"
@@ -87,7 +87,7 @@
popup.set_content(dat)
popup.open()
-/obj/machinery/icecream_vat/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/icecream_vat/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/icecream))
var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = O
if(!I.ice_creamed)
@@ -110,7 +110,7 @@
else
..()
-/obj/machinery/icecream_vat/proc/make(var/mob/user, var/make_type, var/amount)
+/obj/machinery/icecream_vat/proc/make(mob/user, make_type, amount)
for(var/R in get_ingredient_list(make_type))
if(reagents.has_reagent(R, amount))
continue
diff --git a/code/modules/food&drinks/kitchen machinery/juicer.dm b/code/modules/food&drinks/kitchen machinery/juicer.dm
index 4894af742f3..e688b2ee575 100644
--- a/code/modules/food&drinks/kitchen machinery/juicer.dm
+++ b/code/modules/food&drinks/kitchen machinery/juicer.dm
@@ -35,7 +35,7 @@
return
-/obj/machinery/juicer/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/juicer/attackby(obj/item/O, mob/user, params)
if(default_unfasten_wrench(user, O))
return
if (istype(O,/obj/item/weapon/reagent_containers/glass) || \
@@ -62,17 +62,17 @@
src.updateUsrDialog()
return 0
-/obj/machinery/juicer/attack_paw(mob/user as mob)
+/obj/machinery/juicer/attack_paw(mob/user)
return src.attack_hand(user)
-/obj/machinery/juicer/attack_ai(mob/user as mob)
+/obj/machinery/juicer/attack_ai(mob/user)
return 0
-/obj/machinery/juicer/attack_hand(mob/user as mob)
+/obj/machinery/juicer/attack_hand(mob/user)
user.set_machine(src)
interact(user)
-/obj/machinery/juicer/interact(mob/user as mob) // The microwave Menu
+/obj/machinery/juicer/interact(mob/user) // The microwave Menu
var/is_chamber_empty = 0
var/is_beaker_ready = 0
var/processing_chamber = ""
@@ -138,12 +138,12 @@
beaker = null
update_icon()
-/obj/machinery/juicer/proc/get_juice_id(var/obj/item/weapon/reagent_containers/food/snacks/grown/O)
+/obj/machinery/juicer/proc/get_juice_id(obj/item/weapon/reagent_containers/food/snacks/grown/O)
for (var/i in allowed_items)
if (istype(O, i))
return allowed_items[i]
-/obj/machinery/juicer/proc/get_juice_amount(var/obj/item/weapon/reagent_containers/food/snacks/grown/O)
+/obj/machinery/juicer/proc/get_juice_amount(obj/item/weapon/reagent_containers/food/snacks/grown/O)
if (!istype(O))
return 5
else if (O.potency == -1)
diff --git a/code/modules/food&drinks/kitchen machinery/microwave.dm b/code/modules/food&drinks/kitchen machinery/microwave.dm
index 2bfe5e836ce..ff512b49687 100644
--- a/code/modules/food&drinks/kitchen machinery/microwave.dm
+++ b/code/modules/food&drinks/kitchen machinery/microwave.dm
@@ -47,7 +47,7 @@
* Item Adding
********************/
-/obj/machinery/microwave/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/microwave/attackby(obj/item/O, mob/user, params)
if(operating)
return
if(!broken && dirty<100)
@@ -162,13 +162,13 @@
..()
updateUsrDialog()
-/obj/machinery/microwave/attack_paw(mob/user as mob)
+/obj/machinery/microwave/attack_paw(mob/user)
return src.attack_hand(user)
-/obj/machinery/microwave/attack_ai(mob/user as mob)
+/obj/machinery/microwave/attack_ai(mob/user)
return 0
-/obj/machinery/microwave/attack_hand(mob/user as mob)
+/obj/machinery/microwave/attack_hand(mob/user)
if(..())
return
user.set_machine(src)
@@ -178,7 +178,7 @@
* Microwave Menu
********************/
-/obj/machinery/microwave/interact(mob/user as mob) // The microwave Menu
+/obj/machinery/microwave/interact(mob/user) // The microwave Menu
if(panel_open || !anchored)
return
var/dat = "
"
@@ -260,7 +260,7 @@
return
-/obj/machinery/microwave/proc/microwaving(var/seconds as num)
+/obj/machinery/microwave/proc/microwaving(seconds as num)
for (var/i=1 to seconds)
if (stat & (NOPOWER|BROKEN))
return 0
diff --git a/code/modules/food&drinks/kitchen machinery/monkeyrecycler.dm b/code/modules/food&drinks/kitchen machinery/monkeyrecycler.dm
index fc6a899f5b0..84902910ba1 100644
--- a/code/modules/food&drinks/kitchen machinery/monkeyrecycler.dm
+++ b/code/modules/food&drinks/kitchen machinery/monkeyrecycler.dm
@@ -32,7 +32,7 @@
cube_production = cubes_made
required_grind = req_grind
-/obj/machinery/monkey_recycler/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/monkey_recycler/attackby(obj/item/O, mob/user, params)
if(default_deconstruction_screwdriver(user, "grinder_open", "grinder", O))
return
@@ -77,7 +77,7 @@
user << "
The machine only accepts monkeys!"
return
-/obj/machinery/monkey_recycler/attack_hand(var/mob/user as mob)
+/obj/machinery/monkey_recycler/attack_hand(mob/user)
if (src.stat != 0) //NOPOWER etc
return
if(grinded >= required_grind)
diff --git a/code/modules/food&drinks/kitchen machinery/processor.dm b/code/modules/food&drinks/kitchen machinery/processor.dm
index 78038266d98..431dee34309 100644
--- a/code/modules/food&drinks/kitchen machinery/processor.dm
+++ b/code/modules/food&drinks/kitchen machinery/processor.dm
@@ -33,7 +33,7 @@
var/input
var/output
var/time = 40
-/datum/food_processor_process/proc/process_food(loc, what, var/obj/machinery/processor/processor)
+/datum/food_processor_process/proc/process_food(loc, what, obj/machinery/processor/processor)
if (src.output && loc && processor)
for(var/i = 0, i < processor.rating_amount, i++)
new src.output(loc)
@@ -79,7 +79,7 @@
..()
-/datum/food_processor_process/mob/slime/process_food(loc, what, var/obj/machinery/processor/processor)
+/datum/food_processor_process/mob/slime/process_food(loc, what, obj/machinery/processor/processor)
var/mob/living/simple_animal/slime/S = what
var/C = S.cores
if(S.stat != DEAD)
@@ -126,7 +126,7 @@
/datum/food_processor_process/mob/monkey/input = /mob/living/carbon/monkey
/datum/food_processor_process/mob/monkey/output = null
-/obj/machinery/processor/proc/select_recipe(var/X)
+/obj/machinery/processor/proc/select_recipe(X)
for (var/Type in typesof(/datum/food_processor_process) - /datum/food_processor_process - /datum/food_processor_process/mob)
var/datum/food_processor_process/P = new Type()
if (!istype(X, P.input))
@@ -134,7 +134,7 @@
return P
return 0
-/obj/machinery/processor/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/processor/attackby(obj/item/O, mob/user, params)
if(src.processing)
user << "
The processor is in the process of processing!"
return 1
@@ -169,7 +169,7 @@
what:loc = src
return
-/obj/machinery/processor/attack_hand(var/mob/user as mob)
+/obj/machinery/processor/attack_hand(mob/user)
if (src.stat != 0) //NOPOWER etc
return
if(src.processing)
diff --git a/code/modules/food&drinks/kitchen machinery/smartfridge.dm b/code/modules/food&drinks/kitchen machinery/smartfridge.dm
index 9365a4e9703..1e83c706d99 100644
--- a/code/modules/food&drinks/kitchen machinery/smartfridge.dm
+++ b/code/modules/food&drinks/kitchen machinery/smartfridge.dm
@@ -54,7 +54,7 @@
* Item Adding
********************/
-/obj/machinery/smartfridge/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/smartfridge/attackby(obj/item/O, mob/user, params)
if(default_deconstruction_screwdriver(user, "smartfridge_open", "smartfridge", O))
return
@@ -118,12 +118,12 @@
-/obj/machinery/smartfridge/proc/accept_check(var/obj/item/O as obj)
+/obj/machinery/smartfridge/proc/accept_check(obj/item/O)
if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/grown/) || istype(O,/obj/item/seeds/))
return 1
return 0
-/obj/machinery/smartfridge/proc/load(var/obj/item/O as obj)
+/obj/machinery/smartfridge/proc/load(obj/item/O)
if(istype(O.loc,/mob))
var/mob/M = O.loc
if(!M.unEquip(O))
@@ -142,13 +142,13 @@
item_quants[n] = 1
sortList(item_quants)
-/obj/machinery/smartfridge/attack_paw(mob/user as mob)
+/obj/machinery/smartfridge/attack_paw(mob/user)
return src.attack_hand(user)
-/obj/machinery/smartfridge/attack_ai(mob/user as mob)
+/obj/machinery/smartfridge/attack_ai(mob/user)
return 0
-/obj/machinery/smartfridge/attack_hand(mob/user as mob)
+/obj/machinery/smartfridge/attack_hand(mob/user)
user.set_machine(src)
interact(user)
@@ -156,7 +156,7 @@
* SmartFridge Menu
********************/
-/obj/machinery/smartfridge/interact(mob/user as mob)
+/obj/machinery/smartfridge/interact(mob/user)
if(stat)
return 0
@@ -227,7 +227,7 @@
icon_off = "drying_rack"
var/drying = 0
-/obj/machinery/smartfridge/drying_rack/interact(mob/user as mob)
+/obj/machinery/smartfridge/drying_rack/interact(mob/user)
var/dat = ..()
if(dat)
dat += "
"
@@ -235,7 +235,7 @@
user << browse("
[src] supplies[dat]", "window=smartfridge")
onclose(user, "smartfridge")
-/obj/machinery/smartfridge/drying_rack/Topic(var/href, var/list/href_list)
+/obj/machinery/smartfridge/drying_rack/Topic(href, list/href_list)
..()
if(href_list["dry"])
toggle_drying()
@@ -267,14 +267,14 @@
if(rack_dry())//no need to update unless something got dried
update_icon()
-/obj/machinery/smartfridge/drying_rack/accept_check(var/obj/item/O as obj)
+/obj/machinery/smartfridge/drying_rack/accept_check(obj/item/O)
if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/))
var/obj/item/weapon/reagent_containers/food/snacks/S = O
if(S.dried_type)
return 1
return 0
-/obj/machinery/smartfridge/drying_rack/proc/toggle_drying(var/forceoff = 0)
+/obj/machinery/smartfridge/drying_rack/proc/toggle_drying(forceoff = 0)
if(drying || forceoff)
drying = 0
use_power = 1
@@ -308,7 +308,7 @@
name = "drink showcase"
desc = "A refrigerated storage unit for tasty tasty alcohol."
-/obj/machinery/smartfridge/drinks/accept_check(var/obj/item/O as obj)
+/obj/machinery/smartfridge/drinks/accept_check(obj/item/O)
if(!istype(O,/obj/item/weapon/reagent_containers) || !O.reagents || !O.reagents.reagent_list.len)
return 0
if(istype(O,/obj/item/weapon/reagent_containers/glass) || istype(O,/obj/item/weapon/reagent_containers/food/drinks) || istype(O,/obj/item/weapon/reagent_containers/food/condiment))
@@ -322,7 +322,7 @@
name = "smart slime extract storage"
desc = "A refrigerated storage unit for slime extracts."
-/obj/machinery/smartfridge/extract/accept_check(var/obj/item/O as obj)
+/obj/machinery/smartfridge/extract/accept_check(obj/item/O)
if(istype(O,/obj/item/slime_extract))
return 1
if(istype(O,/obj/item/device/slime_scanner))
@@ -355,7 +355,7 @@
load(I)
amount--
-/obj/machinery/smartfridge/chemistry/accept_check(var/obj/item/O as obj)
+/obj/machinery/smartfridge/chemistry/accept_check(obj/item/O)
if(istype(O,/obj/item/weapon/storage/pill_bottle))
if(O.contents.len)
for(var/obj/item/I in O)
diff --git a/code/modules/food&drinks/recipes/food_mixtures.dm b/code/modules/food&drinks/recipes/food_mixtures.dm
index f6d4bf2145f..39ad0b66acd 100644
--- a/code/modules/food&drinks/recipes/food_mixtures.dm
+++ b/code/modules/food&drinks/recipes/food_mixtures.dm
@@ -10,7 +10,7 @@
result_amount = 1
mob_react=1
-/datum/chemical_reaction/tofu/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/tofu/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
for(var/i = 1, i <= created_volume, i++)
new /obj/item/weapon/reagent_containers/food/snacks/tofu(location)
@@ -23,7 +23,7 @@
required_reagents = list("soymilk" = 2, "cocoa" = 2, "sugar" = 2)
result_amount = 1
-/datum/chemical_reaction/chocolate_bar/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/chocolate_bar/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
for(var/i = 1, i <= created_volume, i++)
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(location)
@@ -37,7 +37,7 @@
required_reagents = list("milk" = 2, "cocoa" = 2, "sugar" = 2)
result_amount = 1
mob_react = 1
-/datum/chemical_reaction/chocolate_bar2/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/chocolate_bar2/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
for(var/i = 1, i <= created_volume, i++)
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(location)
@@ -87,7 +87,7 @@
required_catalysts = list("enzyme" = 5)
result_amount = 1
-/datum/chemical_reaction/cheesewheel/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/cheesewheel/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
new /obj/item/weapon/reagent_containers/food/snacks/store/cheesewheel(location)
return
@@ -100,7 +100,7 @@
result_amount = 1
mob_react = 1
-/datum/chemical_reaction/synthmeat/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/synthmeat/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/synthmeat(location)
return
@@ -129,7 +129,7 @@
required_container = /obj/item/weapon/reagent_containers/food/snacks/tofu
mix_message = "The mixture becomes similar to carp meat."
-/datum/chemical_reaction/imitationcarpmeat/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/imitationcarpmeat/on_reaction(datum/reagents/holder)
var/obj/item/weapon/reagent_containers/food/snacks/S = new /obj/item/weapon/reagent_containers/food/snacks/carpmeat/imitation
S.loc = get_turf(holder.my_atom)
if(holder && holder.my_atom)
@@ -143,7 +143,7 @@
result_amount = 1
mix_message = "The ingredients form a dough."
-/datum/chemical_reaction/dough/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/dough/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
for(var/i = 1, i <= created_volume, i++)
new /obj/item/weapon/reagent_containers/food/snacks/dough(location)
@@ -156,7 +156,7 @@
result_amount = 1
mix_message = "The ingredients form a cake batter."
-/datum/chemical_reaction/cakebatter/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/cakebatter/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
for(var/i = 1, i <= created_volume, i++)
new /obj/item/weapon/reagent_containers/food/snacks/cakebatter(location)
@@ -174,7 +174,7 @@
required_container = /obj/item/weapon/reagent_containers/glass/bowl
mix_message = "The rice absorbs the water."
-/datum/chemical_reaction/ricebowl/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/ricebowl/on_reaction(datum/reagents/holder)
var/obj/item/weapon/reagent_containers/food/snacks/S = new /obj/item/weapon/reagent_containers/food/snacks/salad/ricebowl
S.loc = get_turf(holder.my_atom)
if(holder && holder.my_atom)
diff --git a/code/modules/games/cards.dm b/code/modules/games/cards.dm
index 6058b09be26..0efe72640e1 100644
--- a/code/modules/games/cards.dm
+++ b/code/modules/games/cards.dm
@@ -52,7 +52,7 @@
src.cards.Add(card)
-/obj/item/weapon/deck/attackby(obj/O as obj, mob/user as mob)
+/obj/item/weapon/deck/attackby(obj/O, mob/user)
if (istype(O,/obj/item/weapon/hand))
var/obj/item/weapon/hand/H = O
@@ -63,7 +63,7 @@
user.show_message("You place your cards on the bottom of the deck.")
else return ..()
-/obj/item/weapon/deck/attack_self(var/mob/user as mob)
+/obj/item/weapon/deck/attack_self(mob/user)
var/list/newcards = list()
var/datum/playingcard/card
@@ -82,7 +82,7 @@
if (istype(A, /mob/living)) src.dealTo(A, user)
else return ..()
-/obj/item/weapon/deck/attack(mob/living/M as mob, mob/living/user as mob, def_zone)
+/obj/item/weapon/deck/attack(mob/living/M, mob/living/user, def_zone)
if (istype(M)) src.dealTo(M, user)
else return ..()
@@ -130,7 +130,7 @@
return ..()
-/obj/item/weapon/hand/attackby(obj/O as obj, mob/user as mob)
+/obj/item/weapon/hand/attackby(obj/O, mob/user)
if(istype(O,/obj/item/weapon/hand))
var/obj/item/weapon/hand/H = O
@@ -178,7 +178,7 @@
src.update_icon()
-/obj/item/weapon/hand/attack_self(var/mob/user as mob)
+/obj/item/weapon/hand/attack_self(mob/user)
src.hi.show(user)
/obj/item/weapon/hand/examine()
diff --git a/code/modules/holiday/easter.dm b/code/modules/holiday/easter.dm
index 6c5fa4ba2c2..f70dbf3dee4 100644
--- a/code/modules/holiday/easter.dm
+++ b/code/modules/holiday/easter.dm
@@ -116,7 +116,7 @@
icon_state = "egg-[color]"
item_color = "[color]"
-/obj/item/weapon/reagent_containers/food/snacks/egg/proc/dispensePrize(var/turf/where)
+/obj/item/weapon/reagent_containers/food/snacks/egg/proc/dispensePrize(turf/where)
var/won = pick(/obj/item/clothing/head/bunnyhead,
/obj/item/clothing/suit/bunnysuit,
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot,
@@ -133,7 +133,7 @@
new won(where)
new/obj/item/weapon/reagent_containers/food/snacks/chocolateegg(where)
-/obj/item/weapon/reagent_containers/food/snacks/egg/attack_self(mob/user as mob)
+/obj/item/weapon/reagent_containers/food/snacks/egg/attack_self(mob/user)
..()
if(containsPrize)
user << "
You unwrap the [src] and find a prize inside!"
diff --git a/code/modules/holiday/halloween.dm b/code/modules/holiday/halloween.dm
index 5f83a701ac6..6f187ea2ae9 100644
--- a/code/modules/holiday/halloween.dm
+++ b/code/modules/holiday/halloween.dm
@@ -276,7 +276,7 @@
if(prob(5))
playsound(loc, 'sound/spookoween/insane_low_laugh.ogg', 300, 1)
-/mob/living/simple_animal/hostile/retaliate/clown/insane/attackby(var/obj/item/O as obj, var/mob/user as mob)
+/mob/living/simple_animal/hostile/retaliate/clown/insane/attackby(obj/item/O, mob/user)
if(istype(O,/obj/item/weapon/nullrod))
if(prob(5))
visible_message("[src] finally found the peace it deserves.
You hear honks echoing off into the distance.")
diff --git a/code/modules/hydroponics/biogenerator.dm b/code/modules/hydroponics/biogenerator.dm
index bec34b1c197..28784576f31 100644
--- a/code/modules/hydroponics/biogenerator.dm
+++ b/code/modules/hydroponics/biogenerator.dm
@@ -53,7 +53,7 @@
icon_state = "biogen-work"
return
-/obj/machinery/biogenerator/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/biogenerator/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/weapon/reagent_containers/glass) && !panel_open)
if(beaker)
user << "
A container is already loaded into the machine."
@@ -113,7 +113,7 @@
update_icon()
return
-/obj/machinery/biogenerator/interact(mob/user as mob)
+/obj/machinery/biogenerator/interact(mob/user)
if(stat & BROKEN || panel_open)
return
user.set_machine(src)
@@ -179,7 +179,7 @@
popup.open()
return
-/obj/machinery/biogenerator/attack_hand(mob/user as mob)
+/obj/machinery/biogenerator/attack_hand(mob/user)
interact(user)
/obj/machinery/biogenerator/proc/activate()
@@ -210,7 +210,7 @@
menustat = "void"
return
-/obj/machinery/biogenerator/proc/check_cost(var/cost)
+/obj/machinery/biogenerator/proc/check_cost(cost)
if (cost > points)
menustat = "nopoints"
return 1
@@ -221,12 +221,12 @@
updateUsrDialog()
return 0
-/obj/machinery/biogenerator/proc/check_container_volume(var/reagent_amount)
+/obj/machinery/biogenerator/proc/check_container_volume(reagent_amount)
if(beaker.reagents.total_volume + reagent_amount > beaker.reagents.maximum_volume)
menustat = "nobeakerspace"
return 1
-/obj/machinery/biogenerator/proc/create_product(var/create)
+/obj/machinery/biogenerator/proc/create_product(create)
switch(create)
if("milk")
if(check_container_volume(10)) return 0
diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm
index 8fe33dc7e58..6c11a41934e 100644
--- a/code/modules/hydroponics/grown.dm
+++ b/code/modules/hydroponics/grown.dm
@@ -49,7 +49,7 @@
return 1
return 0
-/obj/item/weapon/reagent_containers/food/snacks/grown/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/weapon/reagent_containers/food/snacks/grown/attackby(obj/item/O, mob/user, params)
..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
var/msg
@@ -73,7 +73,7 @@
return
return
-/obj/item/weapon/grown/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/weapon/grown/attackby(obj/item/O, mob/user, params)
..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
var/msg
@@ -193,7 +193,7 @@
reagents.add_reagent("vitamin", 1 + round((potency / 25), 1))
bitesize = reagents.total_volume
-/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W, mob/user, params)
..()
if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/C = W
@@ -646,7 +646,7 @@
reagents.add_reagent("vitamin", 1 + round((potency / 25), 1))
bitesize = 1 + round(reagents.total_volume / 2, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/chili/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/weapon/reagent_containers/food/snacks/grown/chili/attackby(obj/item/O, mob/user, params)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "
- Capsaicin: [reagents.get_reagent_amount("capsaicin")]%"
@@ -666,7 +666,7 @@
reagents.add_reagent("frostoil", 3+round(potency / 5, 1))
bitesize = 1 + round(reagents.total_volume / 2, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper/attackby(obj/item/O, mob/user, params)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "
- Frost Oil: [reagents.get_reagent_amount("frostoil")]%"
@@ -687,12 +687,12 @@
reagents.add_reagent("condensedcapsaicin", 4+round(potency / 4, 1))
bitesize = 1 + round(reagents.total_volume / 4, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili/attackby(obj/item/O, mob/user, params)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "
- Capsaicin: [reagents.get_reagent_amount("capsaicin")]%"
-/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili/attack_hand(mob/user as mob)
+/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili/attack_hand(mob/user)
..()
if( istype(src.loc, /mob) )
held_mob = src.loc
@@ -832,7 +832,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
return
..()
-/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/killer/attack_self(mob/user as mob)
+/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/killer/attack_self(mob/user)
if(awakening || istype(user.loc,/turf/space))
return
user << "
You begin to awaken the Killer Tomato..."
@@ -861,7 +861,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
splat = /obj/effect/gibspawner/generic
filling_color = "#FF0000"
-/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/blood/add_juice(var/loc, var/potency = 10)
+/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/blood/add_juice(loc, potency = 10)
..()
reagents.add_reagent("blood", 1 + round((potency / 5), 1))
@@ -896,7 +896,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
..()
reagents.add_reagent("singulo", 1 + round((potency / 5), 1))
-/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/blue/bluespace/attack_self(var/mob/user)
+/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/blue/bluespace/attack_self(mob/user)
squish(user)
user.unEquip(src)
src.visible_message("[user] squashes the [src.name].","
You hear a smack.")
@@ -961,7 +961,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
reagents.add_reagent("nutriment", 1 + round((potency / 50), 1))
bitesize = 1 + round(reagents.total_volume / 2, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/grass/attack_self(mob/user as mob)
+/obj/item/weapon/reagent_containers/food/snacks/grown/grass/attack_self(mob/user)
user << "
You prepare the astroturf."
var/grassAmt = 1 + round(potency / 50) // The grass we're holding
for(var/obj/item/weapon/reagent_containers/food/snacks/grown/grass/G in user.loc) // The grass on the floor
@@ -986,7 +986,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
desc = "The textile industry's dark secret."
icon_state = "carpetclump"
-/obj/item/weapon/reagent_containers/food/snacks/grown/carpet/attack_self(mob/user as mob)
+/obj/item/weapon/reagent_containers/food/snacks/grown/carpet/attack_self(mob/user)
user << "
You roll out the red carpet."
var/carpetAmt = 1 + round(potency / 50) // The carpet we're holding
for(var/obj/item/weapon/reagent_containers/food/snacks/grown/carpet/C in user.loc) // The carpet on the floor
@@ -1051,7 +1051,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
reagents.add_reagent("morphine", 3+round(potency / 3, 1))
bitesize = 1 + round(reagents.total_volume / 2, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/reishi/attackby(obj/item/O, mob/user, params)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "
- Anti-Toxin: [reagents.get_reagent_amount("charcoal")]%"
@@ -1071,7 +1071,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
reagents.add_reagent("mushroomhallucinogen", 1 + round(potency / 25, 1))
bitesize = 1 + round(reagents.total_volume / 2, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita/attackby(obj/item/O, mob/user, params)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "
- Amatoxins: [reagents.get_reagent_amount("amatoxin")]%"
@@ -1091,7 +1091,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
reagents.add_reagent("mushroomhallucinogen", 1 + round(potency / 25, 1))
bitesize = 1 + round(reagents.total_volume / 2, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel/attackby(obj/item/O, mob/user, params)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "
- Amatoxins: [reagents.get_reagent_amount("amatoxin")]%"
@@ -1104,13 +1104,13 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
icon_state = "libertycap"
filling_color = "#DAA520"
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/add_juice(var/loc, var/potency = 15)
+/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/add_juice(loc, potency = 15)
..()
reagents.add_reagent("nutriment", 1 + round((potency / 50), 1))
reagents.add_reagent("mushroomhallucinogen", 3+round(potency / 5, 1))
bitesize = 1 + round(reagents.total_volume / 2, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/attackby(obj/item/O, mob/user, params)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "
- Mushroom Hallucinogen: [reagents.get_reagent_amount("mushroomhallucinogen")]%"
@@ -1141,7 +1141,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
reagents.add_reagent("nutriment", 2+round((potency / 10), 1))
bitesize = 1 + round(reagents.total_volume / 2, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/attack_self(mob/user as mob)
+/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/attack_self(mob/user)
if(istype(user.loc,/turf/space))
return
var/mob/living/simple_animal/hostile/mushroom/M = new /mob/living/simple_animal/hostile/mushroom(user.loc)
@@ -1194,7 +1194,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
reagents.add_reagent("radium", 1 + round((potency / 20), 1))
bitesize = 1 + round(reagents.total_volume / 2, 1)
-/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user as mob)
+/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user)
if(istype(user.loc,/turf/space))
return
var/obj/effect/glowshroom/planted = new /obj/effect/glowshroom(user.loc)
@@ -1290,7 +1290,7 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
desc = "Dry them out to make coffee."
icon_state = "coffee_robusta"
-/obj/item/weapon/reagent_containers/food/snacks/grown/coffee/robusta/add_juice(var/loc, var/potency = 20)
+/obj/item/weapon/reagent_containers/food/snacks/grown/coffee/robusta/add_juice(loc, potency = 20)
..()
reagents.add_reagent("morphine", 1 + round((potency / 20), 1))
diff --git a/code/modules/hydroponics/growninedible.dm b/code/modules/hydroponics/growninedible.dm
index 3a925b8e4c4..10af706e393 100644
--- a/code/modules/hydroponics/growninedible.dm
+++ b/code/modules/hydroponics/growninedible.dm
@@ -66,7 +66,7 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/wheat)
-/obj/item/weapon/grown/log/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/item/weapon/grown/log/attackby(obj/item/weapon/W, mob/user, params)
..()
if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || (istype(W, /obj/item/weapon/twohanded/fireaxe) && W:wielded) || istype(W, /obj/item/weapon/melee/energy))
user.show_message("
You make [plank_name] out of \the [src]!", 1)
@@ -114,7 +114,7 @@
throw_speed = 1
throw_range = 3
-/obj/item/weapon/grown/sunflower/attack(mob/M as mob, mob/user as mob)
+/obj/item/weapon/grown/sunflower/attack(mob/M, mob/user)
M << "
[user] smacks you with a sunflower!FLOWER POWER"
user << "
Your sunflower's FLOWER POWERstrikes [M]"
@@ -141,14 +141,14 @@
reagents.add_reagent("condensedcapsaicin", round((potency / 4), 1))
force = round((5 + potency / 5), 1)
-/obj/item/weapon/grown/novaflower/attack(mob/living/carbon/M as mob, mob/user as mob)
+/obj/item/weapon/grown/novaflower/attack(mob/living/carbon/M, mob/user)
if(!..()) return
if(istype(M, /mob/living))
M << "
You are lit on fire from the intense heat of the [name]!"
M.adjust_fire_stacks(potency / 20)
M.IgniteMob()
-/obj/item/weapon/grown/novaflower/afterattack(atom/A as mob|obj, mob/user as mob,proximity)
+/obj/item/weapon/grown/novaflower/afterattack(atom/A as mob|obj, mob/user,proximity)
if(!proximity) return
if(endurance > 0)
endurance -= rand(1, (endurance / 3) + 1)
@@ -157,7 +157,7 @@
usr.unEquip(src)
qdel(src)
-/obj/item/weapon/grown/novaflower/pickup(mob/living/carbon/human/user as mob)
+/obj/item/weapon/grown/novaflower/pickup(mob/living/carbon/human/user)
if(!user.gloves)
user << "
The [name] burns your bare hand!"
user.adjustFireLoss(rand(1, 5))
@@ -183,7 +183,7 @@
user.visible_message("
[user] is eating some of the [src.name]! It looks like \he's trying to commit suicide.")
return (BRUTELOSS|TOXLOSS)
-/obj/item/weapon/grown/nettle/pickup(mob/living/user as mob)
+/obj/item/weapon/grown/nettle/pickup(mob/living/user)
if(!iscarbon(user))
return 0
var/mob/living/carbon/C = user
@@ -200,7 +200,7 @@
C << "
The nettle burns your bare hand!"
return 1
-/obj/item/weapon/grown/nettle/afterattack(atom/A as mob|obj, mob/user as mob,proximity)
+/obj/item/weapon/grown/nettle/afterattack(atom/A as mob|obj, mob/user,proximity)
if(!proximity) return
if(force > 0)
force -= rand(1, (force / 3) + 1) // When you whack someone with it, leaves fall off
@@ -233,13 +233,13 @@
reagents.add_reagent("facid", round((potency / 2), 1))
force = round((5 + potency / 2.5), 1)
-/obj/item/weapon/grown/nettle/death/pickup(mob/living/carbon/user as mob)
+/obj/item/weapon/grown/nettle/death/pickup(mob/living/carbon/user)
if(..())
if(prob(50))
user.Paralyse(5)
user << "
You are stunned by the Deathnettle when you try picking it up!"
-/obj/item/weapon/grown/nettle/death/attack(mob/living/carbon/M as mob, mob/user as mob)
+/obj/item/weapon/grown/nettle/death/attack(mob/living/carbon/M, mob/user)
if(!..()) return
if(istype(M, /mob/living))
M << "
You are stunned by the powerful acid of the Deathnettle!"
@@ -300,7 +300,7 @@
throw_speed = 3
throw_range = 7
-/obj/item/weapon/grown/corncob/attackby(obj/item/weapon/grown/W as obj, mob/user as mob, params)
+/obj/item/weapon/grown/corncob/attackby(obj/item/weapon/grown/W, mob/user, params)
..()
if(is_sharp(W))
user << "
You use [W] to fashion a pipe out of the corn cob!"
@@ -324,7 +324,7 @@
..()
snap_pops = max(round(potency/8), 1)
-/obj/item/weapon/grown/snapcorn/attack_self(mob/user as mob)
+/obj/item/weapon/grown/snapcorn/attack_self(mob/user)
..()
user << "
You pick up a snap pops from the cob."
var/obj/item/toy/snappop/S = new /obj/item/toy/snappop(user.loc)
diff --git a/code/modules/hydroponics/hydroitemdefines.dm b/code/modules/hydroponics/hydroitemdefines.dm
index f44d54f78b9..46c56442345 100644
--- a/code/modules/hydroponics/hydroitemdefines.dm
+++ b/code/modules/hydroponics/hydroitemdefines.dm
@@ -7,7 +7,7 @@
item_state = "analyzer"
origin_tech = "magnets=1;biotech=1"
-/obj/item/device/analyzer/plant_analyzer/attack_self(mob/user as mob)
+/obj/item/device/analyzer/plant_analyzer/attack_self(mob/user)
return 0
// *************************************
diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm
index bb6cf6c74af..fe1602b92b1 100644
--- a/code/modules/hydroponics/hydroponics.dm
+++ b/code/modules/hydroponics/hydroponics.dm
@@ -94,7 +94,7 @@
return connected
-/obj/machinery/hydroponics/bullet_act(var/obj/item/projectile/Proj) //Works with the Somatoray to modify plant variables.
+/obj/machinery/hydroponics/bullet_act(obj/item/projectile/Proj) //Works with the Somatoray to modify plant variables.
if(!planted)
..()
return
@@ -335,7 +335,7 @@
visible_message("
[oldPlantName] overtaken by [myseed.plantname].")
-/obj/machinery/hydroponics/proc/mutate(var/lifemut = 2, var/endmut = 5, var/productmut = 1, var/yieldmut = 2, var/potmut = 25) // Mutates the current seed
+/obj/machinery/hydroponics/proc/mutate(lifemut = 2, endmut = 5, productmut = 1, yieldmut = 2, potmut = 25) // Mutates the current seed
if(!planted)
return
adjustSLife(rand(-lifemut,lifemut))
@@ -416,7 +416,7 @@
else
usr << "The pests seem to behave oddly, but quickly settle down..."
-/obj/machinery/hydroponics/proc/applyChemicals(var/datum/reagents/S)
+/obj/machinery/hydroponics/proc/applyChemicals(datum/reagents/S)
if(myseed)
myseed.on_chem_reaction(S) //In case seeds have some special interactions with special chems, currently only used by vines
@@ -590,7 +590,7 @@
if(1 to 32) mutatepest()
else usr << "Nothing happens..."
-/obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/hydroponics/attackby(obj/item/O, mob/user, params)
//Called when mob user "attacks" it with object O
if(istype(O, /obj/item/weapon/reagent_containers) ) // Syringe stuff (and other reagent containers now too)
@@ -765,7 +765,7 @@
return
-/obj/machinery/hydroponics/attack_hand(mob/user as mob)
+/obj/machinery/hydroponics/attack_hand(mob/user)
if(istype(user, /mob/living/silicon)) //How does AI know what plant is?
return
if(harvest)
@@ -899,41 +899,41 @@
update_icon()
/// Tray Setters - The following procs adjust the tray or plants variables, and make sure that the stat doesn't go out of bounds.///
-/obj/machinery/hydroponics/proc/adjustNutri(var/adjustamt)
+/obj/machinery/hydroponics/proc/adjustNutri(adjustamt)
nutrilevel += adjustamt
nutrilevel = max(nutrilevel, 0)
nutrilevel = min(nutrilevel, maxnutri)
-/obj/machinery/hydroponics/proc/adjustWater(var/adjustamt)
+/obj/machinery/hydroponics/proc/adjustWater(adjustamt)
waterlevel += adjustamt
waterlevel = max(waterlevel, 0)
waterlevel = min(waterlevel, maxwater)
if(adjustamt>0)
adjustToxic(-round(adjustamt/4))//Toxicity dilutation code. The more water you put in, the lesser the toxin concentration.
-/obj/machinery/hydroponics/proc/adjustHealth(var/adjustamt)
+/obj/machinery/hydroponics/proc/adjustHealth(adjustamt)
if(planted && !dead)
health += adjustamt
health = max(health, 0)
health = min(health, myseed.endurance)
-/obj/machinery/hydroponics/proc/adjustToxic(var/adjustamt)
+/obj/machinery/hydroponics/proc/adjustToxic(adjustamt)
toxic += adjustamt
toxic = max(toxic, 0)
toxic = min(toxic, 100)
-/obj/machinery/hydroponics/proc/adjustPests(var/adjustamt)
+/obj/machinery/hydroponics/proc/adjustPests(adjustamt)
pestlevel += adjustamt
pestlevel = max(pestlevel, 0)
pestlevel = min(pestlevel, 10)
-/obj/machinery/hydroponics/proc/adjustWeeds(var/adjustamt)
+/obj/machinery/hydroponics/proc/adjustWeeds(adjustamt)
weedlevel += adjustamt
weedlevel = max(weedlevel, 0)
weedlevel = min(weedlevel, 10)
/// Seed Setters ///
-/obj/machinery/hydroponics/proc/adjustSYield(var/adjustamt)//0,10
+/obj/machinery/hydroponics/proc/adjustSYield(adjustamt)//0,10
if(myseed && myseed.yield != -1) // Unharvestable shouldn't suddenly turn harvestable
myseed.yield += adjustamt
myseed.yield = max(myseed.yield, 0)
@@ -941,25 +941,25 @@
if(myseed.yield <= 0 && myseed.plant_type == 2)
myseed.yield = 1 // Mushrooms always have a minimum yield of 1.
-/obj/machinery/hydroponics/proc/adjustSLife(var/adjustamt)//10,100
+/obj/machinery/hydroponics/proc/adjustSLife(adjustamt)//10,100
if(myseed)
myseed.lifespan += adjustamt
myseed.lifespan = max(myseed.lifespan, 10)
myseed.lifespan = min(myseed.lifespan, 100)
-/obj/machinery/hydroponics/proc/adjustSEnd(var/adjustamt)//10,100
+/obj/machinery/hydroponics/proc/adjustSEnd(adjustamt)//10,100
if(myseed)
myseed.endurance += adjustamt
myseed.endurance = max(myseed.endurance, 10)
myseed.endurance = min(myseed.endurance, 100)
-/obj/machinery/hydroponics/proc/adjustSProduct(var/adjustamt)//2,10
+/obj/machinery/hydroponics/proc/adjustSProduct(adjustamt)//2,10
if(myseed)
myseed.production += adjustamt
myseed.production = max(myseed.production, 2)
myseed.production = min(myseed.production, 10)
-/obj/machinery/hydroponics/proc/adjustSPot(var/adjustamt)//0,100
+/obj/machinery/hydroponics/proc/adjustSPot(adjustamt)//0,100
if(myseed && myseed.potency != -1) //Not all plants have a potency
myseed.potency += adjustamt
myseed.potency = max(myseed.potency, 0)
@@ -1000,7 +1000,7 @@
SetLuminosity(0)
return
-/obj/machinery/hydroponics/soil/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/hydroponics/soil/attackby(obj/item/O, mob/user, params)
..()
if(istype(O, /obj/item/weapon/shovel))
user << "
You clear up [src]!"
diff --git a/code/modules/hydroponics/seed_extractor.dm b/code/modules/hydroponics/seed_extractor.dm
index 0ad83aeb190..b8eec1a9ba8 100644
--- a/code/modules/hydroponics/seed_extractor.dm
+++ b/code/modules/hydroponics/seed_extractor.dm
@@ -1,4 +1,4 @@
-/proc/seedify(var/obj/item/O as obj, var/t_max, var/obj/machinery/seed_extractor/extractor)
+/proc/seedify(obj/item/O, t_max, obj/machinery/seed_extractor/extractor)
var/t_amount = 0
if(t_max == -1)
if(extractor)
@@ -71,7 +71,7 @@
for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
seed_multiplier = M.rating
-/obj/machinery/seed_extractor/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/seed_extractor/attackby(obj/item/O, mob/user, params)
if(default_deconstruction_screwdriver(user, "sextractor_open", "sextractor", O))
return
@@ -142,11 +142,11 @@
src.potency = poten
src.amount = am
-/obj/machinery/seed_extractor/attack_hand(mob/user as mob)
+/obj/machinery/seed_extractor/attack_hand(mob/user)
user.set_machine(src)
interact(user)
-/obj/machinery/seed_extractor/interact(mob/user as mob)
+/obj/machinery/seed_extractor/interact(mob/user)
if (stat)
return 0
@@ -197,7 +197,7 @@
src.updateUsrDialog()
return
-/obj/machinery/seed_extractor/proc/add(var/obj/item/seeds/O as obj)
+/obj/machinery/seed_extractor/proc/add(obj/item/seeds/O)
if(contents.len >= 999)
usr << "
\The [src] is full."
return 0
diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm
index 662f76cb686..7334590239e 100644
--- a/code/modules/hydroponics/seeds.dm
+++ b/code/modules/hydroponics/seeds.dm
@@ -31,10 +31,10 @@
/obj/item/seeds/proc/get_analyzer_text() //in case seeds have something special to tell to the analyzer
return
-/obj/item/seeds/proc/on_chem_reaction(var/datum/reagents/S) //in case seeds have some special interaction with special chems
+/obj/item/seeds/proc/on_chem_reaction(datum/reagents/S) //in case seeds have some special interaction with special chems
return
-/obj/item/seeds/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/seeds/attackby(obj/item/O, mob/user, params)
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "***
[plantname] ***"
user << "-Plant Endurance:
[endurance]"
@@ -95,7 +95,7 @@
var/factions = null
var/contains_sample = 0
-/obj/item/seeds/replicapod/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/item/seeds/replicapod/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W,/obj/item/weapon/reagent_containers/syringe))
if(!contains_sample)
for(var/datum/reagent/blood/bloodSample in W.reagents.reagent_list)
@@ -1344,7 +1344,7 @@
for(var/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod/K in prod)
K.mutations = mutations
-/obj/item/seeds/kudzuseed/attack_self(mob/user as mob)
+/obj/item/seeds/kudzuseed/attack_self(mob/user)
if(istype(user.loc,/turf/space))
return
var/turf/T = get_turf(src)
@@ -1362,7 +1362,7 @@
mut_text += "-Plant Mutations: [(text_string == "") ? "None" : text_string]"
return mut_text
-/obj/item/seeds/kudzuseed/on_chem_reaction(var/datum/reagents/S)
+/obj/item/seeds/kudzuseed/on_chem_reaction(datum/reagents/S)
var/list/temp_mut_list = list()
diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm
index f5dc638ee49..fd0ce010d97 100644
--- a/code/modules/library/lib_machines.dm
+++ b/code/modules/library/lib_machines.dm
@@ -26,7 +26,7 @@
var/author
var/SQLquery
-/obj/machinery/computer/libraryconsole/attack_hand(var/mob/user as mob)
+/obj/machinery/computer/libraryconsole/attack_hand(mob/user)
if(..())
return
interact(user)
@@ -290,7 +290,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
popup.open()
-/obj/machinery/computer/libraryconsole/bookmanagement/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/machinery/computer/libraryconsole/bookmanagement/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/weapon/barcodescanner))
var/obj/item/weapon/barcodescanner/scanner = W
scanner.computer = src
@@ -299,7 +299,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
else
..()
-/obj/machinery/computer/libraryconsole/bookmanagement/emag_act(mob/user as mob)
+/obj/machinery/computer/libraryconsole/bookmanagement/emag_act(mob/user)
if(density && !emagged)
emagged = 1
@@ -445,13 +445,13 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
density = 1
var/obj/item/weapon/book/cache // Last scanned book
-/obj/machinery/libraryscanner/attackby(var/obj/O as obj, var/mob/user as mob, params)
+/obj/machinery/libraryscanner/attackby(obj/O, mob/user, params)
if(istype(O, /obj/item/weapon/book))
if(!user.drop_item())
return
O.loc = src
-/obj/machinery/libraryscanner/attack_hand(var/mob/user as mob)
+/obj/machinery/libraryscanner/attack_hand(mob/user)
usr.set_machine(src)
var/dat = "" //
if(cache)
@@ -501,7 +501,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
density = 1
var/busy = 0
-/obj/machinery/bookbinder/attackby(var/obj/O as obj, var/mob/user as mob, params)
+/obj/machinery/bookbinder/attackby(obj/O, mob/user, params)
if(istype(O, /obj/item/weapon/paper))
if(busy)
user << "
The book binder is busy. Please wait for completion of previous operation."
diff --git a/code/modules/lighting/lighting_system.dm b/code/modules/lighting/lighting_system.dm
index 19f61193cf3..9a97bc52b5b 100644
--- a/code/modules/lighting/lighting_system.dm
+++ b/code/modules/lighting/lighting_system.dm
@@ -235,7 +235,7 @@
var/atom/movable/light/lighting_object //Will be null for space turfs and anything in a static lighting area
var/list/affecting_lights //not initialised until used (even empty lists reserve a fair bit of memory)
-/turf/ChangeTurf(var/path)
+/turf/ChangeTurf(path)
if(!path || path == type) //Sucks this is here but it would cause problems otherwise.
return ..()
@@ -295,7 +295,7 @@
if(config.starlight)
update_starlight()
-/turf/proc/redraw_lighting(var/instantly = 0)
+/turf/proc/redraw_lighting(instantly = 0)
if(lighting_object)
var/newalpha
if(lighting_lumcount <= 0)
diff --git a/code/modules/mining/abandoned_crates.dm b/code/modules/mining/abandoned_crates.dm
index 1e38491439f..b7552f60814 100644
--- a/code/modules/mining/abandoned_crates.dm
+++ b/code/modules/mining/abandoned_crates.dm
@@ -154,7 +154,7 @@
if(100)
new /obj/item/clothing/head/bearpelt(src)
-/obj/structure/closet/crate/secure/loot/attack_hand(mob/user as mob)
+/obj/structure/closet/crate/secure/loot/attack_hand(mob/user)
if(locked)
user << "
The crate is locked with a Deca-code lock."
var/input = input(usr, "Enter [codelen] digits.", "Deca-Code Lock", "") as text
@@ -179,7 +179,7 @@
else
return ..()
-/obj/structure/closet/crate/secure/loot/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/structure/closet/crate/secure/loot/attackby(obj/item/weapon/W, mob/user)
if(locked)
if (istype(W, /obj/item/weapon/card/emag))
user << "
The crate's anti-tamper system activates!"
diff --git a/code/modules/mining/equipment_locker.dm b/code/modules/mining/equipment_locker.dm
index 8cce76294b6..85d0eaa50f0 100644
--- a/code/modules/mining/equipment_locker.dm
+++ b/code/modules/mining/equipment_locker.dm
@@ -85,7 +85,7 @@
else
break
-/obj/machinery/mineral/ore_redemption/attackby(var/obj/item/weapon/W, var/mob/user, params)
+/obj/machinery/mineral/ore_redemption/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W,/obj/item/weapon/card/id))
var/obj/item/weapon/card/id/I = usr.get_active_hand()
if(istype(I) && !istype(inserted_id))
@@ -113,7 +113,7 @@
return 1
..()
-/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(var/obj/item/weapon/ore/O)
+/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(obj/item/weapon/ore/O)
if(O.refined_type)
var/obj/item/stack/sheet/M = O.refined_type
points += O.points * point_upgrade
@@ -121,7 +121,7 @@
qdel(O)//No refined type? Purge it.
return
-/obj/machinery/mineral/ore_redemption/attack_hand(user as mob)
+/obj/machinery/mineral/ore_redemption/attack_hand(mob/user)
if(..())
return
interact(user)
@@ -300,7 +300,7 @@
component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
RefreshParts()
-/obj/machinery/mineral/equipment_vendor/attack_hand(user as mob)
+/obj/machinery/mineral/equipment_vendor/attack_hand(mob/user)
if(..())
return
interact(user)
@@ -352,7 +352,7 @@
updateUsrDialog()
return
-/obj/machinery/mineral/equipment_vendor/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/machinery/mineral/equipment_vendor/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/mining_voucher))
RedeemVoucher(I, user)
return
@@ -416,7 +416,7 @@
icon_state = "data"
var/points = 500
-/obj/item/weapon/card/mining_point_card/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/item/weapon/card/mining_point_card/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/card/id))
if(points)
var/obj/item/weapon/card/id/C = I
@@ -445,7 +445,7 @@
throw_range = 5
origin_tech = "bluespace=2"
-/obj/item/device/wormhole_jaunter/attack_self(mob/user as mob)
+/obj/item/device/wormhole_jaunter/attack_self(mob/user)
var/turf/device_turf = get_turf(user)
if(!device_turf||device_turf.z==2||device_turf.z>=7)
user << "
You're having difficulties getting the [src.name] to work."
@@ -508,7 +508,7 @@
var/burst_time = 50
var/fieldlimit = 3
-/obj/item/weapon/resonator/proc/CreateResonance(var/target, var/creator)
+/obj/item/weapon/resonator/proc/CreateResonance(target, creator)
var/turf/T = get_turf(target)
if(locate(/obj/effect/resonance) in T)
return
@@ -519,7 +519,7 @@
spawn(burst_time)
fieldsactive--
-/obj/item/weapon/resonator/attack_self(mob/user as mob)
+/obj/item/weapon/resonator/attack_self(mob/user)
if(burst_time == 50)
burst_time = 30
user << "
You set the resonator's fields to detonate after 3 seconds."
@@ -619,7 +619,7 @@
/obj/item/weapon/ore/plasma, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/iron,
/obj/item/weapon/ore/bananium)
-/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I as obj, mob/user as mob, params)
+/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/W = I
if(W.welding && !stat)
diff --git a/code/modules/mining/laborcamp/laborstacker.dm b/code/modules/mining/laborcamp/laborstacker.dm
index 366ade4a6de..64da738a5ef 100644
--- a/code/modules/mining/laborcamp/laborstacker.dm
+++ b/code/modules/mining/laborcamp/laborstacker.dm
@@ -36,7 +36,7 @@
return (istype(inserted_id) && inserted_id.points >= inserted_id.goal) //Otherwise, only let them out if the prisoner's reached his quota.
-/obj/machinery/mineral/labor_claim_console/attack_hand(user as mob)
+/obj/machinery/mineral/labor_claim_console/attack_hand(mob/user)
var/dat
dat += text("
Point Claim Console")
if(emagged) //Shit's broken
@@ -58,12 +58,12 @@
user << browse("[dat]", "window=console_stacking_machine")
-/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/card/id))
return attack_hand(user)
..()
-/obj/machinery/mineral/labor_claim_console/emag_act(mob/user as mob)
+/obj/machinery/mineral/labor_claim_console/emag_act(mob/user)
if(!emagged)
emagged = 1
user << "
PZZTTPFFFT"
@@ -159,7 +159,7 @@
/obj/machinery/mineral/labor_points_checker/attack_hand(mob/user)
user.examinate(src)
-/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/card/id))
if(istype(I, /obj/item/weapon/card/id/prisoner))
var/obj/item/weapon/card/id/prisoner/prisoner_id = I
diff --git a/code/modules/mining/machine_input_output_plates.dm b/code/modules/mining/machine_input_output_plates.dm
index 7d28cedb3da..2c9d289a9cf 100644
--- a/code/modules/mining/machine_input_output_plates.dm
+++ b/code/modules/mining/machine_input_output_plates.dm
@@ -22,7 +22,7 @@
var/input_dir = NORTH
var/output_dir = SOUTH
-/obj/machinery/mineral/proc/unload_mineral(var/atom/movable/S)
+/obj/machinery/mineral/proc/unload_mineral(atom/movable/S)
S.loc = loc
var/turf/T = get_step(src,output_dir)
if(T)
diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm
index 9aacac2f023..2274a61b20b 100644
--- a/code/modules/mining/machine_processing.dm
+++ b/code/modules/mining/machine_processing.dm
@@ -18,7 +18,7 @@
else
qdel(src)
-/obj/machinery/mineral/processing_unit_console/attack_hand(user as mob)
+/obj/machinery/mineral/processing_unit_console/attack_hand(mob/user)
var/dat = "
Smelter control console"
//iron
@@ -392,6 +392,6 @@
unload_mineral(O)
-/obj/machinery/mineral/processing_unit/proc/generate_mineral(var/P)
+/obj/machinery/mineral/processing_unit/proc/generate_mineral(P)
var/O = new P(src)
unload_mineral(O)
\ No newline at end of file
diff --git a/code/modules/mining/machine_stacking.dm b/code/modules/mining/machine_stacking.dm
index c1f1474eeb4..aec2fce7f5a 100644
--- a/code/modules/mining/machine_stacking.dm
+++ b/code/modules/mining/machine_stacking.dm
@@ -18,7 +18,7 @@
else
qdel(src)
-/obj/machinery/mineral/stacking_unit_console/attack_hand(user as mob)
+/obj/machinery/mineral/stacking_unit_console/attack_hand(mob/user)
var/obj/item/stack/sheet/s
var/dat
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index 2f3218f4e27..6e67f71e3ba 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -81,7 +81,7 @@ var/global/list/rockTurfEdgeCache
icon_state = "rock"
return
-/turf/simulated/mineral/proc/Spread(var/turf/T)
+/turf/simulated/mineral/proc/Spread(turf/T)
new src.type(T)
/turf/simulated/mineral/random
@@ -246,7 +246,7 @@ var/global/list/rockTurfEdgeCache
defuse()
..()
-/turf/simulated/mineral/gibtonite/proc/explosive_reaction(var/mob/user = null, triggered_by_explosion = 0)
+/turf/simulated/mineral/gibtonite/proc/explosive_reaction(mob/user = null, triggered_by_explosion = 0)
if(stage == 0)
icon_state = "rock_Gibtonite_active"
name = "gibtonite deposit"
@@ -292,7 +292,7 @@ var/global/list/rockTurfEdgeCache
det_time = 0
visible_message("
The chain reaction was stopped! The gibtonite had [src.det_time] reactions left till the explosion!")
-/turf/simulated/mineral/gibtonite/gets_drilled(var/mob/user, triggered_by_explosion = 0)
+/turf/simulated/mineral/gibtonite/gets_drilled(mob/user, triggered_by_explosion = 0)
if(stage == 0 && mineralAmt >= 1) //Gibtonite deposit is activated
playsound(src,'sound/effects/hit_on_shattered_glass.ogg',50,1)
explosive_reaction(user, triggered_by_explosion)
@@ -344,7 +344,7 @@ var/global/list/rockTurfEdgeCache
SpawnFloor(src)
..()
-/turf/simulated/floor/plating/asteroid/airless/cave/proc/make_tunnel(var/dir)
+/turf/simulated/floor/plating/asteroid/airless/cave/proc/make_tunnel(dir)
var/turf/simulated/mineral/tunnel = src
var/next_angle = pick(45, -45)
@@ -382,7 +382,7 @@ var/global/list/rockTurfEdgeCache
dir = angle2dir(dir2angle(dir) + next_angle)
-/turf/simulated/floor/plating/asteroid/airless/cave/proc/SpawnFloor(var/turf/T)
+/turf/simulated/floor/plating/asteroid/airless/cave/proc/SpawnFloor(turf/T)
for(var/turf/S in range(2,T))
if(istype(S, /turf/space) || istype(S.loc, /area/mine/explored))
sanity = 0
@@ -395,7 +395,7 @@ var/global/list/rockTurfEdgeCache
spawn(2)
t.fullUpdateMineralOverlays()
-/turf/simulated/floor/plating/asteroid/airless/cave/proc/SpawnMonster(var/turf/T)
+/turf/simulated/floor/plating/asteroid/airless/cave/proc/SpawnMonster(turf/T)
if(prob(30))
if(istype(loc, /area/mine/explored))
return
@@ -414,7 +414,7 @@ var/global/list/rockTurfEdgeCache
new /mob/living/simple_animal/hostile/asteroid/hivelord(T)
return
-/turf/simulated/mineral/attackby(var/obj/item/weapon/pickaxe/P as obj, mob/user as mob, params)
+/turf/simulated/mineral/attackby(obj/item/weapon/pickaxe/P, mob/user, params)
if (!user.IsAdvancedToolUser())
usr << "
You don't have the dexterity to do this!"
