Adds AI Integrity restorer to program datums, various modular computer improvements (#21546)

* Ports AI restorer to modular computars

* mostly done. working on qdel improvments

* undoes testing flag

* undoes gc stuff

* Fixes id card module name

* memes
This commit is contained in:
Shadowlight213
2016-11-19 13:33:39 +13:00
committed by oranges
parent 1f569d59e5
commit 008689c61c
18 changed files with 378 additions and 30 deletions
@@ -62,6 +62,7 @@
for(var/H in all_components)
var/obj/item/weapon/computer_hardware/CH = all_components[H]
if(CH.holder == src)
CH.on_remove(src)
CH.holder = null
qdel(CH)
return ..()
@@ -73,6 +74,8 @@
verbs += /obj/item/device/modular_computer/proc/eject_id
if(MC_SDD)
verbs += /obj/item/device/modular_computer/proc/eject_disk
if(MC_AI)
verbs += /obj/item/device/modular_computer/proc/eject_card
/obj/item/device/modular_computer/proc/remove_verb(path)
switch(path)
@@ -80,6 +83,8 @@
verbs -= /obj/item/device/modular_computer/proc/eject_id
if(MC_SDD)
verbs -= /obj/item/device/modular_computer/proc/eject_disk
if(MC_AI)
verbs -= /obj/item/device/modular_computer/proc/eject_card
// Eject ID card from computer, if it has ID slot with card inside.
/obj/item/device/modular_computer/proc/eject_id()
@@ -91,13 +96,24 @@
return
var/obj/item/weapon/computer_hardware/card_slot/card_slot = all_components[MC_CARD]
if(usr.canUseTopic(src))
card_slot.try_eject(, usr)
card_slot.try_eject(null, usr)
// Eject ID card from computer, if it has ID slot with card inside.
/obj/item/device/modular_computer/proc/eject_card()
set name = "Eject Intellicard"
set category = "Object"
if(issilicon(usr))
return
var/obj/item/weapon/computer_hardware/ai_slot/ai_slot = all_components[MC_AI]
if(usr.canUseTopic(src))
ai_slot.try_eject(null, usr,1)
// Eject ID card from computer, if it has ID slot with card inside.
/obj/item/device/modular_computer/proc/eject_disk()
set name = "Eject Data Disk"
set category = "Object"
set src in view(1)
if(issilicon(usr))
return
@@ -114,12 +130,16 @@
if(user.canUseTopic(src))
var/obj/item/weapon/computer_hardware/card_slot/card_slot = all_components[MC_CARD]
var/obj/item/weapon/computer_hardware/ai_slot/ai_slot = all_components[MC_AI]
var/obj/item/weapon/computer_hardware/hard_drive/portable/portable_drive = all_components[MC_SDD]
if(portable_drive)
if(uninstall_component(portable_drive, user))
portable_drive.verb_pickup()
else if(card_slot)
card_slot.try_eject(, user)
else
if(card_slot && card_slot.try_eject(null, user))
return
if(ai_slot)
ai_slot.try_eject(null, user)
// Gets IDs/access levels from card slot. Would be useful when/if PDAs would become modular PCs.