From 00659cd58183b53225ecbef9d6fca406db444c9b Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Thu, 8 Jul 2021 02:06:46 +0100 Subject: [PATCH] [MIRROR] Increase the number of shots for laser rifles, energy guns and hellfire lasers (#6784) * Increase the number of shots for laser rifles, energy guns and hellfire lasers (#60015) * Lasers get more shooty * down to 15% * Increase the number of shots for laser rifles, energy guns and hellfire lasers Co-authored-by: Spookuni <70739420+Spookuni@users.noreply.github.com> --- code/modules/projectiles/ammunition/energy/laser.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/ammunition/energy/laser.dm b/code/modules/projectiles/ammunition/energy/laser.dm index 5508457e018..5c142731c37 100644 --- a/code/modules/projectiles/ammunition/energy/laser.dm +++ b/code/modules/projectiles/ammunition/energy/laser.dm @@ -1,10 +1,11 @@ /obj/item/ammo_casing/energy/laser projectile_type = /obj/projectile/beam/laser + e_cost = 83 select_name = "kill" /obj/item/ammo_casing/energy/laser/hellfire projectile_type = /obj/projectile/beam/laser/hellfire - e_cost = 130 + e_cost = 100 select_name = "maim" /obj/item/ammo_casing/energy/laser/hellfire/antique @@ -12,7 +13,7 @@ /obj/item/ammo_casing/energy/lasergun projectile_type = /obj/projectile/beam/laser - e_cost = 71 + e_cost = 62.5 select_name = "kill" /obj/item/ammo_casing/energy/lasergun/old