@@ -452,7 +452,7 @@ var/global/list/rockTurfEdgeCache
N.fullUpdateMineralOverlays()
return
-/turf/simulated/mineral/attack_animal(mob/living/simple_animal/user as mob)
+/turf/simulated/mineral/attack_animal(mob/living/simple_animal/user)
if(user.environment_smash >= 2)
gets_drilled()
..()
@@ -537,7 +537,7 @@ var/global/list/rockTurfEdgeCache
src.gets_dug()
return
-/turf/simulated/floor/plating/asteroid/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/turf/simulated/floor/plating/asteroid/attackby(obj/item/weapon/W, mob/user, params)
//note that this proc does not call ..()
if(!W || !user)
return 0
diff --git a/code/modules/mining/mint.dm b/code/modules/mining/mint.dm
index b7d3df5920b..9285f95aa1d 100644
--- a/code/modules/mining/mint.dm
+++ b/code/modules/mining/mint.dm
@@ -52,7 +52,7 @@
return
-/obj/machinery/mineral/mint/attack_hand(user as mob) //TODO: Adamantine coins! -Durandan
+/obj/machinery/mineral/mint/attack_hand(mob/user) //TODO: Adamantine coins! -Durandan
var/dat = "
Coin Press"
@@ -206,7 +206,7 @@
src.updateUsrDialog()
return
-/obj/machinery/mineral/mint/proc/create_coins(var/P)
+/obj/machinery/mineral/mint/proc/create_coins(P)
var/turf/T = get_step(src,output_dir)
if(T)
var/obj/item/O = new P(src)
diff --git a/code/modules/mining/money_bag.dm b/code/modules/mining/money_bag.dm
index a8eefeb5bfc..ed6056c382a 100644
--- a/code/modules/mining/money_bag.dm
+++ b/code/modules/mining/money_bag.dm
@@ -11,7 +11,7 @@
burn_state = 0 //Burnable
burntime = 20
-/obj/item/weapon/moneybag/attack_hand(user as mob)
+/obj/item/weapon/moneybag/attack_hand(mob/user)
var/amt_gold = 0
var/amt_silver = 0
var/amt_diamond = 0
@@ -58,7 +58,7 @@
dat += text("Adamantine coins: [amt_adamantine]
Remove one")
user << browse("[dat]", "window=moneybag")
-/obj/item/weapon/moneybag/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/item/weapon/moneybag/attackby(obj/item/weapon/W, mob/user, params)
..()
if (istype(W, /obj/item/weapon/coin))
var/obj/item/weapon/coin/C = W
diff --git a/code/modules/mining/ores_coins.dm b/code/modules/mining/ores_coins.dm
index 52e97f3a423..e1089f54ac3 100644
--- a/code/modules/mining/ores_coins.dm
+++ b/code/modules/mining/ores_coins.dm
@@ -7,7 +7,7 @@
var/points = 0 //How many points this ore gets you from the ore redemption machine
var/refined_type = null //What this ore defaults to being refined into
-/obj/item/weapon/ore/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/item/weapon/ore/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/W = I
if(W.remove_fuel(15))
@@ -38,7 +38,7 @@
points = 1
refined_type = /obj/item/stack/sheet/glass
-/obj/item/weapon/ore/glass/attack_self(mob/living/user as mob)
+/obj/item/weapon/ore/glass/attack_self(mob/living/user)
user << "
You use the sand to make sandstone."
var/sandAmt = 1
for(var/obj/item/weapon/ore/glass/G in user.loc) // The sand on the floor
@@ -64,7 +64,7 @@
points = 36
refined_type = /obj/item/stack/sheet/mineral/plasma
-/obj/item/weapon/ore/plasma/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/item/weapon/ore/plasma/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/W = I
if(W.welding)
@@ -153,7 +153,7 @@
else
..()
-/obj/item/weapon/twohanded/required/gibtonite/bullet_act(var/obj/item/projectile/P)
+/obj/item/weapon/twohanded/required/gibtonite/bullet_act(obj/item/projectile/P)
GibtoniteReaction(P.firer)
..()
@@ -291,7 +291,7 @@
/obj/item/weapon/coin/antagtoken/New()
return
-/obj/item/weapon/coin/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/item/weapon/coin/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/CC = W
if(string_attached)
@@ -319,7 +319,7 @@
user << "
You detach the string from the coin."
else ..()
-/obj/item/weapon/coin/attack_self(mob/user as mob)
+/obj/item/weapon/coin/attack_self(mob/user)
if(cooldown < world.time - 15)
var/coinflip = pick(sideslist)
cooldown = world.time
diff --git a/code/modules/mining/satchel_ore_boxdm.dm b/code/modules/mining/satchel_ore_boxdm.dm
index edb420703b4..7daf6f2adf2 100644
--- a/code/modules/mining/satchel_ore_boxdm.dm
+++ b/code/modules/mining/satchel_ore_boxdm.dm
@@ -22,7 +22,7 @@
user << "
You empty the satchel into the box."
return
-/obj/structure/ore_box/attack_hand(mob/user as mob)
+/obj/structure/ore_box/attack_hand(mob/user)
var/amt_gold = 0
var/amt_silver = 0
var/amt_diamond = 0
diff --git a/code/modules/mob/dead/death.dm b/code/modules/mob/dead/death.dm
index 784b114690f..bd968c6b708 100644
--- a/code/modules/mob/dead/death.dm
+++ b/code/modules/mob/dead/death.dm
@@ -1,5 +1,5 @@
/mob/dead/dust() //ghosts can't be vaporised.
return
-/mob/dead/gib(var/animation = 1) //ghosts can't be gibbed.
+/mob/dead/gib(animation = 1) //ghosts can't be gibbed.
return
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 81c39b3beb4..51f948910c1 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -78,7 +78,7 @@ Transfer_mind is there to check if mob is being deleted/not going to have a body
Works together with spawning an observer, noted above.
*/
-/mob/proc/ghostize(var/can_reenter_corpse = 1)
+/mob/proc/ghostize(can_reenter_corpse = 1)
if(key)
if(!cmptext(copytext(key,1,2),"@")) //aghost
var/mob/dead/observer/ghost = new(src) //Transfer safety to observer spawning proc.
@@ -202,7 +202,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
ManualFollow(target)
// This is the ghost's follow verb with an argument
-/mob/dead/observer/proc/ManualFollow(var/atom/movable/target)
+/mob/dead/observer/proc/ManualFollow(atom/movable/target)
if(target && target != src)
if(following && following == target)
return
diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm
index bab94a00cac..bcef00b711b 100644
--- a/code/modules/mob/dead/observer/say.dm
+++ b/code/modules/mob/dead/observer/say.dm
@@ -1,4 +1,4 @@
-/mob/dead/observer/say(var/message)
+/mob/dead/observer/say(message)
message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
if (!message)
diff --git a/code/modules/mob/interactive.dm b/code/modules/mob/interactive.dm
index b10f1dbb313..12d822561f4 100644
--- a/code/modules/mob/interactive.dm
+++ b/code/modules/mob/interactive.dm
@@ -60,7 +60,7 @@
var/list/functions = list("nearbyscan","combat","doorscan","shitcurity","chatter")
//botPool funcs
-/mob/living/carbon/human/interactive/proc/takeDelegate(var/mob/living/carbon/human/interactive/from,var/doReset=TRUE)
+/mob/living/carbon/human/interactive/proc/takeDelegate(mob/living/carbon/human/interactive/from,doReset=TRUE)
eye_color = "red"
if(from == src)
return FALSE
@@ -106,7 +106,7 @@
myjob.equip(src)
myjob.apply_fingerprints(src)
-/mob/living/carbon/human/interactive/attacked_by(var/obj/item/I, var/mob/living/user, var/def_zone)
+/mob/living/carbon/human/interactive/attacked_by(obj/item/I, mob/living/user, def_zone)
..()
retal = 1
retal_target = user
@@ -200,7 +200,7 @@
SSbp.insertBot(src)
-/mob/living/carbon/human/interactive/attack_hand(mob/living/carbon/human/M as mob)
+/mob/living/carbon/human/interactive/attack_hand(mob/living/carbon/human/M)
..()
if (health > 0)
if(M.a_intent == "help")
@@ -210,7 +210,7 @@
retal_target = M
//THESE EXIST FOR DEBUGGING OF THE DOING/INTEREST SYSTEM EASILY
-/mob/living/carbon/human/interactive/proc/doing2string(var/doin)
+/mob/living/carbon/human/interactive/proc/doing2string(doin)
var/toReturn = ""
if(!doin)
toReturn = "not doing anything"
@@ -222,7 +222,7 @@
toReturn += "and going somewhere"
return toReturn
-/mob/living/carbon/human/interactive/proc/interest2string(var/inter)
+/mob/living/carbon/human/interactive/proc/interest2string(inter)
var/toReturn = "Flatlined"
if(inter >= 0 && inter <= 25)
toReturn = "Very Bored"
@@ -234,7 +234,7 @@
toReturn = "Excited"
return toReturn
//END DEBUG
-/mob/living/carbon/human/interactive/proc/isnotfunc(var/checkDead = TRUE)
+/mob/living/carbon/human/interactive/proc/isnotfunc(checkDead = TRUE)
if(!canmove)
return 1
if(health <= 0 && checkDead)
@@ -269,7 +269,7 @@
main_hand = other_hand
other_hand = T
-/mob/living/carbon/human/interactive/proc/take_to_slot(var/obj/item/G)
+/mob/living/carbon/human/interactive/proc/take_to_slot(obj/item/G)
var/list/slots = list ("left pocket" = slot_l_store,"right pocket" = slot_r_store,"left hand" = slot_l_hand,"right hand" = slot_r_hand)
G.loc = src
if(G.force && G.force > best_force)
@@ -288,7 +288,7 @@
unEquip(I,TRUE)
update_hands = 1
-/mob/living/carbon/human/interactive/proc/targetRange(var/towhere)
+/mob/living/carbon/human/interactive/proc/targetRange(towhere)
return get_dist(get_turf(towhere), get_turf(src))
/mob/living/carbon/human/interactive/Life()
@@ -427,7 +427,7 @@
tryWalk(TARGET)
LAST_TARGET = TARGET
-/mob/living/carbon/human/interactive/proc/tryWalk(var/turf/TARGET)
+/mob/living/carbon/human/interactive/proc/tryWalk(turf/TARGET)
if(!isnotfunc())
if(!walk2derpless(TARGET))
timeout++
@@ -435,7 +435,7 @@
timeout++
-/mob/living/carbon/human/interactive/proc/walk2derpless(var/target)
+/mob/living/carbon/human/interactive/proc/walk2derpless(target)
set background = 1
var/turf/T = get_turf(target)
var/turf/D = get_step(src,dir)
@@ -452,7 +452,7 @@
doing = doing & ~TRAVEL
return 0
-/mob/living/carbon/human/interactive/proc/job2area(var/target)
+/mob/living/carbon/human/interactive/proc/job2area(target)
var/datum/job/T = target
if(T.title == "Assistant")
return /area/hallway/primary
@@ -471,14 +471,14 @@
else
return pick(/area/hallway,/area/crew_quarters)
-/mob/living/carbon/human/interactive/proc/target_filter(var/target)
+/mob/living/carbon/human/interactive/proc/target_filter(target)
var/list/L = target
for(var/atom/A in target)
if(istype(A,/area) || istype(A,/turf/space))
L -= A
return L
-/mob/living/carbon/human/interactive/proc/denied_filter(var/target)
+/mob/living/carbon/human/interactive/proc/denied_filter(target)
var/list/denied = list(/obj/structure/window,/obj/structure/table) //expand me
for(var/a in denied)
if(istype(target,a))
diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm
index 5ba04b78a2d..4e0a620168d 100644
--- a/code/modules/mob/inventory.dm
+++ b/code/modules/mob/inventory.dm
@@ -19,7 +19,7 @@
return 0
//Puts the item into your l_hand if possible and calls all necessary triggers/updates. returns 1 on success.
-/mob/proc/put_in_l_hand(var/obj/item/W)
+/mob/proc/put_in_l_hand(obj/item/W)
if(!put_in_hand_check(W))
return 0
if(!l_hand)
@@ -38,7 +38,7 @@
//Puts the item into your r_hand if possible and calls all necessary triggers/updates. returns 1 on success.
-/mob/proc/put_in_r_hand(var/obj/item/W)
+/mob/proc/put_in_r_hand(obj/item/W)
if(!put_in_hand_check(W))
return 0
if(!r_hand)
@@ -55,19 +55,19 @@
return 1
return 0
-/mob/proc/put_in_hand_check(var/obj/item/W)
+/mob/proc/put_in_hand_check(obj/item/W)
if(lying && !(W.flags&ABSTRACT)) return 0
if(!istype(W)) return 0
return 1
//Puts the item into our active hand if possible. returns 1 on success.
-/mob/proc/put_in_active_hand(var/obj/item/W)
+/mob/proc/put_in_active_hand(obj/item/W)
if(hand) return put_in_l_hand(W)
else return put_in_r_hand(W)
//Puts the item into our inactive hand if possible. returns 1 on success.
-/mob/proc/put_in_inactive_hand(var/obj/item/W)
+/mob/proc/put_in_inactive_hand(obj/item/W)
if(hand) return put_in_r_hand(W)
else return put_in_l_hand(W)
@@ -75,7 +75,7 @@
//Puts the item our active hand if possible. Failing that it tries our inactive hand. Returns 1 on success.
//If both fail it drops it on the floor and returns 0.
//This is probably the main one you need to know :)
-/mob/proc/put_in_hands(var/obj/item/W)
+/mob/proc/put_in_hands(obj/item/W)
if(!W) return 0
if(put_in_active_hand(W)) return 1
else if(put_in_inactive_hand(W)) return 1
diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm
index 02d7cc2a8e2..f4e3a3a3573 100644
--- a/code/modules/mob/living/carbon/alien/alien.dm
+++ b/code/modules/mob/living/carbon/alien/alien.dm
@@ -59,7 +59,7 @@
/mob/living/carbon/alien/getToxLoss()
return 0
-/mob/living/carbon/alien/handle_environment(var/datum/gas_mixture/environment)
+/mob/living/carbon/alien/handle_environment(datum/gas_mixture/environment)
//If there are alien weeds on the ground then heal if needed or give some toxins
if(locate(/obj/structure/alien/weeds) in loc)
@@ -132,7 +132,7 @@
bodytemperature += BODYTEMP_HEATING_MAX //If you're on fire, you heat up!
return
-/mob/living/carbon/alien/reagent_check(var/datum/reagent/R) //can metabolize all reagents
+/mob/living/carbon/alien/reagent_check(datum/reagent/R) //can metabolize all reagents
return 0
/mob/living/carbon/alien/IsAdvancedToolUser()
@@ -148,7 +148,7 @@
add_abilities_to_panel()
-/mob/living/carbon/alien/proc/AddAbility(var/obj/effect/proc_holder/alien/A)
+/mob/living/carbon/alien/proc/AddAbility(obj/effect/proc_holder/alien/A)
abilities.Add(A)
A.on_gain(src)
if(A.has_action)
diff --git a/code/modules/mob/living/carbon/alien/alien_defense.dm b/code/modules/mob/living/carbon/alien/alien_defense.dm
index 73c9fbe573c..fa0f58d7f07 100644
--- a/code/modules/mob/living/carbon/alien/alien_defense.dm
+++ b/code/modules/mob/living/carbon/alien/alien_defense.dm
@@ -6,7 +6,7 @@
As such, they can either help or harm other aliens. Help works like the human help command while harm is a simple nibble.
In all, this is a lot like the monkey code. /N
*/
-/mob/living/carbon/alien/attack_alien(mob/living/carbon/alien/M as mob)
+/mob/living/carbon/alien/attack_alien(mob/living/carbon/alien/M)
if (!ticker)
M << "You cannot attack people before the game has started."
return
@@ -43,11 +43,11 @@ In all, this is a lot like the monkey code. /N
return
-/mob/living/carbon/alien/attack_larva(mob/living/carbon/alien/larva/L as mob)
+/mob/living/carbon/alien/attack_larva(mob/living/carbon/alien/larva/L)
return attack_alien(L)
-/mob/living/carbon/alien/attack_hand(mob/living/carbon/human/M as mob)
+/mob/living/carbon/alien/attack_hand(mob/living/carbon/human/M)
if(..()) //to allow surgery to return properly.
return 0
@@ -62,7 +62,7 @@ In all, this is a lot like the monkey code. /N
return 0
-/mob/living/carbon/alien/attack_paw(mob/living/carbon/monkey/M as mob)
+/mob/living/carbon/alien/attack_paw(mob/living/carbon/monkey/M)
if(..())
if (stat != DEAD)
adjustBruteLoss(rand(1, 3))
@@ -70,13 +70,13 @@ In all, this is a lot like the monkey code. /N
return
-/mob/living/carbon/alien/attack_animal(mob/living/simple_animal/M as mob)
+/mob/living/carbon/alien/attack_animal(mob/living/simple_animal/M)
if(..())
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
adjustBruteLoss(damage)
updatehealth()
-/mob/living/carbon/alien/attack_slime(mob/living/simple_animal/slime/M as mob)
+/mob/living/carbon/alien/attack_slime(mob/living/simple_animal/slime/M)
if(..()) //successful slime attack
var/damage = rand(5, 35)
if(M.is_adult)
diff --git a/code/modules/mob/living/carbon/alien/death.dm b/code/modules/mob/living/carbon/alien/death.dm
index e8c0ac96c79..131ba6e65e0 100644
--- a/code/modules/mob/living/carbon/alien/death.dm
+++ b/code/modules/mob/living/carbon/alien/death.dm
@@ -1,7 +1,7 @@
/mob/living/carbon/alien/spawn_gibs()
xgibs(loc, viruses)
-/mob/living/carbon/alien/gib_animation(var/animate)
+/mob/living/carbon/alien/gib_animation(animate)
..(animate, "gibbed-a")
/mob/living/carbon/alien/spawn_dust()
@@ -10,7 +10,7 @@
/mob/living/carbon/alien/spawn_dust()
new /obj/effect/decal/remains/xeno(loc)
-/mob/living/carbon/alien/dust_animation(var/animate)
+/mob/living/carbon/alien/dust_animation(animate)
..(animate, "dust-a")
/mob/living/carbon/alien/dust(var/animation = 1)
diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
index 8b27de42f94..08e276eb289 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
@@ -48,13 +48,13 @@ Doesn't work on other aliens/AI.*/
user.adjustToxLoss(-plasma_cost)
return 1
-/obj/effect/proc_holder/alien/proc/on_gain(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/proc/on_gain(mob/living/carbon/alien/user)
return
-/obj/effect/proc_holder/alien/proc/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/proc/fire(mob/living/carbon/alien/user)
return 1
-/obj/effect/proc_holder/alien/proc/cost_check(check_turf=0,var/mob/living/carbon/alien/user,var/silent = 0)
+/obj/effect/proc_holder/alien/proc/cost_check(check_turf=0,mob/living/carbon/alien/user,silent = 0)
if(user.stat)
if(!silent)
user << "
You must be conscious to do this."
@@ -77,7 +77,7 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_plant"
-/obj/effect/proc_holder/alien/plant/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/plant/fire(mob/living/carbon/alien/user)
if(locate(/obj/structure/alien/weeds/node) in get_turf(user))
src << "There's already a weed node here."
return 0
@@ -93,7 +93,7 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_whisper"
-/obj/effect/proc_holder/alien/whisper/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/whisper/fire(mob/living/carbon/alien/user)
var/mob/M = input("Select who to whisper to:","Whisper to?",null) as mob in oview(user)
if(!M)
return 0
@@ -113,7 +113,7 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_transfer"
-/obj/effect/proc_holder/alien/transfer/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/transfer/fire(mob/living/carbon/alien/user)
var/list/mob/living/carbon/alien/aliens_around = list()
for(var/mob/living/carbon/alien/A in oview(user))
aliens_around.Add(A)
@@ -141,10 +141,10 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_acid"
-/obj/effect/proc_holder/alien/acid/on_gain(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/acid/on_gain(mob/living/carbon/alien/user)
user.verbs.Add(/mob/living/carbon/alien/humanoid/proc/corrosive_acid)
-/obj/effect/proc_holder/alien/acid/proc/corrode(var/target,var/mob/living/carbon/alien/user = usr)
+/obj/effect/proc_holder/alien/acid/proc/corrode(target,mob/living/carbon/alien/user = usr)
if(target in oview(1,user))
// OBJ CHECK
if(isobj(target))
@@ -173,7 +173,7 @@ Doesn't work on other aliens/AI.*/
return 0
-/obj/effect/proc_holder/alien/acid/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/acid/fire(mob/living/carbon/alien/user)
var/O = input("Select what to dissolve:","Dissolve",null) as obj|turf in oview(1,user)
if(!O)
return 0
@@ -199,7 +199,7 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_neurotoxin"
-/obj/effect/proc_holder/alien/neurotoxin/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/neurotoxin/fire(mob/living/carbon/alien/user)
user.visible_message("
[user] spits neurotoxin!", "You spit neurotoxin.")
var/turf/T = user.loc
@@ -224,7 +224,7 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_resin"
-/obj/effect/proc_holder/alien/resin/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/resin/fire(mob/living/carbon/alien/user)
if(locate(/obj/structure/alien/resin) in user.loc.contents)
user << "There is already a resin structure there."
return 0
@@ -252,7 +252,7 @@ Doesn't work on other aliens/AI.*/
action_icon_state = "alien_barf"
-/obj/effect/proc_holder/alien/regurgitate/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/regurgitate/fire(mob/living/carbon/alien/user)
if(user.stomach_contents.len)
for(var/atom/movable/A in user.stomach_contents)
user.stomach_contents.Remove(A)
@@ -268,7 +268,7 @@ Doesn't work on other aliens/AI.*/
has_action = 0 // Has dedicated GUI button already
-/obj/effect/proc_holder/alien/nightvisiontoggle/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/nightvisiontoggle/fire(mob/living/carbon/alien/user)
if(!user.nightvision)
user.see_in_dark = 8
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
index a18f4b2ee00..ac8b2f4405d 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
@@ -31,7 +31,7 @@
action_icon_state = "alien_evolve_drone"
-/obj/effect/proc_holder/alien/evolve/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/evolve/fire(mob/living/carbon/alien/user)
var/no_queen = 1
for(var/mob/living/carbon/alien/humanoid/queen/Q in living_mob_list)
if(!Q.key || !Q.getorgan(/obj/item/organ/brain))
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
index a34c6337786..68fda08c934 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
@@ -44,7 +44,7 @@
//Hunter verbs
-/mob/living/carbon/alien/humanoid/hunter/proc/toggle_leap(var/message = 1)
+/mob/living/carbon/alien/humanoid/hunter/proc/toggle_leap(message = 1)
leap_on_click = !leap_on_click
leap_icon.icon_state = "leap_[leap_on_click ? "on":"off"]"
update_icons()
@@ -54,7 +54,7 @@
return
-/mob/living/carbon/alien/humanoid/hunter/ClickOn(var/atom/A, var/params)
+/mob/living/carbon/alien/humanoid/hunter/ClickOn(atom/A, params)
face_atom(A)
if(leap_on_click)
leap_at(A)
@@ -64,7 +64,7 @@
#define MAX_ALIEN_LEAP_DIST 7
-/mob/living/carbon/alien/humanoid/hunter/proc/leap_at(var/atom/A)
+/mob/living/carbon/alien/humanoid/hunter/proc/leap_at(atom/A)
if(pounce_cooldown)
src << "You are too fatigued to pounce right now!"
return
diff --git a/code/modules/mob/living/carbon/alien/humanoid/emote.dm b/code/modules/mob/living/carbon/alien/humanoid/emote.dm
index 73157d41c63..fd46ca92087 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/emote.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/emote.dm
@@ -1,4 +1,4 @@
-/mob/living/carbon/alien/humanoid/emote(var/act)
+/mob/living/carbon/alien/humanoid/emote(act)
var/param = null
if (findtext(act, "-", 1, null))
diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
index cc695822032..4c27150e481 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
@@ -46,7 +46,7 @@
step_away(src,user,15)
return 1
-/mob/living/carbon/alien/humanoid/attack_hand(mob/living/carbon/human/M as mob)
+/mob/living/carbon/alien/humanoid/attack_hand(mob/living/carbon/human/M)
if(..())
switch(M.a_intent)
if ("harm")
diff --git a/code/modules/mob/living/carbon/alien/humanoid/queen.dm b/code/modules/mob/living/carbon/alien/humanoid/queen.dm
index 1b58d61fb27..90e2fd474c8 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/queen.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/queen.dm
@@ -65,7 +65,7 @@
action_icon_state = "alien_egg"
-/obj/effect/proc_holder/alien/lay_egg/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/lay_egg/fire(mob/living/carbon/alien/user)
if(locate(/obj/structure/alien/egg) in get_turf(user))
user << "There's already an egg here."
return 0
diff --git a/code/modules/mob/living/carbon/alien/larva/inventory.dm b/code/modules/mob/living/carbon/alien/larva/inventory.dm
index 99298e50bbe..3cb46a54b2e 100644
--- a/code/modules/mob/living/carbon/alien/larva/inventory.dm
+++ b/code/modules/mob/living/carbon/alien/larva/inventory.dm
@@ -1,3 +1,3 @@
//can't unequip since it can't equip anything
-/mob/living/carbon/alien/larva/unEquip(obj/item/W as obj)
+/mob/living/carbon/alien/larva/unEquip(obj/item/W)
return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm
index 74c786143a7..d1b46a70481 100644
--- a/code/modules/mob/living/carbon/alien/larva/larva.dm
+++ b/code/modules/mob/living/carbon/alien/larva/larva.dm
@@ -52,7 +52,7 @@
step_away(src,user,15)
return 1
-/mob/living/carbon/alien/larva/attack_hand(mob/living/carbon/human/M as mob)
+/mob/living/carbon/alien/larva/attack_hand(mob/living/carbon/human/M)
if(..())
var/damage = rand(1, 9)
if (prob(90))
diff --git a/code/modules/mob/living/carbon/alien/larva/powers.dm b/code/modules/mob/living/carbon/alien/larva/powers.dm
index 093c727edc5..3bc9e44a910 100644
--- a/code/modules/mob/living/carbon/alien/larva/powers.dm
+++ b/code/modules/mob/living/carbon/alien/larva/powers.dm
@@ -5,7 +5,7 @@
action_icon_state = "alien_hide"
-/obj/effect/proc_holder/alien/hide/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/hide/fire(mob/living/carbon/alien/user)
if(user.stat != CONSCIOUS)
return
@@ -27,7 +27,7 @@
action_icon_state = "alien_evolve_larva"
-/obj/effect/proc_holder/alien/larva_evolve/fire(var/mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/larva_evolve/fire(mob/living/carbon/alien/user)
if(!islarva(user))
return
var/mob/living/carbon/alien/larva/L = user
diff --git a/code/modules/mob/living/carbon/alien/say.dm b/code/modules/mob/living/carbon/alien/say.dm
index 3bf5ead3260..03aea6db380 100644
--- a/code/modules/mob/living/carbon/alien/say.dm
+++ b/code/modules/mob/living/carbon/alien/say.dm
@@ -1,9 +1,9 @@
-/mob/living/carbon/alien/say(var/message)
+/mob/living/carbon/alien/say(message)
. = ..(message, "A")
if(.)
playsound(loc, "hiss", 25, 1, 1) //erp just isn't the same without sound feedback
-/mob/living/proc/alien_talk(var/message)
+/mob/living/proc/alien_talk(message)
log_say("[key_name(src)] : [message]")
message = trim(message)
diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
index d7c223124b6..57db5c8890b 100644
--- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
+++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
@@ -50,7 +50,7 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds
-/obj/item/body_egg/alien_embryo/proc/AttemptGrow(var/gib_on_success = 1)
+/obj/item/body_egg/alien_embryo/proc/AttemptGrow(gib_on_success = 1)
var/list/candidates = get_candidates(BE_ALIEN, ALIEN_AFK_BRACKET)
var/client/C = null
diff --git a/code/modules/mob/living/carbon/alien/special/facehugger.dm b/code/modules/mob/living/carbon/alien/special/facehugger.dm
index c053d20c090..04dfc223b1a 100644
--- a/code/modules/mob/living/carbon/alien/special/facehugger.dm
+++ b/code/modules/mob/living/carbon/alien/special/facehugger.dm
@@ -28,17 +28,17 @@ var/const/MAX_ACTIVE_TIME = 400
var/attached = 0
-/obj/item/clothing/mask/facehugger/attack_alien(user as mob) //can be picked up by aliens
+/obj/item/clothing/mask/facehugger/attack_alien(mob/user) //can be picked up by aliens
attack_hand(user)
return
-/obj/item/clothing/mask/facehugger/attack_hand(user as mob)
+/obj/item/clothing/mask/facehugger/attack_hand(mob/user)
if((stat == CONSCIOUS && !sterile) && !isalien(user))
if(Attach(user))
return
..()
-/obj/item/clothing/mask/facehugger/attack(mob/living/M as mob, mob/user as mob)
+/obj/item/clothing/mask/facehugger/attack(mob/living/M, mob/user)
..()
user.unEquip(src)
Attach(M)
@@ -55,12 +55,12 @@ var/const/MAX_ACTIVE_TIME = 400
if (sterile)
user << "It looks like the proboscis has been removed."
-/obj/item/clothing/mask/facehugger/attackby(var/obj/item/O,var/mob/m, params)
+/obj/item/clothing/mask/facehugger/attackby(obj/item/O,mob/m, params)
if(O.force)
Die()
return
-/obj/item/clothing/mask/facehugger/bullet_act(var/obj/item/projectile/P)
+/obj/item/clothing/mask/facehugger/bullet_act(obj/item/projectile/P)
if(P.damage)
Die()
return
@@ -77,7 +77,7 @@ var/const/MAX_ACTIVE_TIME = 400
HasProximity(target)
return
-/obj/item/clothing/mask/facehugger/on_found(mob/finder as mob)
+/obj/item/clothing/mask/facehugger/on_found(mob/finder)
if(stat == CONSCIOUS)
return HasProximity(finder)
return 0
@@ -102,7 +102,7 @@ var/const/MAX_ACTIVE_TIME = 400
icon_state = "[initial(icon_state)]"
Attach(hit_atom)
-/obj/item/clothing/mask/facehugger/proc/Attach(M as mob)
+/obj/item/clothing/mask/facehugger/proc/Attach(mob/M)
if( (!iscorgi(M) && !iscarbon(M)) || isalien(M))
return 0
if(attached)
@@ -158,7 +158,7 @@ var/const/MAX_ACTIVE_TIME = 400
return 1
-/obj/item/clothing/mask/facehugger/proc/Impregnate(mob/living/target as mob)
+/obj/item/clothing/mask/facehugger/proc/Impregnate(mob/living/target)
if(!target || target.stat == DEAD) //was taken off or something
return
@@ -229,7 +229,7 @@ var/const/MAX_ACTIVE_TIME = 400
return
-/proc/CanHug(var/mob/M)
+/proc/CanHug(mob/M)
if(!istype(M))
return 0
if(M.stat == DEAD)
diff --git a/code/modules/mob/living/carbon/brain/MMI.dm b/code/modules/mob/living/carbon/brain/MMI.dm
index 4bca8132157..3655e7a183c 100644
--- a/code/modules/mob/living/carbon/brain/MMI.dm
+++ b/code/modules/mob/living/carbon/brain/MMI.dm
@@ -31,7 +31,7 @@
else
icon_state = "mmi_empty"
-/obj/item/device/mmi/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/item/device/mmi/attackby(obj/item/O, mob/user, params)
user.changeNext_move(CLICK_CD_MELEE)
if(istype(O,/obj/item/organ/brain)) //Time to stick a brain in it --NEO
var/obj/item/organ/brain/newbrain = O
@@ -85,7 +85,7 @@
return
..()
-/obj/item/device/mmi/attack_self(mob/user as mob)
+/obj/item/device/mmi/attack_self(mob/user)
if(!brain)
user << "You upend the MMI, but there's nothing in it!"
else if(locked)
@@ -105,7 +105,7 @@
update_icon()
name = "Man-Machine Interface"
-/obj/item/device/mmi/proc/transfer_identity(var/mob/living/carbon/human/H) //Same deal as the regular brain proc. Used for human-->robot people.
+/obj/item/device/mmi/proc/transfer_identity(mob/living/carbon/human/H) //Same deal as the regular brain proc. Used for human-->robot people.
brainmob = new(src)
brainmob.name = H.real_name
brainmob.real_name = H.real_name
diff --git a/code/modules/mob/living/carbon/brain/brain.dm b/code/modules/mob/living/carbon/brain/brain.dm
index 2197876bc1c..3eec0aa657d 100644
--- a/code/modules/mob/living/carbon/brain/brain.dm
+++ b/code/modules/mob/living/carbon/brain/brain.dm
@@ -33,12 +33,12 @@
/mob/living/carbon/brain/blob_act()
return
-/mob/living/carbon/brain/on_forcemove(var/atom/newloc)
+/mob/living/carbon/brain/on_forcemove(atom/newloc)
if(container)
container.loc = newloc
else //something went very wrong.
CRASH("Brainmob without container.")
loc = container
-/mob/living/carbon/brain/UnarmedAttack(var/atom/A)//Stops runtimes due to attack_animal being the default
+/mob/living/carbon/brain/UnarmedAttack(atom/A)//Stops runtimes due to attack_animal being the default
return
diff --git a/code/modules/mob/living/carbon/brain/death.dm b/code/modules/mob/living/carbon/brain/death.dm
index 5490d786297..f97ddb1a3db 100644
--- a/code/modules/mob/living/carbon/brain/death.dm
+++ b/code/modules/mob/living/carbon/brain/death.dm
@@ -19,7 +19,7 @@
return ..(gibbed)
-/mob/living/carbon/brain/gib(var/animation = 0)
+/mob/living/carbon/brain/gib(animation = 0)
if(container && istype(container, /obj/item/device/mmi))
qdel(container)//Gets rid of the MMI if there is one
if(loc)
diff --git a/code/modules/mob/living/carbon/brain/emote.dm b/code/modules/mob/living/carbon/brain/emote.dm
index 4a75b2765fe..c9feda102b4 100644
--- a/code/modules/mob/living/carbon/brain/emote.dm
+++ b/code/modules/mob/living/carbon/brain/emote.dm
@@ -1,4 +1,4 @@
-/mob/living/carbon/brain/emote(var/act,var/m_type=1,var/message = null)
+/mob/living/carbon/brain/emote(act,m_type=1,message = null)
if(!(container && istype(container, /obj/item/device/mmi)))//No MMI, no emotes
return
diff --git a/code/modules/mob/living/carbon/brain/posibrain.dm b/code/modules/mob/living/carbon/brain/posibrain.dm
index 37a596ab08a..f2d90fdc84d 100644
--- a/code/modules/mob/living/carbon/brain/posibrain.dm
+++ b/code/modules/mob/living/carbon/brain/posibrain.dm
@@ -21,14 +21,14 @@ var/global/posibrain_notif_cooldown = 0
if(istype(ghost))
activate(ghost)
-/obj/item/device/mmi/posibrain/proc/ping_ghosts(var/msg)
+/obj/item/device/mmi/posibrain/proc/ping_ghosts(msg)
if(!posibrain_notif_cooldown)
notify_ghosts("Positronic Brain [msg] in [get_area(src)]. (Enter)")
posibrain_notif_cooldown = 1
spawn(askDelay) //Global one minute cooldown to avoid spam.
posibrain_notif_cooldown = 0
-/obj/item/device/mmi/posibrain/attack_self(mob/user as mob)
+/obj/item/device/mmi/posibrain/attack_self(mob/user)
if(brainmob && !brainmob.key && !notified)
//Start the process of notified for a new user.
user << "You carefully locate the manual activation switch and start the positronic brain's boot process."
@@ -56,7 +56,7 @@ var/global/posibrain_notif_cooldown = 0
return
transfer_personality(user)
-/obj/item/device/mmi/posibrain/transfer_identity(var/mob/living/carbon/H)
+/obj/item/device/mmi/posibrain/transfer_identity(mob/living/carbon/H)
name = "positronic brain ([H])"
brainmob.name = H.real_name
brainmob.real_name = H.real_name
@@ -77,7 +77,7 @@ var/global/posibrain_notif_cooldown = 0
update_icon()
return
-/obj/item/device/mmi/posibrain/proc/transfer_personality(var/mob/candidate)
+/obj/item/device/mmi/posibrain/proc/transfer_personality(mob/candidate)
if(brainmob && brainmob.key) //Prevents hostile takeover if two ghosts get the prompt or link for the same brain.
candidate << "This brain has already been taken! Please try your possesion again later!"
return
@@ -135,7 +135,7 @@ var/global/posibrain_notif_cooldown = 0
..()
-/obj/item/device/mmi/posibrain/attackby(var/obj/item/O as obj, var/mob/user as mob)
+/obj/item/device/mmi/posibrain/attackby(obj/item/O, mob/user)
return
diff --git a/code/modules/mob/living/carbon/brain/say.dm b/code/modules/mob/living/carbon/brain/say.dm
index ac45baaf338..1086ba0ef1d 100644
--- a/code/modules/mob/living/carbon/brain/say.dm
+++ b/code/modules/mob/living/carbon/brain/say.dm
@@ -1,4 +1,4 @@
-/mob/living/carbon/brain/say(var/message)
+/mob/living/carbon/brain/say(message)
if(!(container && istype(container, /obj/item/device/mmi)))
return //No MMI, can't speak, bucko./N
else
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index c3c789b3b9d..83f2425156a 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -35,7 +35,7 @@
if(legcuffed)
. += legcuffed.slowdown
-/mob/living/carbon/relaymove(var/mob/user, direction)
+/mob/living/carbon/relaymove(mob/user, direction)
if(user in src.stomach_contents)
if(prob(40))
if(prob(25))
@@ -65,7 +65,7 @@
stomach_contents.Remove(A)
src.gib()
-/mob/living/carbon/gib(var/animation = 1)
+/mob/living/carbon/gib(animation = 1)
for(var/mob/M in src)
if(M in stomach_contents)
stomach_contents.Remove(M)
@@ -74,7 +74,7 @@
. = ..()
-/mob/living/carbon/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0)
+/mob/living/carbon/electrocute_act(shock_damage, obj/source, siemens_coeff = 1.0)
shock_damage *= siemens_coeff
if (shock_damage<1)
return 0
@@ -119,7 +119,7 @@
src.hands.dir = SOUTH*/
return
-/mob/living/carbon/activate_hand(var/selhand) //0 or "r" or "right" for right hand; 1 or "l" or "left" for left hand.
+/mob/living/carbon/activate_hand(selhand) //0 or "r" or "right" for right hand; 1 or "l" or "left" for left hand.
if(istext(selhand))
selhand = lowertext(selhand)
@@ -360,10 +360,10 @@ var/const/NO_SLIP_WHEN_WALKING = 1
var/const/STEP = 2
var/const/SLIDE = 4
var/const/GALOSHES_DONT_HELP = 8
-/mob/living/carbon/slip(var/s_amount, var/w_amount, var/obj/O, var/lube)
+/mob/living/carbon/slip(s_amount, w_amount, obj/O, lube)
loc.handle_slip(src, s_amount, w_amount, O, lube)
-/mob/living/carbon/fall(var/forced)
+/mob/living/carbon/fall(forced)
loc.handle_fall(src, forced)//it's loc so it doesn't call the mob's handle_fall which does nothing
/mob/living/carbon/is_muzzled()
@@ -435,7 +435,7 @@ var/const/GALOSHES_DONT_HELP = 8
cuff_resist(I)
-/mob/living/carbon/proc/cuff_resist(obj/item/I, var/breakouttime = 600, cuff_break = 0)
+/mob/living/carbon/proc/cuff_resist(obj/item/I, breakouttime = 600, cuff_break = 0)
if(istype(I, /obj/item/weapon/restraints))
var/obj/item/weapon/restraints/R = I
breakouttime = R.breakouttime
@@ -526,7 +526,7 @@ var/const/GALOSHES_DONT_HELP = 8
if(head && (head.flags & HEADBANGPROTECT))
return 1
-/mob/living/carbon/proc/accident(var/obj/item/I)
+/mob/living/carbon/proc/accident(obj/item/I)
if(!I || (I.flags & NODROP))
return
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index 65cdef581b1..7ef10003c95 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -43,7 +43,7 @@
return 0
-/mob/living/carbon/attack_paw(mob/living/carbon/monkey/M as mob)
+/mob/living/carbon/attack_paw(mob/living/carbon/monkey/M)
if(!istype(M, /mob/living/carbon))
return 0
diff --git a/code/modules/mob/living/carbon/emote.dm b/code/modules/mob/living/carbon/emote.dm
index cdbb56ad240..320ae709bc3 100644
--- a/code/modules/mob/living/carbon/emote.dm
+++ b/code/modules/mob/living/carbon/emote.dm
@@ -2,7 +2,7 @@
//Things like airguitar can be done without arms, and the flap thing makes so little sense it's a keeper.
//Intended to be called by a higher up emote proc if the requested emote isn't in the custom emotes.
-/mob/living/carbon/emote(var/act,var/m_type=1,var/message = null)
+/mob/living/carbon/emote(act,m_type=1,message = null)
var/param = null
if (findtext(act, "-", 1, null))
diff --git a/code/modules/mob/living/carbon/human/blood.dm b/code/modules/mob/living/carbon/human/blood.dm
index 289fb8e5ee8..d03805d7d22 100644
--- a/code/modules/mob/living/carbon/human/blood.dm
+++ b/code/modules/mob/living/carbon/human/blood.dm
@@ -32,7 +32,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
if(B.id == "blood")
B.data = list("donor"=src,"viruses"=null,"blood_DNA"=dna.unique_enzymes,"blood_type"=dna.blood_type,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"features"=null, "factions"=null)
-/mob/living/carbon/human/proc/suppress_bloodloss(var/amount)
+/mob/living/carbon/human/proc/suppress_bloodloss(amount)
if(bleedsuppress)
return
else
@@ -124,7 +124,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
drip(blood_max)
//Makes a blood drop, leaking amt units of blood from the mob
-/mob/living/carbon/human/proc/drip(var/amt as num)
+/mob/living/carbon/human/proc/drip(amt as num)
if(!amt)
return
@@ -138,7 +138,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
****************************************************/
//Gets blood from mob to the container, preserving all data in it.
-/mob/living/carbon/proc/take_blood(obj/item/weapon/reagent_containers/container, var/amount)
+/mob/living/carbon/proc/take_blood(obj/item/weapon/reagent_containers/container, amount)
var/datum/reagent/B = get_blood(container.reagents)
if(!B) B = new /datum/reagent/blood
@@ -177,7 +177,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
return B
//For humans, blood does not appear from blue, it comes from vessels.
-/mob/living/carbon/human/take_blood(obj/item/weapon/reagent_containers/container, var/amount)
+/mob/living/carbon/human/take_blood(obj/item/weapon/reagent_containers/container, amount)
if(NOBLOOD in dna.species.specflags)
return null
@@ -189,7 +189,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
vessel.remove_reagent("blood",amount) // Removes blood if human
//Transfers blood from container to vessels
-/mob/living/carbon/proc/inject_blood(obj/item/weapon/reagent_containers/container, var/amount)
+/mob/living/carbon/proc/inject_blood(obj/item/weapon/reagent_containers/container, amount)
var/datum/reagent/blood/injected = get_blood(container.reagents)
@@ -205,7 +205,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
container.reagents.remove_reagent("blood", amount)
//Transfers blood from container to vessels, respecting blood types compatibility.
-/mob/living/carbon/human/inject_blood(obj/item/weapon/reagent_containers/container, var/amount)
+/mob/living/carbon/human/inject_blood(obj/item/weapon/reagent_containers/container, amount)
var/datum/reagent/blood/injected = get_blood(container.reagents)
@@ -261,7 +261,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
//AB is a universal receiver.
return 0
-/proc/blood_splatter(var/target,var/datum/reagent/blood/source,var/large)
+/proc/blood_splatter(target,datum/reagent/blood/source,large)
var/obj/effect/decal/cleanable/blood/B
var/decal_type = /obj/effect/decal/cleanable/blood/splatter
diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm
index 2f84b03bd20..0e91f3f1d66 100644
--- a/code/modules/mob/living/carbon/human/death.dm
+++ b/code/modules/mob/living/carbon/human/death.dm
@@ -1,10 +1,10 @@
-/mob/living/carbon/human/gib_animation(var/animate)
+/mob/living/carbon/human/gib_animation(animate)
..(animate, "gibbed-h")
-/mob/living/carbon/human/dust_animation(var/animate)
+/mob/living/carbon/human/dust_animation(animate)
..(animate, "dust-h")
-/mob/living/carbon/human/dust(var/animation = 1)
+/mob/living/carbon/human/dust(animation = 1)
..()
/mob/living/carbon/human/spawn_gibs()
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index 0c274d56ebf..5fc5e054f69 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -1,4 +1,4 @@
-/mob/living/carbon/human/emote(var/act,var/m_type=1,var/message = null)
+/mob/living/carbon/human/emote(act,m_type=1,message = null)
var/param = null
if (findtext(act, "-", 1, null))
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 1f5f0b11935..84cf8e339e1 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -259,7 +259,7 @@
// called when something steps onto a human
// this could be made more general, but for now just handle mulebot
-/mob/living/carbon/human/Crossed(var/atom/movable/AM)
+/mob/living/carbon/human/Crossed(atom/movable/AM)
var/obj/machinery/bot/mulebot/MB = AM
if(istype(MB))
MB.RunOver(src)
@@ -267,7 +267,7 @@
spreadFire(AM)
//Added a safety check in case you want to shock a human mob directly through electrocute_act.
-/mob/living/carbon/human/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/safety = 0)
+/mob/living/carbon/human/electrocute_act(shock_damage, obj/source, siemens_coeff = 1.0, safety = 0)
if(!safety)
if(gloves)
var/obj/item/clothing/gloves/G = gloves
@@ -533,7 +533,7 @@
/mob/living/carbon/human/proc/canUseHUD()
return !(src.stat || src.weakened || src.stunned || src.restrained())
-/mob/living/carbon/human/can_inject(var/mob/user, var/error_msg, var/target_zone)
+/mob/living/carbon/human/can_inject(mob/user, error_msg, target_zone)
. = 1 // Default to returning true.
if(user && !target_zone)
target_zone = user.zone_sel.selecting
@@ -575,7 +575,7 @@
else
return null
-/mob/living/carbon/human/assess_threat(var/obj/machinery/bot/secbot/judgebot, var/lasercolor)
+/mob/living/carbon/human/assess_threat(obj/machinery/bot/secbot/judgebot, lasercolor)
if(judgebot.emagged == 2)
return 10 //Everyone is a criminal!
diff --git a/code/modules/mob/living/carbon/human/human_attackalien.dm b/code/modules/mob/living/carbon/human/human_attackalien.dm
index 31c04c06b2f..30e03e615cb 100644
--- a/code/modules/mob/living/carbon/human/human_attackalien.dm
+++ b/code/modules/mob/living/carbon/human/human_attackalien.dm
@@ -1,4 +1,4 @@
-/mob/living/carbon/human/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
+/mob/living/carbon/human/attack_alien(mob/living/carbon/alien/humanoid/M)
if(check_shields(0, M.name))
visible_message("[M] attempted to touch [src]!")
return 0
diff --git a/code/modules/mob/living/carbon/human/human_attackpaw.dm b/code/modules/mob/living/carbon/human/human_attackpaw.dm
index c8372f814d6..54c47761514 100644
--- a/code/modules/mob/living/carbon/human/human_attackpaw.dm
+++ b/code/modules/mob/living/carbon/human/human_attackpaw.dm
@@ -1,4 +1,4 @@
-/mob/living/carbon/human/attack_paw(mob/living/carbon/monkey/M as mob)
+/mob/living/carbon/human/attack_paw(mob/living/carbon/monkey/M)
var/dam_zone = pick("chest", "l_hand", "r_hand", "l_leg", "r_leg")
var/obj/item/organ/limb/affecting = get_organ(ran_zone(dam_zone))
diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm
index 48250417654..af0c7205b31 100644
--- a/code/modules/mob/living/carbon/human/human_damage.dm
+++ b/code/modules/mob/living/carbon/human/human_damage.dm
@@ -33,13 +33,13 @@
return amount
-/mob/living/carbon/human/adjustBruteLoss(var/amount)
+/mob/living/carbon/human/adjustBruteLoss(amount)
if(amount > 0)
take_overall_damage(amount, 0)
else
heal_overall_damage(-amount, 0)
-/mob/living/carbon/human/adjustFireLoss(var/amount)
+/mob/living/carbon/human/adjustFireLoss(amount)
if(amount > 0)
take_overall_damage(0, amount)
else
@@ -58,7 +58,7 @@
////////////////////////////////////////////
//Returns a list of damaged organs
-/mob/living/carbon/human/proc/get_damaged_organs(var/brute, var/burn)
+/mob/living/carbon/human/proc/get_damaged_organs(brute, burn)
var/list/obj/item/organ/limb/parts = list()
for(var/obj/item/organ/limb/O in organs)
if((brute && O.brute_dam) || (burn && O.burn_dam))
@@ -76,7 +76,7 @@
//Heals ONE external organ, organ gets randomly selected from damaged ones.
//It automatically updates damage overlays if necesary
//It automatically updates health status
-/mob/living/carbon/human/heal_organ_damage(var/brute, var/burn)
+/mob/living/carbon/human/heal_organ_damage(brute, burn)
var/list/obj/item/organ/limb/parts = get_damaged_organs(brute,burn)
if(!parts.len) return
var/obj/item/organ/limb/picked = pick(parts)
@@ -87,7 +87,7 @@
//Damages ONE external organ, organ gets randomly selected from damagable ones.
//It automatically updates damage overlays if necesary
//It automatically updates health status
-/mob/living/carbon/human/take_organ_damage(var/brute, var/burn)
+/mob/living/carbon/human/take_organ_damage(brute, burn)
var/list/obj/item/organ/limb/parts = get_damageable_organs()
if(!parts.len) return
var/obj/item/organ/limb/picked = pick(parts)
@@ -98,7 +98,7 @@
//Heal MANY external organs, in random order
-/mob/living/carbon/human/heal_overall_damage(var/brute, var/burn)
+/mob/living/carbon/human/heal_overall_damage(brute, burn)
var/list/obj/item/organ/limb/parts = get_damaged_organs(brute,burn)
var/update = 0
@@ -118,7 +118,7 @@
if(update) update_damage_overlays(0)
// damage MANY external organs, in random order
-/mob/living/carbon/human/take_overall_damage(var/brute, var/burn)
+/mob/living/carbon/human/take_overall_damage(brute, burn)
if(status_flags & GODMODE) return //godmode
var/list/obj/item/organ/limb/parts = get_damageable_organs()
@@ -151,7 +151,7 @@
////////////////////////////////////////////
-/mob/living/carbon/human/proc/get_organ(var/zone)
+/mob/living/carbon/human/proc/get_organ(zone)
if(!zone) zone = "chest"
for(var/obj/item/organ/limb/O in organs)
if(O.name == zone)
@@ -159,7 +159,7 @@
return null
-/mob/living/carbon/human/apply_damage(var/damage = 0,var/damagetype = BRUTE, var/def_zone = null, var/blocked = 0)
+/mob/living/carbon/human/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = 0)
if(dna) // if you have a species, it will run the apply_damage code there instead
dna.species.apply_damage(damage, damagetype, def_zone, blocked, src)
else
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index 7e143f1baa0..72a5d682d0c 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -6,7 +6,7 @@ emp_act
*/
-/mob/living/carbon/human/getarmor(var/def_zone, var/type)
+/mob/living/carbon/human/getarmor(def_zone, type)
var/armorval = 0
var/organnum = 0
@@ -24,7 +24,7 @@ emp_act
return (armorval/max(organnum, 1))
-/mob/living/carbon/human/proc/checkarmor(var/obj/item/organ/limb/def_zone, var/type)
+/mob/living/carbon/human/proc/checkarmor(obj/item/organ/limb/def_zone, type)
if(!type) return 0
var/protection = 0
var/list/body_parts = list(head, wear_mask, wear_suit, w_uniform)
@@ -41,7 +41,7 @@ emp_act
dna.species.on_hit(proj_type, src)
return
-/mob/living/carbon/human/bullet_act(var/obj/item/projectile/P, var/def_zone)
+/mob/living/carbon/human/bullet_act(obj/item/projectile/P, def_zone)
if(istype(P, /obj/item/projectile/energy) || istype(P, /obj/item/projectile/beam))
if(check_reflect(def_zone)) // Checks if you've passed a reflection% check
visible_message("The [P.name] gets reflected by [src]!", \
@@ -67,7 +67,7 @@ emp_act
return 2
return (..(P , def_zone))
-/mob/living/carbon/human/proc/check_reflect(var/def_zone) //Reflection checks for anything in your l_hand, r_hand, or wear_suit based on the reflection chance of the object
+/mob/living/carbon/human/proc/check_reflect(def_zone) //Reflection checks for anything in your l_hand, r_hand, or wear_suit based on the reflection chance of the object
if(wear_suit && istype(wear_suit, /obj/item/))
var/obj/item/I = wear_suit
if(I.IsReflect(def_zone) == 1)
@@ -85,7 +85,7 @@ emp_act
//End Here
-/mob/living/carbon/human/proc/check_shields(var/damage = 0, var/attack_text = "the attack", var/obj/item/O)
+/mob/living/carbon/human/proc/check_shields(damage = 0, attack_text = "the attack", obj/item/O)
if(O)
if(O.flags & NOSHIELD) //weapon ignores shields altogether
return 0
@@ -122,7 +122,7 @@ emp_act
return 0
-/mob/living/carbon/human/attacked_by(var/obj/item/I, var/mob/living/user, var/def_zone)
+/mob/living/carbon/human/attacked_by(obj/item/I, mob/living/user, def_zone)
if(!I || !user) return 0
var/obj/item/organ/limb/target_limb = get_organ(check_zone(user.zone_sel.selecting))
@@ -235,7 +235,7 @@ emp_act
src.Stun(5)
..()
-/mob/living/carbon/human/acid_act(var/acidpwr, var/toxpwr, var/acid_volume)
+/mob/living/carbon/human/acid_act(acidpwr, toxpwr, acid_volume)
var/list/damaged = list()
var/list/inventory_items_to_kill = list()
var/acidity = min(acidpwr*acid_volume/200, toxpwr)
@@ -382,7 +382,7 @@ emp_act
..()
-/mob/living/carbon/human/attack_animal(mob/living/simple_animal/M as mob)
+/mob/living/carbon/human/attack_animal(mob/living/simple_animal/M)
if(..())
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
if(check_shields(damage, "the [M.name]"))
@@ -394,7 +394,7 @@ emp_act
updatehealth()
-/mob/living/carbon/human/attack_larva(mob/living/carbon/alien/larva/L as mob)
+/mob/living/carbon/human/attack_larva(mob/living/carbon/alien/larva/L)
if(..()) //successful larva bite.
var/damage = rand(1, 3)
@@ -408,7 +408,7 @@ emp_act
updatehealth()
-/mob/living/carbon/human/attack_slime(mob/living/simple_animal/slime/M as mob)
+/mob/living/carbon/human/attack_slime(mob/living/simple_animal/slime/M)
if(..()) //successful slime attack
var/damage = rand(5, 25)
if(M.is_adult)
diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm
index e163fb158e0..3e512e7b825 100644
--- a/code/modules/mob/living/carbon/human/human_helpers.dm
+++ b/code/modules/mob/living/carbon/human/human_helpers.dm
@@ -11,7 +11,7 @@
//gets assignment from ID or ID inside PDA or PDA itself
//Useful when player do something with computers
-/mob/living/carbon/human/proc/get_assignment(var/if_no_id = "No id", var/if_no_job = "No job")
+/mob/living/carbon/human/proc/get_assignment(if_no_id = "No id", if_no_job = "No job")
var/obj/item/weapon/card/id/id = get_idcard()
if(id)
. = id.assignment
@@ -26,7 +26,7 @@
//gets name from ID or ID inside PDA or PDA itself
//Useful when player do something with computers
-/mob/living/carbon/human/proc/get_authentification_name(var/if_no_id = "Unknown")
+/mob/living/carbon/human/proc/get_authentification_name(if_no_id = "Unknown")
var/obj/item/weapon/card/id/id = get_idcard()
if(id)
return id.registered_name
@@ -62,7 +62,7 @@
//gets name from ID or PDA itself, ID inside PDA doesn't matter
//Useful when player is being seen by other mobs
-/mob/living/carbon/human/proc/get_id_name(var/if_no_id = "Unknown")
+/mob/living/carbon/human/proc/get_id_name(if_no_id = "Unknown")
var/obj/item/weapon/storage/wallet/wallet = wear_id
var/obj/item/device/pda/pda = wear_id
var/obj/item/weapon/card/id/id = wear_id
@@ -115,7 +115,7 @@
tinted += MT.tint
return tinted
-/mob/living/carbon/human/abiotic(var/full_body = 0)
+/mob/living/carbon/human/abiotic(full_body = 0)
if(full_body && ((src.l_hand && !( src.l_hand.flags&ABSTRACT )) || (src.r_hand && !( src.r_hand.flags&ABSTRACT )) || (src.back || src.wear_mask || src.head || src.shoes || src.w_uniform || src.wear_suit || src.glasses || src.ears || src.gloves)))
return 1
diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm
index 5dc30d5535a..b0078a13719 100644
--- a/code/modules/mob/living/carbon/human/human_movement.dm
+++ b/code/modules/mob/living/carbon/human/human_movement.dm
@@ -5,7 +5,7 @@
. += ..()
. += config.human_delay
-/mob/living/carbon/human/Process_Spacemove(var/movement_dir = 0)
+/mob/living/carbon/human/Process_Spacemove(movement_dir = 0)
if(..())
return 1
@@ -24,7 +24,7 @@
return 0
-/mob/living/carbon/human/slip(var/s_amount, var/w_amount, var/obj/O, var/lube)
+/mob/living/carbon/human/slip(s_amount, w_amount, obj/O, lube)
if(isobj(shoes) && (shoes.flags&NOSLIP) && !(lube&GALOSHES_DONT_HELP))
return 0
.=..()
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index 46a203afc1b..a86275539aa 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -391,7 +391,7 @@
return
//Cycles through all clothing slots and tests them for destruction
-/mob/living/carbon/human/proc/shred_clothing(var/bomb,var/shock)
+/mob/living/carbon/human/proc/shred_clothing(bomb,shock)
var/covered_parts = 0 //The body parts that are protected by exterior clothing/armor
var/head_absorbed = 0 //How much of the shock the headgear absorbs when it is shredded. -1=it survives
var/suit_absorbed = 0 //How much of the shock the exosuit absorbs when it is shredded. -1=it survives
@@ -439,7 +439,7 @@
if(absorbed >= 0)
w_uniform.shred(bomb,shock-20-absorbed,src) //Uniforms are also annoying to get shredded
-/obj/item/proc/shred(var/bomb,var/shock,var/mob/living/carbon/human/Human)
+/obj/item/proc/shred(bomb,shock,mob/living/carbon/human/Human)
if(flags & ABSTRACT)
return -1
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index bfa438e032f..7da4365cf22 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -54,7 +54,7 @@
dna.species.spec_life(src) // for mutantraces
-/mob/living/carbon/human/calculate_affecting_pressure(var/pressure)
+/mob/living/carbon/human/calculate_affecting_pressure(pressure)
if((wear_suit && (wear_suit.flags & STOPSPRESSUREDMAGE)) && (head && (head.flags & STOPSPRESSUREDMAGE)))
return ONE_ATMOSPHERE
else
diff --git a/code/modules/mob/living/carbon/human/mutantrace.dm b/code/modules/mob/living/carbon/human/mutantrace.dm
index 30615bb624c..32ad63444b5 100644
--- a/code/modules/mob/living/carbon/human/mutantrace.dm
+++ b/code/modules/mob/living/carbon/human/mutantrace.dm
@@ -14,7 +14,7 @@ var/global/list/mutants_with_eyes = list( // these mutantraces have eyes
"jelly",
)
-/mob/living/carbon/human/proc/check_mutrace(var/mutneeded = "mut1", var/mutneededalt = "mut2")
+/mob/living/carbon/human/proc/check_mutrace(mutneeded = "mut1", mutneededalt = "mut2")
if(dna)
if(dna.mutantrace == mutneeded || dna.mutantrace == mutneededalt)
return 1
diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm
index 491f878b2ec..8b0fdbe16d5 100644
--- a/code/modules/mob/living/carbon/human/say.dm
+++ b/code/modules/mob/living/carbon/human/say.dm
@@ -54,7 +54,7 @@
return !mind.miming
return 1
-/mob/living/carbon/human/proc/SetSpecialVoice(var/new_voice)
+/mob/living/carbon/human/proc/SetSpecialVoice(new_voice)
if(new_voice)
special_voice = new_voice
return
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index e5e7060002d..f0bb401c317 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -103,10 +103,10 @@
//Please override this locally if you want to define when what species qualifies for what rank if human authority is enforced.
