 34d3c0a4bae59cdd58c6a82095c5b32bb406b793 Mon Sep 17 00:00:00 2001 From: ninjanomnom Date: Tue, 23 Jan 2018 05:59:32 -0500 Subject: [PATCH] makes the point effect not trigger movement code --- code/game/objects/effects/decals/misc.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/effects/decals/misc.dm b/code/game/objects/effects/decals/misc.dm index b32cb793136..a973ec7c948 100644 --- a/code/game/objects/effects/decals/misc.dm +++ b/code/game/objects/effects/decals/misc.dm @@ -8,7 +8,7 @@ /obj/effect/temp_visual/point/Initialize(mapload, set_invis = 0) . = ..() var/atom/old_loc = loc - forceMove(get_turf(src)) + loc = get_turf(src) // We don't want to actualy trigger anything when it moves pixel_x = old_loc.pixel_x pixel_y = old_loc.pixel_y invisibility = set_invis