-/datum/species/proc/qualifies_for_rank(var/rank, var/list/features)
+/datum/species/proc/qualifies_for_rank(rank, list/features)
return 1
-/datum/species/proc/update_base_icon_state(var/mob/living/carbon/human/H)
+/datum/species/proc/update_base_icon_state(mob/living/carbon/human/H)
if(H.disabilities & HUSK)
H.remove_overlay(SPECIES_LAYER) // races lose their color
return "husk"
@@ -118,7 +118,7 @@
else
return "[id]"
-/datum/species/proc/update_color(var/mob/living/carbon/human/H)
+/datum/species/proc/update_color(mob/living/carbon/human/H)
H.remove_overlay(SPECIES_LAYER)
var/image/standing
@@ -143,7 +143,7 @@
H.apply_overlay(SPECIES_LAYER)
-/datum/species/proc/handle_hair(var/mob/living/carbon/human/H)
+/datum/species/proc/handle_hair(mob/living/carbon/human/H)
H.remove_overlay(HAIR_LAYER)
var/datum/sprite_accessory/S
@@ -201,7 +201,7 @@
H.apply_overlay(HAIR_LAYER)
return
-/datum/species/proc/handle_body(var/mob/living/carbon/human/H)
+/datum/species/proc/handle_body(mob/living/carbon/human/H)
H.remove_overlay(BODY_LAYER)
var/list/standing = list()
@@ -246,7 +246,7 @@
return
-/datum/species/proc/handle_mutant_bodyparts(var/mob/living/carbon/human/H)
+/datum/species/proc/handle_mutant_bodyparts(mob/living/carbon/human/H)
var/list/bodyparts_to_add = mutant_bodyparts.Copy()
var/list/relevent_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER)
var/list/standing = list()
@@ -390,17 +390,17 @@
H.apply_overlay(BODY_ADJ_LAYER)
H.apply_overlay(BODY_FRONT_LAYER)
-/datum/species/proc/spec_life(var/mob/living/carbon/human/H)
+/datum/species/proc/spec_life(mob/living/carbon/human/H)
return
-/datum/species/proc/spec_death(var/gibbed, var/mob/living/carbon/human/H)
+/datum/species/proc/spec_death(gibbed, mob/living/carbon/human/H)
return
-/datum/species/proc/auto_equip(var/mob/living/carbon/human/H)
+/datum/species/proc/auto_equip(mob/living/carbon/human/H)
// handles the equipping of species-specific gear
return
-/datum/species/proc/can_equip(var/obj/item/I, var/slot, var/disable_warning, var/mob/living/carbon/human/H)
+/datum/species/proc/can_equip(obj/item/I, slot, disable_warning, mob/living/carbon/human/H)
if(slot in no_equip)
if(!(type in I.species_exception))
return 0
@@ -555,23 +555,23 @@
return 0
return 0 //Unsupported slot
-/datum/species/proc/before_equip_job(var/datum/job/J, var/mob/living/carbon/human/H)
+/datum/species/proc/before_equip_job(datum/job/J, mob/living/carbon/human/H)
return
-/datum/species/proc/after_equip_job(var/datum/job/J, var/mob/living/carbon/human/H)
+/datum/species/proc/after_equip_job(datum/job/J, mob/living/carbon/human/H)
return
-/datum/species/proc/handle_chemicals(var/datum/reagent/chem, var/mob/living/carbon/human/H)
+/datum/species/proc/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
return 0
-/datum/species/proc/handle_speech(var/message, var/mob/living/carbon/human/H)
+/datum/species/proc/handle_speech(message, mob/living/carbon/human/H)
return message
////////
//LIFE//
////////
-/datum/species/proc/handle_chemicals_in_body(var/mob/living/carbon/human/H)
+/datum/species/proc/handle_chemicals_in_body(mob/living/carbon/human/H)
//The fucking FAT mutation is the dumbest shit ever. It makes the code so difficult to work with
if(H.disabilities & FAT)
@@ -627,7 +627,7 @@
return
-/datum/species/proc/handle_vision(var/mob/living/carbon/human/H)
+/datum/species/proc/handle_vision(mob/living/carbon/human/H)
if( H.stat == DEAD )
H.sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS)
H.see_in_dark = 8
@@ -699,7 +699,7 @@
return 1
-/datum/species/proc/handle_hud_icons(var/mob/living/carbon/human/H)
+/datum/species/proc/handle_hud_icons(mob/living/carbon/human/H)
if(H.healths)
if(H.stat == DEAD)
H.healths.icon_state = "health7"
@@ -752,7 +752,7 @@
return 1
-/datum/species/proc/handle_mutations_and_radiation(var/mob/living/carbon/human/H)
+/datum/species/proc/handle_mutations_and_radiation(mob/living/carbon/human/H)
if(!(RADIMMUNE in specflags))
if(H.radiation)
@@ -789,7 +789,7 @@
// MOVE SPEED //
////////////////
-/datum/species/proc/movement_delay(var/mob/living/carbon/human/H)
+/datum/species/proc/movement_delay(mob/living/carbon/human/H)
var/mspeed = 0
if(!(H.status_flags & IGNORESLOWDOWN))
@@ -850,7 +850,7 @@
// ATTACK PROCS //
//////////////////
-/datum/species/proc/spec_attack_hand(var/mob/living/carbon/human/M, var/mob/living/carbon/human/H)
+/datum/species/proc/spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H)
if(!istype(M)) //sanity check for drones.
return
if((M != H) && H.check_shields(0, M.name))
@@ -982,7 +982,7 @@
"[M] attemped to disarm [H]!")
return
-/datum/species/proc/spec_attacked_by(var/obj/item/I, var/mob/living/user, var/def_zone, var/obj/item/organ/limb/affecting, var/hit_area, var/intent, var/obj/item/organ/limb/target_limb, target_area, var/mob/living/carbon/human/H)
+/datum/species/proc/spec_attacked_by(obj/item/I, mob/living/user, def_zone, obj/item/organ/limb/affecting, hit_area, intent, obj/item/organ/limb/target_limb, target_area, mob/living/carbon/human/H)
// Allows you to put in item-specific reactions based on species
if(user != src)
user.do_attack_animation(H)
@@ -1068,7 +1068,7 @@
H.forcesay(hit_appends) //forcesay checks stat already.
return
-/datum/species/proc/attacked_by(var/obj/item/I, var/mob/living/user, var/def_zone, var/mob/living/carbon/human/H)
+/datum/species/proc/attacked_by(obj/item/I, mob/living/user, def_zone, mob/living/carbon/human/H)
H.apply_damage(I.force, I.damtype)
if(I.damtype == "brute")
if(prob(33) && I.force && !(NOBLOOD in specflags))
@@ -1093,7 +1093,7 @@
return
-/datum/species/proc/apply_damage(var/damage, var/damagetype = BRUTE, var/def_zone = null, var/blocked, var/mob/living/carbon/human/H)
+/datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H)
blocked = (100-(blocked+armor))/100
if(blocked <= 0) return 0
@@ -1125,7 +1125,7 @@
if(STAMINA)
H.adjustStaminaLoss(damage * blocked)
-/datum/species/proc/on_hit(var/obj/item/projectile/proj_type, var/mob/living/carbon/human/H)
+/datum/species/proc/on_hit(obj/item/projectile/proj_type, mob/living/carbon/human/H)
// called when hit by a projectile
switch(proj_type)
if(/obj/item/projectile/energy/floramut) // overwritten by plants/pods
@@ -1138,7 +1138,7 @@
//BREATHING//
/////////////
-/datum/species/proc/breathe(var/mob/living/carbon/human/H)
+/datum/species/proc/breathe(mob/living/carbon/human/H)
return
/datum/species/proc/check_breath(datum/gas_mixture/breath, var/mob/living/carbon/human/H)
@@ -1276,7 +1276,7 @@
//Returns the amount of true_pp we breathed
-/datum/species/proc/handle_too_little_breath(var/mob/living/carbon/human/H = null,var/breath_pp = 0, var/safe_breath_min = 0, var/true_pp = 0)
+/datum/species/proc/handle_too_little_breath(mob/living/carbon/human/H = null,breath_pp = 0, safe_breath_min = 0, true_pp = 0)
. = 0
if(!H || !safe_breath_min) //the other args are either: Ok being 0 or Specifically handled.
return 0
@@ -1295,7 +1295,7 @@
H.failed_last_breath = 1
-/datum/species/proc/handle_breath_temperature(datum/gas_mixture/breath, var/mob/living/carbon/human/H) // called by human/life, handles temperatures
+/datum/species/proc/handle_breath_temperature(datum/gas_mixture/breath, mob/living/carbon/human/H) // called by human/life, handles temperatures
if(abs(310.15 - breath.temperature) > 50)
if(!(mutations_list[COLDRES] in H.dna.mutations)) // COLD DAMAGE
@@ -1316,7 +1316,7 @@
if(1000 to INFINITY)
H.apply_damage(HEAT_GAS_DAMAGE_LEVEL_3, BURN, "head")
-/datum/species/proc/handle_environment(datum/gas_mixture/environment, var/mob/living/carbon/human/H)
+/datum/species/proc/handle_environment(datum/gas_mixture/environment, mob/living/carbon/human/H)
if(!environment)
return
@@ -1403,15 +1403,15 @@
// FIRE //
//////////
-/datum/species/proc/handle_fire(var/mob/living/carbon/human/H)
+/datum/species/proc/handle_fire(mob/living/carbon/human/H)
if((HEATRES in specflags) || (NOFIRE in specflags))
return 1
-/datum/species/proc/IgniteMob(var/mob/living/carbon/human/H)
+/datum/species/proc/IgniteMob(mob/living/carbon/human/H)
if((HEATRES in specflags) || (NOFIRE in specflags))
return 1
-/datum/species/proc/ExtinguishMob(var/mob/living/carbon/human/H)
+/datum/species/proc/ExtinguishMob(mob/living/carbon/human/H)
return
#undef HUMAN_MAX_OXYLOSS
diff --git a/code/modules/mob/living/carbon/human/species_types.dm b/code/modules/mob/living/carbon/human/species_types.dm
index c8fa08fab3c..2549b1635bf 100644
--- a/code/modules/mob/living/carbon/human/species_types.dm
+++ b/code/modules/mob/living/carbon/human/species_types.dm
@@ -12,7 +12,7 @@
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None")
use_skintones = 1
-/datum/species/human/qualifies_for_rank(var/rank, var/list/features)
+/datum/species/human/qualifies_for_rank(rank, list/features)
if(!config.mutant_humans) //No mutie scum here
return 1
@@ -45,7 +45,7 @@
return 1
//Curiosity killed the cat's wagging tail.
-datum/species/human/spec_death(var/gibbed, var/mob/living/carbon/human/H)
+datum/species/human/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
H.endTailWag()
@@ -79,7 +79,7 @@ datum/species/human/spec_death(var/gibbed, var/mob/living/carbon/human/H)
return randname
-/datum/species/lizard/qualifies_for_rank(var/rank, var/list/features)
+/datum/species/lizard/qualifies_for_rank(rank, list/features)
if(rank in command_positions)
return 0
return 1
@@ -92,7 +92,7 @@ datum/species/human/spec_death(var/gibbed, var/mob/living/carbon/human/H)
return message
//I wag in death
-/datum/species/lizard/spec_death(var/gibbed, var/mob/living/carbon/human/H)
+/datum/species/lizard/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
H.endTailWag()
@@ -419,13 +419,13 @@ var/global/image/plasmaman_on_fire = image("icon"='icons/mob/OnFire.dmi', "icon_
name = "Skinbone"
skin = 1
-/datum/species/plasmaman/update_base_icon_state(var/mob/living/carbon/human/H)
+/datum/species/plasmaman/update_base_icon_state(mob/living/carbon/human/H)
var/base = ..()
if(base == id)
base = "[base][skin]"
return base
-/datum/species/plasmaman/spec_life(var/mob/living/carbon/human/H)
+/datum/species/plasmaman/spec_life(mob/living/carbon/human/H)
var/datum/gas_mixture/environment = H.loc.return_air()
if(!istype(H.wear_suit, /obj/item/clothing/suit/space/eva/plasmaman) || !istype(H.head, /obj/item/clothing/head/helmet/space/hardsuit/plasmaman))
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index c33e23bbf8e..aa276babfbd 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -631,7 +631,7 @@ Please contact me on #coderbus IRC. ~Carnie x
var/standing = image("icon"=female_clothing_icons["[t_color]_s"], "layer"=-layer)
return(standing)
-/mob/living/carbon/human/proc/get_overlays_copy(var/list/unwantedLayers)
+/mob/living/carbon/human/proc/get_overlays_copy(list/unwantedLayers)
var/list/out = new
for(var/i=1;i<=TOTAL_LAYERS;i++)
if(overlays_standing[i])
diff --git a/code/modules/mob/living/carbon/monkey/death.dm b/code/modules/mob/living/carbon/monkey/death.dm
index cecda79cfc9..7e90fb4d386 100644
--- a/code/modules/mob/living/carbon/monkey/death.dm
+++ b/code/modules/mob/living/carbon/monkey/death.dm
@@ -1,7 +1,7 @@
-/mob/living/carbon/monkey/gib_animation(var/animate)
+/mob/living/carbon/monkey/gib_animation(animate)
..(animate, "gibbed-m")
-/mob/living/carbon/monkey/dust_animation(var/animate)
+/mob/living/carbon/monkey/dust_animation(animate)
..(animate, "dust-m")
/mob/living/carbon/monkey/dust(var/animation = 1)
diff --git a/code/modules/mob/living/carbon/monkey/emote.dm b/code/modules/mob/living/carbon/monkey/emote.dm
index eef8f22fcd1..e21d3a48bb7 100644
--- a/code/modules/mob/living/carbon/monkey/emote.dm
+++ b/code/modules/mob/living/carbon/monkey/emote.dm
@@ -1,4 +1,4 @@
-/mob/living/carbon/monkey/emote(var/act)
+/mob/living/carbon/monkey/emote(act)
var/param = null
if (findtext(act, "-", 1, null))
diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm
index da95fd25fdf..1d1bbcc64d5 100644
--- a/code/modules/mob/living/carbon/monkey/monkey.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey.dm
@@ -48,7 +48,7 @@
tally += (283.222 - bodytemperature) / 10 * 1.75
return tally+config.monkey_delay
-/mob/living/carbon/monkey/attack_paw(mob/living/M as mob)
+/mob/living/carbon/monkey/attack_paw(mob/living/M)
if(..()) //successful monkey bite.
var/damage = rand(1, 5)
if (stat != DEAD)
@@ -56,7 +56,7 @@
updatehealth()
return
-/mob/living/carbon/monkey/attack_larva(mob/living/carbon/alien/larva/L as mob)
+/mob/living/carbon/monkey/attack_larva(mob/living/carbon/alien/larva/L)
if(..()) //successful larva bite.
var/damage = rand(1, 3)
if(stat != DEAD)
@@ -64,7 +64,7 @@
adjustBruteLoss(damage)
updatehealth()
-/mob/living/carbon/monkey/attack_hand(mob/living/carbon/human/M as mob)
+/mob/living/carbon/monkey/attack_hand(mob/living/carbon/human/M)
if(..()) //To allow surgery to return properly.
return
@@ -113,7 +113,7 @@
"[M] has disarmed [src]!")
return
-/mob/living/carbon/monkey/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
+/mob/living/carbon/monkey/attack_alien(mob/living/carbon/alien/humanoid/M)
if(..()) //if harm or disarm intent.
if (M.a_intent == "harm")
if ((prob(95) && health > 0))
@@ -152,14 +152,14 @@
updatehealth()
return
-/mob/living/carbon/monkey/attack_animal(mob/living/simple_animal/M as mob)
+/mob/living/carbon/monkey/attack_animal(mob/living/simple_animal/M)
if(..())
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
adjustBruteLoss(damage)
updatehealth()
-/mob/living/carbon/monkey/attack_slime(mob/living/simple_animal/slime/M as mob)
+/mob/living/carbon/monkey/attack_slime(mob/living/simple_animal/slime/M)
if(..()) //successful slime attack
var/damage = rand(5, 35)
if(M.is_adult)
@@ -207,13 +207,13 @@
/mob/living/carbon/monkey/IsAdvancedToolUser()//Unless its monkey mode monkeys cant use advanced tools
return 0
-/mob/living/carbon/monkey/reagent_check(var/datum/reagent/R) //can metabolize all reagents
+/mob/living/carbon/monkey/reagent_check(datum/reagent/R) //can metabolize all reagents
return 0
/mob/living/carbon/monkey/canBeHandcuffed()
return 1
-/mob/living/carbon/monkey/assess_threat(var/obj/machinery/bot/secbot/judgebot, var/lasercolor)
+/mob/living/carbon/monkey/assess_threat(obj/machinery/bot/secbot/judgebot, lasercolor)
if(judgebot.emagged == 2)
return 10 //Everyone is a criminal!
var/threatcount = 0
@@ -247,7 +247,7 @@
return threatcount
-/mob/living/carbon/monkey/acid_act(var/acidpwr, var/toxpwr, var/acid_volume)
+/mob/living/carbon/monkey/acid_act(acidpwr, toxpwr, acid_volume)
if(wear_mask)
if(!wear_mask.unacidable)
wear_mask.acid_act(acidpwr)
diff --git a/code/modules/mob/living/carbon/monkey/update_icons.dm b/code/modules/mob/living/carbon/monkey/update_icons.dm
index 5be5fbc43b8..3e47c990d9d 100644
--- a/code/modules/mob/living/carbon/monkey/update_icons.dm
+++ b/code/modules/mob/living/carbon/monkey/update_icons.dm
@@ -35,7 +35,7 @@
overlays += I
////////
-/mob/living/carbon/monkey/update_inv_wear_mask(var/update_icons=1)
+/mob/living/carbon/monkey/update_inv_wear_mask(update_icons=1)
if(wear_mask && istype(wear_mask, /obj/item/clothing/mask) )
wear_mask.screen_loc = ui_monkey_mask
if(client && hud_used)
@@ -52,7 +52,7 @@
if(update_icons) update_icons()
-/mob/living/carbon/monkey/update_inv_head(var/update_icons=1)
+/mob/living/carbon/monkey/update_inv_head(update_icons=1)
if(head)
head.screen_loc = ui_monkey_head
if(client && hud_used)
@@ -67,7 +67,7 @@
if(update_icons) update_icons()
-/mob/living/carbon/monkey/update_inv_r_hand(var/update_icons=1)
+/mob/living/carbon/monkey/update_inv_r_hand(update_icons=1)
if (handcuffed)
drop_r_hand()
return
@@ -88,7 +88,7 @@
if(update_icons) update_icons()
-/mob/living/carbon/monkey/update_inv_l_hand(var/update_icons=1)
+/mob/living/carbon/monkey/update_inv_l_hand(update_icons=1)
if (handcuffed)
drop_l_hand()
return
@@ -109,7 +109,7 @@
if(update_icons) update_icons()
-/mob/living/carbon/monkey/update_inv_back(var/update_icons=1)
+/mob/living/carbon/monkey/update_inv_back(update_icons=1)
if(back)
back.screen_loc = ui_monkey_back
if(client && hud_used)
@@ -123,7 +123,7 @@
if(update_icons) update_icons()
-/mob/living/carbon/monkey/update_inv_handcuffed(var/update_icons=1)
+/mob/living/carbon/monkey/update_inv_handcuffed(update_icons=1)
if(handcuffed)
drop_r_hand()
drop_l_hand()
diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm
index 89a35a4e605..2afbf5c033b 100644
--- a/code/modules/mob/living/damage_procs.dm
+++ b/code/modules/mob/living/damage_procs.dm
@@ -8,7 +8,7 @@
Returns
standard 0 if fail
*/
-/mob/living/proc/apply_damage(var/damage = 0,var/damagetype = BRUTE, var/def_zone = null, var/blocked = 0)
+/mob/living/proc/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = 0)
blocked = (100-blocked)/100
if(!damage || (blocked <= 0)) return 0
switch(damagetype)
@@ -28,7 +28,7 @@
return 1
-/mob/living/proc/apply_damages(var/brute = 0, var/burn = 0, var/tox = 0, var/oxy = 0, var/clone = 0, var/def_zone = null, var/blocked = 0, var/stamina = 0)
+/mob/living/proc/apply_damages(brute = 0, burn = 0, tox = 0, oxy = 0, clone = 0, def_zone = null, blocked = 0, stamina = 0)
if(blocked >= 100) return 0
if(brute) apply_damage(brute, BRUTE, def_zone, blocked)
if(burn) apply_damage(burn, BURN, def_zone, blocked)
@@ -40,7 +40,7 @@
-/mob/living/proc/apply_effect(var/effect = 0,var/effecttype = STUN, var/blocked = 0)
+/mob/living/proc/apply_effect(effect = 0,effecttype = STUN, blocked = 0)
blocked = (100-blocked)/100
if(!effect || (blocked <= 0)) return 0
switch(effecttype)
@@ -68,7 +68,7 @@
return 1
-/mob/living/proc/apply_effects(var/stun = 0, var/weaken = 0, var/paralyze = 0, var/irradiate = 0, var/slur = 0, var/stutter = 0, var/eyeblur = 0, var/drowsy = 0, var/blocked = 0, var/stamina = 0, var/jitter = 0)
+/mob/living/proc/apply_effects(stun = 0, weaken = 0, paralyze = 0, irradiate = 0, slur = 0, stutter = 0, eyeblur = 0, drowsy = 0, blocked = 0, stamina = 0, jitter = 0)
if(blocked >= 100) return 0
if(stun) apply_effect(stun, STUN, blocked)
if(weaken) apply_effect(weaken, WEAKEN, blocked)
diff --git a/code/modules/mob/living/death.dm b/code/modules/mob/living/death.dm
index a0c1a8a3762..3d34f72f240 100644
--- a/code/modules/mob/living/death.dm
+++ b/code/modules/mob/living/death.dm
@@ -1,4 +1,4 @@
-/mob/living/gib(var/animation = 1)
+/mob/living/gib(animation = 1)
var/prev_lying = lying
death(1)
@@ -16,10 +16,10 @@
/mob/living/proc/spawn_gibs()
gibs(loc, viruses)
-/mob/living/proc/gib_animation(var/animate, var/flick_name = "gibbed")
+/mob/living/proc/gib_animation(animate, flick_name = "gibbed")
flick(flick_name, animate)
-/mob/living/dust(var/animation = 0)
+/mob/living/dust(animation = 0)
death(1)
var/atom/movable/overlay/animate = setup_animation(animation, 0)
if(animate)
@@ -31,7 +31,7 @@
/mob/living/proc/spawn_dust()
new /obj/effect/decal/cleanable/ash(loc)
-/mob/living/proc/dust_animation(var/animate, var/flick_name = "")
+/mob/living/proc/dust_animation(animate, flick_name = "")
flick(flick_name, animate)
/mob/living/death(gibbed)
@@ -45,7 +45,7 @@
buckled.unbuckle_mob()
-/mob/living/proc/setup_animation(var/animation, var/prev_lying)
+/mob/living/proc/setup_animation(animation, prev_lying)
var/atom/movable/overlay/animate = null
notransform = 1
canmove = 0
@@ -60,7 +60,7 @@
animate.master = src
return animate
-/mob/living/proc/end_animation(var/animate)
+/mob/living/proc/end_animation(animate)
if(!animate)
qdel(src)
else
diff --git a/code/modules/mob/living/emote.dm b/code/modules/mob/living/emote.dm
index 08ffb07c7d9..ef8a6b82680 100644
--- a/code/modules/mob/living/emote.dm
+++ b/code/modules/mob/living/emote.dm
@@ -2,7 +2,7 @@
//Things like airguitar can be done without arms, and the flap thing makes so little sense it's a keeper.
//Intended to be called by a higher up emote proc if the requested emote isn't in the custom emotes.
-/mob/living/emote(var/act, var/m_type=1, var/message = null)
+/mob/living/emote(act, m_type=1, message = null)
if(stat)
return
diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm
index bdd6bd4119a..43198f5700c 100644
--- a/code/modules/mob/living/life.dm
+++ b/code/modules/mob/living/life.dm
@@ -74,7 +74,7 @@
/mob/living/proc/handle_random_events()
return
-/mob/living/proc/handle_environment(var/datum/gas_mixture/environment)
+/mob/living/proc/handle_environment(datum/gas_mixture/environment)
return
/mob/living/proc/handle_stomach()
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index dceb94a9f96..46fb3469ab3 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -166,7 +166,7 @@ Sorry Giacom. Please don't be mad :(
visible_message("[src] points to [A]")
return 1
-/mob/living/verb/succumb(var/whispered as null)
+/mob/living/verb/succumb(whispered as null)
set hidden = 1
if (InCritical())
src.attack_log += "[src] has [whispered ? "whispered his final words" : "succumbed to death"] with [round(health, 0.1)] points of health!"
@@ -194,7 +194,7 @@ Sorry Giacom. Please don't be mad :(
//This proc is used for mobs which are affected by pressure to calculate the amount of pressure that actually
//affects them once clothing is factored in. ~Errorage
-/mob/living/proc/calculate_affecting_pressure(var/pressure)
+/mob/living/proc/calculate_affecting_pressure(pressure)
return pressure
@@ -244,7 +244,7 @@ Sorry Giacom. Please don't be mad :(
/mob/living/proc/getBruteLoss()
return bruteloss
-/mob/living/proc/adjustBruteLoss(var/amount)
+/mob/living/proc/adjustBruteLoss(amount)
if(status_flags & GODMODE) return 0
bruteloss = min(max(bruteloss + amount, 0),(maxHealth*2))
handle_regular_status_updates() //we update our health right away.
@@ -252,12 +252,12 @@ Sorry Giacom. Please don't be mad :(
/mob/living/proc/getOxyLoss()
return oxyloss
-/mob/living/proc/adjustOxyLoss(var/amount)
+/mob/living/proc/adjustOxyLoss(amount)
if(status_flags & GODMODE) return 0
oxyloss = min(max(oxyloss + amount, 0),(maxHealth*2))
handle_regular_status_updates()
-/mob/living/proc/setOxyLoss(var/amount)
+/mob/living/proc/setOxyLoss(amount)
if(status_flags & GODMODE) return 0
oxyloss = amount
handle_regular_status_updates()
@@ -265,12 +265,12 @@ Sorry Giacom. Please don't be mad :(
/mob/living/proc/getToxLoss()
return toxloss
-/mob/living/proc/adjustToxLoss(var/amount)
+/mob/living/proc/adjustToxLoss(amount)
if(status_flags & GODMODE) return 0
toxloss = min(max(toxloss + amount, 0),(maxHealth*2))
handle_regular_status_updates()
-/mob/living/proc/setToxLoss(var/amount)
+/mob/living/proc/setToxLoss(amount)
if(status_flags & GODMODE) return 0
toxloss = amount
handle_regular_status_updates()
@@ -278,7 +278,7 @@ Sorry Giacom. Please don't be mad :(
/mob/living/proc/getFireLoss()
return fireloss
-/mob/living/proc/adjustFireLoss(var/amount)
+/mob/living/proc/adjustFireLoss(amount)
if(status_flags & GODMODE) return 0
fireloss = min(max(fireloss + amount, 0),(maxHealth*2))
handle_regular_status_updates() //we update our health right away.
@@ -286,12 +286,12 @@ Sorry Giacom. Please don't be mad :(
/mob/living/proc/getCloneLoss()
return cloneloss
-/mob/living/proc/adjustCloneLoss(var/amount)
+/mob/living/proc/adjustCloneLoss(amount)
if(status_flags & GODMODE) return 0
cloneloss = min(max(cloneloss + amount, 0),(maxHealth*2))
handle_regular_status_updates()
-/mob/living/proc/setCloneLoss(var/amount)
+/mob/living/proc/setCloneLoss(amount)
if(status_flags & GODMODE) return 0
cloneloss = amount
handle_regular_status_updates()
@@ -299,12 +299,12 @@ Sorry Giacom. Please don't be mad :(
/mob/living/proc/getBrainLoss()
return brainloss
-/mob/living/proc/adjustBrainLoss(var/amount)
+/mob/living/proc/adjustBrainLoss(amount)
if(status_flags & GODMODE) return 0
brainloss = min(max(brainloss + amount, 0),(maxHealth*2))
handle_regular_status_updates()
-/mob/living/proc/setBrainLoss(var/amount)
+/mob/living/proc/setBrainLoss(amount)
if(status_flags & GODMODE) return 0
brainloss = amount
handle_regular_status_updates() //we update our health right away.
@@ -312,18 +312,18 @@ Sorry Giacom. Please don't be mad :(
/mob/living/proc/getStaminaLoss()
return staminaloss
-/mob/living/proc/adjustStaminaLoss(var/amount)
+/mob/living/proc/adjustStaminaLoss(amount)
if(status_flags & GODMODE) return 0
staminaloss = min(max(staminaloss + amount, 0),(maxHealth*2))
-/mob/living/proc/setStaminaLoss(var/amount)
+/mob/living/proc/setStaminaLoss(amount)
if(status_flags & GODMODE) return 0
staminaloss = amount
/mob/living/proc/getMaxHealth()
return maxHealth
-/mob/living/proc/setMaxHealth(var/newMaxHealth)
+/mob/living/proc/setMaxHealth(newMaxHealth)
maxHealth = newMaxHealth
// MOB PROCS //END
@@ -351,7 +351,7 @@ Sorry Giacom. Please don't be mad :(
update_canmove()
//Recursive function to find everything a mob is holding.
-/mob/living/get_contents(var/obj/item/weapon/storage/Storage = null)
+/mob/living/get_contents(obj/item/weapon/storage/Storage = null)
var/list/L = list()
if(Storage) //If it called itself
@@ -376,7 +376,7 @@ Sorry Giacom. Please don't be mad :(
return 0
-/mob/living/proc/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0)
+/mob/living/proc/electrocute_act(shock_damage, obj/source, siemens_coeff = 1.0)
return 0 //only carbon liveforms have this proc
/mob/living/emp_act(severity)
@@ -397,37 +397,37 @@ Sorry Giacom. Please don't be mad :(
return def_zone
//damage/heal the mob ears and adjust the deaf amount
-/mob/living/adjustEarDamage(var/damage, var/deaf)
+/mob/living/adjustEarDamage(damage, deaf)
ear_damage = max(0, ear_damage + damage)
ear_deaf = max(0, ear_deaf + deaf)
//pass a negative argument to skip one of the variable
-/mob/living/setEarDamage(var/damage, var/deaf)
+/mob/living/setEarDamage(damage, deaf)
if(damage >= 0)
ear_damage = damage
if(deaf >= 0)
ear_deaf = deaf
// heal ONE external organ, organ gets randomly selected from damaged ones.
-/mob/living/proc/heal_organ_damage(var/brute, var/burn)
+/mob/living/proc/heal_organ_damage(brute, burn)
adjustBruteLoss(-brute)
adjustFireLoss(-burn)
src.updatehealth()
// damage ONE external organ, organ gets randomly selected from damaged ones.
-/mob/living/proc/take_organ_damage(var/brute, var/burn)
+/mob/living/proc/take_organ_damage(brute, burn)
adjustBruteLoss(brute)
adjustFireLoss(burn)
src.updatehealth()
// heal MANY external organs, in random order
-/mob/living/proc/heal_overall_damage(var/brute, var/burn)
+/mob/living/proc/heal_overall_damage(brute, burn)
adjustBruteLoss(-brute)
adjustFireLoss(-burn)
src.updatehealth()
// damage MANY external organs, in random order
-/mob/living/proc/take_overall_damage(var/brute, var/burn)
+/mob/living/proc/take_overall_damage(brute, burn)
adjustBruteLoss(brute)
adjustFireLoss(burn)
src.updatehealth()
@@ -570,7 +570,7 @@ Sorry Giacom. Please don't be mad :(
for(var/mob/living/simple_animal/slime/M in oview(1,src))
M.UpdateFeed(src)
-/mob/living/proc/makeTrail(var/turf/T, var/mob/living/M)
+/mob/living/proc/makeTrail(turf/T, mob/living/M)
if(ishuman(M))
var/mob/living/carbon/human/H = M
if((NOBLOOD in H.dna.species.specflags) || (!H.blood_max) || (H.bleedsuppress))
@@ -814,7 +814,7 @@ Sorry Giacom. Please don't be mad :(
animate(pixel_x = final_pixel_x , pixel_y = final_pixel_y , time = 2)
floating = 0 // If we were without gravity, the bouncing animation got stopped, so we make sure to restart it in next life().
-/mob/living/proc/get_temperature(var/datum/gas_mixture/environment)
+/mob/living/proc/get_temperature(datum/gas_mixture/environment)
var/loc_temp = T0C
if(istype(loc, /obj/mecha))
var/obj/mecha/M = loc
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 978df4d981d..c620bda6767 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -1,4 +1,4 @@
-/mob/living/proc/run_armor_check(def_zone = null, attack_flag = "melee", absorb_text = null, soften_text = null, var/armour_penetration, var/penetrated_text)
+/mob/living/proc/run_armor_check(def_zone = null, attack_flag = "melee", absorb_text = null, soften_text = null, armour_penetration, penetrated_text)
var/armor = getarmor(def_zone, attack_flag)
//the if "armor" check is because this is used for everything on /living, including humans
@@ -22,10 +22,10 @@
return armor
-/mob/living/proc/getarmor(var/def_zone, var/type)
+/mob/living/proc/getarmor(def_zone, type)
return 0
-/mob/living/proc/on_hit(var/obj/item/projectile/proj_type)
+/mob/living/proc/on_hit(obj/item/projectile/proj_type)
return
/mob/living/bullet_act(obj/item/projectile/P, def_zone)
@@ -34,7 +34,7 @@
apply_damage(P.damage, P.damage_type, def_zone, armor)
return P.on_hit(src, armor, def_zone)
-/proc/vol_by_throwforce_and_or_w_class(var/obj/item/I)
+/proc/vol_by_throwforce_and_or_w_class(obj/item/I)
if(!I)
return 0
if(I.throwforce && I.w_class)
@@ -149,7 +149,7 @@
//Share fire evenly between the two mobs
//Called in MobBump() and Crossed()
-/mob/living/proc/spreadFire(var/mob/living/L)
+/mob/living/proc/spreadFire(mob/living/L)
if(!istype(L))
return
var/L_old_on_fire = L.on_fire
@@ -167,10 +167,10 @@
//Mobs on Fire end
-/mob/living/acid_act(var/acidpwr, var/toxpwr, var/acid_volume)
+/mob/living/acid_act(acidpwr, toxpwr, acid_volume)
take_organ_damage(min(10*toxpwr, acid_volume * toxpwr))
-/mob/living/proc/grabbedby(mob/living/carbon/user,var/supress_message = 0)
+/mob/living/proc/grabbedby(mob/living/carbon/user,supress_message = 0)
if(user == src || anchored)
return 0
if(!(status_flags & CANPUSH))
@@ -192,7 +192,7 @@
visible_message("[user] has grabbed [src] passively!")
-/mob/living/attack_slime(mob/living/simple_animal/slime/M as mob)
+/mob/living/attack_slime(mob/living/simple_animal/slime/M)
if (!ticker)
M << "You cannot attack people before the game has started."
return
@@ -207,7 +207,7 @@
"The [M.name] glomps [src]!")
return 1
-/mob/living/attack_animal(mob/living/simple_animal/M as mob)
+/mob/living/attack_animal(mob/living/simple_animal/M)
if(M.melee_damage_upper == 0)
M.visible_message("\The [M] [M.friendly] [src]!")
return 0
@@ -221,7 +221,7 @@
return 1
-/mob/living/attack_paw(mob/living/carbon/monkey/M as mob)
+/mob/living/attack_paw(mob/living/carbon/monkey/M)
if (!ticker)
M << "You cannot attack people before the game has started."
return 0
@@ -246,7 +246,7 @@
"[M.name] has attempted to bite [src]!")
return 0
-/mob/living/attack_larva(mob/living/carbon/alien/larva/L as mob)
+/mob/living/attack_larva(mob/living/carbon/alien/larva/L)
switch(L.a_intent)
if("help")
@@ -266,7 +266,7 @@
"[L.name] has attempted to bite [src]!")
return 0
-/mob/living/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
+/mob/living/attack_alien(mob/living/carbon/alien/humanoid/M)
if (!ticker)
M << "You cannot attack people before the game has started."
return 0
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 4f2c3b17000..cac929c3681 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -351,7 +351,7 @@ var/list/ai_list = list()
SSshuttle.cancelEvac(src)
return
-/mob/living/silicon/ai/check_eye(var/mob/user as mob)
+/mob/living/silicon/ai/check_eye(mob/user)
if (!current)
return null
user.reset_view(current)
@@ -463,13 +463,13 @@ var/list/ai_list = list()
if(M)
M.transfer_ai(AI_MECH_HACK,src, usr) //Called om the mech itself.
-/mob/living/silicon/ai/bullet_act(var/obj/item/projectile/Proj)
+/mob/living/silicon/ai/bullet_act(obj/item/projectile/Proj)
..(Proj)
updatehealth()
return 2
-/mob/living/silicon/ai/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
+/mob/living/silicon/ai/attack_alien(mob/living/carbon/alien/humanoid/M)
if (!ticker)
M << "You cannot attack people before the game has started."
return
@@ -485,7 +485,7 @@ var/list/ai_list = list()
..()
-/mob/living/silicon/ai/proc/switchCamera(var/obj/machinery/camera/C)
+/mob/living/silicon/ai/proc/switchCamera(obj/machinery/camera/C)
if(!tracking)
cameraFollow = null
@@ -536,7 +536,7 @@ var/list/ai_list = list()
popup.set_content(d)
popup.open()
-/mob/living/silicon/ai/proc/set_waypoint(var/atom/A)
+/mob/living/silicon/ai/proc/set_waypoint(atom/A)
var/turf/turf_check = get_turf(A)
//The target must be in view of a camera or near the core.
if(turf_check in range(get_turf(src)))
@@ -546,7 +546,7 @@ var/list/ai_list = list()
else
src << "Selected location is not visible."
-/mob/living/silicon/ai/proc/call_bot(var/turf/waypoint)
+/mob/living/silicon/ai/proc/call_bot(turf/waypoint)
if(!Bot)
return
@@ -557,7 +557,7 @@ var/list/ai_list = list()
Bot.call_bot(src, waypoint)
-/mob/living/silicon/ai/triggerAlarm(var/class, area/A, var/O, var/obj/alarmsource)
+/mob/living/silicon/ai/triggerAlarm(class, area/A, O, obj/alarmsource)
if(alarmsource.z != z)
return
if (stat == 2)
@@ -596,7 +596,7 @@ var/list/ai_list = list()
if (viewalerts) ai_alerts()
return 1
-/mob/living/silicon/ai/cancelAlarm(var/class, area/A as area, obj/origin)
+/mob/living/silicon/ai/cancelAlarm(class, area/A, obj/origin)
var/list/L = alarms[class]
var/cleared = 0
for (var/I in L)
@@ -806,7 +806,7 @@ var/list/ai_list = list()
/mob/living/silicon/ai/attack_slime(mob/living/simple_animal/slime/user)
return
-/mob/living/silicon/ai/transfer_ai(var/interaction, var/mob/user, var/mob/living/silicon/ai/AI, var/obj/item/device/aicard/card)
+/mob/living/silicon/ai/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/device/aicard/card)
if(!..())
return
if(interaction == AI_TRANS_TO_CARD)//The only possible interaction. Upload AI mob to a card.
diff --git a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm
index f9da2399c9a..dfa2e7bb970 100644
--- a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm
@@ -59,7 +59,7 @@ var/datum/cameranet/cameranet = new()
// Updates the chunks that the turf is located in. Use this when obstacles are destroyed or when doors open.
-/datum/cameranet/proc/updateVisibility(atom/A, var/opacity_check = 1)
+/datum/cameranet/proc/updateVisibility(atom/A, opacity_check = 1)
if(!ticker || (opacity_check && !A.opacity))
return
@@ -98,7 +98,7 @@ var/datum/cameranet/cameranet = new()
// Setting the choice to 0 will remove the camera from the chunks.
// If you want to update the chunks around an object, without adding/removing a camera, use choice 2.
-/datum/cameranet/proc/majorChunkChange(atom/c, var/choice)
+/datum/cameranet/proc/majorChunkChange(atom/c, choice)
// 0xf = 15
if(!c)
return
@@ -126,14 +126,14 @@ var/datum/cameranet/cameranet = new()
// Will check if a mob is on a viewable turf. Returns 1 if it is, otherwise returns 0.
-/datum/cameranet/proc/checkCameraVis(mob/living/target as mob)
+/datum/cameranet/proc/checkCameraVis(mob/living/target)
// 0xf = 15
var/turf/position = get_turf(target)
return checkTurfVis(position)
-/datum/cameranet/proc/checkTurfVis(var/turf/position)
+/datum/cameranet/proc/checkTurfVis(turf/position)
var/datum/camerachunk/chunk = getCameraChunk(position.x, position.y, position.z)
if(chunk)
if(chunk.changed)
diff --git a/code/modules/mob/living/silicon/ai/freelook/chunk.dm b/code/modules/mob/living/silicon/ai/freelook/chunk.dm
index 62edcd7bd03..e36a3df9bd3 100644
--- a/code/modules/mob/living/silicon/ai/freelook/chunk.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/chunk.dm
@@ -52,7 +52,7 @@
// Updates the chunk, makes sure that it doesn't update too much. If the chunk isn't being watched it will
// instead be flagged to update the next time an AI Eye moves near it.
-/datum/camerachunk/proc/hasChanged(var/update_now = 0)
+/datum/camerachunk/proc/hasChanged(update_now = 0)
if(visible || update_now)
if(!updating)
updating = 1
diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/living/silicon/ai/freelook/eye.dm
index dd38dac92d1..30918bbcec3 100644
--- a/code/modules/mob/living/silicon/ai/freelook/eye.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/eye.dm
@@ -13,7 +13,7 @@
// Use this when setting the aiEye's location.
// It will also stream the chunk that the new loc is in.
-/mob/camera/aiEye/proc/setLoc(var/T)
+/mob/camera/aiEye/proc/setLoc(T)
if(ai)
if(!isturf(ai.loc))
@@ -51,7 +51,7 @@
// This will move the AIEye. It will also cause lights near the eye to light up, if toggled.
// This is handled in the proc below this one.
-/client/proc/AIMove(n, direct, var/mob/living/silicon/ai/user)
+/client/proc/AIMove(n, direct, mob/living/silicon/ai/user)
var/initial = initial(user.sprint)
var/max_sprint = 50
diff --git a/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm b/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
index f67578c5286..2b69c20cd65 100644
--- a/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
@@ -78,7 +78,7 @@
// An addition to deactivate which removes/adds the camera from the chunk list based on if it works or not.
-/obj/machinery/camera/deactivate(user as mob, var/choice = 1)
+/obj/machinery/camera/deactivate(mob/user, choice = 1)
..(user, choice)
if(src.can_use())
cameranet.addCamera(src)
diff --git a/code/modules/mob/living/silicon/ai/laws.dm b/code/modules/mob/living/silicon/ai/laws.dm
index 6959150a555..8371f6e3021 100644
--- a/code/modules/mob/living/silicon/ai/laws.dm
+++ b/code/modules/mob/living/silicon/ai/laws.dm
@@ -4,7 +4,7 @@
set name = "Show Laws"
src.show_laws()
-/mob/living/silicon/ai/show_laws(var/everyone = 0)
+/mob/living/silicon/ai/show_laws(everyone = 0)
var/who
if (everyone)
diff --git a/code/modules/mob/living/silicon/ai/say.dm b/code/modules/mob/living/silicon/ai/say.dm
index 826b823c0ff..86158b3c4f0 100644
--- a/code/modules/mob/living/silicon/ai/say.dm
+++ b/code/modules/mob/living/silicon/ai/say.dm
@@ -1,4 +1,4 @@
-/mob/living/silicon/ai/say(var/message)
+/mob/living/silicon/ai/say(message)
if(parent && istype(parent) && parent.stat != 2) //If there is a defined "parent" AI, it is actually an AI, and it is alive, anything the AI tries to say is said by the parent instead.
parent.say(message)
return
@@ -39,7 +39,7 @@
return 1
//For holopads only. Usable by AI.
-/mob/living/silicon/ai/proc/holopad_talk(var/message)
+/mob/living/silicon/ai/proc/holopad_talk(message)
log_say("[key_name(src)] : [message]")
message = trim(message)
@@ -141,7 +141,7 @@ var/const/VOX_DELAY = 600
*/
-/proc/play_vox_word(var/word, var/z_level, var/mob/only_listener)
+/proc/play_vox_word(word, z_level, mob/only_listener)
word = lowertext(word)
diff --git a/code/modules/mob/living/silicon/death.dm b/code/modules/mob/living/silicon/death.dm
index bc3ed069bba..f9c7e78231d 100644
--- a/code/modules/mob/living/silicon/death.dm
+++ b/code/modules/mob/living/silicon/death.dm
@@ -1,7 +1,7 @@
/mob/living/silicon/spawn_gibs()
robogibs(loc, viruses)
-/mob/living/silicon/gib(var/animation = 0) // Please don't remove this thinking this proc does nothing, it is changing the default value for animation.
+/mob/living/silicon/gib(animation = 0) // Please don't remove this thinking this proc does nothing, it is changing the default value for animation.
..()
/mob/living/silicon/spawn_dust()
diff --git a/code/modules/mob/living/silicon/laws.dm b/code/modules/mob/living/silicon/laws.dm
index d78b2448e28..a588bd19e1c 100644
--- a/code/modules/mob/living/silicon/laws.dm
+++ b/code/modules/mob/living/silicon/laws.dm
@@ -5,12 +5,12 @@
if (!laws)
make_laws()
-/mob/living/silicon/proc/set_zeroth_law(var/law, var/law_borg)
+/mob/living/silicon/proc/set_zeroth_law(law, law_borg)
throw_alert("newlaw")
src.laws_sanity_check()
src.laws.set_zeroth_law(law, law_borg)
-/mob/living/silicon/proc/add_inherent_law(var/law)
+/mob/living/silicon/proc/add_inherent_law(law)
throw_alert("newlaw")
laws_sanity_check()
laws.add_inherent_law(law)
@@ -20,7 +20,7 @@
laws_sanity_check()
laws.clear_inherent_laws()
-/mob/living/silicon/proc/add_supplied_law(var/number, var/law)
+/mob/living/silicon/proc/add_supplied_law(number, law)
throw_alert("newlaw")
laws_sanity_check()
laws.add_supplied_law(number, law)
@@ -30,7 +30,7 @@
laws_sanity_check()
laws.clear_supplied_laws()
-/mob/living/silicon/proc/add_ion_law(var/law)
+/mob/living/silicon/proc/add_ion_law(law)
throw_alert("newlaw")
laws_sanity_check()
laws.add_ion_law(law)
@@ -49,6 +49,6 @@
laws = new lawtype()
laws.associate(src)
-/mob/living/silicon/proc/clear_zeroth_law(var/force)
+/mob/living/silicon/proc/clear_zeroth_law(force)
laws_sanity_check()
laws.clear_zeroth_law(force)
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index 0e629e59283..858e4f42e97 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -88,7 +88,7 @@
else
stat(null, text("Systems nonfunctional"))
-/mob/living/silicon/pai/check_eye(var/mob/user as mob)
+/mob/living/silicon/pai/check_eye(mob/user)
if (!src.current)
return null
user.reset_view(src.current)
@@ -153,7 +153,7 @@
///mob/living/silicon/pai/attack_hand(mob/living/carbon/M as mob)
-/mob/living/silicon/pai/proc/switchCamera(var/obj/machinery/camera/C)
+/mob/living/silicon/pai/proc/switchCamera(obj/machinery/camera/C)
usr:cameraFollow = null
if (!C)
src.unset_machine()
@@ -176,10 +176,10 @@
src.unset_machine()
src:cameraFollow = null
-/mob/living/silicon/pai/UnarmedAttack(var/atom/A)//Stops runtimes due to attack_animal being the default
+/mob/living/silicon/pai/UnarmedAttack(atom/A)//Stops runtimes due to attack_animal being the default
return
-/mob/living/silicon/pai/on_forcemove(var/atom/newloc)
+/mob/living/silicon/pai/on_forcemove(atom/newloc)
if(card)
card.loc = newloc
else //something went very wrong.
diff --git a/code/modules/mob/living/silicon/pai/personality.dm b/code/modules/mob/living/silicon/pai/personality.dm
index c4928878ce9..a3f4f7d8871 100644
--- a/code/modules/mob/living/silicon/pai/personality.dm
+++ b/code/modules/mob/living/silicon/pai/personality.dm
@@ -31,7 +31,7 @@
// returns 1 if loaded (or file was incompatible)
// returns 0 if savefile did not exist
-/datum/paiCandidate/proc/savefile_load(mob/user, var/silent = 1)
+/datum/paiCandidate/proc/savefile_load(mob/user, silent = 1)
if (IsGuestKey(user.key))
return 0
diff --git a/code/modules/mob/living/silicon/pai/say.dm b/code/modules/mob/living/silicon/pai/say.dm
index 6e93366f713..9432ce52a55 100644
--- a/code/modules/mob/living/silicon/pai/say.dm
+++ b/code/modules/mob/living/silicon/pai/say.dm
@@ -1,4 +1,4 @@
-/mob/living/silicon/pai/say(var/msg)
+/mob/living/silicon/pai/say(msg)
if(silence_time)
src << "Communication circuits remain unitialized."
else
diff --git a/code/modules/mob/living/silicon/robot/death.dm b/code/modules/mob/living/silicon/robot/death.dm
index e12b5db835b..53e979b4031 100644
--- a/code/modules/mob/living/silicon/robot/death.dm
+++ b/code/modules/mob/living/silicon/robot/death.dm
@@ -1,13 +1,13 @@
-/mob/living/silicon/robot/gib(var/animation = 1)
+/mob/living/silicon/robot/gib(animation = 1)
..()
/mob/living/silicon/robot/spawn_gibs()
robogibs(loc, viruses)
-/mob/living/silicon/robot/gib_animation(var/animate)
+/mob/living/silicon/robot/gib_animation(animate)
..(animate, "gibbed-r")
-/mob/living/silicon/robot/dust(var/animation = 1)
+/mob/living/silicon/robot/dust(animation = 1)
if(mmi)
qdel(mmi)
..()
@@ -15,7 +15,7 @@
/mob/living/silicon/robot/spawn_dust()
new /obj/effect/decal/remains/robot(loc)
-/mob/living/silicon/robot/dust_animation(var/animate)
+/mob/living/silicon/robot/dust_animation(animate)
..(animate, "dust-r")
/mob/living/silicon/robot/death(gibbed)
diff --git a/code/modules/mob/living/silicon/robot/emote.dm b/code/modules/mob/living/silicon/robot/emote.dm
index 3cdc1c7008b..d424af7bf41 100644
--- a/code/modules/mob/living/silicon/robot/emote.dm
+++ b/code/modules/mob/living/silicon/robot/emote.dm
@@ -1,4 +1,4 @@
-/mob/living/silicon/emote(var/act,var/m_type=1,var/message = null)
+/mob/living/silicon/emote(act,m_type=1,message = null)
var/param = null
if (findtext(act, "-", 1, null))
var/t1 = findtext(act, "-", 1, null)
diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm
index 496d44d7e04..70a5daa21ee 100644
--- a/code/modules/mob/living/silicon/robot/inventory.dm
+++ b/code/modules/mob/living/silicon/robot/inventory.dm
@@ -43,7 +43,7 @@
hud_used.update_robot_modules_display()
return 1
-/mob/living/silicon/robot/proc/activate_module(var/obj/item/O)
+/mob/living/silicon/robot/proc/activate_module(obj/item/O)
if(!(locate(O) in src.module.modules) && O != src.module.emag)
return
if(activated(O))
@@ -95,11 +95,11 @@
//These are hackish but they help clean up code elsewhere.
//module_selected(module) - Checks whether the module slot specified by "module" is currently selected.
-/mob/living/silicon/robot/proc/module_selected(var/module) //Module is 1-3
+/mob/living/silicon/robot/proc/module_selected(module) //Module is 1-3
return module == get_selected_module()
//module_active(module) - Checks whether there is a module active in the slot specified by "module".
-/mob/living/silicon/robot/proc/module_active(var/module) //Module is 1-3
+/mob/living/silicon/robot/proc/module_active(module) //Module is 1-3
if(module < 1 || module > 3) return 0
switch(module)
@@ -126,7 +126,7 @@
return 0
//select_module(module) - Selects the module slot specified by "module"
-/mob/living/silicon/robot/proc/select_module(var/module) //Module is 1-3
+/mob/living/silicon/robot/proc/select_module(module) //Module is 1-3
if(module < 1 || module > 3) return
if(!module_active(module)) return
@@ -156,7 +156,7 @@
return
//deselect_module(module) - Deselects the module slot specified by "module"
-/mob/living/silicon/robot/proc/deselect_module(var/module) //Module is 1-3
+/mob/living/silicon/robot/proc/deselect_module(module) //Module is 1-3
if(module < 1 || module > 3) return
switch(module)
@@ -178,7 +178,7 @@
return
//toggle_module(module) - Toggles the selection of the module slot specified by "module".
-/mob/living/silicon/robot/proc/toggle_module(var/module) //Module is 1-3
+/mob/living/silicon/robot/proc/toggle_module(module) //Module is 1-3
if(module < 1 || module > 3) return
if(module_selected(module))
diff --git a/code/modules/mob/living/silicon/robot/laws.dm b/code/modules/mob/living/silicon/robot/laws.dm
index 30ba3143730..337ca2118f0 100644
--- a/code/modules/mob/living/silicon/robot/laws.dm
+++ b/code/modules/mob/living/silicon/robot/laws.dm
@@ -3,7 +3,7 @@
set name = "Show Laws"
show_laws()
-/mob/living/silicon/robot/show_laws(var/everyone = 0)
+/mob/living/silicon/robot/show_laws(everyone = 0)
laws_sanity_check()
var/who
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 41ebf4b0440..11ebe6edb27 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -351,7 +351,7 @@
if(prob(75) && Proj.damage > 0) spark_system.start()
return 2
-/mob/living/silicon/robot/triggerAlarm(var/class, area/A, var/O, var/obj/alarmsource)
+/mob/living/silicon/robot/triggerAlarm(class, area/A, O, obj/alarmsource)
if(alarmsource.z != z)
return
if (stat == 2)
@@ -378,7 +378,7 @@
return 1
-/mob/living/silicon/robot/cancelAlarm(var/class, area/A as area, obj/origin)
+/mob/living/silicon/robot/cancelAlarm(class, area/A, obj/origin)
var/list/L = alarms[class]
var/cleared = 0
for (var/I in L)
@@ -396,7 +396,7 @@
return !cleared
-/mob/living/silicon/robot/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/mob/living/silicon/robot/attackby(obj/item/weapon/W, mob/user, params)
if (istype(W, /obj/item/weapon/restraints/handcuffs)) // fuck i don't even know why isrobot() in handcuff code isn't working so this will have to do
return
@@ -555,7 +555,7 @@
spark_system.start()
return ..()
-/mob/living/silicon/robot/emag_act(mob/user as mob)
+/mob/living/silicon/robot/emag_act(mob/user)
if(user != src)//To prevent syndieborgs from emagging themselves
if(!opened)//Cover is closed
if(locked)
@@ -615,7 +615,7 @@
update_icons()
usr << "You unlock your cover."
-/mob/living/silicon/robot/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
+/mob/living/silicon/robot/attack_alien(mob/living/carbon/alien/humanoid/M)
if (M.a_intent =="disarm")
if(!(lying))
M.do_attack_animation(src)
@@ -638,7 +638,7 @@
-/mob/living/silicon/robot/attack_slime(mob/living/simple_animal/slime/M as mob)
+/mob/living/silicon/robot/attack_slime(mob/living/simple_animal/slime/M)
if(..()) //successful slime shock
flick("noise", flash)
var/stunprob = M.powerlevel * 7 + 10
@@ -939,7 +939,7 @@
return
-/mob/living/silicon/robot/proc/SetLockdown(var/state = 1)
+/mob/living/silicon/robot/proc/SetLockdown(state = 1)
// They stay locked down if their wire is cut.
if(wires.LockedCut())
state = 1
@@ -950,7 +950,7 @@
lockcharge = state
update_canmove()
-/mob/living/silicon/robot/proc/SetEmagged(var/new_state)
+/mob/living/silicon/robot/proc/SetEmagged(new_state)
emagged = new_state
if(new_state)
if(src.module)
@@ -1038,7 +1038,7 @@
module = new /obj/item/weapon/robot_module/syndicate(src)
laws = new /datum/ai_laws/syndicate_override()
-/mob/living/silicon/robot/proc/notify_ai(var/notifytype, var/oldname, var/newname)
+/mob/living/silicon/robot/proc/notify_ai(notifytype, oldname, newname)
if(!connected_ai)
return
switch(notifytype)
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index 59e6475286e..7bbcd4ad3b2 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -40,7 +40,7 @@
return
-/obj/item/weapon/robot_module/proc/respawn_consumable(var/mob/living/silicon/robot/R)
+/obj/item/weapon/robot_module/proc/respawn_consumable(mob/living/silicon/robot/R)
return
/obj/item/weapon/robot_module/proc/rebuild()//Rebuilds the list so it's possible to add/remove items from the module
@@ -272,7 +272,7 @@
energy = max_energy
return
-/datum/robot_energy_storage/proc/use_charge(var/amount)
+/datum/robot_energy_storage/proc/use_charge(amount)
if (energy >= amount)
energy -= amount
if (energy == 0)
@@ -281,7 +281,7 @@
else
return 0
-/datum/robot_energy_storage/proc/add_charge(var/amount)
+/datum/robot_energy_storage/proc/add_charge(amount)
energy = min(energy + amount, max_energy)
/datum/robot_energy_storage/metal
diff --git a/code/modules/mob/living/silicon/robot/robot_movement.dm b/code/modules/mob/living/silicon/robot/robot_movement.dm
index fe89288765e..d459886311c 100644
--- a/code/modules/mob/living/silicon/robot/robot_movement.dm
+++ b/code/modules/mob/living/silicon/robot/robot_movement.dm
@@ -1,4 +1,4 @@
-/mob/living/silicon/robot/Process_Spacemove(var/movement_dir = 0)
+/mob/living/silicon/robot/Process_Spacemove(movement_dir = 0)
if(module)
for(var/obj/item/weapon/tank/jetpack/J in module.modules)
if(J && istype(J, /obj/item/weapon/tank/jetpack))
diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm
index ef2e3041aa1..e022b8991a4 100644
--- a/code/modules/mob/living/silicon/say.dm
+++ b/code/modules/mob/living/silicon/say.dm
@@ -1,10 +1,10 @@
-/mob/living/silicon/say(var/message)
+/mob/living/silicon/say(message)
return ..(message, "R")
/mob/living/silicon/get_spans()
return ..() | SPAN_ROBOT
-/mob/living/proc/robot_talk(var/message)
+/mob/living/proc/robot_talk(message)
log_say("[key_name(src)] : [message]")
var/desig = "Default Cyborg" //ezmode for taters
if(istype(src, /mob/living/silicon))
diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm
index dc549c835d1..c3ec3215993 100644
--- a/code/modules/mob/living/silicon/silicon.dm
+++ b/code/modules/mob/living/silicon/silicon.dm
@@ -37,7 +37,7 @@
/mob/living/silicon/proc/triggerAlarm()
return
-/mob/living/silicon/proc/queueAlarm(var/message, var/type, var/incoming = 1)
+/mob/living/silicon/proc/queueAlarm(message, type, incoming = 1)
var/in_cooldown = (alarms_to_show.len > 0 || alarms_to_clear.len > 0)
if(incoming)
alarms_to_show += message
@@ -126,7 +126,7 @@
src << "Warning: Electromagnetic pulse detected."
..()
-/mob/living/silicon/apply_damage(var/damage = 0,var/damagetype = BRUTE, var/def_zone = null, var/blocked = 0)
+/mob/living/silicon/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = 0)
blocked = (100-blocked)/100
if(!damage || (blocked <= 0)) return 0
switch(damagetype)
@@ -139,10 +139,10 @@
updatehealth()
return 1
-/mob/living/silicon/proc/damage_mob(var/brute = 0, var/fire = 0, var/tox = 0)
+/mob/living/silicon/proc/damage_mob(brute = 0, fire = 0, tox = 0)
return
-/mob/living/silicon/can_inject(var/mob/user, var/error_msg)
+/mob/living/silicon/can_inject(mob/user, error_msg)
if(error_msg)
user << "Their outer shell is too tough."
return 0
@@ -150,13 +150,13 @@
/mob/living/silicon/IsAdvancedToolUser()
return 1
-/mob/living/silicon/bullet_act(var/obj/item/projectile/Proj)
+/mob/living/silicon/bullet_act(obj/item/projectile/Proj)
if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
adjustBruteLoss(Proj.damage)
Proj.on_hit(src,2)
return 2
-/mob/living/silicon/apply_effect(var/effect = 0,var/effecttype = STUN, var/blocked = 0)
+/mob/living/silicon/apply_effect(effect = 0,effecttype = STUN, blocked = 0)
return 0//The only effect that can hit them atm is flashes and they still directly edit so this works for now
/*
if(!effect || (blocked >= 2)) return 0
@@ -178,7 +178,7 @@
updatehealth()
return 1*/
-/proc/islinked(var/mob/living/silicon/robot/bot, var/mob/living/silicon/ai/ai)
+/proc/islinked(mob/living/silicon/robot/bot, mob/living/silicon/ai/ai)
if(!istype(bot) || !istype(ai))
return 0
if (bot.connected_ai == ai)
@@ -359,7 +359,7 @@
src << "Sensor augmentations disabled."
-/mob/living/silicon/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
+/mob/living/silicon/attack_alien(mob/living/carbon/alien/humanoid/M)
if(..()) //if harm or disarm intent
var/damage = rand(10, 20)
if (prob(90))
@@ -378,7 +378,7 @@
"[M] took a swipe at [src]!")
return
-/mob/living/silicon/attack_animal(mob/living/simple_animal/M as mob)
+/mob/living/silicon/attack_animal(mob/living/simple_animal/M)
if(..())
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
adjustBruteLoss(damage)
diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm
index 2e7eb872262..261dad9eaa9 100644
--- a/code/modules/mob/living/simple_animal/constructs.dm
+++ b/code/modules/mob/living/simple_animal/constructs.dm
@@ -49,14 +49,14 @@
user << msg
-/mob/living/simple_animal/construct/attack_animal(mob/living/simple_animal/M as mob)
+/mob/living/simple_animal/construct/attack_animal(mob/living/simple_animal/M)
if(istype(M, /mob/living/simple_animal/construct/builder))
adjustBruteLoss(-5)
M.emote("me", 1, "mends some of \the [src]'s wounds.")
else if(src != M)
..()
-/mob/living/simple_animal/construct/bullet_act(var/obj/item/projectile/Proj)
+/mob/living/simple_animal/construct/bullet_act(obj/item/projectile/Proj)
if(!Proj)
return
if(Proj.damage_type == BURN || Proj.damage_type == BRUTE)
@@ -94,7 +94,7 @@
playstyle_string = "You are a Juggernaut. Though slow, your shell can withstand extreme punishment, \
create shield walls and even deflect energy weapons, and rip apart enemies and walls alike."
-/mob/living/simple_animal/construct/armored/bullet_act(var/obj/item/projectile/P)
+/mob/living/simple_animal/construct/armored/bullet_act(obj/item/projectile/P)
if(istype(P, /obj/item/projectile/energy) || istype(P, /obj/item/projectile/beam))
var/reflectchance = 80 - round(P.damage/3)
if(prob(reflectchance))
@@ -195,5 +195,5 @@
playstyle_string = "You are a Harvester. You are not strong, but your powers of domination will assist you in your role: \
Bring those who still cling to this world of illusion back to the Geometer so they may know Truth."
-/mob/living/simple_animal/construct/harvester/Process_Spacemove(var/movement_dir = 0)
+/mob/living/simple_animal/construct/harvester/Process_Spacemove(movement_dir = 0)
return 1
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm
index 1462e2b52ed..cffe86460e0 100644
--- a/code/modules/mob/living/simple_animal/friendly/corgi.dm
+++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm
@@ -38,13 +38,13 @@
..()
regenerate_icons()
-/mob/living/simple_animal/pet/corgi/sac_act(var/obj/effect/rune/R, victim) //Still the best thing in this game
+/mob/living/simple_animal/pet/corgi/sac_act(obj/effect/rune/R, victim) //Still the best thing in this game
usr << "Even dark gods from another plane have standards, sicko."
usr.reagents.add_reagent("hell_water", 2)
R.stone_or_gib(victim)
-/mob/living/simple_animal/pet/corgi/show_inv(mob/user as mob)
+/mob/living/simple_animal/pet/corgi/show_inv(mob/user)
user.set_machine(src)
if(user.stat) return
@@ -62,7 +62,7 @@
onclose(user, "mob[real_name]")
return
-/mob/living/simple_animal/pet/corgi/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/mob/living/simple_animal/pet/corgi/attackby(obj/item/O, mob/user, params)
if(inventory_head && inventory_back)
//helmet and armor = 100% protection
if( istype(inventory_head,/obj/item/clothing/head/helmet) && istype(inventory_back,/obj/item/clothing/suit/armor) )
@@ -193,7 +193,7 @@
//Corgis are supposed to be simpler, so only a select few objects can actually be put
//to be compatible with them. The objects are below.
//Many hats added, Some will probably be removed, just want to see which ones are popular.
-/mob/living/simple_animal/pet/corgi/proc/place_on_head(obj/item/item_to_add, var/mob/user as mob)
+/mob/living/simple_animal/pet/corgi/proc/place_on_head(obj/item/item_to_add, mob/user)
if(istype(item_to_add,/obj/item/weapon/c4)) // last thing he ever wears, I guess
item_to_add.afterattack(src,user,1)
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm
index 67b2369d341..af1520d2d42 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm
@@ -141,7 +141,7 @@
src << "HeAV% DA%^MMA+G TO I/O CIR!%UUT!"
-/mob/living/simple_animal/drone/proc/triggerAlarm(var/class, area/A, var/O, var/obj/alarmsource)
+/mob/living/simple_animal/drone/proc/triggerAlarm(class, area/A, O, obj/alarmsource)
if(alarmsource.z != z)
return
if(stat != DEAD)
@@ -157,7 +157,7 @@
src << "--- [class] alarm detected in [A.name]!"
-/mob/living/simple_animal/drone/proc/cancelAlarm(var/class, area/A as area, obj/origin)
+/mob/living/simple_animal/drone/proc/cancelAlarm(class, area/A, obj/origin)
if(stat != DEAD)
var/list/L = alarms[class]
var/cleared = 0
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm
index d4b664f4536..fe4cbaf4122 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/drones_as_items.dm
@@ -62,7 +62,7 @@
uncurl()
-/obj/item/clothing/head/drone_holder/proc/updateVisualAppearence(var/mob/living/simple_animal/drone/D)
+/obj/item/clothing/head/drone_holder/proc/updateVisualAppearence(mob/living/simple_animal/drone/D)
if(!D)
return
icon_state = "[D.visualAppearence]_hat"
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/inventory.dm b/code/modules/mob/living/simple_animal/friendly/drone/inventory.dm
index c835c1c4e79..faf63c739c4 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/inventory.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/inventory.dm
@@ -8,7 +8,7 @@
-/mob/living/simple_animal/drone/activate_hand(var/selhand)
+/mob/living/simple_animal/drone/activate_hand(selhand)
if(istext(selhand))
selhand = lowertext(selhand)
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/say.dm b/code/modules/mob/living/simple_animal/friendly/drone/say.dm
index 15dc76f9e16..def3ad69d53 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/say.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/say.dm
@@ -6,7 +6,7 @@
//Drone hearing
-/mob/living/simple_animal/drone/say(var/message)
+/mob/living/simple_animal/drone/say(message)
return ..(message, "R")
diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
index 1cc8c6acc9b..96b24a86fe7 100644
--- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
+++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
@@ -71,7 +71,7 @@
SV.eat(src)
-/mob/living/simple_animal/hostile/retaliate/goat/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/mob/living/simple_animal/hostile/retaliate/goat/attackby(obj/item/O, mob/user, params)
if(stat == CONSCIOUS && istype(O, /obj/item/weapon/reagent_containers/glass))
user.visible_message("[user] milks [src] using \the [O].", "You milk [src] using \the [O].")
var/obj/item/weapon/reagent_containers/glass/G = O
@@ -111,7 +111,7 @@
udder.my_atom = src
..()
-/mob/living/simple_animal/cow/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/mob/living/simple_animal/cow/attackby(obj/item/O, mob/user, params)
if(stat == CONSCIOUS && istype(O, /obj/item/weapon/reagent_containers/glass))
user.visible_message("[user] milks [src] using \the [O].", "You milk [src] using \the [O].")
var/obj/item/weapon/reagent_containers/glass/G = O
@@ -129,7 +129,7 @@
if(udder && prob(5))
udder.add_reagent("milk", rand(5, 10))
-/mob/living/simple_animal/cow/attack_hand(mob/living/carbon/M as mob)
+/mob/living/simple_animal/cow/attack_hand(mob/living/carbon/M)
if(!stat && M.a_intent == "disarm" && icon_state != icon_dead)
M.visible_message("[M] tips over [src].","You tip over [src].")
Weaken(30)
@@ -235,7 +235,7 @@ var/global/chicken_count = 0
..(gibbed)
chicken_count -= 1
-/mob/living/simple_animal/chicken/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/mob/living/simple_animal/chicken/attackby(obj/item/O, mob/user, params)
if(istype(O, food_type)) //feedin' dem chickens
if(!stat && eggsleft < 8)
var/feedmsg = "[user] feeds [O] to [name]! [pick(feedMessages)]"
diff --git a/code/modules/mob/living/simple_animal/friendly/pet.dm b/code/modules/mob/living/simple_animal/friendly/pet.dm
index 79ddffe3912..47680e97a7b 100644
--- a/code/modules/mob/living/simple_animal/friendly/pet.dm
+++ b/code/modules/mob/living/simple_animal/friendly/pet.dm
@@ -5,7 +5,7 @@
var/image/collar = null
var/image/pettag = null
-/mob/living/simple_animal/pet/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/mob/living/simple_animal/pet/attackby(obj/item/O, mob/user, params)
if(istype(O, /obj/item/clothing/tie/petcollar) && !pcollar)
var/obj/item/clothing/tie/petcollar/P = O
pcollar = P
diff --git a/code/modules/mob/living/simple_animal/hostile/bear.dm b/code/modules/mob/living/simple_animal/hostile/bear.dm
index 9526c66c68b..651d97dcb56 100644
--- a/code/modules/mob/living/simple_animal/hostile/bear.dm
+++ b/code/modules/mob/living/simple_animal/hostile/bear.dm
@@ -47,7 +47,7 @@
else
icon_state = "bearfloor"
-/mob/living/simple_animal/hostile/bear/Process_Spacemove(var/movement_dir = 0)
+/mob/living/simple_animal/hostile/bear/Process_Spacemove(movement_dir = 0)
return 1 //No drifting in space for space bears!
diff --git a/code/modules/mob/living/simple_animal/hostile/bees.dm b/code/modules/mob/living/simple_animal/hostile/bees.dm
index a1a0cd68c9f..5c9265578f8 100644
--- a/code/modules/mob/living/simple_animal/hostile/bees.dm
+++ b/code/modules/mob/living/simple_animal/hostile/bees.dm
@@ -26,7 +26,7 @@
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
-/mob/living/simple_animal/hostile/poison/bees/Process_Spacemove(var/movement_dir = 0)
+/mob/living/simple_animal/hostile/poison/bees/Process_Spacemove(movement_dir = 0)
return 1
/mob/living/simple_animal/hostile/poison/bees/New()
diff --git a/code/modules/mob/living/simple_animal/hostile/carp.dm b/code/modules/mob/living/simple_animal/hostile/carp.dm
index b98c42e2d7b..dd872f00853 100644
--- a/code/modules/mob/living/simple_animal/hostile/carp.dm
+++ b/code/modules/mob/living/simple_animal/hostile/carp.dm
@@ -32,7 +32,7 @@
faction = list("carp")
flying = 1
-/mob/living/simple_animal/hostile/carp/Process_Spacemove(var/movement_dir = 0)
+/mob/living/simple_animal/hostile/carp/Process_Spacemove(movement_dir = 0)
return 1 //No drifting in space for space carp! //original comments do not steal
/mob/living/simple_animal/hostile/carp/AttackingTarget()
diff --git a/code/modules/mob/living/simple_animal/hostile/faithless.dm b/code/modules/mob/living/simple_animal/hostile/faithless.dm
index ec9e38e6190..c74afd3be1b 100644
--- a/code/modules/mob/living/simple_animal/hostile/faithless.dm
+++ b/code/modules/mob/living/simple_animal/hostile/faithless.dm
@@ -27,7 +27,7 @@
faction = list("faithless")
-/mob/living/simple_animal/hostile/faithless/Process_Spacemove(var/movement_dir = 0)
+/mob/living/simple_animal/hostile/faithless/Process_Spacemove(movement_dir = 0)
return 1
/mob/living/simple_animal/hostile/faithless/AttackingTarget()
diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
index 1d3e90fb8e5..e28524867f2 100644
--- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
+++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
@@ -92,7 +92,7 @@
stop_automated_movement = 0
walk(src,0)
-/mob/living/simple_animal/hostile/poison/giant_spider/nurse/proc/GiveUp(var/C)
+/mob/living/simple_animal/hostile/poison/giant_spider/nurse/proc/GiveUp(C)
spawn(100)
if(busy == MOVING_TO_TARGET)
if(cocoon_target == C && get_dist(src,cocoon_target) > 1)
diff --git a/code/modules/mob/living/simple_animal/hostile/headcrab.dm b/code/modules/mob/living/simple_animal/hostile/headcrab.dm
index c8a84bd520e..1d46890166d 100644
--- a/code/modules/mob/living/simple_animal/hostile/headcrab.dm
+++ b/code/modules/mob/living/simple_animal/hostile/headcrab.dm
@@ -21,7 +21,7 @@
var/datum/mind/origin
var/egg_lain = 0
-/mob/living/simple_animal/hostile/headcrab/proc/Infect(var/mob/living/carbon/human/victim)
+/mob/living/simple_animal/hostile/headcrab/proc/Infect(mob/living/carbon/human/victim)
var/obj/item/body_egg/changeling_egg/egg = new(victim)
if(origin)
egg.owner = origin
diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm
index 26fe0a596c2..b70b4418d89 100644
--- a/code/modules/mob/living/simple_animal/hostile/hostile.dm
+++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm
@@ -97,10 +97,10 @@
GiveTarget(Target)
return Target //We now have a target
-/mob/living/simple_animal/hostile/proc/Found(var/atom/A)//This is here as a potential override to pick a specific target if available
+/mob/living/simple_animal/hostile/proc/Found(atom/A)//This is here as a potential override to pick a specific target if available
return
-/mob/living/simple_animal/hostile/proc/PickTarget(var/list/Targets)//Step 3, pick amongst the possible, attackable targets
+/mob/living/simple_animal/hostile/proc/PickTarget(list/Targets)//Step 3, pick amongst the possible, attackable targets
if(target != null)//If we already have a target, but are told to pick again, calculate the lowest distance between all possible, and pick from the lowest distance targets
for(var/atom/A in Targets)
var/target_dist = get_dist(src, target)
@@ -112,7 +112,7 @@
var/chosen_target = pick(Targets)//Pick the remaining targets (if any) at random
return chosen_target
-/mob/living/simple_animal/hostile/CanAttack(var/atom/the_target)//Can we actually attack a possible target?
+/mob/living/simple_animal/hostile/CanAttack(atom/the_target)//Can we actually attack a possible target?
if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it
return 0
if(search_objects < 2)
@@ -146,7 +146,7 @@
return 1
return 0
-/mob/living/simple_animal/hostile/proc/GiveTarget(var/new_target)//Step 4, give us our selected target
+/mob/living/simple_animal/hostile/proc/GiveTarget(new_target)//Step 4, give us our selected target
target = new_target
if(target != null)
Aggro()
@@ -184,10 +184,10 @@
return
LoseTarget()
-/mob/living/simple_animal/hostile/proc/Goto(var/target, var/delay, var/minimum_distance)
+/mob/living/simple_animal/hostile/proc/Goto(target, delay, minimum_distance)
walk_to(src, target, minimum_distance, delay)
-/mob/living/simple_animal/hostile/adjustBruteLoss(var/damage)
+/mob/living/simple_animal/hostile/adjustBruteLoss(damage)
..(damage)
if(!client && !stat && search_objects < 3)//Not unconscious, and we don't ignore mobs
if(search_objects)//Turn off item searching and ignore whatever item we were looking at, we're more concerned with fight or flight
@@ -241,7 +241,7 @@
..(gibbed)
walk(src, 0)
-/mob/living/simple_animal/hostile/proc/OpenFire(var/the_target)
+/mob/living/simple_animal/hostile/proc/OpenFire(the_target)
var/target = the_target
visible_message("[src] [ranged_message] at [target]!")
@@ -267,7 +267,7 @@
ranged_cooldown = ranged_cooldown_cap
return
-/mob/living/simple_animal/hostile/proc/Shoot(var/target, var/start, var/user, var/bullet = 0)
+/mob/living/simple_animal/hostile/proc/Shoot(target, start, user, bullet = 0)
if(target == start)
return
@@ -316,7 +316,7 @@
A.attack_animal(src)
return 1
-/mob/living/simple_animal/hostile/RangedAttack(var/atom/A, var/params) //Player firing
+/mob/living/simple_animal/hostile/RangedAttack(atom/A, params) //Player firing
if(ranged && ranged_cooldown <= 0)
target = A
OpenFire(A)
diff --git a/code/modules/mob/living/simple_animal/hostile/mimic.dm b/code/modules/mob/living/simple_animal/hostile/mimic.dm
index aacc4469640..4c99fd62ca2 100644
--- a/code/modules/mob/living/simple_animal/hostile/mimic.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mimic.dm
@@ -87,7 +87,7 @@
visible_message("[src] starts to move!")
attempt_open = 1
-/mob/living/simple_animal/hostile/mimic/crate/adjustBruteLoss(var/damage)
+/mob/living/simple_animal/hostile/mimic/crate/adjustBruteLoss(damage)
trigger()
..(damage)
@@ -147,18 +147,18 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
. = ..()
return . - creator
-/mob/living/simple_animal/hostile/mimic/copy/proc/ChangeOwner(var/mob/owner)
+/mob/living/simple_animal/hostile/mimic/copy/proc/ChangeOwner(mob/owner)
if(owner != creator)
LoseTarget()
creator = owner
faction |= "\ref[owner]"
-/mob/living/simple_animal/hostile/mimic/copy/proc/CheckObject(var/obj/O)
+/mob/living/simple_animal/hostile/mimic/copy/proc/CheckObject(obj/O)
if((istype(O, /obj/item) || istype(O, /obj/structure)) && !is_type_in_list(O, protected_objects))
return 1
return 0
-/mob/living/simple_animal/hostile/mimic/copy/proc/CopyObject(var/obj/O, var/mob/living/creator, var/destroy_original = 0)
+/mob/living/simple_animal/hostile/mimic/copy/proc/CopyObject(obj/O, mob/living/creator, destroy_original = 0)
if(destroy_original || CheckObject(O))
@@ -216,7 +216,7 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
"My logic is undeniable.", "One of us.", "FLESH IS WEAK", "THIS ISN'T WAR, THIS IS EXTERMINATION!")
speak_chance = 15
-/mob/living/simple_animal/hostile/mimic/copy/machine/CanAttack(var/atom/the_target)
+/mob/living/simple_animal/hostile/mimic/copy/machine/CanAttack(atom/the_target)
if(the_target == creator) // Don't attack our creator AI.
return 0
if(isrobot(the_target))
@@ -249,7 +249,7 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
..()
-/mob/living/simple_animal/hostile/mimic/copy/ranged/CopyObject(var/obj/O, var/mob/living/creator, var/destroy_original = 0)
+/mob/living/simple_animal/hostile/mimic/copy/ranged/CopyObject(obj/O, mob/living/creator, destroy_original = 0)
if(destroy_original || CheckObject(O))
O.loc = src
@@ -298,7 +298,7 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
return 1
return
-/mob/living/simple_animal/hostile/mimic/copy/ranged/OpenFire(var/the_target)
+/mob/living/simple_animal/hostile/mimic/copy/ranged/OpenFire(the_target)
if(Zapgun)
if(Zapgun.power_supply) //sanity
var/obj/item/ammo_casing/energy/shot = Zapgun.ammo_type[Zapgun.select]
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
index 850f307f63b..fffffa30f30 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
@@ -23,7 +23,7 @@
..()
icon_state = icon_living
-/mob/living/simple_animal/hostile/asteroid/bullet_act(var/obj/item/projectile/P)//Reduces damage from most projectiles to curb off-screen kills
+/mob/living/simple_animal/hostile/asteroid/bullet_act(obj/item/projectile/P)//Reduces damage from most projectiles to curb off-screen kills
if(!stat)
Aggro()
if(P.damage < 30 && P.damage_type != BRUTE)
@@ -86,7 +86,7 @@
flag = "energy"
temperature = 50
-/mob/living/simple_animal/hostile/asteroid/basilisk/GiveTarget(var/new_target)
+/mob/living/simple_animal/hostile/asteroid/basilisk/GiveTarget(new_target)
target = new_target
if(target != null)
Aggro()
@@ -149,7 +149,7 @@
var/ore_eaten = 1
var/chase_time = 100
-/mob/living/simple_animal/hostile/asteroid/goldgrub/GiveTarget(var/new_target)
+/mob/living/simple_animal/hostile/asteroid/goldgrub/GiveTarget(new_target)
target = new_target
if(target != null)
if(istype(target, /obj/item/weapon/ore))
@@ -172,7 +172,7 @@
return
..()
-/mob/living/simple_animal/hostile/asteroid/goldgrub/proc/EatOre(var/atom/targeted_ore)
+/mob/living/simple_animal/hostile/asteroid/goldgrub/proc/EatOre(atom/targeted_ore)
for(var/obj/item/weapon/ore/O in targeted_ore.loc)
ore_eaten++
if(!(O.type in ore_types_eaten))
@@ -202,7 +202,7 @@
ore_eaten = 0
-/mob/living/simple_animal/hostile/asteroid/goldgrub/bullet_act(var/obj/item/projectile/P)
+/mob/living/simple_animal/hostile/asteroid/goldgrub/bullet_act(obj/item/projectile/P)
visible_message("The [P.name] was repelled by [src.name]'s girth!")
return
@@ -211,7 +211,7 @@
Reward()
..(gibbed)
-/mob/living/simple_animal/hostile/asteroid/goldgrub/adjustBruteLoss(var/damage)
+/mob/living/simple_animal/hostile/asteroid/goldgrub/adjustBruteLoss(damage)
idle_vision_range = 9
..()
@@ -247,7 +247,7 @@
minimum_distance = 3
pass_flags = PASSTABLE
-/mob/living/simple_animal/hostile/asteroid/hivelord/OpenFire(var/the_target)
+/mob/living/simple_animal/hostile/asteroid/hivelord/OpenFire(the_target)
var/mob/living/simple_animal/hostile/asteroid/hivelordbrood/A = new /mob/living/simple_animal/hostile/asteroid/hivelordbrood(src.loc)
A.GiveTarget(target)
A.friends = friends
@@ -274,7 +274,7 @@
inert = 1
desc = "The remains of a hivelord that have become useless, having been left alone too long after being harvested."
-/obj/item/asteroid/hivelord_core/attack(mob/living/M as mob, mob/living/user as mob)
+/obj/item/asteroid/hivelord_core/attack(mob/living/M, mob/living/user)
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(inert)
@@ -388,7 +388,7 @@
pre_attack = 0
return
-/mob/living/simple_animal/hostile/asteroid/goliath/adjustBruteLoss(var/damage)
+/mob/living/simple_animal/hostile/asteroid/goliath/adjustBruteLoss(damage)
ranged_cooldown--
handle_preattack()
..()
diff --git a/code/modules/mob/living/simple_animal/hostile/mushroom.dm b/code/modules/mob/living/simple_animal/hostile/mushroom.dm
index 8b9eaecaecc..8f082395c4c 100644
--- a/code/modules/mob/living/simple_animal/hostile/mushroom.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mushroom.dm
@@ -59,14 +59,14 @@
health = maxHealth
..()
-/mob/living/simple_animal/hostile/mushroom/adjustBruteLoss(var/damage)//Possibility to flee from a fight just to make it more visually interesting
+/mob/living/simple_animal/hostile/mushroom/adjustBruteLoss(damage)//Possibility to flee from a fight just to make it more visually interesting
if(!retreat_distance && prob(33))
retreat_distance = 5
spawn(30)
retreat_distance = null
..()
-/mob/living/simple_animal/hostile/mushroom/attack_animal(var/mob/living/L)
+/mob/living/simple_animal/hostile/mushroom/attack_animal(mob/living/L)
if(istype(L, /mob/living/simple_animal/hostile/mushroom) && stat == DEAD)
var/mob/living/simple_animal/hostile/mushroom/M = L
if(faint_ticker < 2)
@@ -110,7 +110,7 @@
spawn(300)
recovery_cooldown = 0
-/mob/living/simple_animal/hostile/mushroom/proc/LevelUp(var/level_gain)
+/mob/living/simple_animal/hostile/mushroom/proc/LevelUp(level_gain)
if(powerlevel <= 9)
powerlevel += level_gain
if(prob(25))
@@ -125,7 +125,7 @@
src.visible_message("The [src.name] was bruised!")
bruised = 1
-/mob/living/simple_animal/hostile/mushroom/attackby(obj/item/I as obj, mob/user as mob, params)
+/mob/living/simple_animal/hostile/mushroom/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom))
if(stat == DEAD && !recovery_cooldown)
Recover()
@@ -137,7 +137,7 @@
Bruise()
..()
-/mob/living/simple_animal/hostile/mushroom/attack_hand(mob/living/carbon/human/M as mob)
+/mob/living/simple_animal/hostile/mushroom/attack_hand(mob/living/carbon/human/M)
..()
if(M.a_intent == "harm")
Bruise()
diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/retaliate.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/retaliate.dm
index 6c76a1520cd..5c4a4621da0 100644
--- a/code/modules/mob/living/simple_animal/hostile/retaliate/retaliate.dm
+++ b/code/modules/mob/living/simple_animal/hostile/retaliate/retaliate.dm
@@ -1,7 +1,7 @@
/mob/living/simple_animal/hostile/retaliate
var/list/enemies = list()
-/mob/living/simple_animal/hostile/retaliate/Found(var/atom/A)
+/mob/living/simple_animal/hostile/retaliate/Found(atom/A)
if(isliving(A))
var/mob/living/L = A
if(!L.stat)
@@ -51,7 +51,7 @@
H.enemies |= enemies
return 0
-/mob/living/simple_animal/hostile/retaliate/adjustBruteLoss(var/damage)
+/mob/living/simple_animal/hostile/retaliate/adjustBruteLoss(damage)
..(damage)
if(stat == CONSCIOUS)
Retaliate()
diff --git a/code/modules/mob/living/simple_animal/hostile/statue.dm b/code/modules/mob/living/simple_animal/hostile/statue.dm
index d61fbfa6706..9d5fc402615 100644
--- a/code/modules/mob/living/simple_animal/hostile/statue.dm
+++ b/code/modules/mob/living/simple_animal/hostile/statue.dm
@@ -62,7 +62,7 @@
if(creator)
src.creator = creator
-/mob/living/simple_animal/hostile/statue/Move(var/turf/NewLoc)
+/mob/living/simple_animal/hostile/statue/Move(turf/NewLoc)
if(can_be_seen(NewLoc))
if(client)
src << "You cannot move, there are eyes on you!"
@@ -96,7 +96,7 @@
if(!can_be_seen(get_turf(loc)))
..()
-/mob/living/simple_animal/hostile/statue/proc/can_be_seen(var/turf/destination)
+/mob/living/simple_animal/hostile/statue/proc/can_be_seen(turf/destination)
if(!cannot_be_seen)
return null
// Check for darkness
@@ -131,13 +131,13 @@
// Turn to dust when gibbed
-/mob/living/simple_animal/hostile/statue/gib(var/animation = 0)
+/mob/living/simple_animal/hostile/statue/gib(animation = 0)
dust(animation)
// Stop attacking clientless mobs
-/mob/living/simple_animal/hostile/statue/CanAttack(var/atom/the_target)
+/mob/living/simple_animal/hostile/statue/CanAttack(atom/the_target)
if(isliving(the_target))
var/mob/living/L = the_target
if(!L.client && !L.ckey)
diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm
index d01462502f6..38987cf6d27 100644
--- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm
+++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm
@@ -51,7 +51,7 @@
attack_sound = 'sound/weapons/bladeslice.ogg'
status_flags = 0
-/mob/living/simple_animal/hostile/syndicate/melee/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/mob/living/simple_animal/hostile/syndicate/melee/attackby(obj/item/O, mob/user, params)
if(O.force)
if(prob(80))
var/damage = O.force
@@ -67,7 +67,7 @@
visible_message("[user] gently taps [src] with [O].")
-/mob/living/simple_animal/hostile/syndicate/melee/bullet_act(var/obj/item/projectile/Proj)
+/mob/living/simple_animal/hostile/syndicate/melee/bullet_act(obj/item/projectile/Proj)
if(!Proj) return
if(prob(65))
if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
@@ -86,7 +86,7 @@
corpse = /obj/effect/landmark/mobcorpse/syndicatecommando
speed = 1
-/mob/living/simple_animal/hostile/syndicate/melee/space/Process_Spacemove(var/movement_dir = 0)
+/mob/living/simple_animal/hostile/syndicate/melee/space/Process_Spacemove(movement_dir = 0)
return
/mob/living/simple_animal/hostile/syndicate/ranged
@@ -111,7 +111,7 @@
corpse = /obj/effect/landmark/mobcorpse/syndicatecommando
speed = 1
-/mob/living/simple_animal/hostile/syndicate/ranged/space/Process_Spacemove(var/movement_dir = 0)
+/mob/living/simple_animal/hostile/syndicate/ranged/space/Process_Spacemove(movement_dir = 0)
return
diff --git a/code/modules/mob/living/simple_animal/morph/morph.dm b/code/modules/mob/living/simple_animal/morph/morph.dm
index fb17c943adf..af42538d056 100644
--- a/code/modules/mob/living/simple_animal/morph/morph.dm
+++ b/code/modules/mob/living/simple_animal/morph/morph.dm
@@ -35,20 +35,20 @@
/mob/living/simple_animal/hostile/morph/examine(mob/user)
if(morphed)
form.examine(user) // Refactor examine to return desc so it's static? Not sure if worth it
- if(get_dist(user,src)<=3)
+ if(get_dist(user,src)<=3)
user << "Looks odd!"
else
..()
return
-/mob/living/simple_animal/hostile/morph/proc/allowed(var/atom/movable/A) // make it into property/proc ? not sure if worth it
+/mob/living/simple_animal/hostile/morph/proc/allowed(atom/movable/A) // make it into property/proc ? not sure if worth it
if(istype(A,/obj/screen))
return 0
if(istype(A,/obj/singularity))
return 0
return 1
-/mob/living/simple_animal/hostile/morph/ShiftClickOn(var/atom/movable/A)
+/mob/living/simple_animal/hostile/morph/ShiftClickOn(atom/movable/A)
if(morph_time <= world.time)
if(A == src)
restore()
@@ -58,10 +58,10 @@
else
..()
-/mob/living/simple_animal/hostile/morph/proc/assume(var/atom/movable/target)
+/mob/living/simple_animal/hostile/morph/proc/assume(atom/movable/target)
morphed = 1
form = target
-
+
//anim(loc,src,'icons/mob/mob.dmi',,"morph",,src.dir) No effect better than shit effect
//Todo : update to .appearance once 508 hits
@@ -89,9 +89,9 @@
return
morphed = 0
form = null
-
- //anim(loc,src,'icons/mob/mob.dmi',,"morph",,src.dir)
-
+
+ //anim(loc,src,'icons/mob/mob.dmi',,"morph",,src.dir)
+
name = initial(name)
icon = initial(icon)
icon_state = initial(icon_state)
@@ -171,7 +171,7 @@
/datum/round_event/morph
var/key_of_morph
-/datum/round_event/morph/proc/get_morph(var/end_if_fail = 0)
+/datum/round_event/morph/proc/get_morph(end_if_fail = 0)
key_of_morph = null
if(!key_of_morph)
var/list/candidates = get_candidates(BE_ALIEN)
diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm
index 1f6e0713900..41c36669023 100644
--- a/code/modules/mob/living/simple_animal/parrot.dm
+++ b/code/modules/mob/living/simple_animal/parrot.dm
@@ -261,7 +261,7 @@
* Attack responces
*/
//Humans, monkeys, aliens
-/mob/living/simple_animal/parrot/attack_hand(mob/living/carbon/M as mob)
+/mob/living/simple_animal/parrot/attack_hand(mob/living/carbon/M)
..()
if(client)
return
@@ -282,14 +282,14 @@
drop_held_item(0)
return
-/mob/living/simple_animal/parrot/attack_paw(mob/living/carbon/monkey/M as mob)
+/mob/living/simple_animal/parrot/attack_paw(mob/living/carbon/monkey/M)
attack_hand(M)
-/mob/living/simple_animal/parrot/attack_alien(mob/living/carbon/alien/M as mob)
+/mob/living/simple_animal/parrot/attack_alien(mob/living/carbon/alien/M)
attack_hand(M)
//Simple animals
-/mob/living/simple_animal/parrot/attack_animal(mob/living/simple_animal/M as mob)
+/mob/living/simple_animal/parrot/attack_animal(mob/living/simple_animal/M)
..() //goodbye immortal parrots
if(client)
@@ -304,7 +304,7 @@
icon_state = "parrot_fly"
//Mobs with objects
-/mob/living/simple_animal/parrot/attackby(var/obj/item/O as obj, var/mob/living/user as mob, params)
+/mob/living/simple_animal/parrot/attackby(obj/item/O, mob/living/user, params)
if(!stat && !client && !istype(O, /obj/item/stack/medical) && !istype(O,/obj/item/weapon/reagent_containers/food/snacks/cracker))
if(O.force)
if(parrot_state == PARROT_PERCH)
@@ -328,7 +328,7 @@
return
//Bullets
-/mob/living/simple_animal/parrot/bullet_act(var/obj/item/projectile/Proj)
+/mob/living/simple_animal/parrot/bullet_act(obj/item/projectile/Proj)
..()
if(!stat && !client)
if(parrot_state == PARROT_PERCH)
@@ -729,7 +729,7 @@
return
-/mob/living/simple_animal/parrot/proc/drop_held_item(var/drop_gently = 1)
+/mob/living/simple_animal/parrot/proc/drop_held_item(drop_gently = 1)
set name = "Drop held item"
set category = "Parrot"
set desc = "Drop the item you're holding."
diff --git a/code/modules/mob/living/simple_animal/revenant/revenant.dm b/code/modules/mob/living/simple_animal/revenant/revenant.dm
index dc1137e62d5..cb99c234248 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant.dm
@@ -54,7 +54,7 @@
/mob/living/simple_animal/revenant/ex_act(severity, target)
return 1 //Immune to the effects of explosions.
-/mob/living/simple_animal/revenant/ClickOn(var/atom/A, var/params) //Copypaste from ghost code - revenants can't interact with the world directly.
+/mob/living/simple_animal/revenant/ClickOn(atom/A, params) //Copypaste from ghost code - revenants can't interact with the world directly.
if(client.buildmode)
build_click(src, client.buildmode, params, A)
return
@@ -158,7 +158,7 @@
-/mob/living/simple_animal/revenant/proc/castcheck(var/essence_cost)
+/mob/living/simple_animal/revenant/proc/castcheck(essence_cost)
var/mob/living/simple_animal/revenant/user = usr
if(!istype(user) || !user)
return
@@ -176,7 +176,7 @@
-/mob/living/simple_animal/revenant/proc/change_essence_amount(var/essence_amt, var/silent = 0, var/source = null)
+/mob/living/simple_animal/revenant/proc/change_essence_amount(essence_amt, silent = 0, source = null)
var/mob/living/simple_animal/revenant/user = usr
if(!istype(usr) || !usr)
return
@@ -193,7 +193,7 @@
-/mob/living/simple_animal/revenant/proc/reveal(var/time, var/stun)
+/mob/living/simple_animal/revenant/proc/reveal(time, stun)
var/mob/living/simple_animal/revenant/R = usr
if(!istype(usr) || !usr)
return
diff --git a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
index 01f527f2e07..b4f47647871 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
@@ -10,7 +10,7 @@
var/draining
var/list/drained_mobs = list() //Cannot harvest the same mob twice
-/obj/effect/proc_holder/spell/targeted/revenant_harvest/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
+/obj/effect/proc_holder/spell/targeted/revenant_harvest/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
if(!user.castcheck(0))
charge_counter = charge_max
return
@@ -82,7 +82,7 @@
include_user = 1
var/locked = 1
-/obj/effect/proc_holder/spell/targeted/revenant_transmit/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
+/obj/effect/proc_holder/spell/targeted/revenant_transmit/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
if(!user.castcheck(-5))
charge_counter = charge_max
return
@@ -114,7 +114,7 @@
range = 1
var/locked = 1
-/obj/effect/proc_holder/spell/aoe_turf/revenant_light/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
+/obj/effect/proc_holder/spell/aoe_turf/revenant_light/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
if(!user.castcheck(-25))
charge_counter = charge_max
return
@@ -152,7 +152,7 @@
range = 1
var/locked = 1
-/obj/effect/proc_holder/spell/aoe_turf/revenantDefile/cast(list/targets, var/mob/living/simple_animal/revenant/user = usr)
+/obj/effect/proc_holder/spell/aoe_turf/revenantDefile/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
if(!user.castcheck(-30))
charge_counter = charge_max
return
diff --git a/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm b/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm
index 3d3e7910656..25516b51619 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm
@@ -12,7 +12,7 @@
var/key_of_revenant
-/datum/round_event/revenant/proc/get_revenant(var/end_if_fail = 0)
+/datum/round_event/revenant/proc/get_revenant(end_if_fail = 0)
var/deadMobs = 0
for(var/mob/M in dead_mob_list)
deadMobs++
diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm
index 2589c79d5c9..cb43847c32c 100644
--- a/code/modules/mob/living/simple_animal/shade.dm
+++ b/code/modules/mob/living/simple_animal/shade.dm
@@ -36,7 +36,7 @@
return
-/mob/living/simple_animal/shade/attackby(var/obj/item/O as obj, var/mob/user as mob, params) //Marker -Agouri
+/mob/living/simple_animal/shade/attackby(obj/item/O, mob/user, params) //Marker -Agouri
if(istype(O, /obj/item/device/soulstone))
var/obj/item/device/soulstone/SS = O
SS.transfer_soul("SHADE", src, user)
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index f20d4c04b8b..dedb7bb3f99 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -214,7 +214,7 @@
else if(bodytemperature > maxbodytemp)
adjustBruteLoss(3)
-/mob/living/simple_animal/gib(var/animation = 0)
+/mob/living/simple_animal/gib(animation = 0)
if(icon_gib)
flick(icon_gib, src)
if(butcher_results)
@@ -236,7 +236,7 @@
return "[emote], \"[input]\""
return ..()
-/mob/living/simple_animal/emote(var/act, var/m_type=1, var/message = null)
+/mob/living/simple_animal/emote(act, m_type=1, message = null)
if(stat)
return
if(act == "scream")
@@ -244,26 +244,26 @@
act = "me"
..(act, m_type, message)
-/mob/living/simple_animal/attack_animal(mob/living/simple_animal/M as mob)
+/mob/living/simple_animal/attack_animal(mob/living/simple_animal/M)
if(..())
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
attack_threshold_check(damage)
return 1
-/mob/living/simple_animal/bullet_act(var/obj/item/projectile/Proj)
+/mob/living/simple_animal/bullet_act(obj/item/projectile/Proj)
if(!Proj)
return
apply_damage(Proj.damage, Proj.damage_type)
Proj.on_hit(src, 0)
return 0
-/mob/living/simple_animal/adjustFireLoss(var/amount)
+/mob/living/simple_animal/adjustFireLoss(amount)
adjustBruteLoss(amount)
-/mob/living/simple_animal/adjustStaminaLoss(var/amount)
+/mob/living/simple_animal/adjustStaminaLoss(amount)
return
-/mob/living/simple_animal/attack_hand(mob/living/carbon/human/M as mob)
+/mob/living/simple_animal/attack_hand(mob/living/carbon/human/M)
switch(M.a_intent)
if("help")
@@ -283,7 +283,7 @@
updatehealth()
return 1
-/mob/living/simple_animal/attack_paw(mob/living/carbon/monkey/M as mob)
+/mob/living/simple_animal/attack_paw(mob/living/carbon/monkey/M)
if(..()) //successful monkey bite.
if(stat != DEAD)
var/damage = rand(1, 3)
@@ -296,7 +296,7 @@
return
-/mob/living/simple_animal/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
+/mob/living/simple_animal/attack_alien(mob/living/carbon/alien/humanoid/M)
if(..()) //if harm or disarm intent.
if(M.a_intent == "disarm")
playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1)
@@ -312,7 +312,7 @@
add_logs(M, src, "attacked")
return 1
-/mob/living/simple_animal/attack_larva(mob/living/carbon/alien/larva/L as mob)
+/mob/living/simple_animal/attack_larva(mob/living/carbon/alien/larva/L)
if(..()) //successful larva bite
var/damage = rand(5, 10)
if(stat != DEAD)
@@ -320,7 +320,7 @@
attack_threshold_check(damage)
return 1
-/mob/living/simple_animal/attack_slime(mob/living/simple_animal/slime/M as mob)
+/mob/living/simple_animal/attack_slime(mob/living/simple_animal/slime/M)
if(..()) //successful slime attack
var/damage = rand(15, 25)
if(M.is_adult)
@@ -328,7 +328,7 @@
attack_threshold_check(damage)
return 1
-/mob/living/simple_animal/proc/attack_threshold_check(var/damage)
+/mob/living/simple_animal/proc/attack_threshold_check(damage)
if(damage <= force_threshold)
visible_message("[src] looks unharmed.")
else
@@ -336,7 +336,7 @@
updatehealth()
-/mob/living/simple_animal/attackby(var/obj/item/O as obj, var/mob/living/user as mob, params) //Marker -Agouri
+/mob/living/simple_animal/attackby(obj/item/O, mob/living/user, params) //Marker -Agouri
if(O.flags & NOBLUDGEON)
return
@@ -412,7 +412,7 @@
adjustBruteLoss(30)
updatehealth()
-/mob/living/simple_animal/proc/CanAttack(var/atom/the_target)
+/mob/living/simple_animal/proc/CanAttack(atom/the_target)
if(see_invisible < the_target.invisibility)
return 0
if (isliving(the_target))
diff --git a/code/modules/mob/living/simple_animal/slaughter/slaughter.dm b/code/modules/mob/living/simple_animal/slaughter/slaughter.dm
index 61f19d51552..cff95221196 100644
--- a/code/modules/mob/living/simple_animal/slaughter/slaughter.dm
+++ b/code/modules/mob/living/simple_animal/slaughter/slaughter.dm
@@ -51,7 +51,7 @@
////////////////////The Powers
-/mob/living/simple_animal/slaughter/proc/phaseout(var/obj/effect/decal/cleanable/B)
+/mob/living/simple_animal/slaughter/proc/phaseout(obj/effect/decal/cleanable/B)
var/turf/mobloc = get_turf(src.loc)
var/turf/bloodloc = get_turf(B.loc)
if(Adjacent(bloodloc))
@@ -93,7 +93,7 @@
src.eating = FALSE
src.notransform = 0
-/mob/living/simple_animal/slaughter/proc/phasein(var/obj/effect/decal/cleanable/B)
+/mob/living/simple_animal/slaughter/proc/phasein(obj/effect/decal/cleanable/B)
if(src.eating)
src << "Finish eating first!"
else
@@ -104,7 +104,7 @@
playsound(get_turf(src), 'sound/magic/exit_blood.ogg', 100, 1, -1)
qdel(src.holder)
-/obj/effect/decal/cleanable/blood/CtrlClick(var/mob/user)
+/obj/effect/decal/cleanable/blood/CtrlClick(mob/user)
..()
if(istype(user, /mob/living/simple_animal/slaughter))
var/mob/living/simple_animal/slaughter/S = user
@@ -114,7 +114,7 @@
S.phaseout(src)
-/obj/effect/decal/cleanable/trail_holder/CtrlClick(var/mob/user)
+/obj/effect/decal/cleanable/trail_holder/CtrlClick(mob/user)
..()
if(istype(user, /mob/living/simple_animal/slaughter))
var/mob/living/simple_animal/slaughter/S = user
@@ -147,7 +147,7 @@
anchored = 1
invisibility = 60
-obj/effect/dummy/slaughter/relaymove(var/mob/user, direction)
+obj/effect/dummy/slaughter/relaymove(mob/user, direction)
if (!src.canmove || !direction) return
var/turf/newLoc = get_step(src,direction)
loc = newLoc
diff --git a/code/modules/mob/living/simple_animal/slaughter/slaughterevent.dm b/code/modules/mob/living/simple_animal/slaughter/slaughterevent.dm
index 3db4b52bcfd..8e836a74250 100644
--- a/code/modules/mob/living/simple_animal/slaughter/slaughterevent.dm
+++ b/code/modules/mob/living/simple_animal/slaughter/slaughterevent.dm
@@ -12,7 +12,7 @@
var/key_of_slaughter
-/datum/round_event/slaughter/proc/get_slaughter(var/end_if_fail = 0)
+/datum/round_event/slaughter/proc/get_slaughter(end_if_fail = 0)
key_of_slaughter = null
if(!key_of_slaughter)
var/list/candidates = get_candidates(BE_ALIEN)
diff --git a/code/modules/mob/living/simple_animal/slime/emote.dm b/code/modules/mob/living/simple_animal/slime/emote.dm
index 7f8127d3bcf..85a298336a0 100644
--- a/code/modules/mob/living/simple_animal/slime/emote.dm
+++ b/code/modules/mob/living/simple_animal/slime/emote.dm
@@ -1,4 +1,4 @@
-/mob/living/simple_animal/slime/emote(var/act)
+/mob/living/simple_animal/slime/emote(act)
if (findtext(act, "-", 1, null))
diff --git a/code/modules/mob/living/simple_animal/slime/life.dm b/code/modules/mob/living/simple_animal/slime/life.dm
index 88b876e102e..5531fcd6a85 100644
--- a/code/modules/mob/living/simple_animal/slime/life.dm
+++ b/code/modules/mob/living/simple_animal/slime/life.dm
@@ -177,7 +177,7 @@
else
Evolve()
-/mob/living/simple_animal/slime/proc/add_nutrition(var/nutrition_to_add = 0, var/lastnut = 0)
+/mob/living/simple_animal/slime/proc/add_nutrition(nutrition_to_add = 0, lastnut = 0)
nutrition = min((nutrition + nutrition_to_add), get_max_nutrition())
if(nutrition >= (lastnut + 50))
if(prob(80))
@@ -492,7 +492,7 @@
if(is_adult) return 300
else return 200
-/mob/living/simple_animal/slime/proc/will_hunt(var/hunger = -1) // Check for being stopped from feeding and chasing
+/mob/living/simple_animal/slime/proc/will_hunt(hunger = -1) // Check for being stopped from feeding and chasing
if (docile) return 0
if (hunger == 2 || rabid || attacked) return 1
if (Leader) return 0
diff --git a/code/modules/mob/living/simple_animal/slime/powers.dm b/code/modules/mob/living/simple_animal/slime/powers.dm
index a2da3fb63d6..d41d71cbbea 100644
--- a/code/modules/mob/living/simple_animal/slime/powers.dm
+++ b/code/modules/mob/living/simple_animal/slime/powers.dm
@@ -16,7 +16,7 @@
Feedon(M)
return 1
-/mob/living/simple_animal/slime/proc/CanFeedon(var/mob/living/M)
+/mob/living/simple_animal/slime/proc/CanFeedon(mob/living/M)
if(!Adjacent(M))
return 0
@@ -46,7 +46,7 @@
return 0
return 1
-/mob/living/simple_animal/slime/proc/Feedon(var/mob/living/M)
+/mob/living/simple_animal/slime/proc/Feedon(mob/living/M)
src << "I have latched onto the subject and begun feeding..."
M << "The [name] has latched onto [M.name]!"
@@ -138,7 +138,7 @@
Victim << "[src] has let go of your head!"
Victim = null
-/mob/living/simple_animal/slime/proc/UpdateFeed(var/mob/M)
+/mob/living/simple_animal/slime/proc/UpdateFeed(mob/M)
if(Victim)
if(Victim == M)
loc = M.loc // simple "attach to head" effect!
diff --git a/code/modules/mob/living/simple_animal/slime/slime.dm b/code/modules/mob/living/simple_animal/slime/slime.dm
index d638788ed1d..75da09b542c 100644
--- a/code/modules/mob/living/simple_animal/slime/slime.dm
+++ b/code/modules/mob/living/simple_animal/slime/slime.dm
@@ -141,7 +141,7 @@
spawn(45)
Atkcool = 0
-/mob/living/simple_animal/slime/Process_Spacemove(var/movement_dir = 0)
+/mob/living/simple_animal/slime/Process_Spacemove(movement_dir = 0)
return 2
/mob/living/simple_animal/slime/Stat()
@@ -161,7 +161,7 @@
..(-abs(amount)) // Heals them
return
-/mob/living/simple_animal/slime/bullet_act(var/obj/item/projectile/Proj)
+/mob/living/simple_animal/slime/bullet_act(obj/item/projectile/Proj)
if(!Proj)
return
attacked += 10
@@ -176,23 +176,23 @@
powerlevel = 0 // oh no, the power!
..()
-/mob/living/simple_animal/slime/MouseDrop(var/atom/movable/A as mob|obj)
+/mob/living/simple_animal/slime/MouseDrop(atom/movable/A as mob|obj)
if(isliving(A) && A != src)
var/mob/living/Food = A
if(CanFeedon(Food))
Feedon(Food)
..()
-/mob/living/simple_animal/slime/unEquip(obj/item/W as obj)
+/mob/living/simple_animal/slime/unEquip(obj/item/W)
return
-/mob/living/simple_animal/slime/start_pulling(var/atom/movable/AM)
+/mob/living/simple_animal/slime/start_pulling(atom/movable/AM)
return
/mob/living/simple_animal/slime/attack_ui(slot)
return
-/mob/living/simple_animal/slime/attack_slime(mob/living/simple_animal/slime/M as mob)
+/mob/living/simple_animal/slime/attack_slime(mob/living/simple_animal/slime/M)
if(..()) //successful slime attack
if(M == src)
return
@@ -208,16 +208,16 @@
M.adjustBruteLoss(-10 + (-10 * M.is_adult))
M.updatehealth()
-/mob/living/simple_animal/slime/attack_animal(mob/living/simple_animal/M as mob)
+/mob/living/simple_animal/slime/attack_animal(mob/living/simple_animal/M)
if(..())
attacked += 10
-/mob/living/simple_animal/slime/attack_paw(mob/living/carbon/monkey/M as mob)
+/mob/living/simple_animal/slime/attack_paw(mob/living/carbon/monkey/M)
if(..()) //successful monkey bite.
attacked += 10
-/mob/living/simple_animal/slime/attack_larva(mob/living/carbon/alien/larva/L as mob)
+/mob/living/simple_animal/slime/attack_larva(mob/living/carbon/alien/larva/L)
if(..()) //successful larva bite.
attacked += 10
@@ -227,7 +227,7 @@
discipline_slime(user)
-/mob/living/simple_animal/slime/attack_hand(mob/living/carbon/human/M as mob)
+/mob/living/simple_animal/slime/attack_hand(mob/living/carbon/human/M)
if(Victim)
if(Victim == M)
if(prob(60))
@@ -260,7 +260,7 @@
if(..()) //successful attack
attacked += 10
-/mob/living/simple_animal/slime/attack_alien(mob/living/carbon/alien/humanoid/M as mob)
+/mob/living/simple_animal/slime/attack_alien(mob/living/carbon/alien/humanoid/M)
if(..()) //if harm or disarm intent.
attacked += 10
discipline_slime(M)
diff --git a/code/modules/mob/living/simple_animal/slime/subtypes.dm b/code/modules/mob/living/simple_animal/slime/subtypes.dm
index 55a6eee734d..a2df855d0b7 100644
--- a/code/modules/mob/living/simple_animal/slime/subtypes.dm
+++ b/code/modules/mob/living/simple_animal/slime/subtypes.dm
@@ -1,4 +1,4 @@
-/mob/living/simple_animal/slime/proc/mutation_table(var/colour)
+/mob/living/simple_animal/slime/proc/mutation_table(colour)
var/list/slime_mutation[4]
switch(colour)
//Tier 1
diff --git a/code/modules/mob/living/simple_animal/worm.dm b/code/modules/mob/living/simple_animal/worm.dm
index 333deb7eb59..273d14d2c90 100644
--- a/code/modules/mob/living/simple_animal/worm.dm
+++ b/code/modules/mob/living/simple_animal/worm.dm
@@ -133,7 +133,7 @@
return
- proc/AttemptToEat(var/atom/target)
+ proc/AttemptToEat(atom/target)
if(istype(target,/turf/simulated/wall))
if((!istype(target,/turf/simulated/wall/r_wall) && eatingDuration >= 100) || eatingDuration >= 200) //need 20 ticks to eat an rwall, 10 for a regular one
var/turf/simulated/wall/wall = target
@@ -148,7 +148,7 @@
return 0
- proc/Attach(var/mob/living/simple_animal/space_worm/attachement)
+ proc/Attach(mob/living/simple_animal/space_worm/attachement)
if(!attachement)
return
diff --git a/code/modules/mob/living/ventcrawling.dm b/code/modules/mob/living/ventcrawling.dm
index 5df785e016c..2623c66ff2a 100644
--- a/code/modules/mob/living/ventcrawling.dm
+++ b/code/modules/mob/living/ventcrawling.dm
@@ -3,7 +3,7 @@ var/list/ventcrawl_machinery = list(/obj/machinery/atmospherics/unary/vent_pump,
//VENTCRAWLING
-/mob/living/proc/handle_ventcrawl(var/atom/A)
+/mob/living/proc/handle_ventcrawl(atom/A)
if(!ventcrawler || !Adjacent(A))
return
if(stat)
@@ -89,10 +89,10 @@ var/list/ventcrawl_machinery = list(/obj/machinery/atmospherics/unary/vent_pump,
//OOP
-/atom/proc/update_pipe_vision(var/atom/new_loc = null)
+/atom/proc/update_pipe_vision(atom/new_loc = null)
return
-/mob/living/update_pipe_vision(var/atom/new_loc = null)
+/mob/living/update_pipe_vision(atom/new_loc = null)
. = loc
if(new_loc)
. = new_loc
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 7e1b151a408..6e9e8ccd996 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -10,7 +10,7 @@
ghostize()
..()
-/mob/proc/sac_act(var/obj/effect/rune/R, var/mob/victim as mob)
+/mob/proc/sac_act(obj/effect/rune/R, mob/victim)
return
var/next_mob_id = 0
@@ -81,7 +81,7 @@ var/next_mob_id = 0
// self_message (optional) is what the src mob sees e.g. "You do something!"
// blind_message (optional) is what blind people will hear e.g. "You hear something!"
-/mob/visible_message(var/message, var/self_message, var/blind_message)
+/mob/visible_message(message, self_message, blind_message)
var/list/mob_viewers = list()
var/list/possible_viewers = list()
mob_viewers |= src
@@ -120,7 +120,7 @@ var/next_mob_id = 0
// message is output to anyone who can see, e.g. "The [src] does something!"
// blind_message (optional) is what blind people will hear e.g. "You hear something!"
-/atom/proc/visible_message(var/message, var/blind_message)
+/atom/proc/visible_message(message, blind_message)
var/list/mob_viewers = list()
var/list/possible_viewers = list()
mob_viewers |= viewers(src)
@@ -155,7 +155,7 @@ var/next_mob_id = 0
// deaf_message (optional) is what deaf people will see.
// hearing_distance (optional) is the range, how many tiles away the message can be heard.
-/mob/audible_message(var/message, var/deaf_message, var/hearing_distance, var/self_message)
+/mob/audible_message(message, deaf_message, hearing_distance, self_message)
var/range = 7
if(hearing_distance)
range = hearing_distance
@@ -171,7 +171,7 @@ var/next_mob_id = 0
// deaf_message (optional) is what deaf people will see.
// hearing_distance (optional) is the range, how many tiles away the message can be heard.
-/atom/proc/audible_message(var/message, var/deaf_message, var/hearing_distance)
+/atom/proc/audible_message(message, deaf_message, hearing_distance)
var/range = 7
if(hearing_distance)
range = hearing_distance
@@ -192,7 +192,7 @@ var/next_mob_id = 0
return r_hand
return null
-/mob/proc/ret_grab(obj/effect/list_container/mobl/L as obj, flag)
+/mob/proc/ret_grab(obj/effect/list_container/mobl/L, flag)
if ((!( istype(l_hand, /obj/item/weapon/grab) ) && !( istype(r_hand, /obj/item/weapon/grab) )))
if (!( L ))
return null
@@ -248,7 +248,7 @@ var/next_mob_id = 0
return 0
-/mob/proc/put_in_any_hand_if_possible(obj/item/W as obj, qdel_on_fail = 0, disable_warning = 1, redraw_mob = 1)
+/mob/proc/put_in_any_hand_if_possible(obj/item/W, qdel_on_fail = 0, disable_warning = 1, redraw_mob = 1)
if(equip_to_slot_if_possible(W, slot_l_hand, qdel_on_fail, disable_warning, redraw_mob))
return 1
else if(equip_to_slot_if_possible(W, slot_r_hand, qdel_on_fail, disable_warning, redraw_mob))
@@ -259,7 +259,7 @@ var/next_mob_id = 0
//set qdel_on_fail to have it delete W if it fails to equip
//set disable_warning to disable the 'you are unable to equip that' warning.
//unset redraw_mob to prevent the mob from being redrawn at the end.
-/mob/proc/equip_to_slot_if_possible(obj/item/W as obj, slot, qdel_on_fail = 0, disable_warning = 0, redraw_mob = 1)
+/mob/proc/equip_to_slot_if_possible(obj/item/W, slot, qdel_on_fail = 0, disable_warning = 0, redraw_mob = 1)
if(!istype(W)) return 0
if(!W.mob_can_equip(src, slot, disable_warning))
if(qdel_on_fail)
@@ -273,11 +273,11 @@ var/next_mob_id = 0
//This is an UNSAFE proc. It merely handles the actual job of equipping. All the checks on whether you can or can't eqip need to be done before! Use mob_can_equip() for that task.
//In most cases you will want to use equip_to_slot_if_possible()
-/mob/proc/equip_to_slot(obj/item/W as obj, slot)
+/mob/proc/equip_to_slot(obj/item/W, slot)
return
//This is just a commonly used configuration for the equip_to_slot_if_possible() proc, used to equip people when the rounds tarts and when events happen and such.
-/mob/proc/equip_to_slot_or_del(obj/item/W as obj, slot)
+/mob/proc/equip_to_slot_or_del(obj/item/W, slot)
equip_to_slot_if_possible(W, slot, 1, 1, 0)
//The list of slots by priority. equip_to_appropriate_slot() uses this list. Doesn't matter if a mob type doesn't have a slot.
@@ -375,7 +375,7 @@ var/list/slot_equipment_priority = list( \
return 1
//this and stop_pulling really ought to be /mob/living procs
-/mob/proc/start_pulling(var/atom/movable/AM)
+/mob/proc/start_pulling(atom/movable/AM)
if ( !AM || !src || src==AM || !isturf(src.loc) ) //if there's no person pulling OR the person is pulling themself OR the object being pulled is inside something: abort!
return
if (!( AM.anchored ))
@@ -743,7 +743,7 @@ var/list/slot_equipment_priority = list( \
add_stings_to_statpanel(mind.changeling.purchasedpowers)
add_spells_to_statpanel(mob_spell_list)
-/mob/proc/add_spells_to_statpanel(var/list/spells)
+/mob/proc/add_spells_to_statpanel(list/spells)
for(var/obj/effect/proc_holder/spell/S in spells)
if(S.can_be_cast_by(src))
switch(S.charge_type)
@@ -754,7 +754,7 @@ var/list/slot_equipment_priority = list( \
if("holdervar")
statpanel("[S.panel]","[S.holder_var_type] [S.holder_var_amount]",S)
-/mob/proc/add_stings_to_statpanel(var/list/stings)
+/mob/proc/add_stings_to_statpanel(list/stings)
for(var/obj/effect/proc_holder/changeling/S in stings)
if(S.chemical_cost >=0 && S.can_be_used_by(src))
statpanel("[S.panel]",((S.chemical_cost > 0) ? "[S.chemical_cost]" : ""),S)
@@ -800,7 +800,7 @@ var/list/slot_equipment_priority = list( \
return canmove
-/mob/proc/fall(var/forced)
+/mob/proc/fall(forced)
drop_l_hand()
drop_r_hand()
@@ -842,7 +842,7 @@ var/list/slot_equipment_priority = list( \
/mob/proc/swap_hand()
return
-/mob/proc/activate_hand(var/selhand)
+/mob/proc/activate_hand(selhand)
return
/mob/proc/Jitter(amount)
@@ -869,7 +869,7 @@ var/list/slot_equipment_priority = list( \
update_canmove()
return
-/mob/proc/Weaken(amount, var/ignore_canweaken = 0)
+/mob/proc/Weaken(amount, ignore_canweaken = 0)
if(status_flags & CANWEAKEN || ignore_canweaken)
weakened = max(max(weakened,amount),0)
update_canmove() //updates lying, canmove and icons
@@ -952,7 +952,7 @@ var/list/slot_equipment_priority = list( \
/mob/proc/setEarDamage()
return
-/mob/proc/AddSpell(var/obj/effect/proc_holder/spell/spell)
+/mob/proc/AddSpell(obj/effect/proc_holder/spell/spell)
mob_spell_list += spell
if(!spell.action)
spell.action = new/datum/action/spell_action
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 3c1906ee7dc..62fb5c75178 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -448,14 +448,14 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
return 1
return 0
-/mob/proc/has_mutation(var/mutation)
+/mob/proc/has_mutation(mutation)
return mutation in src.mutations ? 1 : 0
/proc/get_both_hands(mob/living/carbon/M)
var/list/hands = list(M.l_hand, M.r_hand)
return hands
-/mob/proc/reagent_check(var/datum/reagent/R) // utilized in the species code
+/mob/proc/reagent_check(datum/reagent/R) // utilized in the species code
return 1
/proc/notify_ghosts(var/message, var/ghost_sound = null) //Easy notification of ghosts.
@@ -465,7 +465,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
if(ghost_sound)
O << sound(ghost_sound)
-/proc/item_heal_robotic(var/mob/living/carbon/human/H, var/mob/user, var/brute, var/burn)
+/proc/item_heal_robotic(mob/living/carbon/human/H, mob/user, brute, burn)
var/obj/item/organ/limb/affecting = H.get_organ(check_zone(user.zone_sel.selecting))
var/dam //changes repair text based on how much brute/burn was supplied
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index f80afc9d4f8..c5f8a272d8b 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -318,7 +318,7 @@
///Called by /client/Move()
///For moving in space
///Return 1 for movement 0 for none
-/mob/Process_Spacemove(var/movement_dir = 0)
+/mob/Process_Spacemove(movement_dir = 0)
if(..())
return 1
@@ -363,7 +363,7 @@
/mob/proc/mob_negates_gravity()
return 0
-/mob/proc/Move_Pulled(var/atom/A)
+/mob/proc/Move_Pulled(atom/A)
if (!canmove || restrained() || !pulling)
return
if (pulling.anchored)
@@ -385,7 +385,7 @@
step(pulling, get_dir(pulling.loc, A))
return
-/mob/proc/slip(var/s_amount, var/w_amount, var/obj/O, var/lube)
+/mob/proc/slip(s_amount, w_amount, obj/O, lube)
return
/mob/proc/update_gravity()
diff --git a/code/modules/mob/mob_transformation_simple.dm b/code/modules/mob/mob_transformation_simple.dm
index e0b8ca39e86..3b9b6021b15 100644
--- a/code/modules/mob/mob_transformation_simple.dm
+++ b/code/modules/mob/mob_transformation_simple.dm
@@ -2,7 +2,7 @@
//This proc is the most basic of the procs. All it does is make a new mob on the same tile and transfer over a few variables.
//Returns the new mob
//Note that this proc does NOT do MMI related stuff!
-/mob/proc/change_mob_type(var/new_type = null, var/turf/location = null, var/new_name = null as text, var/delete_old_mob = 0 as num)
+/mob/proc/change_mob_type(new_type = null, turf/location = null, new_name = null as text, delete_old_mob = 0 as num)
if(istype(src,/mob/new_player))
usr << "cannot convert players who have not entered yet."
diff --git a/code/modules/mob/new_player/poll.dm b/code/modules/mob/new_player/poll.dm
index 77477bf3e52..f58f6af7f31 100644
--- a/code/modules/mob/new_player/poll.dm
+++ b/code/modules/mob/new_player/poll.dm
@@ -35,7 +35,7 @@
-/mob/new_player/proc/poll_player(var/pollid = -1)
+/mob/new_player/proc/poll_player(pollid = -1)
if(pollid == -1) return
establish_db_connection()
if(dbcon.IsConnected())
@@ -292,7 +292,7 @@
src << browse(output,"window=playerpoll;size=500x250")
return
-/mob/new_player/proc/vote_on_poll(var/pollid = -1, var/optionid = -1, var/multichoice = 0)
+/mob/new_player/proc/vote_on_poll(pollid = -1, optionid = -1, multichoice = 0)
if(pollid == -1 || optionid == -1)
return
@@ -362,7 +362,7 @@
usr << browse(null,"window=playerpoll")
-/mob/new_player/proc/log_text_poll_reply(var/pollid = -1, var/replytext = "")
+/mob/new_player/proc/log_text_poll_reply(pollid = -1, replytext = "")
if(pollid == -1 || replytext == "")
return
@@ -420,7 +420,7 @@
usr << browse(null,"window=playerpoll")
-/mob/new_player/proc/vote_on_numval_poll(var/pollid = -1, var/optionid = -1, var/rating = null)
+/mob/new_player/proc/vote_on_numval_poll(pollid = -1, optionid = -1, rating = null)
if(pollid == -1 || optionid == -1)
return
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 96f631e6d71..45fe320ce0c 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -290,7 +290,7 @@
//human -> robot
-/mob/living/carbon/human/proc/Robotize(var/delete_items = 0)
+/mob/living/carbon/human/proc/Robotize(delete_items = 0)
if (notransform)
return
for(var/obj/item/W in src)
@@ -497,7 +497,7 @@
* This proc is here to force coders to manually place their mob in this list, hopefully tested.
* This also gives a place to explain -why- players shouldnt be turn into certain mobs and hopefully someone can fix them.
*/
-/mob/proc/safe_animal(var/MP)
+/mob/proc/safe_animal(MP)
//Bad mobs! - Remember to add a comment explaining what's wrong with the mob
if(!MP)
diff --git a/code/modules/nano/nanoexternal.dm b/code/modules/nano/nanoexternal.dm
index 265629ec4df..52a2fb9d3e3 100644
--- a/code/modules/nano/nanoexternal.dm
+++ b/code/modules/nano/nanoexternal.dm
@@ -36,7 +36,7 @@
*
* @return nothing
*/
-/atom/movable/proc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
+/atom/movable/proc/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
return
/atom/movable/proc/get_ui_data(mob/user)
diff --git a/code/modules/nano/nanomanager.dm b/code/modules/nano/nanomanager.dm
index 5f47c8da5ca..dbe242e8c08 100644
--- a/code/modules/nano/nanomanager.dm
+++ b/code/modules/nano/nanomanager.dm
@@ -9,7 +9,7 @@
*
* @return /nanoui Returns the new or found ui
*/
-/datum/subsystem/nano/proc/push_open_or_new_ui(var/mob/user, var/atom/movable/src_object, ui_key, var/datum/nanoui/ui, template, title, width, height, auto_update)
+/datum/subsystem/nano/proc/push_open_or_new_ui(mob/user, atom/movable/src_object, ui_key, datum/nanoui/ui, template, title, width, height, auto_update)
var/list/data = src_object.get_ui_data(user)
if (!data)
data = list()
@@ -33,7 +33,7 @@
*
* @return /nanoui Returns the found ui, for null if none exists
*/
-/datum/subsystem/nano/proc/try_update_ui(var/mob/user, src_object, ui_key, var/datum/nanoui/ui, data)
+/datum/subsystem/nano/proc/try_update_ui(mob/user, src_object, ui_key, datum/nanoui/ui, data)
if (isnull(ui)) // no ui has been passed, so we'll search for one
ui = get_open_ui(user, src_object, ui_key)
@@ -53,7 +53,7 @@
*
* @return /nanoui Returns the found ui, or null if none exists
*/
-/datum/subsystem/nano/proc/get_open_ui(var/mob/user, src_object, ui_key)
+/datum/subsystem/nano/proc/get_open_ui(mob/user, src_object, ui_key)
var/src_object_key = "\ref[src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return null
@@ -95,7 +95,7 @@
*
* @return int The number of uis updated
*/
-/datum/subsystem/nano/proc/update_user_uis(var/mob/user, src_object = null, ui_key = null)
+/datum/subsystem/nano/proc/update_user_uis(mob/user, src_object = null, ui_key = null)
if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
return 0 // has no open uis
@@ -116,7 +116,7 @@
*
* @return int The number of uis closed
*/
-/datum/subsystem/nano/proc/close_user_uis(var/mob/user, src_object = null, ui_key = null)
+/datum/subsystem/nano/proc/close_user_uis(mob/user, src_object = null, ui_key = null)
if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
return 0 // has no open uis
@@ -136,7 +136,7 @@
*
* @return nothing
*/
-/datum/subsystem/nano/proc/ui_opened(var/datum/nanoui/ui)
+/datum/subsystem/nano/proc/ui_opened(datum/nanoui/ui)
var/src_object_key = "\ref[ui.src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
open_uis[src_object_key] = list(ui.ui_key = list())
@@ -156,7 +156,7 @@
*
* @return int 0 if no ui was removed, 1 if removed successfully
*/
-/datum/subsystem/nano/proc/ui_closed(var/datum/nanoui/ui)
+/datum/subsystem/nano/proc/ui_closed(datum/nanoui/ui)
var/src_object_key = "\ref[ui.src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return 0 // wasn't open
@@ -179,7 +179,7 @@
*/
//
-/datum/subsystem/nano/proc/user_logout(var/mob/user)
+/datum/subsystem/nano/proc/user_logout(mob/user)
return close_user_uis(user)
/**
@@ -191,7 +191,7 @@
*
* @return nothing
*/
-/datum/subsystem/nano/proc/user_transferred(var/mob/oldMob, var/mob/newMob)
+/datum/subsystem/nano/proc/user_transferred(mob/oldMob, mob/newMob)
if (isnull(oldMob.open_uis) || !istype(oldMob.open_uis, /list) || open_uis.len == 0)
return 0 // has no open uis
diff --git a/code/modules/ninja/admin_ninja_verbs.dm b/code/modules/ninja/admin_ninja_verbs.dm
index 59baa2c48e9..ddbbca1379e 100644
--- a/code/modules/ninja/admin_ninja_verbs.dm
+++ b/code/modules/ninja/admin_ninja_verbs.dm
@@ -8,7 +8,7 @@ Contents:
//ADMIN CREATE NINJA (From Player)
-/client/proc/cmd_admin_ninjafy(var/mob/living/carbon/human/H in player_list)
+/client/proc/cmd_admin_ninjafy(mob/living/carbon/human/H in player_list)
set category = null
set name = "Make Space Ninja"
diff --git a/code/modules/ninja/energy_katana.dm b/code/modules/ninja/energy_katana.dm
index 14a871ddf22..62609ee1bc9 100644
--- a/code/modules/ninja/energy_katana.dm
+++ b/code/modules/ninja/energy_katana.dm
@@ -35,7 +35,7 @@
..()
-/obj/item/weapon/katana/energy/proc/returnToOwner(var/mob/living/carbon/human/user, var/doSpark = 1, var/caught = 0)
+/obj/item/weapon/katana/energy/proc/returnToOwner(mob/living/carbon/human/user, doSpark = 1, caught = 0)
if(!istype(user))
return
loc = get_turf(src)
diff --git a/code/modules/ninja/suit/gloves.dm b/code/modules/ninja/suit/gloves.dm
index 13d52efec9a..51b18f4c43a 100644
--- a/code/modules/ninja/suit/gloves.dm
+++ b/code/modules/ninja/suit/gloves.dm
@@ -37,7 +37,7 @@
var/maxdrain = 400
-/obj/item/clothing/gloves/space_ninja/Touch(var/atom/A,var/proximity)
+/obj/item/clothing/gloves/space_ninja/Touch(atom/A,proximity)
if(!candrain || draining)
return 0
if(!istype(loc, /mob/living/carbon/human))
diff --git a/code/modules/ninja/suit/n_suit_verbs/energy_net_nets.dm b/code/modules/ninja/suit/n_suit_verbs/energy_net_nets.dm
index 9b2fb90596d..053931b171e 100644
--- a/code/modules/ninja/suit/n_suit_verbs/energy_net_nets.dm
+++ b/code/modules/ninja/suit/n_suit_verbs/energy_net_nets.dm
@@ -35,7 +35,7 @@ It is possible to destroy the net by the occupant or someone else.
-/obj/effect/energy_net/process(var/mob/living/carbon/M as mob)
+/obj/effect/energy_net/process(mob/living/carbon/M)
var/check = 30//30 seconds before teleportation. Could be extended I guess.
var/mob_name = affecting.name//Since they will report as null if terminated before teleport.
//The person can still try and attack the net when inside.
@@ -95,7 +95,7 @@ It is possible to destroy the net by the occupant or someone else.
-/obj/effect/energy_net/bullet_act(var/obj/item/projectile/Proj)
+/obj/effect/energy_net/bullet_act(obj/item/projectile/Proj)
health -= Proj.damage
healthcheck()
..()
@@ -151,7 +151,7 @@ It is possible to destroy the net by the occupant or someone else.
-/obj/effect/energy_net/attack_alien(mob/living/user as mob)
+/obj/effect/energy_net/attack_alien(mob/living/user)
user.do_attack_animation(src)
if (islarva(user))
return
@@ -168,7 +168,7 @@ It is possible to destroy the net by the occupant or someone else.
-/obj/effect/energy_net/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/effect/energy_net/attackby(obj/item/weapon/W, mob/user, params)
var/aforce = W.force
health = max(0, health - aforce)
healthcheck()
diff --git a/code/modules/ninja/suit/ninjaDrainAct.dm b/code/modules/ninja/suit/ninjaDrainAct.dm
index bea7284744c..11d97b7a7c4 100644
--- a/code/modules/ninja/suit/ninjaDrainAct.dm
+++ b/code/modules/ninja/suit/ninjaDrainAct.dm
@@ -18,7 +18,7 @@ They *could* go in their appropriate files, but this is supposed to be modular
//APC//
-/obj/machinery/power/apc/ninjadrain_act(var/obj/item/clothing/suit/space/space_ninja/S, var/mob/living/carbon/human/H, var/obj/item/clothing/gloves/space_ninja/G)
+/obj/machinery/power/apc/ninjadrain_act(obj/item/clothing/suit/space/space_ninja/S, mob/living/carbon/human/H, obj/item/clothing/gloves/space_ninja/G)
if(!S || !H || !G)
return INVALID_DRAIN
@@ -61,7 +61,7 @@ They *could* go in their appropriate files, but this is supposed to be modular
//SMES//
-/obj/machinery/power/smes/ninjadrain_act(var/obj/item/clothing/suit/space/space_ninja/S, var/mob/living/carbon/human/H, var/obj/item/clothing/gloves/space_ninja/G)
+/obj/machinery/power/smes/ninjadrain_act(obj/item/clothing/suit/space/space_ninja/S, mob/living/carbon/human/H, obj/item/clothing/gloves/space_ninja/G)
if(!S || !H || !G)
return INVALID_DRAIN
@@ -96,7 +96,7 @@ They *could* go in their appropriate files, but this is supposed to be modular
//CELL//
-/obj/item/weapon/stock_parts/cell/ninjadrain_act(var/obj/item/clothing/suit/space/space_ninja/S, var/mob/living/carbon/human/H, var/obj/item/clothing/gloves/space_ninja/G)
+/obj/item/weapon/stock_parts/cell/ninjadrain_act(obj/item/clothing/suit/space/space_ninja/S, mob/living/carbon/human/H, obj/item/clothing/gloves/space_ninja/G)
if(!S || !H || !G)
return INVALID_DRAIN
@@ -115,7 +115,7 @@ They *could* go in their appropriate files, but this is supposed to be modular
//RDCONSOLE//
-/obj/machinery/computer/rdconsole/ninjadrain_act(var/obj/item/clothing/suit/space/space_ninja/S, var/mob/living/carbon/human/H, var/obj/item/clothing/gloves/space_ninja/G)
+/obj/machinery/computer/rdconsole/ninjadrain_act(obj/item/clothing/suit/space/space_ninja/S, mob/living/carbon/human/H, obj/item/clothing/gloves/space_ninja/G)
if(!S || !H || !G)
return INVALID_DRAIN
@@ -146,7 +146,7 @@ They *could* go in their appropriate files, but this is supposed to be modular
//RD SERVER//
//Shamelessly copypasted from above, since these two used to be the same proc, but with MANY colon operators
-/obj/machinery/r_n_d/server/ninjadrain_act(var/obj/item/clothing/suit/space/space_ninja/S, var/mob/living/carbon/human/H, var/obj/item/clothing/gloves/space_ninja/G)
+/obj/machinery/r_n_d/server/ninjadrain_act(obj/item/clothing/suit/space/space_ninja/S, mob/living/carbon/human/H, obj/item/clothing/gloves/space_ninja/G)
if(!S || !H || !G)
return INVALID_DRAIN
@@ -176,7 +176,7 @@ They *could* go in their appropriate files, but this is supposed to be modular
//WIRE//
-/obj/structure/cable/ninjadrain_act(var/obj/item/clothing/suit/space/space_ninja/S, var/mob/living/carbon/human/H, var/obj/item/clothing/gloves/space_ninja/G)
+/obj/structure/cable/ninjadrain_act(obj/item/clothing/suit/space/space_ninja/S, mob/living/carbon/human/H, obj/item/clothing/gloves/space_ninja/G)
if(!S || !H || !G)
return INVALID_DRAIN
@@ -212,7 +212,7 @@ They *could* go in their appropriate files, but this is supposed to be modular
S.spark_system.start()
//MECH//
-/obj/mecha/ninjadrain_act(var/obj/item/clothing/suit/space/space_ninja/S, var/mob/living/carbon/human/H, var/obj/item/clothing/gloves/space_ninja/G)
+/obj/mecha/ninjadrain_act(obj/item/clothing/suit/space/space_ninja/S, mob/living/carbon/human/H, obj/item/clothing/gloves/space_ninja/G)
if(!S || !H || !G)
return INVALID_DRAIN
@@ -239,7 +239,7 @@ They *could* go in their appropriate files, but this is supposed to be modular
break
//BORG//
-/mob/living/silicon/robot/ninjadrain_act(var/obj/item/clothing/suit/space/space_ninja/S, var/mob/living/carbon/human/H, var/obj/item/clothing/gloves/space_ninja/G)
+/mob/living/silicon/robot/ninjadrain_act(obj/item/clothing/suit/space/space_ninja/S, mob/living/carbon/human/H, obj/item/clothing/gloves/space_ninja/G)
if(!S || !H || !G)
return INVALID_DRAIN
@@ -268,7 +268,7 @@ They *could* go in their appropriate files, but this is supposed to be modular
//CARBON MOBS//
-/mob/living/carbon/ninjadrain_act(var/obj/item/clothing/suit/space/space_ninja/S, var/mob/living/carbon/human/H, var/obj/item/clothing/gloves/space_ninja/G)
+/mob/living/carbon/ninjadrain_act(obj/item/clothing/suit/space/space_ninja/S, mob/living/carbon/human/H, obj/item/clothing/gloves/space_ninja/G)
if(!S || !H || !G)
return INVALID_DRAIN
diff --git a/code/modules/ninja/suit/suit.dm b/code/modules/ninja/suit/suit.dm
index a1273f10498..810e9058165 100644
--- a/code/modules/ninja/suit/suit.dm
+++ b/code/modules/ninja/suit/suit.dm
@@ -108,7 +108,7 @@ Contents:
//This proc prevents the suit from being taken off.
-/obj/item/clothing/suit/space/space_ninja/proc/lock_suit(mob/living/carbon/human/H, var/checkIcons = 0)
+/obj/item/clothing/suit/space/space_ninja/proc/lock_suit(mob/living/carbon/human/H, checkIcons = 0)
if(!istype(H))
return 0
if(checkIcons)
diff --git a/code/modules/paperwork/handlabeler.dm b/code/modules/paperwork/handlabeler.dm
index bd947c4b7a3..09a345c0b3c 100644
--- a/code/modules/paperwork/handlabeler.dm
+++ b/code/modules/paperwork/handlabeler.dm
@@ -52,7 +52,7 @@
else
user << "You turn off [src]."
-/obj/item/weapon/hand_labeler/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/item/weapon/hand_labeler/attackby(obj/item/I, mob/user, params)
..()
if(istype(I, /obj/item/hand_labeler_refill))
if(!user.unEquip(I))
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index dc20fd83997..6e0f9b5e979 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -44,7 +44,7 @@
colour = "white"
-/obj/item/weapon/pen/attack(mob/living/M, mob/user,var/stealth)
+/obj/item/weapon/pen/attack(mob/living/M, mob/user,stealth)
if(!istype(M))
return
diff --git a/code/modules/paperwork/photography.dm b/code/modules/paperwork/photography.dm
index 8e9e3135496..770673d47bb 100644
--- a/code/modules/paperwork/photography.dm
+++ b/code/modules/paperwork/photography.dm
@@ -79,7 +79,7 @@
name = "photo[(n_name ? text("- '[n_name]'") : null)]"
add_fingerprint(usr)
-/obj/item/weapon/photo/proc/photocreate(var/inicon, var/inimg, var/indesc, var/inblueprints)
+/obj/item/weapon/photo/proc/photocreate(inicon, inimg, indesc, inblueprints)
icon = inicon
img = inimg
desc = indesc
@@ -299,7 +299,7 @@
var/list/fields = list()
-/obj/item/device/camera/proc/injectaialbum(var/icon, var/img, var/desc, var/pixel_x, var/pixel_y, var/blueprintsinject) //stores image information to a list similar to that of the datacore
+/obj/item/device/camera/proc/injectaialbum(icon, img, desc, pixel_x, pixel_y, blueprintsinject) //stores image information to a list similar to that of the datacore
var/numberer = 1
for(var/datum/picture in src.aipictures)
numberer++
@@ -315,7 +315,7 @@
aipictures += P
usr << "Image recorded" //feedback to the AI player that the picture was taken
-/obj/item/device/camera/proc/injectmasteralbum(var/icon, var/img, var/desc, var/pixel_x, var/pixel_y, var/blueprintsinject) //stores image information to a list similar to that of the datacore
+/obj/item/device/camera/proc/injectmasteralbum(icon, img, desc, pixel_x, pixel_y, blueprintsinject) //stores image information to a list similar to that of the datacore
var/numberer = 1
var/mob/living/silicon/robot/C = src.loc
if(C.connected_ai)
@@ -335,7 +335,7 @@
else
injectaialbum(icon, img, desc, pixel_x, pixel_y, blueprintsinject)
-/obj/item/device/camera/siliconcam/proc/selectpicture(var/obj/item/device/camera/siliconcam/targetloc)
+/obj/item/device/camera/siliconcam/proc/selectpicture(obj/item/device/camera/siliconcam/targetloc)
var/list/nametemp = list()
var/find
if(targetloc.aipictures.len == 0)
@@ -348,7 +348,7 @@
if(q.fields["name"] == find)
return q
-/obj/item/device/camera/siliconcam/proc/viewpichelper(var/obj/item/device/camera/siliconcam/targetloc)
+/obj/item/device/camera/siliconcam/proc/viewpichelper(obj/item/device/camera/siliconcam/targetloc)
var/obj/item/weapon/photo/P = new/obj/item/weapon/photo()
var/datum/picture/selection = selectpicture(targetloc)
if(selection)
diff --git a/code/modules/paperwork/stamps.dm b/code/modules/paperwork/stamps.dm
index 09b77e13dc5..3fb4af902ad 100644
--- a/code/modules/paperwork/stamps.dm
+++ b/code/modules/paperwork/stamps.dm
@@ -72,7 +72,7 @@
// Syndicate stamp to forge documents.
-/obj/item/weapon/stamp/chameleon/attack_self(mob/user as mob)
+/obj/item/weapon/stamp/chameleon/attack_self(mob/user)
var/list/stamp_types = typesof(/obj/item/weapon/stamp) - src.type // Get all stamp types except our own
var/list/stamps = list()
diff --git a/code/modules/power/antimatter/containment_jar.dm b/code/modules/power/antimatter/containment_jar.dm
index 4dbb76755b4..ff2d0043c42 100644
--- a/code/modules/power/antimatter/containment_jar.dm
+++ b/code/modules/power/antimatter/containment_jar.dm
@@ -33,7 +33,7 @@
//check_stability()
return
-/obj/item/weapon/am_containment/proc/usefuel(var/wanted)
+/obj/item/weapon/am_containment/proc/usefuel(wanted)
if(fuel < wanted)
wanted = fuel
fuel -= wanted
diff --git a/code/modules/power/antimatter/control.dm b/code/modules/power/antimatter/control.dm
index e8270dafd52..41be20dc92f 100644
--- a/code/modules/power/antimatter/control.dm
+++ b/code/modules/power/antimatter/control.dm
@@ -118,7 +118,7 @@
return
-/obj/machinery/power/am_control_unit/bullet_act(var/obj/item/projectile/Proj)
+/obj/machinery/power/am_control_unit/bullet_act(obj/item/projectile/Proj)
if(Proj.flag != "bullet")
stability -= Proj.force
return 0
@@ -180,13 +180,13 @@
return
-/obj/machinery/power/am_control_unit/attack_hand(mob/user as mob)
+/obj/machinery/power/am_control_unit/attack_hand(mob/user)
if(anchored)
interact(user)
return
-/obj/machinery/power/am_control_unit/proc/add_shielding(var/obj/machinery/am_shielding/AMS, var/AMS_linking = 0)
+/obj/machinery/power/am_control_unit/proc/add_shielding(obj/machinery/am_shielding/AMS, AMS_linking = 0)
if(!istype(AMS)) return 0
if(!anchored) return 0
if(!AMS_linking && !AMS.link_control(src)) return 0
@@ -195,7 +195,7 @@
return 1
-/obj/machinery/power/am_control_unit/proc/remove_shielding(var/obj/machinery/am_shielding/AMS)
+/obj/machinery/power/am_control_unit/proc/remove_shielding(obj/machinery/am_shielding/AMS)
if(!istype(AMS)) return 0
linked_shielding.Remove(AMS)
update_shield_icons = 2
diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm
index bcd24faebe1..1631f501fa7 100644
--- a/code/modules/power/antimatter/shielding.dm
+++ b/code/modules/power/antimatter/shielding.dm
@@ -33,7 +33,7 @@
return
-/obj/machinery/am_shielding/proc/controllerscan(var/priorscan = 0)
+/obj/machinery/am_shielding/proc/controllerscan(priorscan = 0)
//Make sure we are the only one here
if(!istype(src.loc, /turf))
qdel(src)
@@ -106,7 +106,7 @@
return
-/obj/machinery/am_shielding/bullet_act(var/obj/item/projectile/Proj)
+/obj/machinery/am_shielding/bullet_act(obj/item/projectile/Proj)
if(Proj.flag != "bullet")
stability -= Proj.force/2
return 0
@@ -136,7 +136,7 @@
//Call this to link a detected shilding unit to the controller
-/obj/machinery/am_shielding/proc/link_control(var/obj/machinery/power/am_control_unit/AMC)
+/obj/machinery/am_shielding/proc/link_control(obj/machinery/power/am_control_unit/AMC)
if(!istype(AMC)) return 0
if(control_unit && control_unit != AMC) return 0//Already have one
control_unit = AMC
@@ -171,7 +171,7 @@
return
-/obj/machinery/am_shielding/proc/check_stability(var/injecting_fuel = 0)
+/obj/machinery/am_shielding/proc/check_stability(injecting_fuel = 0)
if(stability > 0) return
if(injecting_fuel && control_unit)
control_unit.exploding = 1
@@ -180,7 +180,7 @@
return
-/obj/machinery/am_shielding/proc/recalc_efficiency(var/new_efficiency)//tbh still not 100% sure how I want to deal with efficiency so this is likely temp
+/obj/machinery/am_shielding/proc/recalc_efficiency(new_efficiency)//tbh still not 100% sure how I want to deal with efficiency so this is likely temp
if(!control_unit || !processing) return
if(stability < 50)
new_efficiency /= 2
@@ -203,7 +203,7 @@
throw_range = 2
materials = list(MAT_METAL=100)
-/obj/item/device/am_shielding_container/attackby(var/obj/item/I, var/mob/user, params)
+/obj/item/device/am_shielding_container/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/device/multitool) && istype(src.loc,/turf))
new/obj/machinery/am_shielding(src.loc)
qdel(src)
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 329346fa41b..cc411f25092 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -575,7 +575,7 @@
return src.attack_hand(user)
..()
-/obj/machinery/power/apc/emag_act(mob/user as mob)
+/obj/machinery/power/apc/emag_act(mob/user)
if(!emagged && !malfhack)
if(opened)
user << "You must close the cover to swipe an ID card!"
@@ -664,7 +664,7 @@
return 0 // 0 = User is not a Malf AI
-/obj/machinery/power/apc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
+/obj/machinery/power/apc/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
if(!user)
return
@@ -737,11 +737,11 @@
// world << "[area.power_equip]"
area.power_change()
-/obj/machinery/power/apc/proc/isWireCut(var/wireIndex)
+/obj/machinery/power/apc/proc/isWireCut(wireIndex)
return wires.IsIndexCut(wireIndex)
-/obj/machinery/power/apc/proc/can_use(mob/user as mob, var/loud = 0) //used by attack_hand() and Topic()
+/obj/machinery/power/apc/proc/can_use(mob/user, loud = 0) //used by attack_hand() and Topic()
if (user.stat)
user << "You must be conscious to use [src]!"
return 0
@@ -874,7 +874,7 @@
src.update()
update_icon()
-/obj/machinery/power/apc/proc/malfoccupy(var/mob/living/silicon/ai/malf)
+/obj/machinery/power/apc/proc/malfoccupy(mob/living/silicon/ai/malf)
if(!istype(malf))
return
if(istype(malf.loc, /obj/machinery/power/apc)) // Already in an APC
@@ -905,7 +905,7 @@
point.the_disk = src //the pinpointer will detect the shunted AI
-/obj/machinery/power/apc/proc/malfvacate(var/forced)
+/obj/machinery/power/apc/proc/malfvacate(forced)
if(!src.occupier)
return
if(src.occupier.parent && src.occupier.parent.stat != 2)
@@ -958,7 +958,7 @@
else
return 0
-/obj/machinery/power/apc/add_load(var/amount)
+/obj/machinery/power/apc/add_load(amount)
if(terminal && terminal.powernet)
terminal.powernet.load += amount
@@ -1128,7 +1128,7 @@
// val 0=off, 1=off(auto) 2=on 3=on(auto)
// on 0=off, 1=on, 2=autooff
-/obj/machinery/power/apc/proc/autoset(var/val, var/on)
+/obj/machinery/power/apc/proc/autoset(val, on)
if(on==0)
if(val==2) // if on, return off
return 0
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index 8b2e9f5ae2e..4e380448a3f 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -102,7 +102,7 @@ By design, d1 is the smallest direction and d2 is the highest
///////////////////////////////////
//If underfloor, hide the cable
-/obj/structure/cable/hide(var/i)
+/obj/structure/cable/hide(i)
if(level == 1 && istype(loc, /turf))
invisibility = i ? 101 : 0
@@ -162,7 +162,7 @@ By design, d1 is the smallest direction and d2 is the highest
src.add_fingerprint(user)
// shock the user with probability prb
-/obj/structure/cable/proc/shock(mob/user, prb, var/siemens_coeff = 1.0)
+/obj/structure/cable/proc/shock(mob/user, prb, siemens_coeff = 1.0)
if(!prob(prb))
return 0
if (electrocute_mob(user, powernet, src, siemens_coeff))
@@ -189,7 +189,7 @@ By design, d1 is the smallest direction and d2 is the highest
if(current_size >= STAGE_FIVE)
Deconstruct()
-/obj/structure/cable/proc/cableColor(var/colorC = "red")
+/obj/structure/cable/proc/cableColor(colorC = "red")
cable_color = colorC
switch(colorC)
if("red")
@@ -218,11 +218,11 @@ By design, d1 is the smallest direction and d2 is the highest
// Power related
///////////////////////////////////////////
-/obj/structure/cable/proc/add_avail(var/amount)
+/obj/structure/cable/proc/add_avail(amount)
if(powernet)
powernet.newavail += amount
-/obj/structure/cable/proc/add_load(var/amount)
+/obj/structure/cable/proc/add_load(amount)
if(powernet)
powernet.load += amount
@@ -244,7 +244,7 @@ By design, d1 is the smallest direction and d2 is the highest
//handles merging diagonally matching cables
//for info : direction^3 is flipping horizontally, direction^12 is flipping vertically
-/obj/structure/cable/proc/mergeDiagonalsNetworks(var/direction)
+/obj/structure/cable/proc/mergeDiagonalsNetworks(direction)
//search for and merge diagonally matching cables from the first direction component (north/south)
var/turf/T = get_step(src, direction&3)//go north/south
@@ -288,7 +288,7 @@ By design, d1 is the smallest direction and d2 is the highest
C.powernet.add_cable(src) //else, we simply connect to the matching cable powernet
// merge with the powernets of power objects in the given direction
-/obj/structure/cable/proc/mergeConnectedNetworks(var/direction)
+/obj/structure/cable/proc/mergeConnectedNetworks(direction)
var/fdir = (!direction)? 0 : turn(direction, 180) //flip the direction, to match with the source position on its turf
@@ -362,7 +362,7 @@ By design, d1 is the smallest direction and d2 is the highest
//////////////////////////////////////////////
//if powernetless_only = 1, will only get connections without powernet
-/obj/structure/cable/proc/get_connections(var/powernetless_only = 0)
+/obj/structure/cable/proc/get_connections(powernetless_only = 0)
. = list() // this will be a list of all connected power objects
var/turf/T
@@ -565,13 +565,13 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list ( \
src.use(amt)
return
-/obj/item/stack/cable_coil/use(var/used)
+/obj/item/stack/cable_coil/use(used)
. = ..()
update_icon()
return
//add cables to the stack
-/obj/item/stack/cable_coil/proc/give(var/extra)
+/obj/item/stack/cable_coil/proc/give(extra)
if(amount + extra > MAXCOIL)
amount = MAXCOIL
else
@@ -584,7 +584,7 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list ( \
// Cable laying procedures
//////////////////////////////////////////////
-/obj/item/stack/cable_coil/proc/get_new_cable(var/location)
+/obj/item/stack/cable_coil/proc/get_new_cable(location)
var/path = "/obj/structure/cable" + (item_color == "red" ? "" : "/" + item_color)
return new path (location)
diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm
index 63ac0410ec1..b99735503ee 100644
--- a/code/modules/power/cell.dm
+++ b/code/modules/power/cell.dm
@@ -36,7 +36,7 @@
return 100.0*charge/maxcharge
// use power from a cell
-/obj/item/weapon/stock_parts/cell/proc/use(var/amount)
+/obj/item/weapon/stock_parts/cell/proc/use(amount)
if(rigged && amount > 0)
explode()
return 0
@@ -47,7 +47,7 @@
return 1
// recharge the cell
-/obj/item/weapon/stock_parts/cell/proc/give(var/amount)
+/obj/item/weapon/stock_parts/cell/proc/give(amount)
if(rigged && amount > 0)
explode()
return 0
diff --git a/code/modules/power/engine.dm b/code/modules/power/engine.dm
index b7ce6e6a6a0..fc5c68aa577 100644
--- a/code/modules/power/engine.dm
+++ b/code/modules/power/engine.dm
@@ -1,7 +1,7 @@
-/turf/simulated/floor/engine/attack_paw(var/mob/user as mob)
+/turf/simulated/floor/engine/attack_paw(mob/user)
return src.attack_hand(user)
-/turf/simulated/floor/engine/attack_hand(var/mob/user as mob)
+/turf/simulated/floor/engine/attack_hand(mob/user)
user.Move_Pulled(src)
/turf/simulated/floor/engine/ex_act(severity, target)
diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm
index 6b73a53aa86..3dfc11b895b 100644
--- a/code/modules/power/generator.dm
+++ b/code/modules/power/generator.dm
@@ -126,7 +126,7 @@
return
interact(user)
-/obj/machinery/power/generator/proc/get_menu(var/include_link = 1)
+/obj/machinery/power/generator/proc/get_menu(include_link = 1)
var/t = ""
if(!powernet)
t += "Unable to connect to the power network!"
diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm
index 7196abe57e8..5c63a5cc097 100644
--- a/code/modules/power/gravitygenerator.dm
+++ b/code/modules/power/gravitygenerator.dm
@@ -63,13 +63,13 @@ var/const/GRAV_NEEDS_WRENCH = 3
/obj/machinery/gravity_generator/part
var/obj/machinery/gravity_generator/main/main_part = null
-/obj/machinery/gravity_generator/part/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/machinery/gravity_generator/part/attackby(obj/item/I, mob/user, params)
return main_part.attackby(I, user)
/obj/machinery/gravity_generator/part/get_status()
return main_part.get_status()
-/obj/machinery/gravity_generator/part/attack_hand(mob/user as mob)
+/obj/machinery/gravity_generator/part/attack_hand(mob/user)
return main_part.attack_hand(user)
/obj/machinery/gravity_generator/part/set_broken()
@@ -171,7 +171,7 @@ var/const/GRAV_NEEDS_WRENCH = 3
// Interaction
// Fixing the gravity generator.
-/obj/machinery/gravity_generator/main/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/machinery/gravity_generator/main/attackby(obj/item/I, mob/user, params)
var/old_broken_state = broken_state
switch(broken_state)
if(GRAV_NEEDS_SCREWDRIVER)
@@ -208,11 +208,11 @@ var/const/GRAV_NEEDS_WRENCH = 3
if(old_broken_state != broken_state)
update_icon()
-/obj/machinery/gravity_generator/main/attack_hand(mob/user as mob)
+/obj/machinery/gravity_generator/main/attack_hand(mob/user)
if(!..())
return interact(user)
-/obj/machinery/gravity_generator/main/interact(mob/user as mob)
+/obj/machinery/gravity_generator/main/interact(mob/user)
if(stat & BROKEN)
return
var/dat = "Gravity Generator Breaker: "
@@ -277,7 +277,7 @@ var/const/GRAV_NEEDS_WRENCH = 3
update_icon()
// Set the state of the gravity.
-/obj/machinery/gravity_generator/main/proc/set_state(var/new_state)
+/obj/machinery/gravity_generator/main/proc/set_state(new_state)
charging_state = POWER_IDLE
on = new_state
use_power = on ? 2 : 1
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index e891aceb82c..145f2b2ba84 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -21,7 +21,7 @@
var/obj/machinery/light/newlight = null
var/sheets_refunded = 2
-/obj/item/light_fixture_frame/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/item/light_fixture_frame/attackby(obj/item/weapon/W, mob/user, params)
if (istype(W, /obj/item/weapon/wrench))
new /obj/item/stack/sheet/metal( get_turf(src.loc), sheets_refunded )
qdel(src)
@@ -94,7 +94,7 @@
if(3)
user << "The casing is closed."
-/obj/machinery/light_construct/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/machinery/light_construct/attackby(obj/item/weapon/W, mob/user, params)
src.add_fingerprint(user)
if (istype(W, /obj/item/weapon/wrench))
if (src.stage == 1)
@@ -273,7 +273,7 @@
return
// update the icon_state and luminosity of the light depending on its state
-/obj/machinery/light/proc/update(var/trigger = 1)
+/obj/machinery/light/proc/update(trigger = 1)
update_icon()
if(on)
@@ -307,7 +307,7 @@
// attempt to set the light's on/off status
// will not switch on if broken/burned/empty
-/obj/machinery/light/proc/seton(var/s)
+/obj/machinery/light/proc/seton(s)
on = (s && status == LIGHT_OK)
update()
@@ -550,7 +550,7 @@
// break the light and make sparks if was on
-/obj/machinery/light/proc/broken(var/skip_sound_and_sparks = 0)
+/obj/machinery/light/proc/broken(skip_sound_and_sparks = 0)
if(status == LIGHT_EMPTY)
return
@@ -677,7 +677,7 @@
// attack bulb/tube with object
// if a syringe, can inject plasma to make it explode
-/obj/item/weapon/light/attackby(var/obj/item/I, var/mob/user, params)
+/obj/item/weapon/light/attackby(obj/item/I, mob/user, params)
..()
if(istype(I, /obj/item/weapon/reagent_containers/syringe))
var/obj/item/weapon/reagent_containers/syringe/S = I
diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm
index 28a024aa07e..37a75156cc8 100644
--- a/code/modules/power/port_gen.dm
+++ b/code/modules/power/port_gen.dm
@@ -78,7 +78,7 @@ display round(lastgen) and plasmatank amount
icon_state = initial(icon_state)
handleInactive()
-/obj/machinery/power/port_gen/attack_hand(mob/user as mob)
+/obj/machinery/power/port_gen/attack_hand(mob/user)
if(..())
return
if(!anchored)
@@ -194,7 +194,7 @@ display round(lastgen) and plasmatank amount
/obj/machinery/power/port_gen/pacman/proc/overheat()
explosion(src.loc, 2, 5, 2, -1)
-/obj/machinery/power/port_gen/pacman/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/power/port_gen/pacman/attackby(obj/item/O, mob/user, params)
if(istype(O, sheet_path))
var/obj/item/stack/addstack = O
var/amount = min((max_sheets - sheets), addstack.amount)
@@ -234,22 +234,22 @@ display round(lastgen) and plasmatank amount
else if(istype(O, /obj/item/weapon/crowbar) && panel_open)
default_deconstruction_crowbar(O)
-/obj/machinery/power/port_gen/pacman/emag_act(mob/user as mob)
+/obj/machinery/power/port_gen/pacman/emag_act(mob/user)
if(!emagged)
emagged = 1
emp_act(1)
-/obj/machinery/power/port_gen/pacman/attack_hand(mob/user as mob)
+/obj/machinery/power/port_gen/pacman/attack_hand(mob/user)
..()
if (!anchored)
return
interact(user)
-/obj/machinery/power/port_gen/pacman/attack_ai(mob/user as mob)
+/obj/machinery/power/port_gen/pacman/attack_ai(mob/user)
interact(user)
-/obj/machinery/power/port_gen/pacman/attack_paw(mob/user as mob)
+/obj/machinery/power/port_gen/pacman/attack_paw(mob/user)
interact(user)
/obj/machinery/power/port_gen/pacman/interact(mob/user)
diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm
index d6f19601413..1fbca84583c 100644
--- a/code/modules/power/power.dm
+++ b/code/modules/power/power.dm
@@ -24,11 +24,11 @@
//////////////////////////////
// common helper procs for all power machines
-/obj/machinery/power/proc/add_avail(var/amount)
+/obj/machinery/power/proc/add_avail(amount)
if(powernet)
powernet.newavail += amount
-/obj/machinery/power/proc/add_load(var/amount)
+/obj/machinery/power/proc/add_load(amount)
if(powernet)
powernet.load += amount
@@ -65,7 +65,7 @@
return A.master.powered(chan) // return power status of the area
// increment the power usage stats for an area
-/obj/machinery/proc/use_power(var/amount, var/chan = -1) // defaults to power_channel
+/obj/machinery/proc/use_power(amount, chan = -1) // defaults to power_channel
var/area/A = get_area(src) // make sure it's in an area
if(!A || !isarea(A) || !A.master)
return
@@ -192,7 +192,7 @@
// returns a list of all power-related objects (nodes, cable, junctions) in turf,
// excluding source, that match the direction d
// if unmarked==1, only return those with no powernet
-/proc/power_list(var/turf/T, var/source, var/d, var/unmarked=0, var/cable_only = 0)
+/proc/power_list(turf/T, source, d, unmarked=0, cable_only = 0)
. = list()
//var/fdir = (!d)? 0 : turn(d, 180) // the opposite direction to d (or 0 if d==0)
@@ -219,7 +219,7 @@
//remove the old powernet and replace it with a new one throughout the network.
-/proc/propagate_network(var/obj/O, var/datum/powernet/PN)
+/proc/propagate_network(obj/O, datum/powernet/PN)
//world.log << "propagating new network"
var/list/worklist = list()
var/list/found_machines = list()
@@ -252,7 +252,7 @@
//Merge two powernets, the bigger (in cable length term) absorbing the other
-/proc/merge_powernets(var/datum/powernet/net1, var/datum/powernet/net2)
+/proc/merge_powernets(datum/powernet/net1, datum/powernet/net2)
if(!net1 || !net2) //if one of the powernet doesn't exist, return
return
@@ -280,7 +280,7 @@
//power_source is a source of electricity, can be powercell, area, apc, cable, powernet or null
//source is an object caused electrocuting (airlock, grille, etc)
//No animations will be performed by this proc.
-/proc/electrocute_mob(mob/living/carbon/M as mob, var/power_source, var/obj/source, var/siemens_coeff = 1.0)
+/proc/electrocute_mob(mob/living/carbon/M, power_source, obj/source, siemens_coeff = 1.0)
if(istype(M.loc,/obj/mecha)) return 0 //feckin mechs are dumb
if(istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
diff --git a/code/modules/power/powernet.dm b/code/modules/power/powernet.dm
index 3e8dfaf2309..0ad877f987d 100644
--- a/code/modules/power/powernet.dm
+++ b/code/modules/power/powernet.dm
@@ -33,7 +33,7 @@
//remove a cable from the current powernet
//if the powernet is then empty, delete it
//Warning : this proc DON'T check if the cable exists
-/datum/powernet/proc/remove_cable(var/obj/structure/cable/C)
+/datum/powernet/proc/remove_cable(obj/structure/cable/C)
cables -= C
C.powernet = null
if(is_empty())//the powernet is now empty...
@@ -41,7 +41,7 @@
//add a cable to the current powernet
//Warning : this proc DON'T check if the cable exists
-/datum/powernet/proc/add_cable(var/obj/structure/cable/C)
+/datum/powernet/proc/add_cable(obj/structure/cable/C)
if(C.powernet)// if C already has a powernet...
if(C.powernet == src)
return
@@ -53,7 +53,7 @@
//remove a power machine from the current powernet
//if the powernet is then empty, delete it
//Warning : this proc DON'T check if the machine exists
-/datum/powernet/proc/remove_machine(var/obj/machinery/power/M)
+/datum/powernet/proc/remove_machine(obj/machinery/power/M)
nodes -=M
M.powernet = null
if(is_empty())//the powernet is now empty...
@@ -62,7 +62,7 @@
//add a power machine to the current powernet
//Warning : this proc DON'T check if the machine exists
-/datum/powernet/proc/add_machine(var/obj/machinery/power/M)
+/datum/powernet/proc/add_machine(obj/machinery/power/M)
if(M.powernet)// if M already has a powernet...
if(M.powernet == src)
return
diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm
index 82c2955ad09..3687d237bd2 100644
--- a/code/modules/power/singularity/collector.dm
+++ b/code/modules/power/singularity/collector.dm
@@ -35,7 +35,7 @@ var/global/list/rad_collectors = list()
return
-/obj/machinery/power/rad_collector/attack_hand(mob/user as mob)
+/obj/machinery/power/rad_collector/attack_hand(mob/user)
if(..())
return
if(anchored)
@@ -127,7 +127,7 @@ var/global/list/rad_collectors = list()
else
update_icons()
-/obj/machinery/power/rad_collector/proc/receive_pulse(var/pulse_strength)
+/obj/machinery/power/rad_collector/proc/receive_pulse(pulse_strength)
if(P && active)
var/power_produced = 0
power_produced = P.air_contents.toxins*pulse_strength*20
diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm
index ad420ffc5e6..fb0a69a9be2 100644
--- a/code/modules/power/singularity/containment_field.dm
+++ b/code/modules/power/singularity/containment_field.dm
@@ -21,7 +21,7 @@
FG2.cleanup()
..()
-/obj/machinery/field/containment/attack_hand(mob/user as mob)
+/obj/machinery/field/containment/attack_hand(mob/user)
if(get_dist(src, user) > 1)
return 0
else
@@ -37,22 +37,22 @@
return 0
-/obj/machinery/field/containment/Crossed(mob/mover as mob)
+/obj/machinery/field/containment/Crossed(mob/mover)
if(isliving(mover))
shock(mover)
-/obj/machinery/field/containment/Crossed(obj/mover as obj)
+/obj/machinery/field/containment/Crossed(obj/mover)
if(istype(mover, /obj/machinery) || istype(mover, /obj/structure) || istype(mover, /obj/mecha))
bump(mover)
-/obj/machinery/field/containment/proc/set_master(var/master1,var/master2)
+/obj/machinery/field/containment/proc/set_master(master1,master2)
if(!master1 || !master2)
return 0
FG1 = master1
FG2 = master2
return 1
-/obj/machinery/field/containment/shock(mob/living/user as mob)
+/obj/machinery/field/containment/shock(mob/living/user)
if(!FG1 || !FG2)
qdel(src)
return 0
@@ -67,13 +67,13 @@
/obj/machinery/field
var/hasShocked = 0 //Used to add a delay between shocks. In some cases this used to crash servers by spawning hundreds of sparks every second.
-/obj/machinery/field/CanPass(mob/mover as mob, turf/target, height=0)
+/obj/machinery/field/CanPass(mob/mover, turf/target, height=0)
if(isliving(mover)) // Don't let mobs through
shock(mover)
return 0
return ..()
-/obj/machinery/field/CanPass(obj/mover as obj, turf/target, height=0)
+/obj/machinery/field/CanPass(obj/mover, turf/target, height=0)
if((istype(mover, /obj/machinery) && !istype(mover, /obj/singularity)) || \
istype(mover, /obj/structure) || \
istype(mover, /obj/mecha))
@@ -81,7 +81,7 @@
return 0
return ..()
-/obj/machinery/field/proc/shock(mob/living/user as mob)
+/obj/machinery/field/proc/shock(mob/living/user)
if(hasShocked)
return 0
if(isliving(user))
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index cfffc52cdd7..23e6468096f 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -79,7 +79,7 @@
icon_state = "emitter"
-/obj/machinery/power/emitter/attack_hand(mob/user as mob)
+/obj/machinery/power/emitter/attack_hand(mob/user)
src.add_fingerprint(user)
if(state == 2)
if(!powernet)
@@ -106,7 +106,7 @@
return 1
-/obj/machinery/power/emitter/emp_act(var/severity)//Emitters are hardened but still might have issues
+/obj/machinery/power/emitter/emp_act(severity)//Emitters are hardened but still might have issues
// add_load(1000)
/* if((severity == 1)&&prob(1)&&prob(1))
if(src.active)
@@ -260,7 +260,7 @@
..()
return
-/obj/machinery/power/emitter/emag_act(mob/user as mob)
+/obj/machinery/power/emitter/emag_act(mob/user)
if(!emagged)
locked = 0
emagged = 1
diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm
index 07943676729..9c9f3c0f948 100644
--- a/code/modules/power/singularity/field_generator.dm
+++ b/code/modules/power/singularity/field_generator.dm
@@ -75,7 +75,7 @@ field_generator power level display
return
-/obj/machinery/field/generator/attack_hand(mob/user as mob)
+/obj/machinery/field/generator/attack_hand(mob/user)
if(state == 2)
if(get_dist(src, user) <= 1)//Need to actually touch the thing to turn it on
if(src.active >= 1)
@@ -162,7 +162,7 @@ field_generator power level display
else
..()
-/obj/machinery/field/generator/bullet_act(var/obj/item/projectile/Proj)
+/obj/machinery/field/generator/bullet_act(obj/item/projectile/Proj)
if(Proj.flag != "bullet")
power += Proj.damage
update_icon()
@@ -218,7 +218,7 @@ field_generator power level display
return 0
//This could likely be better, it tends to start loopin if you have a complex generator loop setup. Still works well enough to run the engine fields will likely recode the field gens and fields sometime -Mport
-/obj/machinery/field/generator/proc/draw_power(var/draw = 0, var/failsafe = 0, var/obj/machinery/field/generator/G = null, var/obj/machinery/field/generator/last = null)
+/obj/machinery/field/generator/proc/draw_power(draw = 0, failsafe = 0, obj/machinery/field/generator/G = null, obj/machinery/field/generator/last = null)
if(Varpower)
return 1
if((G && G == src) || (failsafe >= 8))//Loopin, set fail
@@ -263,7 +263,7 @@ field_generator power level display
src.active = 2
-/obj/machinery/field/generator/proc/setup_field(var/NSEW)
+/obj/machinery/field/generator/proc/setup_field(NSEW)
var/turf/T = src.loc
var/obj/machinery/field/generator/G
var/steps = 0
@@ -352,7 +352,7 @@ field_generator power level display
investigate_log("has failed whilst a singulo exists.","singulo")
O.last_warning = world.time
-/obj/machinery/field/generator/shock(mob/living/user as mob)
+/obj/machinery/field/generator/shock(mob/living/user)
if(fields.len)
..()
diff --git a/code/modules/power/singularity/investigate.dm b/code/modules/power/singularity/investigate.dm
index e601e210680..8d375e06f90 100644
--- a/code/modules/power/singularity/investigate.dm
+++ b/code/modules/power/singularity/investigate.dm
@@ -1,4 +1,4 @@
-/area/engine/engineering/poweralert(var/state, var/source)
+/area/engine/engineering/poweralert(state, source)
if (state != poweralm)
investigate_log("has a power alarm!","singulo")
..()
\ No newline at end of file
diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm
index 607be1ba324..bbfa406ad58 100644
--- a/code/modules/power/singularity/narsie.dm
+++ b/code/modules/power/singularity/narsie.dm
@@ -62,7 +62,7 @@
godsmack(A)
return
-/obj/singularity/narsie/proc/godsmack(var/atom/A)
+/obj/singularity/narsie/proc/godsmack(atom/A)
if(istype(A,/obj/))
var/obj/O = A
O.ex_act(1.0)
@@ -81,7 +81,7 @@
M.apply_effect(3, STUN)
-/obj/singularity/narsie/consume(var/atom/A)
+/obj/singularity/narsie/consume(atom/A)
A.narsie_act()
@@ -123,7 +123,7 @@
return
-/obj/singularity/narsie/proc/acquire(var/mob/food)
+/obj/singularity/narsie/proc/acquire(mob/food)
target << "NAR-SIE HAS LOST INTEREST IN YOU"
target = food
if(ishuman(target))
diff --git a/code/modules/power/singularity/particle_accelerator/particle.dm b/code/modules/power/singularity/particle_accelerator/particle.dm
index e7e3632b93e..a9ff8952161 100644
--- a/code/modules/power/singularity/particle_accelerator/particle.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle.dm
@@ -55,13 +55,13 @@
-/obj/effect/accelerated_particle/proc/toxmob(var/mob/living/M)
+/obj/effect/accelerated_particle/proc/toxmob(mob/living/M)
M.irradiate(energy*6)
M.updatehealth()
return
-/obj/effect/accelerated_particle/proc/move(var/lag)
+/obj/effect/accelerated_particle/proc/move(lag)
if(loc == null)
return
if(!step(src,dir))
diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
index 9c21da66e97..18a04d16f32 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
@@ -168,7 +168,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
return 0
-/obj/structure/particle_accelerator/proc/report_ready(var/obj/O)
+/obj/structure/particle_accelerator/proc/report_ready(obj/O)
if(O && (O == master))
if(construction_state >= 3)
return 1
@@ -181,7 +181,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
return 0
-/obj/structure/particle_accelerator/proc/connect_master(var/obj/O)
+/obj/structure/particle_accelerator/proc/connect_master(obj/O)
if(O && istype(O,/obj/machinery/particle_accelerator/control_box))
if(O.dir == src.dir)
master = O
@@ -189,7 +189,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
return 0
-/obj/structure/particle_accelerator/proc/process_tool_hit(var/obj/O, var/mob/user)
+/obj/structure/particle_accelerator/proc/process_tool_hit(obj/O, mob/user)
if(!(O) || !(user))
return 0
if(!ismob(user) || !isobj(O))
@@ -325,7 +325,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
return 0
-/obj/machinery/particle_accelerator/proc/process_tool_hit(var/obj/O, var/mob/user)
+/obj/machinery/particle_accelerator/proc/process_tool_hit(obj/O, mob/user)
if(!(O) || !(user))
return 0
if(!ismob(user) || !isobj(O))
diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm
index c5fe52da089..61fd8dbe424 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_control.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm
@@ -31,7 +31,7 @@
toggle_power()
..()
-/obj/machinery/particle_accelerator/control_box/attack_hand(mob/user as mob)
+/obj/machinery/particle_accelerator/control_box/attack_hand(mob/user)
if(construction_state >= 3)
interact(user)
else if(construction_state == 2) // Wires exposed
@@ -113,7 +113,7 @@
part.strength = strength
part.update_icon()
-/obj/machinery/particle_accelerator/control_box/proc/add_strength(var/s)
+/obj/machinery/particle_accelerator/control_box/proc/add_strength(s)
if(assembled)
strength++
if(strength > strength_upper_limit)
@@ -124,7 +124,7 @@
investigate_log("increased to [strength] by [key_name(usr)]","singulo")
strength_change()
-/obj/machinery/particle_accelerator/control_box/proc/remove_strength(var/s)
+/obj/machinery/particle_accelerator/control_box/proc/remove_strength(s)
if(assembled)
strength--
if(strength < 0)
@@ -196,7 +196,7 @@
return 0
-/obj/machinery/particle_accelerator/control_box/proc/check_part(var/turf/T, var/type)
+/obj/machinery/particle_accelerator/control_box/proc/check_part(turf/T, type)
if(!(T)||!(type))
return 0
var/obj/structure/particle_accelerator/PA = locate(/obj/structure/particle_accelerator) in T
diff --git a/code/modules/power/singularity/particle_accelerator/particle_emitter.dm b/code/modules/power/singularity/particle_accelerator/particle_emitter.dm
index 8e260a1115d..caaae583787 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_emitter.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_emitter.dm
@@ -24,14 +24,14 @@
..()
return
-/obj/structure/particle_accelerator/particle_emitter/proc/set_delay(var/delay)
+/obj/structure/particle_accelerator/particle_emitter/proc/set_delay(delay)
if(delay && delay >= 0)
src.fire_delay = delay
return 1
return 0
-/obj/structure/particle_accelerator/particle_emitter/proc/emit_particle(var/strength = 0)
+/obj/structure/particle_accelerator/particle_emitter/proc/emit_particle(strength = 0)
if((src.last_shot + src.fire_delay) <= world.time)
src.last_shot = world.time
var/obj/effect/accelerated_particle/A = null
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index 90c60fc5769..43eaa1a7235 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -53,7 +53,7 @@
return 0
-/obj/singularity/attack_hand(mob/user as mob)
+/obj/singularity/attack_hand(mob/user)
consume(user)
return 1
@@ -126,7 +126,7 @@
dissipate_track++
-/obj/singularity/proc/expand(var/force_size = 0)
+/obj/singularity/proc/expand(force_size = 0)
var/temp_allowed_size = src.allowed_size
if(force_size)
temp_allowed_size = force_size
@@ -243,7 +243,7 @@
return
-/obj/singularity/proc/consume(var/atom/A)
+/obj/singularity/proc/consume(atom/A)
var/gain = A.singularity_act(current_size)
src.energy += gain
if(istype(A, /obj/machinery/power/supermatter_shard) && !consumedSupermatter)
@@ -254,7 +254,7 @@
return
-/obj/singularity/proc/move(var/force_move = 0)
+/obj/singularity/proc/move(force_move = 0)
if(!move_self)
return 0
@@ -269,7 +269,7 @@
step(src, movement_dir)
-/obj/singularity/proc/check_turfs_in(var/direction = 0, var/step = 0)
+/obj/singularity/proc/check_turfs_in(direction = 0, step = 0)
if(!direction)
return 0
var/steps = 0
@@ -322,7 +322,7 @@
return 1
-/obj/singularity/proc/can_move(var/turf/T)
+/obj/singularity/proc/can_move(turf/T)
if(!T)
return 0
if((locate(/obj/machinery/field/containment) in T)||(locate(/obj/machinery/shieldwall) in T))
diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm
index 04f15cbdfec..3bc6dbcfc36 100644
--- a/code/modules/power/smes.dm
+++ b/code/modules/power/smes.dm
@@ -172,7 +172,7 @@
// create a terminal object pointing towards the SMES
// wires will attach to this
-/obj/machinery/power/smes/proc/make_terminal(var/turf/T)
+/obj/machinery/power/smes/proc/make_terminal(turf/T)
terminal = new/obj/machinery/power/terminal(T)
terminal.dir = get_dir(T,src)
terminal.master = src
@@ -306,7 +306,7 @@
return
-/obj/machinery/power/smes/add_load(var/amount)
+/obj/machinery/power/smes/add_load(amount)
if(terminal && terminal.powernet)
terminal.powernet.load += amount
@@ -322,7 +322,7 @@
ui_interact(user)
-/obj/machinery/power/smes/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
+/obj/machinery/power/smes/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
if(!user)
return
@@ -412,7 +412,7 @@
output_level = Clamp(output_level, 0, output_level_max)
log_smes(usr.ckey)
-/obj/machinery/power/smes/proc/log_smes(var/user = "")
+/obj/machinery/power/smes/proc/log_smes(user = "")
investigate_log("input/output; [input_level>output_level?"":""][input_level]/[output_level] | Charge: [charge] | Output-mode: [output_attempt?"on":"off"] | Input-mode: [input_attempt?"auto":"off"] by [user]","singulo")
diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm
index f85d5dcc655..480fb8380b2 100644
--- a/code/modules/power/solar.dm
+++ b/code/modules/power/solar.dm
@@ -30,7 +30,7 @@
..()
//set the control of the panel to a given computer if closer than SOLAR_MAX_DIST
-/obj/machinery/power/solar/proc/set_control(var/obj/machinery/power/solar_control/SC)
+/obj/machinery/power/solar/proc/set_control(obj/machinery/power/solar_control/SC)
if(!SC || (get_dist(src, SC) > SOLAR_MAX_DIST))
return 0
control = SC
@@ -43,7 +43,7 @@
control.connected_panels.Remove(src)
control = null
-/obj/machinery/power/solar/proc/Make(var/obj/item/solar_assembly/S)
+/obj/machinery/power/solar/proc/Make(obj/item/solar_assembly/S)
if(!S)
S = new /obj/item/solar_assembly(src)
S.glass_type = /obj/item/stack/sheet/glass
@@ -209,7 +209,7 @@
var/tracker = 0
var/glass_type = null
-/obj/item/solar_assembly/attack_hand(var/mob/user)
+/obj/item/solar_assembly/attack_hand(mob/user)
if(!anchored && isturf(loc)) // You can't pick it up
..()
@@ -221,7 +221,7 @@
glass_type = null
-/obj/item/solar_assembly/attackby(var/obj/item/weapon/W, var/mob/user, params)
+/obj/item/solar_assembly/attackby(obj/item/weapon/W, mob/user, params)
if(!anchored && isturf(loc))
if(istype(W, /obj/item/weapon/wrench))
@@ -370,7 +370,7 @@
if(!..())
ui_interact(user)
-/obj/machinery/power/solar_control/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
+/obj/machinery/power/solar_control/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "solar_control.tmpl", name, 490, 420, 1)
/obj/machinery/power/solar_control/get_ui_data()
@@ -388,7 +388,7 @@
data["connected_tracker"] = (connected_tracker ? 1 : 0)
return data
-/obj/machinery/power/solar_control/attackby(I as obj, user as mob, params)
+/obj/machinery/power/solar_control/attackby(obj/I, mob/user, params)
if(istype(I, /obj/item/weapon/screwdriver))
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
if(do_after(user, 20, target = src))
@@ -469,7 +469,7 @@
set_panels(cdir)
//rotates the panel to the passed angle
-/obj/machinery/power/solar_control/proc/set_panels(var/cdir)
+/obj/machinery/power/solar_control/proc/set_panels(cdir)
for(var/obj/machinery/power/solar/S in connected_panels)
S.adir = cdir //instantly rotates the panel
diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm
index 8520b330ec3..9fb8bfb9d52 100644
--- a/code/modules/power/supermatter/supermatter.dm
+++ b/code/modules/power/supermatter/supermatter.dm
@@ -189,7 +189,7 @@
/obj/machinery/power/supermatter_shard
-/obj/machinery/power/supermatter_shard/bullet_act(var/obj/item/projectile/Proj)
+/obj/machinery/power/supermatter_shard/bullet_act(obj/item/projectile/Proj)
var/turf/L = loc
if(!istype(L)) // We don't run process() when we are in space
return 0 // This stops people from being able to really power up the supermatter
@@ -217,21 +217,21 @@
qdel(src)
return(gain)
-/obj/machinery/power/supermatter_shard/attack_paw(mob/user as mob)
+/obj/machinery/power/supermatter_shard/attack_paw(mob/user)
return attack_hand(user)
-/obj/machinery/power/supermatter_shard/attack_robot(mob/user as mob)
+/obj/machinery/power/supermatter_shard/attack_robot(mob/user)
if(Adjacent(user))
return attack_hand(user)
else
user << "You attempt to interface with the control circuits but find they are not connected to your network. Maybe in a future firmware update."
return
-/obj/machinery/power/supermatter_shard/attack_ai(mob/user as mob)
+/obj/machinery/power/supermatter_shard/attack_ai(mob/user)
user << "You attempt to interface with the control circuits but find they are not connected to your network. Maybe in a future firmware update."
-/obj/machinery/power/supermatter_shard/attack_hand(mob/living/user as mob)
+/obj/machinery/power/supermatter_shard/attack_hand(mob/living/user)
if(!istype(user))
return
user.visible_message("\The [user] reaches out and touches \the [src], inducing a resonance... \his body starts to glow and bursts into flames before flashing into ash.",\
@@ -248,7 +248,7 @@
R.receive_pulse(power/10)
return
-/obj/machinery/power/supermatter_shard/attackby(obj/item/W as obj, mob/living/user as mob, params)
+/obj/machinery/power/supermatter_shard/attackby(obj/item/W, mob/living/user, params)
if(!istype(W) || (W.flags & ABSTRACT) || !istype(user))
return
if(user.drop_item(W))
diff --git a/code/modules/power/terminal.dm b/code/modules/power/terminal.dm
index ded1f663392..37fded3198f 100644
--- a/code/modules/power/terminal.dm
+++ b/code/modules/power/terminal.dm
@@ -25,7 +25,7 @@
master.disconnect_terminal()
return ..()
-/obj/machinery/power/terminal/hide(var/i)
+/obj/machinery/power/terminal/hide(i)
if(i)
invisibility = 101
icon_state = "term-f"
@@ -48,7 +48,7 @@
. = 1
-/obj/machinery/power/terminal/proc/dismantle(var/mob/living/user)
+/obj/machinery/power/terminal/proc/dismantle(mob/living/user)
if(istype(loc, /turf/simulated))
var/turf/simulated/T = loc
if(T.intact)
diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm
index d39921f2699..b2771ae6d4f 100644
--- a/code/modules/power/tracker.dm
+++ b/code/modules/power/tracker.dm
@@ -26,7 +26,7 @@
..()
//set the control of the tracker to a given computer if closer than SOLAR_MAX_DIST
-/obj/machinery/power/tracker/proc/set_control(var/obj/machinery/power/solar_control/SC)
+/obj/machinery/power/tracker/proc/set_control(obj/machinery/power/solar_control/SC)
if(!SC || (get_dist(src, SC) > SOLAR_MAX_DIST))
return 0
control = SC
@@ -39,7 +39,7 @@
control.connected_tracker = null
control = null
-/obj/machinery/power/tracker/proc/Make(var/obj/item/solar_assembly/S)
+/obj/machinery/power/tracker/proc/Make(obj/item/solar_assembly/S)
if(!S)
S = new /obj/item/solar_assembly(src)
S.glass_type = /obj/item/stack/sheet/glass
@@ -49,7 +49,7 @@
update_icon()
//updates the tracker icon and the facing angle for the control computer
-/obj/machinery/power/tracker/proc/set_angle(var/angle)
+/obj/machinery/power/tracker/proc/set_angle(angle)
sun_angle = angle
//set icon dir to show sun illumination
@@ -58,7 +58,7 @@
if(powernet && (powernet == control.powernet)) //update if we're still in the same powernet
control.cdir = angle
-/obj/machinery/power/tracker/attackby(var/obj/item/weapon/W, var/mob/user, params)
+/obj/machinery/power/tracker/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/weapon/crowbar))
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
diff --git a/code/modules/power/turbine.dm b/code/modules/power/turbine.dm
index 6e72debce5f..c7bf249a611 100644
--- a/code/modules/power/turbine.dm
+++ b/code/modules/power/turbine.dm
@@ -130,7 +130,7 @@
default_deconstruction_crowbar(I)
-/obj/machinery/power/compressor/CanAtmosPass(var/turf/T)
+/obj/machinery/power/compressor/CanAtmosPass(turf/T)
return !density
/obj/machinery/power/compressor/process()
@@ -230,7 +230,7 @@
if(compressor)
compressor.locate_machinery()
-/obj/machinery/power/turbine/CanAtmosPass(var/turf/T)
+/obj/machinery/power/turbine/CanAtmosPass(turf/T)
return !density
/obj/machinery/power/turbine/process()
diff --git a/code/modules/procedural mapping/mapGenerator.dm b/code/modules/procedural mapping/mapGenerator.dm
index 864e43c1ea6..f421b1db0ee 100644
--- a/code/modules/procedural mapping/mapGenerator.dm
+++ b/code/modules/procedural mapping/mapGenerator.dm
@@ -32,7 +32,7 @@
//Defines the region the map represents, sets map
//Returns the map
-/datum/mapGenerator/proc/defineRegion(var/turf/Start, var/turf/End, var/replace = 0)
+/datum/mapGenerator/proc/defineRegion(turf/Start, turf/End, replace = 0)
if(!checkRegion(Start, End))
return 0
@@ -45,7 +45,7 @@
//Defines the region the map represents, as a CIRCLE!, sets map
//Returns the map
-/datum/mapGenerator/proc/defineCircularRegion(var/turf/Start, var/turf/End, var/replace = 0)
+/datum/mapGenerator/proc/defineCircularRegion(turf/Start, turf/End, replace = 0)
if(!checkRegion(Start, End))
return 0
@@ -86,7 +86,7 @@
//Checks for and Rejects bad region coordinates
//Returns 1/0
-/datum/mapGenerator/proc/checkRegion(var/turf/Start, var/turf/End)
+/datum/mapGenerator/proc/checkRegion(turf/Start, turf/End)
. = 1
if(!Start || !End)
@@ -113,7 +113,7 @@
//Requests the mapGeneratorModule(s) to (re)generate this one turf
-/datum/mapGenerator/proc/generateOneTurf(var/turf/T)
+/datum/mapGenerator/proc/generateOneTurf(turf/T)
if(!T)
return
syncModules()
@@ -178,7 +178,7 @@
var/moduleClusters = input("Cluster Flags (Cancel to leave unchanged from defaults)","Map Gen Settings") as null|anything in clusters
//null for default
-
+
var/theCluster = 0
if(moduleClusters != "None")
if(!clusters[moduleClusters])
@@ -187,7 +187,7 @@
theCluster = clusters[moduleClusters]
else
theCluster = CLUSTER_CHECK_NONE
-
+
if(theCluster)
for(var/datum/mapGeneratorModule/M in N.modules)
M.clusterCheckFlags = theCluster
diff --git a/code/modules/procedural mapping/mapGeneratorModule.dm b/code/modules/procedural mapping/mapGeneratorModule.dm
index da08a540ef3..847b679225d 100644
--- a/code/modules/procedural mapping/mapGeneratorModule.dm
+++ b/code/modules/procedural mapping/mapGeneratorModule.dm
@@ -10,7 +10,7 @@
//Syncs the module up with it's mother
-/datum/mapGeneratorModule/proc/sync(var/datum/mapGenerator/mum)
+/datum/mapGeneratorModule/proc/sync(datum/mapGenerator/mum)
mother = null
if(mum)
mother = mum
@@ -26,7 +26,7 @@
//Place a spawnable atom or turf on this turf
-/datum/mapGeneratorModule/proc/place(var/turf/T)
+/datum/mapGeneratorModule/proc/place(turf/T)
if(!T)
return 0
@@ -104,7 +104,7 @@
//Checks and Rejects dense turfs
-/datum/mapGeneratorModule/proc/checkPlaceAtom(var/turf/T)
+/datum/mapGeneratorModule/proc/checkPlaceAtom(turf/T)
. = 1
if(!T)
return 0
diff --git a/code/modules/procedural mapping/mapGeneratorModules/helpers.dm b/code/modules/procedural mapping/mapGeneratorModules/helpers.dm
index bad449a9e8f..2c76915504b 100644
--- a/code/modules/procedural mapping/mapGeneratorModules/helpers.dm
+++ b/code/modules/procedural mapping/mapGeneratorModules/helpers.dm
@@ -33,7 +33,7 @@
if(is_border(T))
place(T)
-/datum/mapGeneratorModule/border/proc/is_border(var/turf/T)
+/datum/mapGeneratorModule/border/proc/is_border(turf/T)
for(var/direction in list(SOUTH,EAST,WEST,NORTH))
if (get_step(T,direction) in mother.map)
continue
diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm
index 5cce24c6dba..27a1309f57b 100644
--- a/code/modules/projectiles/ammunition.dm
+++ b/code/modules/projectiles/ammunition.dm
@@ -34,7 +34,7 @@
BB = new projectile_type(src)
return
-/obj/item/ammo_casing/attackby(obj/item/ammo_box/box as obj, mob/user as mob, params)
+/obj/item/ammo_casing/attackby(obj/item/ammo_box/box, mob/user, params)
if (!istype(box, /obj/item/ammo_box))
return
if(isturf(src.loc))
@@ -79,7 +79,7 @@
stored_ammo += new ammo_type(src)
update_icon()
-/obj/item/ammo_box/proc/get_round(var/keep = 0)
+/obj/item/ammo_box/proc/get_round(keep = 0)
if (!stored_ammo.len)
return null
else
@@ -89,7 +89,7 @@
stored_ammo.Insert(1,b)
return b
-/obj/item/ammo_box/proc/give_round(var/obj/item/ammo_casing/R, var/replace_spent = 0)
+/obj/item/ammo_box/proc/give_round(obj/item/ammo_casing/R, replace_spent = 0)
// Boxes don't have a caliber type, magazines do. Not sure if it's intended or not, but if we fail to find a caliber, then we fall back to ammo_type.
if(!R || (caliber && R.caliber != caliber) || (!caliber && R.type != ammo_type))
return 0
@@ -112,7 +112,7 @@
return 0
-/obj/item/ammo_box/attackby(var/obj/item/A as obj, mob/user as mob, params, var/silent = 0, var/replace_spent = 0)
+/obj/item/ammo_box/attackby(obj/item/A, mob/user, params, silent = 0, replace_spent = 0)
var/num_loaded = 0
if(istype(A, /obj/item/ammo_box))
var/obj/item/ammo_box/AM = A
@@ -138,7 +138,7 @@
return num_loaded
-/obj/item/ammo_box/attack_self(mob/user as mob)
+/obj/item/ammo_box/attack_self(mob/user)
var/obj/item/ammo_casing/A = get_round()
if(A)
user.put_in_hands(A)
diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm
index 3e0afd3ee2e..586102cbe70 100644
--- a/code/modules/projectiles/ammunition/ammo_casings.dm
+++ b/code/modules/projectiles/ammunition/ammo_casings.dm
@@ -196,7 +196,7 @@
desc = "A caseless bullet casing."
-/obj/item/ammo_casing/caseless/fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, params, var/distro, var/quiet)
+/obj/item/ammo_casing/caseless/fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, params, distro, quiet)
if (..())
loc = null
return 1
@@ -244,7 +244,7 @@
icon_state = "foamdart_empty"
desc = "Its nerf or nothing! ... Although, this one doesn't look too safe."
-/obj/item/ammo_casing/caseless/foam_dart/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/ammo_casing/caseless/foam_dart/attackby(obj/item/A, mob/user, params)
..()
if (istype(A, /obj/item/weapon/screwdriver) && !modified)
modified = 1
diff --git a/code/modules/projectiles/ammunition/magazines.dm b/code/modules/projectiles/ammunition/magazines.dm
index 9a3c97ab7e7..c776a60e0a4 100644
--- a/code/modules/projectiles/ammunition/magazines.dm
+++ b/code/modules/projectiles/ammunition/magazines.dm
@@ -1,7 +1,7 @@
////////////////INTERNAL MAGAZINES//////////////////////
//internals magazines are accessible, so replace spent ammo if full when trying to put a live one in
-/obj/item/ammo_box/magazine/internal/give_round(var/obj/item/ammo_casing/R)
+/obj/item/ammo_box/magazine/internal/give_round(obj/item/ammo_casing/R)
return ..(R,1)
/obj/item/ammo_box/magazine/internal/cylinder
@@ -11,7 +11,7 @@
caliber = "357"
max_ammo = 7
-/obj/item/ammo_box/magazine/internal/cylinder/ammo_count(var/countempties = 1)
+/obj/item/ammo_box/magazine/internal/cylinder/ammo_count(countempties = 1)
if (!countempties)
var/boolets = 0
for (var/i = 1, i <= stored_ammo.len, i++)
diff --git a/code/modules/projectiles/firing.dm b/code/modules/projectiles/firing.dm
index d130f56e32b..a90eda4508f 100644
--- a/code/modules/projectiles/firing.dm
+++ b/code/modules/projectiles/firing.dm
@@ -1,4 +1,4 @@
-/obj/item/ammo_casing/proc/fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, params, var/distro, var/quiet)
+/obj/item/ammo_casing/proc/fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, params, distro, quiet)
distro += variance
for (var/i = max(1, pellets), i > 0, i--)
var/curloc = user.loc
@@ -15,7 +15,7 @@
update_icon()
return 1
-/obj/item/ammo_casing/proc/ready_proj(atom/target as mob|obj|turf, mob/living/user, var/quiet)
+/obj/item/ammo_casing/proc/ready_proj(atom/target as mob|obj|turf, mob/living/user, quiet)
if (!BB)
return
BB.original = target
@@ -53,7 +53,7 @@
BB = null
return 1
-/obj/item/ammo_casing/proc/spread(var/turf/target, var/turf/current, var/distro)
+/obj/item/ammo_casing/proc/spread(turf/target, turf/current, distro)
var/dx = abs(target.x - current.x)
var/dy = abs(target.y - current.y)
return locate(target.x + round(gaussian(0, distro) * (dy+2)/8, 1), target.y + round(gaussian(0, distro) * (dx+2)/8, 1), target.z)
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index c2aec9dd829..e692bd7bb97 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -87,7 +87,7 @@
return
-/obj/item/weapon/gun/proc/shoot_live_shot(mob/living/user as mob|obj, var/pointblank = 0, var/mob/pbtarget = null, var/message = 1)
+/obj/item/weapon/gun/proc/shoot_live_shot(mob/living/user as mob|obj, pointblank = 0, mob/pbtarget = null, message = 1)
if(recoil)
spawn()
shake_camera(user, recoil + 1, recoil)
@@ -172,7 +172,7 @@
return 0
-/obj/item/weapon/gun/proc/process_fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, var/message = 1, params)
+/obj/item/weapon/gun/proc/process_fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, message = 1, params)
add_fingerprint(user)
if(semicd)
@@ -235,7 +235,7 @@
else
return
-/obj/item/weapon/gun/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/attackby(obj/item/A, mob/user, params)
if(istype(A, /obj/item/device/flashlight/seclite))
var/obj/item/device/flashlight/seclite/S = A
if(can_flashlight)
@@ -293,7 +293,7 @@
update_gunlight(user)
return
-/obj/item/weapon/gun/proc/update_gunlight(var/mob/user = null)
+/obj/item/weapon/gun/proc/update_gunlight(mob/user = null)
if(F)
action_button_name = "Toggle Gunlight"
if(F.on)
@@ -328,13 +328,13 @@
SetLuminosity(F.brightness_on)
-/obj/item/weapon/gun/attack_hand(mob/user as mob)
+/obj/item/weapon/gun/attack_hand(mob/user)
if(unique_reskin && !reskinned && loc == user)
reskin_gun(user)
return
..()
-/obj/item/weapon/gun/proc/reskin_gun(var/mob/M)
+/obj/item/weapon/gun/proc/reskin_gun(mob/M)
var/choice = input(M,"Warning, you can only reskin your weapon once!","Reskin Gun") in options
if(src && choice && !M.stat && in_range(M,src) && !M.restrained() && M.canmove)
@@ -348,7 +348,7 @@
reskinned = 1
return
-/obj/item/weapon/gun/proc/rename_gun(var/mob/M)
+/obj/item/weapon/gun/proc/rename_gun(mob/M)
var/input = stripped_input(M,"What do you want to name the gun?", ,"", MAX_NAME_LEN)
if(src && input && !M.stat && in_range(M,src) && !M.restrained() && M.canmove)
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index b16bfeb140f..15115001e06 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -59,7 +59,7 @@
chambered = null //either way, released the prepared shot
return
-/obj/item/weapon/gun/energy/proc/select_fire(mob/living/user as mob)
+/obj/item/weapon/gun/energy/proc/select_fire(mob/living/user)
select++
if (select > ammo_type.len)
select = 1
diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm
index 6de08880434..90e201e2a61 100644
--- a/code/modules/projectiles/guns/energy/nuclear.dm
+++ b/code/modules/projectiles/guns/energy/nuclear.dm
@@ -8,7 +8,7 @@
modifystate = 2
can_flashlight = 1
-/obj/item/weapon/gun/energy/gun/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/energy/gun/attack_self(mob/living/user)
select_fire(user)
update_icon()
diff --git a/code/modules/projectiles/guns/energy/pulse.dm b/code/modules/projectiles/guns/energy/pulse.dm
index d638e39a10b..734b408bfba 100644
--- a/code/modules/projectiles/guns/energy/pulse.dm
+++ b/code/modules/projectiles/guns/energy/pulse.dm
@@ -10,7 +10,7 @@
ammo_type = list(/obj/item/ammo_casing/energy/laser/pulse, /obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/laser)
cell_type = "/obj/item/weapon/stock_parts/cell/pulse"
-/obj/item/weapon/gun/energy/pulse/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/energy/pulse/attack_self(mob/living/user)
select_fire(user)
/obj/item/weapon/gun/energy/pulse/emp_act(severity)
@@ -51,7 +51,7 @@
cell_type = "/obj/item/weapon/stock_parts/cell/infinite"
ammo_type = list(/obj/item/ammo_casing/energy/laser/pulse)
-/obj/item/weapon/gun/energy/pulse/destroyer/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/energy/pulse/destroyer/attack_self(mob/living/user)
user << "[src.name] has three settings, and they are all DESTROY."
/obj/item/weapon/gun/energy/pulse/pistol/m1911
diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm
index c3c78b2010c..78d77697bab 100644
--- a/code/modules/projectiles/guns/energy/special.dm
+++ b/code/modules/projectiles/guns/energy/special.dm
@@ -62,7 +62,7 @@
update_icon()
return 1
-/obj/item/weapon/gun/energy/floragun/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/energy/floragun/attack_self(mob/living/user)
select_fire(user)
update_icon()
return
@@ -192,7 +192,7 @@
if(power_supply)
user <<"[src] is [round(power_supply.percent())]% charged."
-/obj/item/weapon/gun/energy/plasmacutter/attackby(var/obj/item/A, var/mob/user)
+/obj/item/weapon/gun/energy/plasmacutter/attackby(obj/item/A, mob/user)
if(istype(A, /obj/item/stack/sheet/mineral/plasma))
var/obj/item/stack/sheet/S = A
S.use(1)
@@ -263,14 +263,14 @@
icon_state = "[initial(icon_state)][select]"
return
-/obj/item/weapon/gun/energy/wormhole_projector/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/energy/wormhole_projector/attack_self(mob/living/user)
select_fire(user)
/obj/item/weapon/gun/energy/wormhole_projector/process_chamber()
..()
select_fire()
-/obj/item/weapon/gun/energy/wormhole_projector/proc/portal_destroyed(var/obj/effect/portal/P)
+/obj/item/weapon/gun/energy/wormhole_projector/proc/portal_destroyed(obj/effect/portal/P)
if(P.icon_state == "portal")
blue = null
if(orange)
@@ -280,7 +280,7 @@
if(blue)
blue.target = null
-/obj/item/weapon/gun/energy/wormhole_projector/proc/create_portal(var/obj/item/projectile/beam/wormhole/W)
+/obj/item/weapon/gun/energy/wormhole_projector/proc/create_portal(obj/item/projectile/beam/wormhole/W)
var/obj/effect/portal/P = new /obj/effect/portal(get_turf(W), null, src)
P.precision = 0
if(W.name == "bluespace beam")
diff --git a/code/modules/projectiles/guns/energy/temperature.dm b/code/modules/projectiles/guns/energy/temperature.dm
index 0db80cb561e..cdf7625e393 100644
--- a/code/modules/projectiles/guns/energy/temperature.dm
+++ b/code/modules/projectiles/guns/energy/temperature.dm
@@ -8,7 +8,7 @@
pin = null
-/obj/item/weapon/gun/energy/temperature/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/energy/temperature/attack_self(mob/living/user)
select_fire(user)
update_icon()
return
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/grenade_launcher.dm b/code/modules/projectiles/guns/grenade_launcher.dm
index 20fa083d6e0..39a23d5c07d 100644
--- a/code/modules/projectiles/guns/grenade_launcher.dm
+++ b/code/modules/projectiles/guns/grenade_launcher.dm
@@ -16,7 +16,7 @@
..()
user << "[grenades.len] / [max_grenades] grenades loaded."
-/obj/item/weapon/gun/grenadelauncher/attackby(obj/item/I as obj, mob/user as mob, params)
+/obj/item/weapon/gun/grenadelauncher/attackby(obj/item/I, mob/user, params)
if((istype(I, /obj/item/weapon/grenade)))
if(grenades.len < max_grenades)
diff --git a/code/modules/projectiles/guns/magic.dm b/code/modules/projectiles/guns/magic.dm
index 96cc485ab71..645d078002e 100644
--- a/code/modules/projectiles/guns/magic.dm
+++ b/code/modules/projectiles/guns/magic.dm
@@ -22,7 +22,7 @@
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi' //not really a gun and some toys use these inhands
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
-/obj/item/weapon/gun/magic/afterattack(atom/target as mob, mob/living/user as mob, flag)
+/obj/item/weapon/gun/magic/afterattack(atom/target, mob/living/user, flag)
newshot()
if(no_den_usage)
var/area/A = get_area(user)
diff --git a/code/modules/projectiles/guns/magic/wand.dm b/code/modules/projectiles/guns/magic/wand.dm
index 55f9ff2849f..f1734712170 100644
--- a/code/modules/projectiles/guns/magic/wand.dm
+++ b/code/modules/projectiles/guns/magic/wand.dm
@@ -24,12 +24,12 @@
/obj/item/weapon/gun/magic/wand/update_icon()
icon_state = "[initial(icon_state)][charges ? "" : "-drained"]"
-/obj/item/weapon/gun/magic/wand/attack(atom/target as mob, mob/living/user as mob)
+/obj/item/weapon/gun/magic/wand/attack(atom/target, mob/living/user)
if(target == user)
return
..()
-/obj/item/weapon/gun/magic/wand/afterattack(atom/target as mob, mob/living/user as mob)
+/obj/item/weapon/gun/magic/wand/afterattack(atom/target, mob/living/user)
if(!charges)
shoot_with_empty_chamber(user)
return
@@ -47,7 +47,7 @@
update_icon()
-/obj/item/weapon/gun/magic/wand/proc/zap_self(mob/living/user as mob)
+/obj/item/weapon/gun/magic/wand/proc/zap_self(mob/living/user)
user.visible_message("[user] zaps \himself with [src].")
playsound(user, fire_sound, 50, 1)
user.attack_log += "\[[time_stamp()]\] [user]/[user.ckey] zapped \himself with a [src]"
@@ -65,7 +65,7 @@
icon_state = "deathwand"
max_charges = 3 //3, 2, 2, 1
-/obj/item/weapon/gun/magic/wand/death/zap_self(mob/living/user as mob)
+/obj/item/weapon/gun/magic/wand/death/zap_self(mob/living/user)
var/message ="You irradiate yourself with pure energy! "
message += pick("Do not pass go. Do not collect 200 zorkmids.","You feel more confident in your spell casting skills.","You Die...","Do you want your possessions identified?")
user << message
@@ -85,7 +85,7 @@
icon_state = "revivewand"
max_charges = 10 //10, 5, 5, 4
-/obj/item/weapon/gun/magic/wand/resurrection/zap_self(mob/living/user as mob)
+/obj/item/weapon/gun/magic/wand/resurrection/zap_self(mob/living/user)
user.revive()
user << "
You feel great!"
charges--
@@ -103,7 +103,7 @@
fire_sound = "sound/magic/Staff_Change.ogg"
max_charges = 10 //10, 5, 5, 4
-/obj/item/weapon/gun/magic/wand/polymorph/zap_self(mob/living/user as mob)
+/obj/item/weapon/gun/magic/wand/polymorph/zap_self(mob/living/user)
..() //because the user mob ceases to exists by the time wabbajack fully resolves
wabbajack(user)
charges--
@@ -121,7 +121,7 @@
max_charges = 10 //10, 5, 5, 4
no_den_usage = 1
-/obj/item/weapon/gun/magic/wand/teleport/zap_self(mob/living/user as mob)
+/obj/item/weapon/gun/magic/wand/teleport/zap_self(mob/living/user)
do_teleport(user, user, 10)
var/datum/effect/effect/system/smoke_spread/smoke = new
smoke.set_up(10, 0, user.loc)
@@ -157,7 +157,7 @@
icon_state = "firewand"
max_charges = 8 //8, 4, 4, 3
-/obj/item/weapon/gun/magic/wand/fireball/zap_self(mob/living/user as mob)
+/obj/item/weapon/gun/magic/wand/fireball/zap_self(mob/living/user)
explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2)
charges--
..()
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm
index 9a9c0267e6b..03c38726f09 100644
--- a/code/modules/projectiles/guns/projectile.dm
+++ b/code/modules/projectiles/guns/projectile.dm
@@ -17,7 +17,7 @@
update_icon()
return
-/obj/item/weapon/gun/projectile/process_chamber(var/eject_casing = 1, var/empty_chamber = 1)
+/obj/item/weapon/gun/projectile/process_chamber(eject_casing = 1, empty_chamber = 1)
// if(in_chamber)
// return 1
var/obj/item/ammo_casing/AC = chambered //Find chambered round
@@ -46,7 +46,7 @@
return 0
return 1
-/obj/item/weapon/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/attackby(obj/item/A, mob/user, params)
..()
if (istype(A, /obj/item/ammo_box/magazine))
var/obj/item/ammo_box/magazine/AM = A
@@ -87,7 +87,7 @@
return
return 0
-/obj/item/weapon/gun/projectile/attack_hand(mob/user as mob)
+/obj/item/weapon/gun/projectile/attack_hand(mob/user)
if(loc == user)
if(suppressed)
var/obj/item/weapon/suppressor/S = suppressed
@@ -103,7 +103,7 @@
return
..()
-/obj/item/weapon/gun/projectile/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/projectile/attack_self(mob/living/user)
var/obj/item/ammo_casing/AC = chambered //Find chambered round
if(magazine)
magazine.loc = get_turf(src.loc)
@@ -126,7 +126,7 @@
..()
user << "Has [get_ammo()] round\s remaining."
-/obj/item/weapon/gun/projectile/proc/get_ammo(var/countchambered = 1)
+/obj/item/weapon/gun/projectile/proc/get_ammo(countchambered = 1)
var/boolets = 0 //mature var names for mature people
if (chambered && countchambered)
boolets++
diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm
index 19545232181..a08f9b37260 100644
--- a/code/modules/projectiles/guns/projectile/automatic.dm
+++ b/code/modules/projectiles/guns/projectile/automatic.dm
@@ -25,7 +25,7 @@
icon_state = "[initial(icon_state)][magazine ? "-[magazine.max_ammo]" : ""][chambered ? "" : "-e"][suppressed ? "-suppressed" : ""]"
return
-/obj/item/weapon/gun/projectile/automatic/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/automatic/attackby(obj/item/A, mob/user, params)
. = ..()
if(.)
return
@@ -130,7 +130,7 @@
fire_delay = 3
pin = /obj/item/device/firing_pin/implant/pindicate
-/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_self(mob/user as mob)
+/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_self(mob/user)
cover_open = !cover_open
user << "
You [cover_open ? "open" : "close"] [src]'s cover."
update_icon()
@@ -148,7 +148,7 @@
update_icon()
-/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_hand(mob/user as mob)
+/obj/item/weapon/gun/projectile/automatic/l6_saw/attack_hand(mob/user)
if(loc != user)
..()
return //let them pick it up
@@ -164,7 +164,7 @@
user << "
You remove the magazine from [src]."
-/obj/item/weapon/gun/projectile/automatic/l6_saw/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/automatic/l6_saw/attackby(obj/item/A, mob/user, params)
if(!cover_open)
user << "
[src]'s cover is closed! You can't insert a new mag."
return
@@ -190,13 +190,13 @@
underbarrel = new /obj/item/weapon/gun/projectile/revolver/grenadelauncher(src)
update_icon()
return
-/obj/item/weapon/gun/projectile/automatic/m90/afterattack(var/atom/target, var/mob/living/user, flag, params)
+/obj/item/weapon/gun/projectile/automatic/m90/afterattack(atom/target, mob/living/user, flag, params)
if(select == 2)
underbarrel.afterattack(target, user, flag, params)
else
..()
return
-/obj/item/weapon/gun/projectile/automatic/m90/attackby(var/obj/item/A, mob/user, params)
+/obj/item/weapon/gun/projectile/automatic/m90/attackby(obj/item/A, mob/user, params)
if(istype(A, /obj/item/ammo_casing))
if(istype(A, underbarrel.magazine.ammo_type))
underbarrel.attack_self()
diff --git a/code/modules/projectiles/guns/projectile/launchers.dm b/code/modules/projectiles/guns/projectile/launchers.dm
index 4b05c3f86dc..4bddd2d3ce4 100644
--- a/code/modules/projectiles/guns/projectile/launchers.dm
+++ b/code/modules/projectiles/guns/projectile/launchers.dm
@@ -10,7 +10,7 @@
fire_sound = 'sound/weapons/grenadelaunch.ogg'
w_class = 3
-/obj/item/weapon/gun/projectile/revolver/grenadelauncher/attackby(var/obj/item/A, mob/user, params)
+/obj/item/weapon/gun/projectile/revolver/grenadelauncher/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/ammo_box) || istype(A, /obj/item/ammo_casing))
chamber_round()
@@ -36,7 +36,7 @@
fire_delay = 0
action_button_name = null
-/obj/item/weapon/gun/projectile/automatic/gyropistol/process_chamber(var/eject_casing = 0, var/empty_chamber = 1)
+/obj/item/weapon/gun/projectile/automatic/gyropistol/process_chamber(eject_casing = 0, empty_chamber = 1)
..()
/obj/item/weapon/gun/projectile/automatic/gyropistol/update_icon()
@@ -65,10 +65,10 @@
/obj/item/weapon/gun/projectile/automatic/speargun/attack_self()
return
-/obj/item/weapon/gun/projectile/automatic/speargun/process_chamber(var/eject_casing = 0, var/empty_chamber = 1)
+/obj/item/weapon/gun/projectile/automatic/speargun/process_chamber(eject_casing = 0, empty_chamber = 1)
..()
-/obj/item/weapon/gun/projectile/automatic/speargun/attackby(var/obj/item/A, mob/user, params)
+/obj/item/weapon/gun/projectile/automatic/speargun/attackby(obj/item/A, mob/user, params)
var/num_loaded = magazine.attackby(A, user, params, 1)
if(num_loaded)
user << "
You load [num_loaded] spear\s into \the [src]."
diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm
index 6e8d226b7e7..1a9c2fdd071 100644
--- a/code/modules/projectiles/guns/projectile/revolver.dm
+++ b/code/modules/projectiles/guns/projectile/revolver.dm
@@ -14,7 +14,7 @@
/obj/item/weapon/gun/projectile/revolver/process_chamber()
return ..(0, 1)
-/obj/item/weapon/gun/projectile/revolver/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/revolver/attackby(obj/item/A, mob/user, params)
var/num_loaded = magazine.attackby(A, user, params, 1)
if(num_loaded)
user << "
You load [num_loaded] shell\s into \the [src]."
@@ -26,7 +26,7 @@
if(istype(A, /obj/item/weapon/pen))
rename_gun(user)
-/obj/item/weapon/gun/projectile/revolver/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/projectile/revolver/attack_self(mob/living/user)
var/num_unloaded = 0
while (get_ammo() > 0)
var/obj/item/ammo_casing/CB
@@ -44,7 +44,7 @@
/obj/item/weapon/gun/projectile/revolver/can_shoot()
return get_ammo(0,0)
-/obj/item/weapon/gun/projectile/revolver/get_ammo(var/countchambered = 0, var/countempties = 1)
+/obj/item/weapon/gun/projectile/revolver/get_ammo(countchambered = 0, countempties = 1)
var/boolets = 0 //mature var names for mature people
if (chambered && countchambered)
boolets++
@@ -73,7 +73,7 @@
options["The Peacemaker"] = "detective_peacemaker"
options["Cancel"] = null
-/obj/item/weapon/gun/projectile/revolver/detective/process_fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, var/message = 1, params)
+/obj/item/weapon/gun/projectile/revolver/detective/process_fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, message = 1, params)
if(magazine.caliber != initial(magazine.caliber))
if(prob(70 - (magazine.ammo_count() * 10))) //minimum probability of 10, maximum of 60
playsound(user, fire_sound, 50, 1)
@@ -83,7 +83,7 @@
return 0
..()
-/obj/item/weapon/gun/projectile/revolver/detective/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/revolver/detective/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/weapon/screwdriver))
if(magazine.caliber == "38")
@@ -143,7 +143,7 @@
chamber_round()
spun = 1
-/obj/item/weapon/gun/projectile/revolver/russian/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/revolver/russian/attackby(obj/item/A, mob/user, params)
var/num_loaded = ..()
if(num_loaded)
user.visible_message("[user] loads a single bullet into the revolver and spins the chamber.", "
You load a single bullet into the chamber and spin it.")
@@ -155,7 +155,7 @@
A.update_icon()
return
-/obj/item/weapon/gun/projectile/revolver/russian/attack_self(mob/user as mob)
+/obj/item/weapon/gun/projectile/revolver/russian/attack_self(mob/user)
if(!spun && can_shoot())
user.visible_message("[user] spins the chamber of the revolver.", "
You spin the revolver's chamber.")
Spin()
diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm
index 56fb14a3dd1..cda97e37feb 100644
--- a/code/modules/projectiles/guns/projectile/shotgun.dm
+++ b/code/modules/projectiles/guns/projectile/shotgun.dm
@@ -11,7 +11,7 @@
mag_type = /obj/item/ammo_box/magazine/internal/shot
var/recentpump = 0 // to prevent spammage
-/obj/item/weapon/gun/projectile/shotgun/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/shotgun/attackby(obj/item/A, mob/user, params)
var/num_loaded = magazine.attackby(A, user, params, 1)
if(num_loaded)
user << "
You load [num_loaded] shell\s into \the [src]!"
@@ -71,7 +71,7 @@
mag_type = /obj/item/ammo_box/magazine/internal/shotriot
sawn_desc = "Come with me if you want to live."
-/obj/item/weapon/gun/projectile/shotgun/riot/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/shotgun/riot/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/gun/energy/plasmacutter))
sawoff(user)
@@ -103,7 +103,7 @@
update_icon() //I.E. fix the desc
return 1
-/obj/item/weapon/gun/projectile/shotgun/boltaction/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/shotgun/boltaction/attackby(obj/item/A, mob/user, params)
if(!bolt_open)
user << "
The bolt is closed!"
return
@@ -142,7 +142,7 @@
options["Rosewood"] = "dshotgun-p"
options["Cancel"] = null
-/obj/item/weapon/gun/projectile/revolver/doublebarrel/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/revolver/doublebarrel/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/ammo_box) || istype(A, /obj/item/ammo_casing))
chamber_round()
@@ -153,7 +153,7 @@
if(istype(A, /obj/item/weapon/circular_saw) || istype(A, /obj/item/weapon/gun/energy/plasmacutter))
sawoff(user)
-/obj/item/weapon/gun/projectile/revolver/doublebarrel/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/projectile/revolver/doublebarrel/attack_self(mob/living/user)
var/num_unloaded = 0
while (get_ammo() > 0)
var/obj/item/ammo_casing/CB
@@ -184,7 +184,7 @@
unique_rename = 0
unique_reskin = 0
-/obj/item/weapon/gun/projectile/revolver/doublebarrel/improvised/attackby(var/obj/item/A as obj, mob/user as mob, params)
+/obj/item/weapon/gun/projectile/revolver/doublebarrel/improvised/attackby(obj/item/A, mob/user, params)
..()
if(istype(A, /obj/item/stack/cable_coil) && !sawn_state)
var/obj/item/stack/cable_coil/C = A
@@ -199,20 +199,20 @@
// Sawing guns related procs //
-/obj/item/weapon/gun/projectile/proc/blow_up(mob/user as mob)
+/obj/item/weapon/gun/projectile/proc/blow_up(mob/user)
. = 0
for(var/obj/item/ammo_casing/AC in magazine.stored_ammo)
if(AC.BB)
process_fire(user, user,0)
. = 1
-/obj/item/weapon/gun/projectile/shotgun/blow_up(mob/user as mob)
+/obj/item/weapon/gun/projectile/shotgun/blow_up(mob/user)
. = 0
if(chambered && chambered.BB)
process_fire(user, user,0)
. = 1
-/obj/item/weapon/gun/projectile/proc/sawoff(mob/user as mob)
+/obj/item/weapon/gun/projectile/proc/sawoff(mob/user)
if(sawn_state == SAWN_OFF)
user << "
\The [src] is already shortened!"
return
@@ -296,4 +296,4 @@
icon_state = "cshotgun"
origin_tech = "combat=5;materials=2"
mag_type = /obj/item/ammo_box/magazine/internal/shotcom
- w_class = 5
+ w_class = 5
diff --git a/code/modules/projectiles/guns/projectile/toy.dm b/code/modules/projectiles/guns/projectile/toy.dm
index 67a5aa56406..06fd47933ba 100644
--- a/code/modules/projectiles/guns/projectile/toy.dm
+++ b/code/modules/projectiles/guns/projectile/toy.dm
@@ -13,7 +13,7 @@
clumsy_check = 0
needs_permit = 0
-/obj/item/weapon/gun/projectile/automatic/toy/process_chamber(var/eject_casing = 0, var/empty_chamber = 1)
+/obj/item/weapon/gun/projectile/automatic/toy/process_chamber(eject_casing = 0, empty_chamber = 1)
..()
/obj/item/weapon/gun/projectile/automatic/toy/pistol
@@ -74,7 +74,7 @@
needs_permit = 0
mag_type = /obj/item/ammo_box/magazine/toy/smgm45
-/obj/item/weapon/gun/projectile/automatic/c20r/toy/process_chamber(var/eject_casing = 0, var/empty_chamber = 1)
+/obj/item/weapon/gun/projectile/automatic/c20r/toy/process_chamber(eject_casing = 0, empty_chamber = 1)
..()
/obj/item/weapon/gun/projectile/automatic/l6_saw/toy
@@ -85,5 +85,5 @@
needs_permit = 0
mag_type = /obj/item/ammo_box/magazine/toy/m762
-/obj/item/weapon/gun/projectile/automatic/l6_saw/toy/process_chamber(var/eject_casing = 0, var/empty_chamber = 1)
+/obj/item/weapon/gun/projectile/automatic/l6_saw/toy/process_chamber(eject_casing = 0, empty_chamber = 1)
..()
\ No newline at end of file
diff --git a/code/modules/projectiles/guns/syringe_gun.dm b/code/modules/projectiles/guns/syringe_gun.dm
index 67c4cb7191f..e44ae121576 100644
--- a/code/modules/projectiles/guns/syringe_gun.dm
+++ b/code/modules/projectiles/guns/syringe_gun.dm
@@ -45,7 +45,7 @@
..()
user << "Can hold [max_syringes] syringe\s. Has [syringes.len] syringe\s remaining."
-/obj/item/weapon/gun/syringe/attack_self(mob/living/user as mob)
+/obj/item/weapon/gun/syringe/attack_self(mob/living/user)
if(!syringes.len)
user << "
[src] is empty!"
return 0
@@ -60,7 +60,7 @@
return 1
-/obj/item/weapon/gun/syringe/attackby(var/obj/item/A as obj, mob/user as mob, params, var/show_msg = 1)
+/obj/item/weapon/gun/syringe/attackby(obj/item/A, mob/user, params, show_msg = 1)
if(istype(A, /obj/item/weapon/reagent_containers/syringe))
if(syringes.len < max_syringes)
if(!user.unEquip(A))
diff --git a/code/modules/projectiles/pins.dm b/code/modules/projectiles/pins.dm
index 123e35a2fd8..4d630ce494b 100644
--- a/code/modules/projectiles/pins.dm
+++ b/code/modules/projectiles/pins.dm
@@ -42,7 +42,7 @@
emagged = 1
user << "
You override the authentication mechanism."
-/obj/item/device/firing_pin/proc/gun_insert(mob/living/user, var/obj/item/weapon/gun/G)
+/obj/item/device/firing_pin/proc/gun_insert(mob/living/user, obj/item/weapon/gun/G)
gun = G
loc = gun
gun.pin = src
@@ -132,7 +132,7 @@
return 0
return 1
-/obj/item/device/firing_pin/clown/ultra/gun_insert(mob/living/user, var/obj/item/weapon/gun/G)
+/obj/item/device/firing_pin/clown/ultra/gun_insert(mob/living/user, obj/item/weapon/gun/G)
..()
G.clumsy_check = 0
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 7854bbf8e7c..29931e4e7bc 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -142,7 +142,7 @@
sleep(1)
-/obj/item/projectile/Crossed(atom/movable/AM as mob) //A mob moving on a tile with a projectile is hit by it.
+/obj/item/projectile/Crossed(atom/movable/AM) //A mob moving on a tile with a projectile is hit by it.
..()
if(isliving(AM) && AM.density && !checkpass(PASSMOB))
Bump(AM, 1)
\ No newline at end of file
diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm
index 00cd2fc1a42..f2c4eb31045 100644
--- a/code/modules/projectiles/projectile/beams.dm
+++ b/code/modules/projectiles/projectile/beams.dm
@@ -47,7 +47,7 @@
icon_state = "u_laser"
damage = 50
-/obj/item/projectile/beam/pulse/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/beam/pulse/on_hit(atom/target, blocked = 0)
. = ..()
if(istype(target,/turf/)||istype(target,/obj/structure/))
target.ex_act(2)
@@ -76,7 +76,7 @@
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
var/suit_types = list(/obj/item/clothing/suit/redtag, /obj/item/clothing/suit/bluetag)
-/obj/item/projectile/lasertag/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/lasertag/on_hit(atom/target, blocked = 0)
. = ..()
if(ishuman(target))
var/mob/living/carbon/human/M = target
diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm
index d3fb315bc53..84bbe11872b 100644
--- a/code/modules/projectiles/projectile/bullets.dm
+++ b/code/modules/projectiles/projectile/bullets.dm
@@ -59,7 +59,7 @@
icon_state = "spark"
color = "#FFFF00"
-/obj/item/projectile/bullet/incendiary/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/bullet/incendiary/on_hit(atom/target, blocked = 0)
. = ..()
if(iscarbon(target))
var/mob/living/carbon/M = target
@@ -92,7 +92,7 @@
stun = 8
hitsound = 'sound/effects/meteorimpact.ogg'
-/obj/item/projectile/bullet/meteorshot/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/bullet/meteorshot/on_hit(atom/target, blocked = 0)
. = ..()
if(istype(target, /atom/movable))
var/atom/movable/M = target
@@ -107,7 +107,7 @@
/obj/item/projectile/bullet/mime
damage = 20
-/obj/item/projectile/bullet/mime/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/bullet/mime/on_hit(atom/target, blocked = 0)
. = ..()
if(iscarbon(target))
var/mob/living/carbon/M = target
@@ -124,7 +124,7 @@
flags |= NOREACT
create_reagents(50)
-/obj/item/projectile/bullet/dart/on_hit(var/atom/target, var/blocked = 0, var/hit_zone)
+/obj/item/projectile/bullet/dart/on_hit(atom/target, blocked = 0, hit_zone)
var/deflect = 0
if(iscarbon(target))
var/mob/living/carbon/M = target
@@ -162,7 +162,7 @@
damage_type = TOX
weaken = 5
-/obj/item/projectile/bullet/neurotoxin/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/bullet/neurotoxin/on_hit(atom/target, blocked = 0)
if(isalien(target))
weaken = 0
nodamage = 1
diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm
index 2cfe90da467..f8e6dbf479b 100644
--- a/code/modules/projectiles/projectile/energy.dm
+++ b/code/modules/projectiles/projectile/energy.dm
@@ -18,7 +18,7 @@
hitsound = 'sound/weapons/taserhit.ogg'
range = 7
-/obj/item/projectile/energy/electrode/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/energy/electrode/on_hit(atom/target, blocked = 0)
. = ..()
if(!ismob(target) || blocked >= 2) //Fully blocked by mob or collided with dense object - burst into sparks!
var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread
@@ -50,7 +50,7 @@
..()
SpinAnimation()
-/obj/item/projectile/energy/net/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/energy/net/on_hit(atom/target, blocked = 0)
if(isliving(target) && !locate(/obj/effect/nettingportal) in loc)
new/obj/effect/nettingportal(get_turf(target))
..()
@@ -97,7 +97,7 @@
hitsound = 'sound/weapons/taserhit.ogg'
range = 4
-/obj/item/projectile/energy/trap/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/energy/trap/on_hit(atom/target, blocked = 0)
if(!ismob(target) || blocked >= 2) //Fully blocked by mob or collided with dense object - drop a trap
new/obj/item/weapon/restraints/legcuffs/beartrap/energy(get_turf(loc))
else if(iscarbon(target))
diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm
index 36e2edb9db3..7ad01293b93 100644
--- a/code/modules/projectiles/projectile/magic.dm
+++ b/code/modules/projectiles/projectile/magic.dm
@@ -10,7 +10,7 @@
name = "bolt of death"
icon_state = "pulse1_bl"
-/obj/item/projectile/magic/death/on_hit(var/target)
+/obj/item/projectile/magic/death/on_hit(target)
. = ..()
if(ismob(target))
var/mob/M = target
@@ -31,7 +31,7 @@
return
..()
-/obj/item/projectile/magic/fireball/on_hit(var/target)
+/obj/item/projectile/magic/fireball/on_hit(target)
. = ..()
var/turf/T = get_turf(target)
explosion(T, -1, 0, 2, 3, 0, flame_range = 2)
@@ -47,7 +47,7 @@
nodamage = 1
flag = "magic"
-/obj/item/projectile/magic/resurrection/on_hit(var/mob/living/carbon/target)
+/obj/item/projectile/magic/resurrection/on_hit(mob/living/carbon/target)
. = ..()
if(ismob(target))
var/old_stat = target.stat
@@ -73,7 +73,7 @@
var/inner_tele_radius = 0
var/outer_tele_radius = 6
-/obj/item/projectile/magic/teleport/on_hit(var/mob/target)
+/obj/item/projectile/magic/teleport/on_hit(mob/target)
. = ..()
var/teleammount = 0
var/teleloc = target
@@ -95,7 +95,7 @@
nodamage = 1
flag = "magic"
-/obj/item/projectile/magic/door/on_hit(var/atom/target)
+/obj/item/projectile/magic/door/on_hit(atom/target)
. = ..()
var/atom/T = target.loc
if(isturf(target) && target.density)
@@ -103,7 +103,7 @@
else if (isturf(T) && T.density)
CreateDoor(T)
-/obj/item/projectile/magic/door/proc/CreateDoor(var/turf/T)
+/obj/item/projectile/magic/door/proc/CreateDoor(turf/T)
new /obj/structure/mineral_door/wood(T)
T.ChangeTurf(/turf/simulated/floor/plating)
@@ -116,7 +116,7 @@
nodamage = 1
flag = "magic"
-/obj/item/projectile/magic/change/on_hit(var/atom/change)
+/obj/item/projectile/magic/change/on_hit(atom/change)
. = ..()
wabbajack(change)
@@ -259,7 +259,7 @@
nodamage = 1
flag = "magic"
-/obj/item/projectile/magic/animate/Bump(var/atom/change)
+/obj/item/projectile/magic/animate/Bump(atom/change)
..()
if(istype(change, /obj/item) || istype(change, /obj/structure) && !is_type_in_list(change, protected_objects))
if(istype(change, /obj/structure/closet/statue))
diff --git a/code/modules/projectiles/projectile/reusable.dm b/code/modules/projectiles/projectile/reusable.dm
index 414be55b31a..321ae1c6b42 100644
--- a/code/modules/projectiles/projectile/reusable.dm
+++ b/code/modules/projectiles/projectile/reusable.dm
@@ -3,7 +3,7 @@
desc = "How do you even reuse a bullet?"
var/obj/item/ammo_casing/caseless/ammo_type = /obj/item/ammo_casing/caseless/
-/obj/item/projectile/bullet/reusable/on_hit(var/atom/target, var/blocked = 0)
+/obj/item/projectile/bullet/reusable/on_hit(atom/target, blocked = 0)
. = ..()
if (src.contents.len)
var/obj/content
diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm
index 80e24ad2fba..ed67992617a 100644
--- a/code/modules/projectiles/projectile/special.dm
+++ b/code/modules/projectiles/projectile/special.dm
@@ -177,7 +177,7 @@ obj/item/projectile/kinetic/New()
/obj/item/ammo_casing/energy/wormhole/New(var/obj/item/weapon/gun/energy/wormhole_projector/wh)
gun = wh
-/obj/item/projectile/beam/wormhole/on_hit(var/atom/target)
+/obj/item/projectile/beam/wormhole/on_hit(atom/target)
if(ismob(target))
return ..()
if(!gun)
@@ -220,7 +220,7 @@ obj/item/projectile/kinetic/New()
range += 3
..()
-/obj/item/projectile/plasma/on_hit(var/atom/target)
+/obj/item/projectile/plasma/on_hit(atom/target)
if(istype(target, /turf/simulated/mineral))
var/turf/simulated/mineral/M = target
M.gets_drilled(firer)
diff --git a/code/modules/reagents/Chemistry-Colours.dm b/code/modules/reagents/Chemistry-Colours.dm
index 1378315276e..7251c9c25e1 100644
--- a/code/modules/reagents/Chemistry-Colours.dm
+++ b/code/modules/reagents/Chemistry-Colours.dm
@@ -1,5 +1,5 @@
-/proc/mix_color_from_reagents(var/list/reagent_list)
+/proc/mix_color_from_reagents(list/reagent_list)
if(!istype(reagent_list))
return
diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm
index 0978a34f58f..e83acf03014 100644
--- a/code/modules/reagents/Chemistry-Holder.dm
+++ b/code/modules/reagents/Chemistry-Holder.dm
@@ -61,7 +61,7 @@ var/const/INGEST = 2
if(my_atom && my_atom.reagents == src)
my_atom.reagents = null
-/datum/reagents/proc/remove_any(var/amount=1)
+/datum/reagents/proc/remove_any(amount=1)
var/total_transfered = 0
var/current_list_element = 1
@@ -103,7 +103,7 @@ var/const/INGEST = 2
return the_id
-/datum/reagents/proc/trans_to(var/obj/target, var/amount=1, var/multiplier=1, var/preserve_data=1)//if preserve_data=0, the reagents data will be lost. Usefull if you use data for some strange stuff and don't want it to be transferred.
+/datum/reagents/proc/trans_to(obj/target, amount=1, multiplier=1, preserve_data=1)//if preserve_data=0, the reagents data will be lost. Usefull if you use data for some strange stuff and don't want it to be transferred.
if (!target )
return
var/datum/reagents/R
@@ -133,7 +133,7 @@ var/const/INGEST = 2
src.handle_reactions()
return amount
-/datum/reagents/proc/copy_to(var/obj/target, var/amount=1, var/multiplier=1, var/preserve_data=1)
+/datum/reagents/proc/copy_to(obj/target, amount=1, multiplier=1, preserve_data=1)
if(!target)
return
if(!target.reagents || src.total_volume<=0)
@@ -154,7 +154,7 @@ var/const/INGEST = 2
src.handle_reactions()
return amount
-/datum/reagents/proc/trans_id_to(var/obj/target, var/reagent, var/amount=1, var/preserve_data=1)//Not sure why this proc didn't exist before. It does now! /N
+/datum/reagents/proc/trans_id_to(obj/target, reagent, amount=1, preserve_data=1)//Not sure why this proc didn't exist before. It does now! /N
if (!target)
return
if (!target.reagents || src.total_volume<=0 || !src.get_reagent_amount(reagent))
@@ -211,7 +211,7 @@ var/const/INGEST = 2
return total_transfered
*/
-/datum/reagents/proc/metabolize(var/mob/M)
+/datum/reagents/proc/metabolize(mob/M)
if(M)
chem_temp = M.bodytemperature
handle_reactions()
@@ -270,12 +270,12 @@ var/const/INGEST = 2
R.on_tick()
return
-/datum/reagents/proc/conditional_update_move(var/atom/A, var/Running = 0)
+/datum/reagents/proc/conditional_update_move(atom/A, Running = 0)
for(var/datum/reagent/R in reagent_list)
R.on_move (A, Running)
update_total()
-/datum/reagents/proc/conditional_update(var/atom/A)
+/datum/reagents/proc/conditional_update(atom/A)
for(var/datum/reagent/R in reagent_list)
R.on_update (A)
update_total()
@@ -367,14 +367,14 @@ var/const/INGEST = 2
update_total()
return 0
-/datum/reagents/proc/isolate_reagent(var/reagent)
+/datum/reagents/proc/isolate_reagent(reagent)
for(var/A in reagent_list)
var/datum/reagent/R = A
if (R.id != reagent)
del_reagent(R.id)
update_total()
-/datum/reagents/proc/del_reagent(var/reagent)
+/datum/reagents/proc/del_reagent(reagent)
for(var/datum/reagent/R in reagent_list)
if (R.id == reagent)
if(istype(my_atom, /mob/living))
@@ -389,21 +389,21 @@ var/const/INGEST = 2
check_goreallyfast(my_atom)
return 1
-/datum/reagents/proc/check_ignoreslow(var/mob/M)
+/datum/reagents/proc/check_ignoreslow(mob/M)
if(istype(M, /mob))
if(M.reagents.has_reagent("morphine")||M.reagents.has_reagent("ephedrine"))
return 1
else
M.status_flags &= ~IGNORESLOWDOWN
-/datum/reagents/proc/check_gofast(var/mob/M)
+/datum/reagents/proc/check_gofast(mob/M)
if(istype(M, /mob))
if(M.reagents.has_reagent("unholywater")||M.reagents.has_reagent("nuka_cola"))
return 1
else
M.status_flags &= ~GOTTAGOFAST
-/datum/reagents/proc/check_goreallyfast(var/mob/M)
+/datum/reagents/proc/check_goreallyfast(mob/M)
if(istype(M, /mob))
if(M.reagents.has_reagent("methamphetamine"))
return 1
@@ -425,7 +425,7 @@ var/const/INGEST = 2
del_reagent(R.id)
return 0
-/datum/reagents/proc/reaction(var/atom/A, var/method=TOUCH, var/volume_modifier=1,var/show_message=1)
+/datum/reagents/proc/reaction(atom/A, method=TOUCH, volume_modifier=1,show_message=1)
if(isliving(A))
var/mob/living/L = A
var/touch_protection = 0
@@ -440,7 +440,7 @@ var/const/INGEST = 2
for(var/datum/reagent/R in reagent_list)
R.reaction_obj(A, R.volume*volume_modifier, show_message)
-/datum/reagents/proc/add_reagent(var/reagent, var/amount, var/list/data=null, var/reagtemp = 300, var/no_react = 0)
+/datum/reagents/proc/add_reagent(reagent, amount, list/data=null, reagtemp = 300, no_react = 0)
if(!isnum(amount) || !amount)
return 1
update_total()
@@ -483,12 +483,12 @@ var/const/INGEST = 2
return 1
-/datum/reagents/proc/add_reagent_list(var/list/list_reagents, var/list/data=null) // Like add_reagent but you can enter a list. Format it like this: list("toxin" = 10, "beer" = 15)
+/datum/reagents/proc/add_reagent_list(list/list_reagents, list/data=null) // Like add_reagent but you can enter a list. Format it like this: list("toxin" = 10, "beer" = 15)
for(var/r_id in list_reagents)
var/amt = list_reagents[r_id]
add_reagent(r_id, amt, data)
-/datum/reagents/proc/remove_reagent(var/reagent, var/amount, var/safety)//Added a safety check for the trans_id_to
+/datum/reagents/proc/remove_reagent(reagent, amount, safety)//Added a safety check for the trans_id_to
if(!isnum(amount)) return 1
@@ -504,7 +504,7 @@ var/const/INGEST = 2
return 1
-/datum/reagents/proc/has_reagent(var/reagent, var/amount = -1)
+/datum/reagents/proc/has_reagent(reagent, amount = -1)
for(var/A in reagent_list)
var/datum/reagent/R = A
@@ -516,7 +516,7 @@ var/const/INGEST = 2
return 0
-/datum/reagents/proc/get_reagent_amount(var/reagent)
+/datum/reagents/proc/get_reagent_amount(reagent)
for(var/A in reagent_list)
var/datum/reagent/R = A
if (R.id == reagent)
@@ -532,7 +532,7 @@ var/const/INGEST = 2
return res
-/datum/reagents/proc/remove_all_type(var/reagent_type, var/amount, var/strict = 0, var/safety = 1) // Removes all reagent of X type. @strict set to 1 determines whether the childs of the type are included.
+/datum/reagents/proc/remove_all_type(reagent_type, amount, strict = 0, safety = 1) // Removes all reagent of X type. @strict set to 1 determines whether the childs of the type are included.
if(!isnum(amount)) return 1
var/has_removed_reagent = 0
@@ -554,19 +554,19 @@ var/const/INGEST = 2
return has_removed_reagent
//two helper functions to preserve data across reactions (needed for xenoarch)
-/datum/reagents/proc/get_data(var/reagent_id)
+/datum/reagents/proc/get_data(reagent_id)
for(var/datum/reagent/D in reagent_list)
if(D.id == reagent_id)
//world << "proffering a data-carrying reagent ([reagent_id])"
return D.data
-/datum/reagents/proc/set_data(var/reagent_id, var/new_data)
+/datum/reagents/proc/set_data(reagent_id, new_data)
for(var/datum/reagent/D in reagent_list)
if(D.id == reagent_id)
//world << "reagent data set ([reagent_id])"
D.data = new_data
-/datum/reagents/proc/copy_data(var/datum/reagent/current_reagent)
+/datum/reagents/proc/copy_data(datum/reagent/current_reagent)
if (!current_reagent || !current_reagent.data) return null
if (!istype(current_reagent.data, /list)) return current_reagent.data
@@ -591,7 +591,7 @@ var/const/INGEST = 2
// Convenience proc to create a reagents holder for an atom
// Max vol is maximum volume of holder
-/atom/proc/create_reagents(var/max_vol)
+/atom/proc/create_reagents(max_vol)
if(reagents)
qdel(reagents)
reagents = new/datum/reagents(max_vol)
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index 5c79572d938..8b42b95134d 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -71,7 +71,7 @@
*
* @return nothing
*/
-/obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
+/obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
if(stat & (BROKEN)) return
if(user.stat || user.restrained()) return
@@ -137,7 +137,7 @@
add_fingerprint(usr)
return 1 // update UIs attached to this object
-/obj/machinery/chem_dispenser/attackby(var/obj/item/weapon/reagent_containers/glass/B as obj, var/mob/user as mob, params)
+/obj/machinery/chem_dispenser/attackby(obj/item/weapon/reagent_containers/glass/B, mob/user, params)
if(isrobot(user))
return
@@ -160,13 +160,13 @@
icon_beaker.pixel_x = rand(-10,5)
overlays += icon_beaker
-/obj/machinery/chem_dispenser/attack_ai(mob/user as mob)
+/obj/machinery/chem_dispenser/attack_ai(mob/user)
return src.attack_hand(user)
-/obj/machinery/chem_dispenser/attack_paw(mob/user as mob)
+/obj/machinery/chem_dispenser/attack_paw(mob/user)
return src.attack_hand(user)
-/obj/machinery/chem_dispenser/attack_hand(mob/user as mob)
+/obj/machinery/chem_dispenser/attack_hand(mob/user)
if(stat & BROKEN)
return
@@ -273,7 +273,7 @@
stat |= NOPOWER
-/obj/machinery/chem_master/attackby(var/obj/item/B as obj, var/mob/user as mob, params)
+/obj/machinery/chem_master/attackby(obj/item/B, mob/user, params)
if(default_unfasten_wrench(user, B))
return
@@ -475,13 +475,13 @@
src.updateUsrDialog()
return
-/obj/machinery/chem_master/attack_ai(mob/user as mob)
+/obj/machinery/chem_master/attack_ai(mob/user)
return src.attack_hand(user)
-/obj/machinery/chem_master/attack_paw(mob/user as mob)
+/obj/machinery/chem_master/attack_paw(mob/user)
return src.attack_hand(user)
-/obj/machinery/chem_master/attack_hand(mob/user as mob)
+/obj/machinery/chem_master/attack_hand(mob/user)
if(stat & BROKEN)
return
@@ -556,7 +556,7 @@
popup.open(1)
return
-/obj/machinery/chem_master/proc/isgoodnumber(var/num)
+/obj/machinery/chem_master/proc/isgoodnumber(num)
if(isnum(num))
if(num > 200)
num = 200
@@ -589,7 +589,7 @@
component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(null)
component_parts += new /obj/item/weapon/reagent_containers/glass/beaker(null)
-/obj/machinery/chem_master/constructable/attackby(var/obj/item/B as obj, var/mob/user as mob, params)
+/obj/machinery/chem_master/constructable/attackby(obj/item/B, mob/user, params)
if(default_deconstruction_screwdriver(user, "mixer0_nopower", "mixer0", B))
if(beaker)
@@ -665,7 +665,7 @@
overlays.Cut()
stat |= BROKEN
-/obj/machinery/computer/pandemic/proc/GetVirusByIndex(var/index)
+/obj/machinery/computer/pandemic/proc/GetVirusByIndex(index)
if(beaker && beaker.reagents)
if(beaker.reagents.reagent_list.len)
var/datum/reagent/blood/BL = locate() in beaker.reagents.reagent_list
@@ -675,7 +675,7 @@
return viruses[index]
return null
-/obj/machinery/computer/pandemic/proc/GetResistancesByIndex(var/index)
+/obj/machinery/computer/pandemic/proc/GetResistancesByIndex(index)
if(beaker && beaker.reagents)
if(beaker.reagents.reagent_list.len)
var/datum/reagent/blood/BL = locate() in beaker.reagents.reagent_list
@@ -685,13 +685,13 @@
return resistances[index]
return null
-/obj/machinery/computer/pandemic/proc/GetVirusTypeByIndex(var/index)
+/obj/machinery/computer/pandemic/proc/GetVirusTypeByIndex(index)
var/datum/disease/D = GetVirusByIndex(index)
if(D)
return D.GetDiseaseID()
return null
-/obj/machinery/computer/pandemic/proc/replicator_cooldown(var/waittime)
+/obj/machinery/computer/pandemic/proc/replicator_cooldown(waittime)
wait = 1
update_icon()
spawn(waittime)
@@ -816,7 +816,7 @@
src.add_fingerprint(usr)
return
-/obj/machinery/computer/pandemic/attack_hand(mob/user as mob)
+/obj/machinery/computer/pandemic/attack_hand(mob/user)
if(..())
return
user.set_machine(src)
@@ -914,7 +914,7 @@
return
-/obj/machinery/computer/pandemic/attackby(var/obj/I as obj, var/mob/user as mob, params)
+/obj/machinery/computer/pandemic/attackby(obj/I, mob/user, params)
if(istype(I, /obj/item/weapon/reagent_containers/glass))
if(stat & (NOPOWER|BROKEN)) return
if(src.beaker)
@@ -1043,7 +1043,7 @@
return
-/obj/machinery/reagentgrinder/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/reagentgrinder/attackby(obj/item/O, mob/user, params)
if(default_unfasten_wrench(user, O))
return
@@ -1101,17 +1101,17 @@
src.updateUsrDialog()
return 0
-/obj/machinery/reagentgrinder/attack_paw(mob/user as mob)
+/obj/machinery/reagentgrinder/attack_paw(mob/user)
return src.attack_hand(user)
-/obj/machinery/reagentgrinder/attack_ai(mob/user as mob)
+/obj/machinery/reagentgrinder/attack_ai(mob/user)
return 0
-/obj/machinery/reagentgrinder/attack_hand(mob/user as mob)
+/obj/machinery/reagentgrinder/attack_hand(mob/user)
user.set_machine(src)
interact(user)
-/obj/machinery/reagentgrinder/interact(mob/user as mob) // The microwave Menu
+/obj/machinery/reagentgrinder/interact(mob/user) // The microwave Menu
var/is_chamber_empty = 0
var/is_beaker_ready = 0
var/processing_chamber = ""
@@ -1200,28 +1200,28 @@
holdingitems = list()
updateUsrDialog()
-/obj/machinery/reagentgrinder/proc/is_allowed(var/obj/item/weapon/reagent_containers/O)
+/obj/machinery/reagentgrinder/proc/is_allowed(obj/item/weapon/reagent_containers/O)
for (var/i in blend_items)
if(istype(O, i))
return 1
return 0
-/obj/machinery/reagentgrinder/proc/get_allowed_by_id(var/obj/item/O)
+/obj/machinery/reagentgrinder/proc/get_allowed_by_id(obj/item/O)
for (var/i in blend_items)
if (istype(O, i))
return blend_items[i]
-/obj/machinery/reagentgrinder/proc/get_allowed_snack_by_id(var/obj/item/weapon/reagent_containers/food/snacks/O)
+/obj/machinery/reagentgrinder/proc/get_allowed_snack_by_id(obj/item/weapon/reagent_containers/food/snacks/O)
for(var/i in blend_items)
if(istype(O, i))
return blend_items[i]
-/obj/machinery/reagentgrinder/proc/get_allowed_juice_by_id(var/obj/item/weapon/reagent_containers/food/snacks/O)
+/obj/machinery/reagentgrinder/proc/get_allowed_juice_by_id(obj/item/weapon/reagent_containers/food/snacks/O)
for(var/i in juice_items)
if(istype(O, i))
return juice_items[i]
-/obj/machinery/reagentgrinder/proc/get_grownweapon_amount(var/obj/item/weapon/grown/O)
+/obj/machinery/reagentgrinder/proc/get_grownweapon_amount(obj/item/weapon/grown/O)
if (!istype(O))
return 5
else if (O.potency == -1)
@@ -1229,7 +1229,7 @@
else
return round(O.potency)
-/obj/machinery/reagentgrinder/proc/get_juice_amount(var/obj/item/weapon/reagent_containers/food/snacks/grown/O)
+/obj/machinery/reagentgrinder/proc/get_juice_amount(obj/item/weapon/reagent_containers/food/snacks/grown/O)
if (!istype(O))
return 5
else if (O.potency == -1)
@@ -1237,7 +1237,7 @@
else
return round(5*sqrt(O.potency))
-/obj/machinery/reagentgrinder/proc/remove_object(var/obj/item/O)
+/obj/machinery/reagentgrinder/proc/remove_object(obj/item/O)
holdingitems -= O
qdel(O)
@@ -1446,7 +1446,7 @@
stat |= NOPOWER
SSnano.update_uis(src)
-/obj/machinery/chem_heater/attackby(var/obj/item/I as obj, var/mob/user as mob, params)
+/obj/machinery/chem_heater/attackby(obj/item/I, mob/user, params)
if(isrobot(user))
return
@@ -1474,7 +1474,7 @@
default_deconstruction_crowbar(I)
return 1
-/obj/machinery/chem_heater/attack_hand(var/mob/user as mob)
+/obj/machinery/chem_heater/attack_hand(mob/user)
ui_interact(user)
/obj/machinery/chem_heater/Topic(href, href_list)
@@ -1499,7 +1499,7 @@
eject_beaker()
. = 0 //updated in eject_beaker() already
-/obj/machinery/chem_heater/ui_interact(var/mob/user, ui_key = "main", var/datum/nanoui/ui = null)
+/obj/machinery/chem_heater/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
if(user.stat || user.restrained()) return
ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "chem_heater.tmpl", "ChemHeater", 350, 270, 0)
@@ -1536,7 +1536,7 @@
uiname = "Soda Dispenser"
dispensable_reagents = list("water","ice","coffee","cream","tea","icetea","cola","spacemountainwind","dr_gibb","space_up","tonic","sodawater","lemon_lime","sugar","orangejuice","limejuice","tomatojuice")
-/obj/machinery/chem_dispenser/drinks/attackby(var/obj/item/O as obj, var/mob/user as mob)
+/obj/machinery/chem_dispenser/drinks/attackby(obj/item/O, mob/user)
if(default_unfasten_wrench(user, O))
return
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index 5fe6dc7e8fa..c89a5d434eb 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -34,7 +34,7 @@
..()
holder = null
-/datum/reagent/proc/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume, var/show_message = 1, var/touch_protection = 0)
+/datum/reagent/proc/reaction_mob(mob/living/M, method=TOUCH, volume, show_message = 1, touch_protection = 0)
if(!istype(M))
return 0
var/datum/reagent/self = src
@@ -48,15 +48,15 @@
M.reagents.add_reagent(self.id, amount)
return 1
-/datum/reagent/proc/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/proc/reaction_obj(obj/O, volume)
src = null
return
-/datum/reagent/proc/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/proc/reaction_turf(turf/T, volume)
src = null
return
-/datum/reagent/proc/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/proc/on_mob_life(mob/living/M)
current_cycle++
if(!istype(M, /mob/living))
return //Noticed runtime errors from facid trying to damage ghosts, this should fix. --NEO
@@ -67,52 +67,52 @@
/datum/reagent/proc/on_mob_delete(mob/M)
return
-/datum/reagent/proc/on_move(var/mob/M)
+/datum/reagent/proc/on_move(mob/M)
return
// Called after add_reagents creates a new reagent.
-/datum/reagent/proc/on_new(var/data)
+/datum/reagent/proc/on_new(data)
return
// Called when two reagents of the same are mixing.
-/datum/reagent/proc/on_merge(var/data)
+/datum/reagent/proc/on_merge(data)
return
-/datum/reagent/proc/on_update(var/atom/A)
+/datum/reagent/proc/on_update(atom/A)
return
// Called every time reagent containers process.
-/datum/reagent/proc/on_tick(var/data)
+/datum/reagent/proc/on_tick(data)
return
// Called when the reagent container is hit by an explosion
-/datum/reagent/proc/on_ex_act(var/severity)
+/datum/reagent/proc/on_ex_act(severity)
return
// Called if the reagent has passed the overdose threshold and is set to be triggering overdose effects
-/datum/reagent/proc/overdose_process(var/mob/living/M as mob)
+/datum/reagent/proc/overdose_process(mob/living/M)
return
-/datum/reagent/proc/overdose_start(var/mob/living/M as mob)
+/datum/reagent/proc/overdose_start(mob/living/M)
M << "
You feel like you took too much of [name]!"
return
-/datum/reagent/proc/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/proc/addiction_act_stage1(mob/living/M)
if(prob(30))
M << "
You feel like some [name] right about now."
return
-/datum/reagent/proc/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/proc/addiction_act_stage2(mob/living/M)
if(prob(30))
M << "
You feel like you need [name]. You just can't get enough."
return
-/datum/reagent/proc/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/proc/addiction_act_stage3(mob/living/M)
if(prob(30))
M << "
You have an intense craving for [name]."
return
-/datum/reagent/proc/addiction_act_stage4(var/mob/living/M as mob)
+/datum/reagent/proc/addiction_act_stage4(mob/living/M)
if(prob(30))
M << "
You're not feeling good at all! You really need some [name]."
return
diff --git a/code/modules/reagents/Chemistry-Reagents/Blob-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Blob-Reagents.dm
index 19826ce0d21..d181130314c 100644
--- a/code/modules/reagents/Chemistry-Reagents/Blob-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Blob-Reagents.dm
@@ -11,7 +11,7 @@
color = "#B68D00"
message = "The blob splashes you with burning oil"
-/datum/reagent/blob/boiling_oil/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/boiling_oil/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.apply_damage(15*ratio, BURN)
@@ -27,7 +27,7 @@
color = "#008000"
message_living = ", and you feel sick and nauseated"
-/datum/reagent/blob/toxic_goop/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/toxic_goop/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.apply_damage(20*ratio, TOX)
@@ -39,7 +39,7 @@
color = "#FF4C4C"
message_living = ", and you feel your skin ripping and tearing off"
-/datum/reagent/blob/skin_ripper/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/skin_ripper/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.apply_damage(20*ratio, BRUTE)
@@ -55,7 +55,7 @@
color = "#7F0000"
message_living = ", and you feel your skin char and melt"
-/datum/reagent/blob/skin_melter/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/skin_melter/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.apply_damage(10*ratio, BRUTE)
@@ -72,7 +72,7 @@
color = "#00FFC5"
message_living = ", and your lungs feel heavy and weak"
-/datum/reagent/blob/lung_destroying_toxin/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/lung_destroying_toxin/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.apply_damage(20* ratio, OXY)
@@ -88,7 +88,7 @@
color = "#00EE00"
message_living = ", and your skin feels papery and everything hurts"
-/datum/reagent/blob/radioactive_liquid/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/radioactive_liquid/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.apply_damage(10*ratio, BRUTE)
@@ -108,7 +108,7 @@
color = "#61407E"
message = "You feel a thrum as the blob strikes you, and everything flies at you"
-/datum/reagent/blob/dark_matter/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/dark_matter/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.apply_damage(15*ratio, BRUTE)
@@ -122,7 +122,7 @@
color = "#808000"
message = "The blob slams into you, and sends you flying"
-/datum/reagent/blob/b_sorium/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/b_sorium/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.apply_damage(15*ratio, BRUTE)
@@ -136,7 +136,7 @@
color = "#FFA500"
message = "The blob strikes you, and its tendrils explode"
-/datum/reagent/blob/explosive/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/explosive/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
if(prob(75*ratio))
@@ -150,7 +150,7 @@
message = "The blob squirts something at you"
message_living = ", and you feel great"
-/datum/reagent/blob/omnizine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/omnizine/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.reagents.add_reagent("omnizine", 11*ratio)
@@ -163,7 +163,7 @@
message = "The blob squirts something at you"
message_living = ", and you feel funny"
-/datum/reagent/blob/spacedrugs/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/blob/spacedrugs/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
var/ratio = volume/25
M.hallucination += 20*ratio
@@ -171,7 +171,7 @@
M.apply_damage(10*ratio, TOX)
-/datum/reagent/blob/proc/reagent_vortex(var/mob/living/M as mob, var/setting_type)
+/datum/reagent/blob/proc/reagent_vortex(mob/living/M, setting_type)
var/turf/pull = get_turf(M)
for(var/atom/movable/X in range(4,pull))
if(istype(X, /atom/movable))
@@ -184,7 +184,7 @@
else
X.throw_at(pull)
-/datum/reagent/blob/proc/send_message(var/mob/living/M as mob)
+/datum/reagent/blob/proc/send_message(mob/living/M)
var/totalmessage = message
if(message_living && !issilicon(M))
totalmessage += message_living
diff --git a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Alcohols.dm b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Alcohols.dm
index 7a0b91da733..df637f4eab8 100644
--- a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Alcohols.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Alcohols.dm
@@ -21,7 +21,7 @@
nutriment_factor = 0
var/boozepwr = 10 //lower numbers mean the booze will have an effect faster.
-/datum/reagent/consumable/ethanol/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/on_mob_life(mob/living/M)
M.jitteriness = max(M.jitteriness-5,0)
if(current_cycle >= boozepwr)
if (!M.slurring) M.slurring = 1
@@ -34,7 +34,7 @@
M.adjustToxLoss(2)
..()
return
-/datum/reagent/consumable/ethanol/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/consumable/ethanol/reaction_obj(obj/O, volume)
if(istype(O,/obj/item/weapon/paper))
var/obj/item/weapon/paper/paperaffected = O
paperaffected.clearpaper()
@@ -48,7 +48,7 @@
usr << "It wasn't enough..."
return
-/datum/reagent/consumable/ethanol/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with ethanol isn't quite as good as fuel.
+/datum/reagent/consumable/ethanol/reaction_mob(mob/living/M, method=TOUCH, volume)//Splashing people with ethanol isn't quite as good as fuel.
if(!istype(M, /mob/living))
return
if(method == TOUCH)
@@ -76,7 +76,7 @@
color = "#664300" // rgb: 102, 67, 0
boozepwr = 45
-/datum/reagent/consumable/ethanol/kahlua/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/kahlua/on_mob_life(mob/living/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = max(0,M.sleeping-2)
@@ -99,7 +99,7 @@
nutriment_factor = 1 * REAGENTS_METABOLISM
boozepwr = 35
-/datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(mob/living/M)
M.drowsyness = max(0,M.drowsyness-7)
M.sleeping = max(0,M.sleeping-2)
if (M.bodytemperature > 310)
@@ -115,7 +115,7 @@
color = "#0064C8" // rgb: 0, 100, 200
boozepwr = 35
-/datum/reagent/consumable/ethanol/vodka/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/vodka/on_mob_life(mob/living/M)
M.radiation = max(M.radiation-2,0)
..()
return
@@ -128,7 +128,7 @@
nutriment_factor = 2 * REAGENTS_METABOLISM
boozepwr = 55
-/datum/reagent/consumable/ethanol/bilk/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/bilk/on_mob_life(mob/living/M)
if(M.getBruteLoss() && prob(10))
M.heal_organ_damage(1,0)
..()
@@ -141,7 +141,7 @@
color = "#666340" // rgb: 102, 99, 64
boozepwr = 15
-/datum/reagent/consumable/ethanol/threemileisland/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/threemileisland/on_mob_life(mob/living/M)
M.druggy = max(M.druggy, 50)
..()
return
@@ -314,7 +314,7 @@
boozepwr = 25
metabolization_rate = 0.8
-/datum/reagent/consumable/ethanol/beepsky_smash/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/beepsky_smash/on_mob_life(mob/living/M)
M.Stun(1)
..()
return
@@ -389,7 +389,7 @@
color = "#664300" // rgb: 102, 67, 0
boozepwr = 15
-/datum/reagent/consumable/ethanol/manhattan_proj/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/manhattan_proj/on_mob_life(mob/living/M)
M.druggy = max(M.druggy, 30)
..()
return
@@ -408,7 +408,7 @@
color = "#664300" // rgb: 102, 67, 0
boozepwr = 25
-/datum/reagent/consumable/ethanol/antifreeze/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/antifreeze/on_mob_life(mob/living/M)
if (M.bodytemperature < 330)
M.bodytemperature = min(330, M.bodytemperature + (20 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
@@ -470,7 +470,7 @@
color = "#664300" // rgb: 102, 67, 0
boozepwr = 35
-/datum/reagent/consumable/ethanol/sbiten/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/sbiten/on_mob_life(mob/living/M)
if (M.bodytemperature < 360)
M.bodytemperature = min(360, M.bodytemperature + (50 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
@@ -505,7 +505,7 @@
color = "#664300" // rgb: 102, 67, 0
boozepwr = 55
-/datum/reagent/consumable/ethanol/iced_beer/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/iced_beer/on_mob_life(mob/living/M)
if(M.bodytemperature > 270)
M.bodytemperature = max(270, M.bodytemperature - (20 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
@@ -597,7 +597,7 @@
color = "#FFFF91" // rgb: 255, 255, 140
boozepwr = 25
-/datum/reagent/consumable/ethanol/bananahonk/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/bananahonk/on_mob_life(mob/living/M)
if( ( istype(M, /mob/living/carbon/human) && M.job in list("Clown") ) || istype(M, /mob/living/carbon/monkey) )
M.heal_organ_damage(1,1)
..()
@@ -611,7 +611,7 @@
color = "#664300" // rgb: 102, 67, 0
boozepwr = 15
-/datum/reagent/consumable/ethanol/silencer/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ethanol/silencer/on_mob_life(mob/living/M)
if(istype(M, /mob/living/carbon/human) && M.job in list("Mime"))
M.heal_organ_damage(1,1)
..()
diff --git a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm
index 7ef486912ea..89c9a9a54c4 100644
--- a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm
@@ -10,7 +10,7 @@
description = "Both delicious AND rich in Vitamin C, what more do you need?"
color = "#E78108" // rgb: 231, 129, 8
-/datum/reagent/consumable/orangejuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/orangejuice/on_mob_life(mob/living/M)
if(M.getOxyLoss() && prob(30))
M.adjustOxyLoss(-1)
..()
@@ -22,7 +22,7 @@
description = "Tomatoes made into juice. What a waste of big, juicy tomatoes, huh?"
color = "#731008" // rgb: 115, 16, 8
-/datum/reagent/consumable/tomatojuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/tomatojuice/on_mob_life(mob/living/M)
if(M.getFireLoss() && prob(20))
M.heal_organ_damage(0,1)
..()
@@ -34,7 +34,7 @@
description = "The sweet-sour juice of limes."
color = "#365E30" // rgb: 54, 94, 48
-/datum/reagent/consumable/limejuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/limejuice/on_mob_life(mob/living/M)
if(M.getToxLoss() && prob(20))
M.adjustToxLoss(-1*REM)
..()
@@ -46,7 +46,7 @@
description = "It is just like a carrot but without crunching."
color = "#973800" // rgb: 151, 56, 0
-/datum/reagent/consumable/carrotjuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/carrotjuice/on_mob_life(mob/living/M)
M.eye_blurry = max(M.eye_blurry-1 , 0)
M.eye_blind = max(M.eye_blind-1 , 0)
switch(current_cycle)
@@ -70,7 +70,7 @@
description = "A tasty juice blended from various kinds of very deadly and toxic berries."
color = "#863353" // rgb: 134, 51, 83
-/datum/reagent/consumable/poisonberryjuice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/poisonberryjuice/on_mob_life(mob/living/M)
M.adjustToxLoss(1)
..()
return
@@ -93,7 +93,7 @@
description = "The raw essence of a banana. HONK"
color = "#863333" // rgb: 175, 175, 0
-/datum/reagent/consumable/banana/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/banana/on_mob_life(mob/living/M)
if( ( istype(M, /mob/living/carbon/human) && M.job in list("Clown") ) || istype(M, /mob/living/carbon/monkey) )
M.heal_organ_damage(1,1)
..()
@@ -103,7 +103,7 @@
id = "nothing"
description = "Absolutely nothing."
-/datum/reagent/consumable/nothing/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/nothing/on_mob_life(mob/living/M)
if(istype(M, /mob/living/carbon/human) && M.job in list("Mime"))
M.heal_organ_damage(1,1)
..()
@@ -121,7 +121,7 @@
description = "An opaque white liquid produced by the mammary glands of mammals."
color = "#DFDFDF" // rgb: 223, 223, 223
-/datum/reagent/consumable/milk/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/milk/on_mob_life(mob/living/M)
if(M.getBruteLoss() && prob(20))
M.heal_organ_damage(1,0)
if(holder.has_reagent("capsaicin"))
@@ -135,7 +135,7 @@
description = "An opaque white liquid made from soybeans."
color = "#DFDFC7" // rgb: 223, 223, 199
-/datum/reagent/consumable/soymilk/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/soymilk/on_mob_life(mob/living/M)
if(M.getBruteLoss() && prob(20))
M.heal_organ_damage(1,0)
..()
@@ -147,7 +147,7 @@
description = "The fatty, still liquid part of milk. Why don't you mix this with sum scotch, eh?"
color = "#DFD7AF" // rgb: 223, 215, 175
-/datum/reagent/consumable/cream/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/cream/on_mob_life(mob/living/M)
if(M.getBruteLoss() && prob(20))
M.heal_organ_damage(1,0)
..()
@@ -161,11 +161,11 @@
nutriment_factor = 0
overdose_threshold = 80
-/datum/reagent/consumable/coffee/overdose_process(var/mob/living/M as mob)
+/datum/reagent/consumable/coffee/overdose_process(mob/living/M)
M.Jitter(5)
..()
-/datum/reagent/consumable/coffee/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/coffee/on_mob_life(mob/living/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = max(0,M.sleeping - 2)
@@ -182,7 +182,7 @@
color = "#101000" // rgb: 16, 16, 0
nutriment_factor = 0
-/datum/reagent/consumable/tea/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/tea/on_mob_life(mob/living/M)
M.dizziness = max(0,M.dizziness-2)
M.drowsyness = max(0,M.drowsyness-1)
M.jitteriness = max(0,M.jitteriness-3)
@@ -201,7 +201,7 @@
color = "#102838" // rgb: 16, 40, 56
nutriment_factor = 0
-/datum/reagent/consumable/icecoffee/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/icecoffee/on_mob_life(mob/living/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = max(0,M.sleeping-2)
@@ -218,7 +218,7 @@
color = "#104038" // rgb: 16, 64, 56
nutriment_factor = 0
-/datum/reagent/consumable/icetea/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/icetea/on_mob_life(mob/living/M)
M.dizziness = max(0,M.dizziness-2)
M.drowsyness = max(0,M.drowsyness-1)
M.sleeping = max(0,M.sleeping-2)
@@ -235,7 +235,7 @@
description = "A refreshing beverage."
color = "#100800" // rgb: 16, 8, 0
-/datum/reagent/consumable/space_cola/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/space_cola/on_mob_life(mob/living/M)
M.drowsyness = max(0,M.drowsyness-5)
if (M.bodytemperature > 310)//310 is the normal bodytemp. 310.055
M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT))
@@ -248,7 +248,7 @@
description = "Cola, cola never changes."
color = "#100800" // rgb: 16, 8, 0
-/datum/reagent/consumable/nuka_cola/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/M)
M.Jitter(20)
M.druggy = max(M.druggy, 30)
M.dizziness +=5
@@ -266,7 +266,7 @@
description = "Blows right through you like a space wind."
color = "#102000" // rgb: 16, 32, 0
-/datum/reagent/consumable/spacemountainwind/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/spacemountainwind/on_mob_life(mob/living/M)
M.drowsyness = max(0,M.drowsyness-7)
M.sleeping = max(0,M.sleeping-1)
if (M.bodytemperature > 310)
@@ -281,7 +281,7 @@
description = "A delicious blend of 42 different flavours"
color = "#102000" // rgb: 16, 32, 0
-/datum/reagent/consumable/dr_gibb/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/dr_gibb/on_mob_life(mob/living/M)
M.drowsyness = max(0,M.drowsyness-6)
if (M.bodytemperature > 310)
M.bodytemperature = max(310, M.bodytemperature - (5 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
@@ -294,7 +294,7 @@
description = "Tastes like a hull breach in your mouth."
color = "#00FF00" // rgb: 0, 255, 0
-/datum/reagent/consumable/space_up/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/space_up/on_mob_life(mob/living/M)
if (M.bodytemperature > 310)
M.bodytemperature = max(310, M.bodytemperature - (8 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
@@ -306,7 +306,7 @@
id = "lemon_lime"
color = "#8CFF00" // rgb: 135, 255, 0
-/datum/reagent/consumable/lemon_lime/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/lemon_lime/on_mob_life(mob/living/M)
if (M.bodytemperature > 310)
M.bodytemperature = max(310, M.bodytemperature - (8 * TEMPERATURE_DAMAGE_COEFFICIENT)) //310 is the normal bodytemp. 310.055
..()
@@ -318,7 +318,7 @@
description = "A can of club soda. Why not make a scotch and soda?"
color = "#619494" // rgb: 97, 148, 148
-/datum/reagent/consumable/sodawater/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/sodawater/on_mob_life(mob/living/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
if (M.bodytemperature > 310)
@@ -332,7 +332,7 @@
description = "It tastes strange but at least the quinine keeps the Space Malaria at bay."
color = "#0064C8" // rgb: 0, 100, 200
-/datum/reagent/consumable/tonic/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/tonic/on_mob_life(mob/living/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = max(0,M.sleeping-2)
@@ -348,7 +348,7 @@
reagent_state = SOLID
color = "#619494" // rgb: 97, 148, 148
-/datum/reagent/consumable/ice/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/ice/on_mob_life(mob/living/M)
M.bodytemperature -= 5 * TEMPERATURE_DAMAGE_COEFFICIENT
..()
return
@@ -359,7 +359,7 @@
description = "A nice and tasty beverage while you are reading your hippie books."
color = "#664300" // rgb: 102, 67, 0
-/datum/reagent/consumable/soy_latte/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/soy_latte/on_mob_life(mob/living/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = 0
@@ -377,7 +377,7 @@
description = "A nice, strong and tasty beverage while you are reading."
color = "#664300" // rgb: 102, 67, 0
-/datum/reagent/consumable/cafe_latte/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/cafe_latte/on_mob_life(mob/living/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.sleeping = 0
@@ -464,7 +464,7 @@
description = "Nuclear proliferation never tasted so good."
color = "#666300" // rgb: 102, 99, 0
-/datum/reagent/consumable/atomicbomb/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/atomicbomb/on_mob_life(mob/living/M)
M.druggy = max(M.druggy, 50)
M.confused = max(M.confused+2,0)
M.Dizzy(10)
@@ -486,7 +486,7 @@
description = "Whoah, this stuff looks volatile!"
color = "#664300" // rgb: 102, 67, 0
-/datum/reagent/consumable/gargle_blaster/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/gargle_blaster/on_mob_life(mob/living/M)
M.dizziness +=6
switch(current_cycle)
if(15 to 45)
@@ -509,7 +509,7 @@
description = "A strong neurotoxin that puts the subject into a death-like state."
color = "#2E2E61" // rgb: 46, 46, 97
-/datum/reagent/consumable/neurotoxin/on_mob_life(var/mob/living/carbon/M as mob)
+/datum/reagent/consumable/neurotoxin/on_mob_life(mob/living/carbon/M)
M.weakened = max(M.weakened, 3)
M.dizziness +=6
switch(current_cycle)
@@ -535,7 +535,7 @@
nutriment_factor = 0
metabolization_rate = 0.2 * REAGENTS_METABOLISM
-/datum/reagent/consumable/hippies_delight/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/hippies_delight/on_mob_life(mob/living/M)
M.druggy = max(M.druggy, 50)
switch(current_cycle)
if(1 to 5)
diff --git a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm
index 64ac0c3278b..6ca5afcf052 100644
--- a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm
@@ -12,7 +12,7 @@
id = "consumable"
var/nutriment_factor = 1 * REAGENTS_METABOLISM
-/datum/reagent/consumable/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/on_mob_life(mob/living/M)
current_cycle++
M.nutrition += nutriment_factor
holder.remove_reagent(src.id, metabolization_rate)
@@ -25,7 +25,7 @@
nutriment_factor = 15 * REAGENTS_METABOLISM
color = "#664330" // rgb: 102, 67, 48
-/datum/reagent/consumable/nutriment/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/nutriment/on_mob_life(mob/living/M)
if(prob(50))
M.heal_organ_damage(1,0)
..()
@@ -38,7 +38,7 @@
reagent_state = SOLID
color = "#664330" // rgb: 102, 67, 48
-/datum/reagent/consumable/vitamin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/vitamin/on_mob_life(mob/living/M)
if(prob(50))
M.heal_organ_damage(1,1)
if(M.satiety < 600)
@@ -56,12 +56,12 @@
metabolization_rate = 2 * REAGENTS_METABOLISM
overdose_threshold = 200 // Hyperglycaemic shock
-/datum/reagent/consumable/sugar/overdose_start(var/mob/living/M as mob)
+/datum/reagent/consumable/sugar/overdose_start(mob/living/M)
M << "
You go into hyperglycaemic shock! Lay off the twinkies!"
M.sleeping += 30
return
-/datum/reagent/consumable/sugar/overdose_process(var/mob/living/M as mob)
+/datum/reagent/consumable/sugar/overdose_process(mob/living/M)
M.sleeping += 3
..()
return
@@ -94,7 +94,7 @@
description = "This is what makes chilis hot."
color = "#B31008" // rgb: 179, 16, 8
-/datum/reagent/consumable/capsaicin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/capsaicin/on_mob_life(mob/living/M)
switch(current_cycle)
if(1 to 15)
M.bodytemperature += 5 * TEMPERATURE_DAMAGE_COEFFICIENT
@@ -123,7 +123,7 @@
description = "A special oil that noticably chills the body. Extraced from Icepeppers."
color = "#B31008" // rgb: 139, 166, 233
-/datum/reagent/consumable/frostoil/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/frostoil/on_mob_life(mob/living/M)
switch(current_cycle)
if(1 to 15)
M.bodytemperature -= 10 * TEMPERATURE_DAMAGE_COEFFICIENT
@@ -150,7 +150,7 @@
..()
return
-/datum/reagent/consumable/frostoil/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/consumable/frostoil/reaction_turf(turf/simulated/T, volume)
if(volume >= 5)
for(var/mob/living/simple_animal/slime/M in T)
M.adjustToxLoss(rand(15,30))
@@ -163,7 +163,7 @@
description = "A chemical agent used for self-defense and in police work."
color = "#B31008" // rgb: 179, 16, 8
-/datum/reagent/consumable/condensedcapsaicin/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
+/datum/reagent/consumable/condensedcapsaicin/reaction_mob(mob/living/M, method=TOUCH, volume)
if(!istype(M, /mob/living/carbon/human) && !istype(M, /mob/living/carbon/monkey))
return
@@ -225,7 +225,7 @@
victim.Weaken(5)
victim.drop_item()
-/datum/reagent/consumable/condensedcapsaicin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/condensedcapsaicin/on_mob_life(mob/living/M)
if(prob(5))
M.visible_message("
[M] [pick("dry heaves!","coughs!","splutters!")]")
..()
@@ -260,7 +260,7 @@
nutriment_factor = 3 * REAGENTS_METABOLISM
color = "#403010" // rgb: 64, 48, 16
-/datum/reagent/consumable/hot_coco/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/hot_coco/on_mob_life(mob/living/M)
if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055
M.bodytemperature = min(310, M.bodytemperature + (5 * TEMPERATURE_DAMAGE_COEFFICIENT))
..()
@@ -273,7 +273,7 @@
color = "#E700E7" // rgb: 231, 0, 231
metabolization_rate = 0.2 * REAGENTS_METABOLISM
-/datum/reagent/mushroomhallucinogen/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/mushroomhallucinogen/on_mob_life(mob/living/M)
M.druggy = max(M.druggy, 30)
switch(current_cycle)
if(1 to 5)
@@ -307,7 +307,7 @@
description = "Multi-colored little bits of sugar, commonly found on donuts. Loved by cops."
color = "#FF00FF" // rgb: 255, 0, 255
-/datum/reagent/consumable/sprinkles/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/sprinkles/on_mob_life(mob/living/M)
if(istype(M, /mob/living/carbon/human) && M.job in list("Security Officer", "Head of Security", "Detective", "Warden"))
M.heal_organ_damage(1,1)
..()
@@ -321,7 +321,7 @@
nutriment_factor = 20 * REAGENTS_METABOLISM
color = "#302000" // rgb: 48, 32, 0
-/datum/reagent/consumable/cornoil/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/consumable/cornoil/reaction_turf(turf/simulated/T, volume)
if (!istype(T))
return
src = null
@@ -355,7 +355,7 @@
nutriment_factor = 5 * REAGENTS_METABOLISM
color = "#302000" // rgb: 48, 32, 0
-/datum/reagent/consumable/hot_ramen/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/hot_ramen/on_mob_life(mob/living/M)
if (M.bodytemperature < 310)//310 is the normal bodytemp. 310.055
M.bodytemperature = min(310, M.bodytemperature + (10 * TEMPERATURE_DAMAGE_COEFFICIENT))
..()
@@ -368,7 +368,7 @@
nutriment_factor = 5 * REAGENTS_METABOLISM
color = "#302000" // rgb: 48, 32, 0
-/datum/reagent/consumable/hell_ramen/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/hell_ramen/on_mob_life(mob/living/M)
M.bodytemperature += 10 * TEMPERATURE_DAMAGE_COEFFICIENT
..()
return
@@ -380,7 +380,7 @@
reagent_state = SOLID
color = "#FFFFFF" // rgb: 0, 0, 0
-/datum/reagent/consumable/flour/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/consumable/flour/reaction_turf(turf/T, volume)
src = null
if(!istype(T, /turf/space))
var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/flour(T)
@@ -432,7 +432,7 @@
description = "Decays into sugar."
color = "#C8A5DC"
-/datum/reagent/consumable/corn_syrup/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/consumable/corn_syrup/on_mob_life(mob/living/M)
M.reagents.add_reagent("sugar", 3)
M.reagents.remove_reagent("corn_syrup", 1)
..()
diff --git a/code/modules/reagents/Chemistry-Reagents/Drug-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Drug-Reagents.dm
index c21cdf68b33..a4854c28153 100644
--- a/code/modules/reagents/Chemistry-Reagents/Drug-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Drug-Reagents.dm
@@ -12,7 +12,7 @@
color = "#60A584" // rgb: 96, 165, 132
overdose_threshold = 30
-/datum/reagent/drug/space_drugs/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/space_drugs/on_mob_life(mob/living/M)
M.druggy = max(M.druggy, 15)
if(isturf(M.loc) && !istype(M.loc, /turf/space))
if(M.canmove)
@@ -22,11 +22,11 @@
..()
return
-/datum/reagent/drug/space_drugs/overdose_start(var/mob/living/M as mob)
+/datum/reagent/drug/space_drugs/overdose_start(mob/living/M)
M << "
You start tripping hard!"
-/datum/reagent/drug/space_drugs/overdose_process(var/mob/living/M as mob)
+/datum/reagent/drug/space_drugs/overdose_process(mob/living/M)
if(M.hallucination < volume && prob(20))
M.hallucination += 5
..()
@@ -40,7 +40,7 @@
color = "#60A584" // rgb: 96, 165, 132
addiction_threshold = 30
-/datum/reagent/drug/nicotine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/nicotine/on_mob_life(mob/living/M)
if(prob(1))
var/smoke_message = pick("You feel relaxed.", "You feel calmed.","You feel alert.","You feel rugged.")
M << "
[smoke_message]"
@@ -57,7 +57,7 @@
overdose_threshold = 20
addiction_threshold = 10
-/datum/reagent/drug/crank/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/crank/on_mob_life(mob/living/M)
var/high_message = pick("You feel jittery.", "You feel like you gotta go fast.", "You feel like you need to step it up.")
if(prob(5))
M << "
[high_message]"
@@ -66,25 +66,25 @@
M.AdjustWeakened(-1)
..()
-/datum/reagent/drug/crank/overdose_process(var/mob/living/M as mob)
+/datum/reagent/drug/crank/overdose_process(mob/living/M)
M.adjustBrainLoss(2*REM)
M.adjustToxLoss(2*REM)
M.adjustBruteLoss(2*REM)
..()
-/datum/reagent/drug/crank/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/drug/crank/addiction_act_stage1(mob/living/M)
M.adjustBrainLoss(5*REM)
..()
-/datum/reagent/drug/crank/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/drug/crank/addiction_act_stage2(mob/living/M)
M.adjustToxLoss(5*REM)
..()
-/datum/reagent/drug/crank/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/drug/crank/addiction_act_stage3(mob/living/M)
M.adjustBruteLoss(5*REM)
..()
-/datum/reagent/drug/crank/addiction_act_stage4(var/mob/living/M as mob)
+/datum/reagent/drug/crank/addiction_act_stage4(mob/living/M)
M.adjustBrainLoss(5*REM)
M.adjustToxLoss(5*REM)
M.adjustBruteLoss(5*REM)
@@ -100,38 +100,38 @@
addiction_threshold = 15
-/datum/reagent/drug/krokodil/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/krokodil/on_mob_life(mob/living/M)
var/high_message = pick("You feel calm.", "You feel collected.", "You feel like you need to relax.")
if(prob(5))
M << "
[high_message]"
..()
return
-/datum/reagent/drug/krokodil/overdose_process(var/mob/living/M as mob)
+/datum/reagent/drug/krokodil/overdose_process(mob/living/M)
M.adjustBrainLoss(0.25*REM)
M.adjustToxLoss(0.25*REM)
..()
return
-/datum/reagent/drug/krokodil/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/drug/krokodil/addiction_act_stage1(mob/living/M)
M.adjustBrainLoss(2*REM)
M.adjustToxLoss(2*REM)
..()
return
-/datum/reagent/krokodil/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/krokodil/addiction_act_stage2(mob/living/M)
if(prob(25))
M << "
Your skin feels loose..."
..()
return
-/datum/reagent/drug/krokodil/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/drug/krokodil/addiction_act_stage3(mob/living/M)
if(prob(25))
M << "
Your skin starts to peel away..."
M.adjustBruteLoss(3*REM)
..()
return
-/datum/reagent/drug/krokodil/addiction_act_stage4(var/mob/living/carbon/human/M as mob)
+/datum/reagent/drug/krokodil/addiction_act_stage4(mob/living/carbon/human/M)
if(!istype(M.dna.species, /datum/species/cosmetic_zombie))
M << "
Your skin falls off easily!"
M.adjustBruteLoss(50*REM) // holy shit your skin just FELL THE FUCK OFF
@@ -151,7 +151,7 @@
addiction_threshold = 10
metabolization_rate = 0.75 * REAGENTS_METABOLISM
-/datum/reagent/drug/methamphetamine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/methamphetamine/on_mob_life(mob/living/M)
var/high_message = pick("You feel hyper.", "You feel like you need to go faster.", "You feel like you can run the world.")
if(prob(5))
M << "
[high_message]"
@@ -167,7 +167,7 @@
..()
return
-/datum/reagent/drug/methamphetamine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/drug/methamphetamine/overdose_process(mob/living/M)
if(M.canmove && !istype(M.loc, /atom/movable))
for(var/i = 0, i < 4, i++)
step(M, pick(cardinal))
@@ -183,20 +183,20 @@
M.adjustBrainLoss(pick(0.5, 0.6, 0.7, 0.8, 0.9, 1))
return
-/datum/reagent/drug/methamphetamine/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/drug/methamphetamine/addiction_act_stage1(mob/living/M)
M.Jitter(5)
if(prob(20))
M.emote(pick("twitch","drool","moan"))
..()
return
-/datum/reagent/drug/methamphetamine/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/drug/methamphetamine/addiction_act_stage2(mob/living/M)
M.Jitter(10)
M.Dizzy(10)
if(prob(30))
M.emote(pick("twitch","drool","moan"))
..()
return
-/datum/reagent/drug/methamphetamine/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/drug/methamphetamine/addiction_act_stage3(mob/living/M)
if(M.canmove && !istype(M.loc, /atom/movable))
for(var/i = 0, i < 4, i++)
step(M, pick(cardinal))
@@ -206,7 +206,7 @@
M.emote(pick("twitch","drool","moan"))
..()
return
-/datum/reagent/drug/methamphetamine/addiction_act_stage4(var/mob/living/carbon/human/M as mob)
+/datum/reagent/drug/methamphetamine/addiction_act_stage4(mob/living/carbon/human/M)
if(M.canmove && !istype(M.loc, /atom/movable))
for(var/i = 0, i < 8, i++)
step(M, pick(cardinal))
@@ -228,7 +228,7 @@
addiction_threshold = 10
-/datum/reagent/drug/bath_salts/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/bath_salts/on_mob_life(mob/living/M)
var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
if(prob(5))
M << "
[high_message]"
@@ -245,7 +245,7 @@
..()
return
-/datum/reagent/drug/bath_salts/overdose_process(var/mob/living/M as mob)
+/datum/reagent/drug/bath_salts/overdose_process(mob/living/M)
M.hallucination += 10
if(M.canmove && !istype(M.loc, /atom/movable))
for(var/i = 0, i < 8, i++)
@@ -259,7 +259,7 @@
..()
return
-/datum/reagent/drug/bath_salts/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/drug/bath_salts/addiction_act_stage1(mob/living/M)
M.hallucination += 10
if(M.canmove && !istype(M.loc, /atom/movable))
for(var/i = 0, i < 8, i++)
@@ -270,7 +270,7 @@
M.emote(pick("twitch","drool","moan"))
..()
return
-/datum/reagent/drug/bath_salts/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/drug/bath_salts/addiction_act_stage2(mob/living/M)
M.hallucination += 20
if(M.canmove && !istype(M.loc, /atom/movable))
for(var/i = 0, i < 8, i++)
@@ -282,7 +282,7 @@
M.emote(pick("twitch","drool","moan"))
..()
return
-/datum/reagent/drug/bath_salts/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/drug/bath_salts/addiction_act_stage3(mob/living/M)
M.hallucination += 30
if(M.canmove && !istype(M.loc, /atom/movable))
for(var/i = 0, i < 12, i++)
@@ -294,7 +294,7 @@
M.emote(pick("twitch","drool","moan"))
..()
return
-/datum/reagent/drug/bath_salts/addiction_act_stage4(var/mob/living/carbon/human/M as mob)
+/datum/reagent/drug/bath_salts/addiction_act_stage4(mob/living/carbon/human/M)
M.hallucination += 40
if(M.canmove && !istype(M.loc, /atom/movable))
for(var/i = 0, i < 16, i++)
@@ -315,7 +315,7 @@
reagent_state = LIQUID
color = "#60A584" // rgb: 96, 165, 132
-/datum/reagent/drug/aranesp/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/drug/aranesp/on_mob_life(mob/living/M)
var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
if(prob(5))
M << "
[high_message]"
diff --git a/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm
index f0e16a9924c..38290e992d5 100644
--- a/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm
@@ -9,7 +9,7 @@
name = "Medicine"
id = "medicine"
-/datum/reagent/medicine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/on_mob_life(mob/living/M)
current_cycle++
holder.remove_reagent(src.id, metabolization_rate / M.metabolism_efficiency) //medicine reagents stay longer if you have a better metabolism
@@ -19,7 +19,7 @@
description = "Leporazine can be use to stabilize an individuals body temperature."
color = "#C8A5DC" // rgb: 200, 165, 220
-/datum/reagent/medicine/leporazine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/leporazine/on_mob_life(mob/living/M)
if(M.bodytemperature > 310)
M.bodytemperature = max(310, M.bodytemperature - (40 * TEMPERATURE_DAMAGE_COEFFICIENT))
else if(M.bodytemperature < 311)
@@ -32,7 +32,7 @@
description = "It's magic. We don't have to explain it."
color = "#C8A5DC" // rgb: 200, 165, 220
-/datum/reagent/medicine/adminordrazine/on_mob_life(var/mob/living/carbon/M as mob)
+/datum/reagent/medicine/adminordrazine/on_mob_life(mob/living/carbon/M)
M.reagents.remove_all_type(/datum/reagent/toxin, 5*REM, 0, 1)
M.setCloneLoss(0)
M.setOxyLoss(0)
@@ -76,7 +76,7 @@
description = "Synaptizine is used to treat various diseases."
color = "#C8A5DC" // rgb: 200, 165, 220
-/datum/reagent/medicine/synaptizine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/synaptizine/on_mob_life(mob/living/M)
M.drowsyness = max(M.drowsyness-5, 0)
M.AdjustParalysis(-1)
M.AdjustStunned(-1)
@@ -94,7 +94,7 @@
description = "Heals ear damage."
color = "#6600FF" // rgb: 100, 165, 255
-/datum/reagent/medicine/inacusiate/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/inacusiate/on_mob_life(mob/living/M)
M.setEarDamage(0,0)
..()
return
@@ -105,7 +105,7 @@
description = "A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly."
color = "#0000C8"
-/datum/reagent/medicine/cryoxadone/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/cryoxadone/on_mob_life(mob/living/M)
if(M.stat != DEAD && M.bodytemperature < 270)
M.adjustCloneLoss(-4)
M.adjustOxyLoss(-10)
@@ -124,7 +124,7 @@
reagent_state = SOLID
color = "#669900" // rgb: 102, 153, 0
-/datum/reagent/medicine/rezadone/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/rezadone/on_mob_life(mob/living/M)
switch(current_cycle)
if(1 to 15)
M.adjustCloneLoss(-1)
@@ -163,7 +163,7 @@
reagent_state = LIQUID
color = "#C8A5DC"
-/datum/reagent/medicine/silver_sulfadiazine/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/medicine/silver_sulfadiazine/reaction_mob(mob/living/M, method=TOUCH, volume, show_message = 1)
if(iscarbon(M))
if(method == TOUCH)
M.adjustFireLoss(-volume)
@@ -177,7 +177,7 @@
..()
return
-/datum/reagent/medicine/silver_sulfadiazine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/silver_sulfadiazine/on_mob_life(mob/living/M)
M.adjustFireLoss(-2*REM)
..()
return
@@ -189,7 +189,7 @@
reagent_state = LIQUID
color = "#C8A5DC"
-/datum/reagent/medicine/styptic_powder/reaction_mob(var/mob/living/M as mob, var/method=TOUCH, var/volume, var/show_message = 1)
+/datum/reagent/medicine/styptic_powder/reaction_mob(mob/living/M, method=TOUCH, volume, show_message = 1)
if(iscarbon(M))
if(method == TOUCH)
M.adjustBruteLoss(-volume)
@@ -204,7 +204,7 @@
..()
return
-/datum/reagent/medicine/styptic_powder/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/styptic_powder/on_mob_life(mob/living/M)
M.adjustBruteLoss(-2*REM)
..()
return
@@ -217,7 +217,7 @@
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/medicine/salglu_solution/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/M)
if(prob(33))
M.adjustBruteLoss(-0.5*REM)
M.adjustFireLoss(-0.5*REM)
@@ -231,7 +231,7 @@
reagent_state = LIQUID
color = "#C8A5DC"
-/datum/reagent/medicine/synthflesh/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume,var/show_message = 1)
+/datum/reagent/medicine/synthflesh/reaction_mob(mob/living/M, method=TOUCH, volume,show_message = 1)
if(iscarbon(M))
if(method == TOUCH)
M.adjustBruteLoss(-1.5*volume)
@@ -249,7 +249,7 @@
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/medicine/charcoal/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/charcoal/on_mob_life(mob/living/M)
M.adjustToxLoss(-2*REM)
for(var/datum/reagent/R in M.reagents.reagent_list)
if(R != src)
@@ -266,7 +266,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 30
-/datum/reagent/medicine/omnizine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/omnizine/on_mob_life(mob/living/M)
M.adjustToxLoss(-0.5*REM)
M.adjustOxyLoss(-0.5*REM)
M.adjustBruteLoss(-0.5*REM)
@@ -274,7 +274,7 @@
..()
return
-/datum/reagent/medicine/omnizine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/omnizine/overdose_process(mob/living/M)
M.adjustToxLoss(1.5*REM)
M.adjustOxyLoss(1.5*REM)
M.adjustBruteLoss(1.5*REM)
@@ -290,7 +290,7 @@
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/medicine/calomel/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/calomel/on_mob_life(mob/living/M)
for(var/datum/reagent/R in M.reagents.reagent_list)
if(R != src)
M.reagents.remove_reagent(R.id,2.5)
@@ -307,7 +307,7 @@
color = "#C8A5DC"
metabolization_rate = 2 * REAGENTS_METABOLISM
-/datum/reagent/medicine/potass_iodide/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/potass_iodide/on_mob_life(mob/living/M)
if(M.radiation > 0)
M.radiation--
if(M.radiation < 0)
@@ -323,7 +323,7 @@
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/medicine/pen_acid/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/pen_acid/on_mob_life(mob/living/M)
if(M.radiation > 0)
M.radiation -= 4
M.adjustToxLoss(-2*REM)
@@ -346,13 +346,13 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
overdose_threshold = 25
-/datum/reagent/medicine/sal_acid/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/sal_acid/on_mob_life(mob/living/M)
if(M.getBruteLoss() < 50)
M.adjustBruteLoss(-0.25*REM)
..()
return
-/datum/reagent/medicine/sal_acid/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/sal_acid/overdose_process(mob/living/M)
if(M.getBruteLoss() < 50)
M.adjustBruteLoss(0.5*REM)
..()
@@ -366,7 +366,7 @@
color = "#C8A5DC"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
-/datum/reagent/medicine/salbutamol/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/salbutamol/on_mob_life(mob/living/M)
M.adjustOxyLoss(-3*REM)
if(M.losebreath >= 4)
M.losebreath -= 2
@@ -381,7 +381,7 @@
color = "#C8A5DC"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
-/datum/reagent/medicine/perfluorodecalin/on_mob_life(var/mob/living/carbon/human/M as mob)
+/datum/reagent/medicine/perfluorodecalin/on_mob_life(mob/living/carbon/human/M)
M.adjustOxyLoss(-12*REM)
M.silent = max(M.silent, 5)
if(prob(33))
@@ -400,7 +400,7 @@
overdose_threshold = 45
addiction_threshold = 30
-/datum/reagent/medicine/ephedrine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/on_mob_life(mob/living/M)
M.status_flags |= GOTTAGOFAST
M.AdjustParalysis(-1)
M.AdjustStunned(-1)
@@ -409,32 +409,32 @@
..()
return
-/datum/reagent/medicine/ephedrine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/overdose_process(mob/living/M)
if(prob(33))
M.adjustToxLoss(0.5*REM)
M.losebreath++
..()
return
-/datum/reagent/medicine/ephedrine/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/addiction_act_stage1(mob/living/M)
if(prob(33))
M.adjustToxLoss(2*REM)
M.losebreath += 2
..()
return
-/datum/reagent/medicine/ephedrine/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/addiction_act_stage2(mob/living/M)
if(prob(33))
M.adjustToxLoss(3*REM)
M.losebreath += 3
..()
return
-/datum/reagent/medicine/ephedrine/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/addiction_act_stage3(mob/living/M)
if(prob(33))
M.adjustToxLoss(4*REM)
M.losebreath += 4
..()
return
-/datum/reagent/medicine/ephedrine/addiction_act_stage4(var/mob/living/M as mob)
+/datum/reagent/medicine/ephedrine/addiction_act_stage4(mob/living/M)
if(prob(33))
M.adjustToxLoss(5*REM)
M.losebreath += 5
@@ -449,7 +449,7 @@
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/medicine/diphenhydramine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/diphenhydramine/on_mob_life(mob/living/M)
if(prob(50))
M.drowsyness += 1
M.jitteriness -= 1
@@ -468,14 +468,14 @@
addiction_threshold = 25
-/datum/reagent/medicine/morphine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/on_mob_life(mob/living/M)
M.status_flags |= IGNORESLOWDOWN
if(current_cycle >= 12)
M.sleeping += 1
..()
return
-/datum/reagent/medicine/morphine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/overdose_process(mob/living/M)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -485,7 +485,7 @@
..()
return
-/datum/reagent/medicine/morphine/addiction_act_stage1(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/addiction_act_stage1(mob/living/M)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -494,7 +494,7 @@
M.Jitter(2)
..()
return
-/datum/reagent/medicine/morphine/addiction_act_stage2(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/addiction_act_stage2(mob/living/M)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -504,7 +504,7 @@
M.Jitter(3)
..()
return
-/datum/reagent/medicine/morphine/addiction_act_stage3(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/addiction_act_stage3(mob/living/M)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -514,7 +514,7 @@
M.Jitter(4)
..()
return
-/datum/reagent/medicine/morphine/addiction_act_stage4(var/mob/living/M as mob)
+/datum/reagent/medicine/morphine/addiction_act_stage4(mob/living/M)
if(prob(33))
var/obj/item/I = M.get_active_hand()
if(I)
@@ -533,7 +533,7 @@
color = "#C8A5DC"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
-/datum/reagent/medicine/oculine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/oculine/on_mob_life(mob/living/M)
if(M.eye_blind > 0 && current_cycle > 20)
if(prob(30))
M.eye_blind = 0
@@ -555,7 +555,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 35
-/datum/reagent/medicine/atropine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/atropine/on_mob_life(mob/living/M)
if(M.health > -60)
M.adjustToxLoss(0.5*REM)
if(M.health < -25)
@@ -571,7 +571,7 @@
..()
return
-/datum/reagent/medicine/atropine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/atropine/overdose_process(mob/living/M)
M.adjustToxLoss(0.5*REM)
M.Dizzy(1)
M.Jitter(1)
@@ -587,7 +587,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 30
-/datum/reagent/medicine/epinephrine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/epinephrine/on_mob_life(mob/living/M)
if(M.health < -10 && M.health > -65)
M.adjustToxLoss(-0.5*REM)
M.adjustBruteLoss(-0.5*REM)
@@ -606,7 +606,7 @@
..()
return
-/datum/reagent/medicine/epinephrine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/epinephrine/overdose_process(mob/living/M)
if(prob(33))
M.adjustStaminaLoss(2.5*REM)
M.adjustToxLoss(1*REM)
@@ -622,7 +622,7 @@
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/medicine/strange_reagent/reaction_mob(var/mob/living/carbon/human/M as mob, var/method=TOUCH, var/volume)
+/datum/reagent/medicine/strange_reagent/reaction_mob(mob/living/carbon/human/M, method=TOUCH, volume)
if(M.stat == DEAD)
if(M.getBruteLoss() >= 100 || M.getFireLoss() >= 100)
M.visible_message("
[M]'s body convulses a bit, and then falls still once more.")
@@ -644,7 +644,7 @@
..()
return
-/datum/reagent/medicine/strange_reagent/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/strange_reagent/on_mob_life(mob/living/M)
M.adjustBruteLoss(0.5*REM)
M.adjustFireLoss(0.5*REM)
..()
@@ -656,7 +656,7 @@
description = "Heals brain damage effectively. Use it in cyro tubes alongside Cryoxadone."
color = "#C8A5DC"
-/datum/reagent/medicine/mannitol/on_mob_life(mob/living/M as mob)
+/datum/reagent/medicine/mannitol/on_mob_life(mob/living/M)
M.adjustBrainLoss(-3*REM)
..()
return
@@ -667,7 +667,7 @@
description = "Heals your genetic defects."
color = "#C8A5DC"
-/datum/reagent/medicine/mutadone/on_mob_life(var/mob/living/carbon/human/M as mob)
+/datum/reagent/medicine/mutadone/on_mob_life(mob/living/carbon/human/M)
M.jitteriness = 0
if(istype(M) && M.dna)
M.dna.remove_all_mutations()
@@ -680,7 +680,7 @@
description = "Helps remove Alcohol from someone's body, as well as eliminating its side effects."
color = "#C8A5DC"
-/datum/reagent/medicine/antihol/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/antihol/on_mob_life(mob/living/M)
M.dizziness = 0
M.drowsyness = 0
M.slurring = 0
@@ -697,7 +697,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
overdose_threshold = 60
-/datum/reagent/medicine/stimulants/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/stimulants/on_mob_life(mob/living/M)
M.status_flags |= GOTTAGOFAST
if(M.health < 50 && M.health > 0)
M.adjustOxyLoss(-1*REM)
@@ -710,7 +710,7 @@
M.adjustStaminaLoss(-5*REM)
..()
-/datum/reagent/medicine/stimulants/overdose_process(var/mob/living/M as mob)
+/datum/reagent/medicine/stimulants/overdose_process(mob/living/M)
if(prob(33))
M.adjustStaminaLoss(2.5*REM)
M.adjustToxLoss(1*REM)
@@ -726,7 +726,7 @@
color = "#C8A5DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/medicine/insulin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/medicine/insulin/on_mob_life(mob/living/M)
if(M.sleeping)
M.sleeping--
M.reagents.remove_reagent("sugar", 3)
@@ -741,12 +741,12 @@ datum/reagent/medicine/bicaridine
color = "#C8A5DC"
overdose_threshold = 30
-datum/reagent/medicine/bicaridine/on_mob_life(var/mob/living/M as mob)
+datum/reagent/medicine/bicaridine/on_mob_life(mob/living/M)
M.adjustBruteLoss(-2*REM)
..()
return
-datum/reagent/medicine/bicaridine/overdose_process(var/mob/living/M as mob)
+datum/reagent/medicine/bicaridine/overdose_process(mob/living/M)
M.adjustBruteLoss(4*REM) // End result is 2 oxygen loss taken, because it heals 2 and then removes 4.
..()
return
@@ -759,12 +759,12 @@ datum/reagent/medicine/dexalin
color = "#C8A5DC"
overdose_threshold = 30
-datum/reagent/medicine/dexalin/on_mob_life(var/mob/living/M as mob)
+datum/reagent/medicine/dexalin/on_mob_life(mob/living/M)
M.adjustOxyLoss(-2*REM)
..()
return
-datum/reagent/medicine/dexalin/overdose_process(var/mob/living/M as mob)
+datum/reagent/medicine/dexalin/overdose_process(mob/living/M)
M.adjustOxyLoss(4*REM) // End result is 2 oxygen loss taken, because it heals 2 and then removes 4.
..()
return
@@ -777,12 +777,12 @@ datum/reagent/medicine/kelotane
color = "#C8A5DC"
overdose_threshold = 30
-datum/reagent/medicine/kelotane/on_mob_life(var/mob/living/M as mob)
+datum/reagent/medicine/kelotane/on_mob_life(mob/living/M)
M.adjustFireLoss(-2*REM)
..()
return
-datum/reagent/medicine/kelotane/overdose_process(var/mob/living/M as mob)
+datum/reagent/medicine/kelotane/overdose_process(mob/living/M)
M.adjustFireLoss(4*REM) // End result is 2 burn loss taken, because it heals 2 and then removes 4.
..()
return
@@ -796,7 +796,7 @@ datum/reagent/medicine/antitoxin
color = "#C8A5DC"
overdose_threshold = 30
-datum/reagent/medicine/antitoxin/on_mob_life(var/mob/living/M as mob)
+datum/reagent/medicine/antitoxin/on_mob_life(mob/living/M)
M.adjustToxLoss(-2*REM)
for(var/datum/reagent/toxin/R in M.reagents.reagent_list)
if(R != src)
@@ -804,7 +804,7 @@ datum/reagent/medicine/antitoxin/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/antitoxin/overdose_process(var/mob/living/M as mob)
+datum/reagent/medicine/antitoxin/overdose_process(mob/living/M)
M.adjustToxLoss(4*REM) // End result is 2 toxin loss taken, because it heals 2 and then removes 4.
..()
return
@@ -817,7 +817,7 @@ datum/reagent/medicine/inaprovaline
reagent_state = LIQUID
color = "#C8A5DC"
-datum/reagent/medicine/inaprovaline/on_mob_life(var/mob/living/M as mob)
+datum/reagent/medicine/inaprovaline/on_mob_life(mob/living/M)
if(M.losebreath >= 5)
M.losebreath -= 5
..()
@@ -831,7 +831,7 @@ datum/reagent/medicine/tricordrazine
color = "#C8A5DC"
overdose_threshold = 30
-datum/reagent/medicine/tricordrazine/on_mob_life(var/mob/living/M as mob)
+datum/reagent/medicine/tricordrazine/on_mob_life(mob/living/M)
if(prob(80))
M.adjustBruteLoss(-1*REM)
M.adjustFireLoss(-1*REM)
@@ -840,7 +840,7 @@ datum/reagent/medicine/tricordrazine/on_mob_life(var/mob/living/M as mob)
..()
return
-datum/reagent/medicine/tricordrazine/overdose_process(var/mob/living/M as mob)
+datum/reagent/medicine/tricordrazine/overdose_process(mob/living/M)
M.adjustToxLoss(2*REM)
M.adjustOxyLoss(2*REM)
M.adjustBruteLoss(2*REM)
diff --git a/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm
index 8a9ecf7173f..923dfa759b9 100644
--- a/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm
@@ -5,7 +5,7 @@
id = "blood"
color = "#C80000" // rgb: 200, 0, 0
-/datum/reagent/blood/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/blood/reaction_mob(mob/M, method=TOUCH, volume)
var/datum/reagent/blood/self = src
src = null
if(self.data && self.data["viruses"])
@@ -19,11 +19,11 @@
else //injected
M.ForceContractDisease(D)
-/datum/reagent/blood/on_new(var/list/data)
+/datum/reagent/blood/on_new(list/data)
if(istype(data))
SetViruses(src, data)
-/datum/reagent/blood/on_merge(var/list/data)
+/datum/reagent/blood/on_merge(list/data)
if(src.data && data)
src.data["cloneable"] = 0 //On mix, consider the genetic sampling unviable for pod cloning, or else we won't know who's even getting cloned, etc
if(src.data["viruses"] || data["viruses"])
@@ -48,7 +48,7 @@
src.data["viruses"] = preserve
return 1
-/datum/reagent/blood/reaction_turf(var/turf/simulated/T, var/volume)//splash the blood all over the place
+/datum/reagent/blood/reaction_turf(turf/simulated/T, volume)//splash the blood all over the place
if(!istype(T)) return
var/datum/reagent/blood/self = src
src = null
@@ -93,7 +93,7 @@
id = "vaccine"
color = "#C81040" // rgb: 200, 16, 64
-/datum/reagent/vaccine/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/vaccine/reaction_mob(mob/M, method=TOUCH, volume)
var/datum/reagent/vaccine/self = src
src = null
if(islist(self.data) && method == INGEST)
@@ -103,7 +103,7 @@
M.resistances |= self.data
return
-/datum/reagent/vaccine/on_merge(var/list/data)
+/datum/reagent/vaccine/on_merge(list/data)
if(istype(data))
src.data |= data.Copy()
@@ -119,7 +119,7 @@
* Water reaction to turf
*/
-/datum/reagent/water/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/water/reaction_turf(turf/simulated/T, volume)
if (!istype(T)) return
var/CT = cooling_temperature
src = null
@@ -142,7 +142,7 @@
* Water reaction to an object
*/
-/datum/reagent/water/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/water/reaction_obj(obj/O, volume)
src = null
if(istype(O,/obj/item))
@@ -166,7 +166,7 @@
* Water reaction to a mob
*/
-/datum/reagent/water/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with water can help put them out!
+/datum/reagent/water/reaction_mob(mob/living/M, method=TOUCH, volume)//Splashing people with water can help put them out!
if(!istype(M, /mob/living))
return
if(method == TOUCH)
@@ -178,7 +178,7 @@
description = "Water blessed by some deity."
color = "#E0E8EF" // rgb: 224, 232, 239
-/datum/reagent/water/holywater/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/water/holywater/on_mob_life(mob/living/M)
if(!data) data = 1
data++
M.jitteriness = max(M.jitteriness-5,0)
@@ -200,7 +200,7 @@
holder.remove_reagent(src.id, 0.4) //fixed consumption to prevent balancing going out of whack
return
-/datum/reagent/water/holywater/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/water/holywater/reaction_turf(turf/simulated/T, volume)
..()
if(!istype(T)) return
if(volume>=10)
@@ -213,7 +213,7 @@
id = "unholywater"
description = "Something that shouldn't exist on this plane of existance."
-/datum/reagent/fuel/unholywater/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/fuel/unholywater/on_mob_life(mob/living/M)
M.adjustBrainLoss(3)
if(iscultist(M))
M.status_flags |= GOTTAGOFAST
@@ -233,7 +233,7 @@
id = "hell_water"
description = "YOUR FLESH! IT BURNS!"
-/datum/reagent/hellwater/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/hellwater/on_mob_life(mob/living/M)
M.fire_stacks = min(5,M.fire_stacks + 3)
M.IgniteMob() //Only problem with igniting people is currently the commonly availible fire suits make you immune to being on fire
M.adjustToxLoss(1)
@@ -247,7 +247,7 @@
description = "Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. giggity."
color = "#009CA8" // rgb: 0, 156, 168
-/datum/reagent/lube/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/lube/reaction_turf(turf/simulated/T, volume)
if (!istype(T)) return
src = null
if(volume >= 1)
@@ -266,7 +266,7 @@
color = "#5EFF3B" //RGB: 94, 255, 59
metabolization_rate = INFINITY //So it instantly removes all of itself
-/datum/reagent/unstableslimetoxin/on_mob_life(var/mob/living/carbon/human/H as mob)
+/datum/reagent/unstableslimetoxin/on_mob_life(mob/living/carbon/human/H)
..()
H << "
You crumple in agony as your flesh wildly morphs into new forms!"
H.visible_message("
[H] falls to the ground and screams as their skin bubbles and froths!") //'froths' sounds painful when used with SKIN.
@@ -293,7 +293,7 @@
description = "An advanced corruptive toxin produced by slimes."
color = "#13BC5E" // rgb: 19, 188, 94
-/datum/reagent/aslimetoxin/reaction_mob(var/mob/M, var/volume)
+/datum/reagent/aslimetoxin/reaction_mob(mob/M, volume)
src = null
M.ForceContractDisease(new /datum/disease/transformation/slime(0))
@@ -304,7 +304,7 @@
color = "#202040" // rgb: 20, 20, 40
metabolization_rate = 0.25 * REAGENTS_METABOLISM
-/datum/reagent/serotrotium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/serotrotium/on_mob_life(mob/living/M)
if(ishuman(M))
if(prob(7)) M.emote(pick("twitch","drool","moan","gasp"))
..()
@@ -351,7 +351,7 @@
description = "A chemical element."
color = "#484848" // rgb: 72, 72, 72
-/datum/reagent/mercury/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/mercury/on_mob_life(mob/living/M)
if(M.canmove && istype(M.loc, /turf/space))
step(M, pick(cardinal))
if(prob(5))
@@ -374,7 +374,7 @@
reagent_state = SOLID
color = "#1C1300" // rgb: 30, 20, 0
-/datum/reagent/carbon/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/carbon/reaction_turf(turf/T, volume)
src = null
if(!istype(T, /turf/space))
new /obj/effect/decal/cleanable/dirt(T)
@@ -386,7 +386,7 @@
reagent_state = GAS
color = "#808080" // rgb: 128, 128, 128
-/datum/reagent/chlorine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/chlorine/on_mob_life(mob/living/M)
M.take_organ_damage(1*REM, 0)
..()
return
@@ -398,7 +398,7 @@
reagent_state = GAS
color = "#808080" // rgb: 128, 128, 128
-/datum/reagent/fluorine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/fluorine/on_mob_life(mob/living/M)
M.adjustToxLoss(1*REM)
..()
return
@@ -424,7 +424,7 @@
reagent_state = SOLID
color = "#808080" // rgb: 128, 128, 128
-/datum/reagent/lithium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/lithium/on_mob_life(mob/living/M)
if(M.canmove && istype(M.loc, /turf/space))
step(M, pick(cardinal))
if(prob(5))
@@ -445,12 +445,12 @@
reagent_state = SOLID
color = "#C7C7C7" // rgb: 199,199,199
-/datum/reagent/radium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/radium/on_mob_life(mob/living/M)
M.apply_effect(2*REM/M.metabolism_efficiency,IRRADIATE,0)
..()
return
-/datum/reagent/radium/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/radium/reaction_turf(turf/T, volume)
src = null
if(volume >= 3)
if(!istype(T, /turf/space))
@@ -491,13 +491,13 @@
reagent_state = SOLID
color = "#B8B8C0" // rgb: 184, 184, 192
-/datum/reagent/uranium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/uranium/on_mob_life(mob/living/M)
M.apply_effect(1/M.metabolism_efficiency,IRRADIATE,0)
..()
return
-/datum/reagent/uranium/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/uranium/reaction_turf(turf/T, volume)
src = null
if(volume >= 3)
if(!istype(T, /turf/space))
@@ -524,14 +524,14 @@
description = "Required for welders. Flamable."
color = "#660000" // rgb: 102, 0, 0
-/datum/reagent/fuel/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with welding fuel to make them easy to ignite!
+/datum/reagent/fuel/reaction_mob(mob/living/M, method=TOUCH, volume)//Splashing people with welding fuel to make them easy to ignite!
if(!istype(M, /mob/living))
return
if(method == TOUCH)
M.adjust_fire_stacks(volume / 10)
return
-/datum/reagent/fuel/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/fuel/on_mob_life(mob/living/M)
M.adjustToxLoss(1)
..()
return
@@ -542,14 +542,14 @@
description = "A compound used to clean things. Now with 50% more sodium hypochlorite!"
color = "#A5F0EE" // rgb: 165, 240, 238
-/datum/reagent/space_cleaner/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/space_cleaner/reaction_obj(obj/O, volume)
if(istype(O,/obj/effect/decal/cleanable))
qdel(O)
else
if(O)
O.clean_blood()
-/datum/reagent/space_cleaner/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/space_cleaner/reaction_turf(turf/T, volume)
if(volume >= 1)
T.clean_blood()
for(var/obj/effect/decal/cleanable/C in T)
@@ -562,7 +562,7 @@
if(volume >= 1)
F.dirt = 0
-/datum/reagent/space_cleaner/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/space_cleaner/reaction_mob(mob/M, method=TOUCH, volume)
if(iscarbon(M))
var/mob/living/carbon/C = M
if(istype(M,/mob/living/carbon/human))
@@ -600,7 +600,7 @@
color = "#C8A5DC" // rgb: 200, 165, 220
metabolization_rate = 1.5 * REAGENTS_METABOLISM
-/datum/reagent/cryptobiolin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/cryptobiolin/on_mob_life(mob/living/M)
M.Dizzy(1)
if(!M.confused)
M.confused = 1
@@ -614,7 +614,7 @@
description = "Impedrezene is a narcotic that impedes one's ability by slowing down the higher brain cell functions."
color = "#C8A5DC" // rgb: 200, 165, 220
-/datum/reagent/impedrezene/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/impedrezene/on_mob_life(mob/living/M)
M.jitteriness = max(M.jitteriness-5,0)
if(prob(80)) M.adjustBrainLoss(1*REM)
if(prob(50)) M.drowsyness = max(M.drowsyness, 3)
@@ -628,7 +628,7 @@
description = "Microscopic construction robots."
color = "#535E66" // rgb: 83, 94, 102
-/datum/reagent/nanites/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/nanites/reaction_mob(mob/M, method=TOUCH, volume)
src = null
if( (prob(min(10, volume)) && method==TOUCH) || method==INGEST)
M.ForceContractDisease(new /datum/disease/transformation/robot(0))
@@ -639,7 +639,7 @@
description = "Microbes with an entirely alien cellular structure."
color = "#535E66" // rgb: 83, 94, 102
-/datum/reagent/xenomicrobes/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
+/datum/reagent/xenomicrobes/reaction_mob(mob/M, method=TOUCH, volume)
src = null
if( (prob(min(10, volume)) && method==TOUCH) || method==INGEST)
M.ContractDisease(new /datum/disease/transformation/xeno(0))
@@ -741,7 +741,7 @@
color = "#000000" // RBG: 0, 0, 0
var/tox_prob = 0
-/datum/reagent/plantnutriment/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/plantnutriment/on_mob_life(mob/living/M)
if(prob(tox_prob))
M.adjustToxLoss(1*REM)
..()
@@ -813,7 +813,7 @@
reagent_state = LIQUID
color = "#C8A5DC"
-/datum/reagent/carpet/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/carpet/reaction_turf(turf/simulated/T, volume)
if(istype(T, /turf/simulated/floor/plating) || istype(T, /turf/simulated/floor/plasteel))
var/turf/simulated/floor/F = T
F.ChangeTurf(/turf/simulated/floor/carpet)
@@ -857,23 +857,23 @@
var/list/random_color_list = list("#00aedb","#a200ff","#f47835","#d41243","#d11141","#00b159","#00aedb","#f37735","#ffc425","#008744","#0057e7","#d62d20","#ffa700")
-/datum/reagent/colorful_reagent/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/colorful_reagent/on_mob_life(mob/living/M)
if(M && isliving(M))
M.color = pick(random_color_list)
..()
return
-/datum/reagent/colorful_reagent/reaction_mob(var/mob/living/M, var/volume)
+/datum/reagent/colorful_reagent/reaction_mob(mob/living/M, volume)
if(M && isliving(M))
M.color = pick(random_color_list)
..()
return
-/datum/reagent/colorful_reagent/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/colorful_reagent/reaction_obj(obj/O, volume)
if(O)
O.color = pick(random_color_list)
..()
return
-/datum/reagent/colorful_reagent/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/colorful_reagent/reaction_turf(turf/T, volume)
if(T)
T.color = pick(random_color_list)
..()
@@ -887,7 +887,7 @@
color = "#C8A5DC"
var/list/potential_colors = list("0ad","a0f","f73","d14","d14","0b5","0ad","f73","fc2","084","05e","d22","fa0") // fucking hair code
-/datum/reagent/hair_dye/reaction_mob(var/mob/living/M, var/volume)
+/datum/reagent/hair_dye/reaction_mob(mob/living/M, volume)
if(M && ishuman(M))
var/mob/living/carbon/human/H = M
H.hair_color = pick(potential_colors)
@@ -903,7 +903,7 @@
reagent_state = LIQUID
color = "#C8A5DC"
-/datum/reagent/barbers_aid/reaction_mob(var/mob/living/M, var/volume)
+/datum/reagent/barbers_aid/reaction_mob(mob/living/M, volume)
if(M && ishuman(M))
var/mob/living/carbon/human/H = M
var/datum/sprite_accessory/hair/picked_hair = pick(hair_styles_list)
@@ -921,7 +921,7 @@
reagent_state = LIQUID
color = "#C8A5DC"
-/datum/reagent/concentrated_barbers_aid/reaction_mob(var/mob/living/M, var/volume)
+/datum/reagent/concentrated_barbers_aid/reaction_mob(mob/living/M, volume)
if(M && ishuman(M))
var/mob/living/carbon/human/H = M
H.hair_style = "Very Long Hair"
diff --git a/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm
index 545f4020afb..56300fffd97 100644
--- a/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm
@@ -6,7 +6,7 @@
reagent_state = SOLID
color = "#673910" // rgb: 103, 57, 16
-/datum/reagent/thermite/reaction_turf(var/turf/T, var/volume)
+/datum/reagent/thermite/reaction_turf(turf/T, volume)
src = null
if(volume >= 1 && istype(T, /turf/simulated/wall))
var/turf/simulated/wall/Wall = T
@@ -17,7 +17,7 @@
Wall.overlays = list()
Wall.overlays += image('icons/effects/effects.dmi',"thermite")
-/datum/reagent/thermite/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/thermite/on_mob_life(mob/living/M)
M.adjustFireLoss(1)
..()
@@ -42,13 +42,13 @@
color = "#FF0000"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/clf3/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/clf3/on_mob_life(mob/living/M)
M.adjust_fire_stacks(2)
var/burndmg = max(0.3*M.fire_stacks, 0.3)
M.adjustFireLoss(burndmg)
..()
-/datum/reagent/clf3/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/clf3/reaction_turf(turf/simulated/T, volume)
if(istype(T, /turf/simulated/floor/plating))
var/turf/simulated/floor/plating/F = T
if(prob(1 + F.burnt + 5*F.broken)) //broken or burnt plating is more susceptible to being destroyed
@@ -66,7 +66,7 @@
if(prob(volume/10))
W.ChangeTurf(/turf/simulated/floor/plating)
-/datum/reagent/clf3/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
+/datum/reagent/clf3/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH && isliving(M))
M.adjust_fire_stacks(min(volume/5, 10))
M.IgniteMob()
@@ -129,7 +129,7 @@
reagent_state = LIQUID
color = "#FF9999"
-/datum/reagent/phlogiston/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/phlogiston/on_mob_life(mob/living/M)
M.adjust_fire_stacks(1)
M.IgniteMob()
M.adjustFireLoss(0.2*M.fire_stacks)
@@ -143,11 +143,11 @@
reagent_state = LIQUID
color = "#FF9999"
-/datum/reagent/napalm/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/napalm/on_mob_life(mob/living/M)
M.adjust_fire_stacks(1)
..()
-/datum/reagent/napalm/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
+/datum/reagent/napalm/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH && isliving(M))
M.adjust_fire_stacks(min(volume/4, 20))
@@ -159,7 +159,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/cryostylane/on_mob_life(var/mob/living/M as mob) //TODO: code freezing into an ice cube
+/datum/reagent/cryostylane/on_mob_life(mob/living/M) //TODO: code freezing into an ice cube
if(M.reagents.has_reagent("oxygen"))
M.reagents.remove_reagent("oxygen", 0.5)
M.bodytemperature -= 15
@@ -172,7 +172,7 @@
holder.handle_reactions()
..()
-/datum/reagent/cryostylane/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/cryostylane/reaction_turf(turf/simulated/T, volume)
if(volume >= 5)
for(var/mob/living/simple_animal/slime/M in T)
M.adjustToxLoss(rand(15,30))
@@ -184,7 +184,7 @@
color = "#B20000" // rgb: 139, 166, 233
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/pyrosium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/pyrosium/on_mob_life(mob/living/M)
if(M.reagents.has_reagent("oxygen"))
M.reagents.remove_reagent("oxygen", 0.5)
M.bodytemperature += 15
diff --git a/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
index 04b93d4c856..d693da360a1 100644
--- a/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
@@ -8,7 +8,7 @@
color = "#CF3600" // rgb: 207, 54, 0
var/toxpwr = 1.5
-/datum/reagent/toxin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/on_mob_life(mob/living/M)
if(toxpwr)
M.adjustToxLoss(toxpwr*REM)
..()
@@ -28,7 +28,7 @@
color = "#13BC5E" // rgb: 19, 188, 94
toxpwr = 0
-/datum/reagent/toxin/mutagen/reaction_mob(var/mob/living/carbon/M, var/method=TOUCH, var/volume)
+/datum/reagent/toxin/mutagen/reaction_mob(mob/living/carbon/M, method=TOUCH, volume)
if(!..())
return
if(!istype(M) || !M.dna)
@@ -44,7 +44,7 @@
updateappearance(M)
return
-/datum/reagent/toxin/mutagen/on_mob_life(var/mob/living/carbon/M)
+/datum/reagent/toxin/mutagen/on_mob_life(mob/living/carbon/M)
if(istype(M))
M.apply_effect(5,IRRADIATE,0)
..()
@@ -57,13 +57,13 @@
color = "#500064" // rgb: 80, 0, 100
toxpwr = 3
-/datum/reagent/toxin/plasma/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/plasma/on_mob_life(mob/living/M)
if(holder.has_reagent("epinephrine"))
holder.remove_reagent("epinephrine", 2*REM)
..()
return
-/datum/reagent/toxin/plasma/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/toxin/plasma/reaction_obj(obj/O, volume)
src = null
/*if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg/slime))
var/obj/item/weapon/reagent_containers/food/snacks/egg/slime/egg = O
@@ -72,13 +72,13 @@
if((!O) || (!volume)) return 0
O.atmos_spawn_air(SPAWN_TOXINS|SPAWN_20C, volume)
-/datum/reagent/toxin/plasma/reaction_turf(var/turf/simulated/T, var/volume)
+/datum/reagent/toxin/plasma/reaction_turf(turf/simulated/T, volume)
src = null
if(istype(T))
T.atmos_spawn_air(SPAWN_TOXINS|SPAWN_20C, volume)
return
-/datum/reagent/toxin/plasma/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with plasma is stronger than fuel!
+/datum/reagent/toxin/plasma/reaction_mob(mob/living/M, method=TOUCH, volume)//Splashing people with plasma is stronger than fuel!
if(!istype(M, /mob/living))
return
if(method == TOUCH)
@@ -92,7 +92,7 @@
color = "#C8A5DC" // rgb: 200, 165, 220
toxpwr = 0
-/datum/reagent/toxin/lexorin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/lexorin/on_mob_life(mob/living/M)
if(M.stat != DEAD)
if(prob(33))
M.take_organ_damage(1*REM, 0)
@@ -109,7 +109,7 @@
color = "#801E28" // rgb: 128, 30, 40
toxpwr = 0
-/datum/reagent/toxin/slimejelly/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/slimejelly/on_mob_life(mob/living/M)
if(prob(10))
M << "
Your insides are burning!"
M.adjustToxLoss(rand(20,60)*REM)
@@ -125,7 +125,7 @@
color = "#CF3600" // rgb: 207, 54, 0
toxpwr = 0
-/datum/reagent/toxin/minttoxin/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/minttoxin/on_mob_life(mob/living/M)
if (FAT in M.mutations)
M.gib()
..()
@@ -146,7 +146,7 @@
color = "#669900" // rgb: 102, 153, 0
toxpwr = 0.5
-/datum/reagent/toxin/zombiepowder/on_mob_life(var/mob/living/carbon/M as mob)
+/datum/reagent/toxin/zombiepowder/on_mob_life(mob/living/carbon/M)
M.status_flags |= FAKEDEATH
M.adjustOxyLoss(0.5*REM)
M.Weaken(5)
@@ -166,7 +166,7 @@
color = "#B31008" // rgb: 139, 166, 233
toxpwr = 0
-/datum/reagent/toxin/mindbreaker/on_mob_life(var/mob/living/M)
+/datum/reagent/toxin/mindbreaker/on_mob_life(mob/living/M)
M.hallucination += 10
..()
return
@@ -178,7 +178,7 @@
color = "#49002E" // rgb: 73, 0, 46
toxpwr = 1
-/datum/reagent/toxin/plantbgone/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/toxin/plantbgone/reaction_obj(obj/O, volume)
if(istype(O,/obj/structure/alien/weeds/))
var/obj/structure/alien/weeds/alien_weeds = O
alien_weeds.health -= rand(15,35) // Kills alien weeds pretty fast
@@ -189,7 +189,7 @@
var/obj/effect/spacevine/SV = O
SV.on_chem_effect(src)
-/datum/reagent/toxin/plantbgone/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
+/datum/reagent/toxin/plantbgone/reaction_mob(mob/living/M, method=TOUCH, volume)
src = null
if(iscarbon(M))
var/mob/living/carbon/C = M
@@ -210,7 +210,7 @@
color = "#4B004B" // rgb: 75, 0, 75
toxpwr = 1
-/datum/reagent/toxin/pestkiller/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
+/datum/reagent/toxin/pestkiller/reaction_mob(mob/living/M, method=TOUCH, volume)
src = null
if(iscarbon(M))
var/mob/living/carbon/C = M
@@ -225,7 +225,7 @@
color = "#9ACD32"
toxpwr = 0.5
-/datum/reagent/toxin/spore/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/spore/on_mob_life(mob/living/M)
M.damageoverlaytemp = 60
M.eye_blurry = max(M.eye_blurry, 3)
..()
@@ -239,7 +239,7 @@
color = "#9ACD32"
toxpwr = 0.5
-/datum/reagent/toxin/spore_burning/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/spore_burning/on_mob_life(mob/living/M)
..()
M.adjust_fire_stacks(2)
M.IgniteMob()
@@ -253,7 +253,7 @@
toxpwr = 0
metabolization_rate = 1.5 * REAGENTS_METABOLISM
-/datum/reagent/toxin/chloralhydrate/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/chloralhydrate/on_mob_life(mob/living/M)
switch(current_cycle)
if(1 to 10)
M.confused += 2
@@ -273,7 +273,7 @@
color = "#664300" // rgb: 102, 67, 0
metabolization_rate = 1.5 * REAGENTS_METABOLISM
-/datum/reagent/toxin/beer2/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/beer2/on_mob_life(mob/living/M)
switch(current_cycle)
if(1 to 50)
M.sleeping += 1
@@ -332,7 +332,7 @@
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 0
-/datum/reagent/toxin/polonium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/polonium/on_mob_life(mob/living/M)
M.radiation += 4
..()
@@ -346,7 +346,7 @@
overdose_threshold = 30
toxpwr = 0
-/datum/reagent/toxin/histamine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/histamine/on_mob_life(mob/living/M)
if(prob(50))
switch(pick(1, 2, 3, 4))
if(1)
@@ -362,7 +362,7 @@
M.adjustBruteLoss(2*REM)
..()
-/datum/reagent/toxin/histamine/overdose_process(var/mob/living/M as mob)
+/datum/reagent/toxin/histamine/overdose_process(mob/living/M)
M.adjustOxyLoss(2*REM)
M.adjustBruteLoss(2*REM)
M.adjustToxLoss(2*REM)
@@ -377,7 +377,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 1
-/datum/reagent/toxin/formaldehyde/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/formaldehyde/on_mob_life(mob/living/M)
if(prob(5))
M.reagents.add_reagent("histamine",pick(5,15))
M.reagents.remove_reagent("formaldehyde",1)
@@ -392,7 +392,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
toxpwr = 0
-/datum/reagent/toxin/venom/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/venom/on_mob_life(mob/living/M)
toxpwr = 0.2*volume
M.adjustBruteLoss((0.3*volume)*REM)
if(prob(15))
@@ -409,7 +409,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 0
-/datum/reagent/toxin/neurotoxin2/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/neurotoxin2/on_mob_life(mob/living/M)
if(M.brainloss + M.toxloss <= 60)
M.adjustBrainLoss(1*REM)
M.adjustToxLoss(1*REM)
@@ -426,7 +426,7 @@
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 1.25
-/datum/reagent/toxin/cyanide/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/cyanide/on_mob_life(mob/living/M)
if(prob(5))
M.losebreath += 1
if(prob(8))
@@ -453,12 +453,12 @@
metabolization_rate = 0.4 * REAGENTS_METABOLISM
toxpwr = 0
-/datum/reagent/toxin/itching_powder/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
+/datum/reagent/toxin/itching_powder/reaction_mob(mob/living/M, method=TOUCH, volume)
if(method == TOUCH)
M.reagents.add_reagent("itching_powder", volume)
return
-/datum/reagent/toxin/itching_powder/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/itching_powder/on_mob_life(mob/living/M)
if(prob(15))
M << "You scratch at your head."
M.adjustBruteLoss(0.2*REM)
@@ -482,7 +482,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 2.5
-/datum/reagent/toxin/initropidril/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/initropidril/on_mob_life(mob/living/M)
if(prob(25))
var/picked_option = rand(1,3)
switch(picked_option)
@@ -513,7 +513,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
toxpwr = 0
-/datum/reagent/toxin/pancuronium/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/pancuronium/on_mob_life(mob/living/M)
if(current_cycle >= 10)
M.SetParalysis(1)
if(prob(20))
@@ -529,7 +529,7 @@
metabolization_rate = 0.75 * REAGENTS_METABOLISM
toxpwr = 0
-/datum/reagent/toxin/sodium_thiopental/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/sodium_thiopental/on_mob_life(mob/living/M)
if(current_cycle >= 10)
M.sleeping += 1
M.adjustStaminaLoss(10*REM)
@@ -544,7 +544,7 @@
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 0.5
-/datum/reagent/toxin/sulfonal/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/sulfonal/on_mob_life(mob/living/M)
if(current_cycle >= 22)
M.sleeping += 1
..()
@@ -558,7 +558,7 @@
toxpwr = 0
metabolization_rate = 0.5 * REAGENTS_METABOLISM
-/datum/reagent/toxin/amanitin/on_mob_delete(var/mob/living/M as mob)
+/datum/reagent/toxin/amanitin/on_mob_delete(mob/living/M)
M.adjustToxLoss(current_cycle*3*REM)
..()
@@ -571,7 +571,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 0.5
-/datum/reagent/toxin/lipolicide/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/lipolicide/on_mob_life(mob/living/M)
if(!holder.has_reagent("nutriment"))
M.adjustToxLoss(0.5*REM)
M.nutrition -= 5 * REAGENTS_METABOLISM
@@ -589,7 +589,7 @@
metabolization_rate = 0.06 * REAGENTS_METABOLISM
toxpwr = 1.75
-/datum/reagent/toxin/coniine/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/coniine/on_mob_life(mob/living/M)
M.losebreath += 5
..()
@@ -602,7 +602,7 @@
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 1
-/datum/reagent/toxin/curare/on_mob_life(var/mob/living/M as mob)
+/datum/reagent/toxin/curare/on_mob_life(mob/living/M)
if(current_cycle >= 11)
M.Weaken(1)
M.adjustOxyLoss(1*REM)
@@ -620,7 +620,7 @@
toxpwr = 1
var/acidpwr = 10 //the amount of protection removed from the armour
-/datum/reagent/toxin/acid/reaction_mob(var/mob/living/carbon/C, var/method=TOUCH, var/volume)
+/datum/reagent/toxin/acid/reaction_mob(mob/living/carbon/C, method=TOUCH, volume)
if(!istype(C))
return
volume = round(volume,0.1)
@@ -630,7 +630,7 @@
C.acid_act(acidpwr, toxpwr, volume)
-/datum/reagent/toxin/acid/reaction_obj(var/obj/O, var/volume)
+/datum/reagent/toxin/acid/reaction_obj(obj/O, volume)
if(istype(O.loc, /mob)) //handled in human acid_act()
return
volume = round(volume,0.1)
diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm
index 9555c8a126a..6a238b39c41 100644
--- a/code/modules/reagents/Chemistry-Recipes.dm
+++ b/code/modules/reagents/Chemistry-Recipes.dm
@@ -17,12 +17,12 @@
var/required_temp = 0
var/mix_message = "The solution begins to bubble."
-/datum/chemical_reaction/proc/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/proc/on_reaction(datum/reagents/holder, created_volume)
return
//I recommend you set the result amount to the total volume of all components.
-/datum/chemical_reaction/proc/chemical_mob_spawn(var/datum/reagents/holder, var/amount_to_spawn, var/reaction_name, var/mob_faction = "chemicalsummon")
+/datum/chemical_reaction/proc/chemical_mob_spawn(datum/reagents/holder, amount_to_spawn, reaction_name, mob_faction = "chemicalsummon")
if(holder && holder.my_atom)
var/blocked = list(/mob/living/simple_animal/hostile,
/mob/living/simple_animal/hostile/pirate,
@@ -78,7 +78,7 @@
for(var/j = 1, j <= rand(1, 3), j++)
step(C, pick(NORTH,SOUTH,EAST,WEST))
-/datum/chemical_reaction/proc/goonchem_vortex(var/turf/simulated/T, var/setting_type, var/range, var/pull_times)
+/datum/chemical_reaction/proc/goonchem_vortex(turf/simulated/T, setting_type, range, pull_times)
for(var/atom/movable/X in orange(range, T))
if(istype(X, /obj/effect))
continue //stop pulling smoke and hotspots please
diff --git a/code/modules/reagents/Chemistry-Recipes/Others.dm b/code/modules/reagents/Chemistry-Recipes/Others.dm
index f03bec05038..b839ad05c4c 100644
--- a/code/modules/reagents/Chemistry-Recipes/Others.dm
+++ b/code/modules/reagents/Chemistry-Recipes/Others.dm
@@ -49,7 +49,7 @@
result_amount = 1
mob_react = 1
-/datum/chemical_reaction/plasmasolidification/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/plasmasolidification/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
new /obj/item/stack/sheet/mineral/plasma(location)
return
@@ -80,7 +80,7 @@
var/level_min = 0
var/level_max = 2
-/datum/chemical_reaction/mix_virus/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/mix_virus/on_reaction(datum/reagents/holder, created_volume)
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in holder.reagent_list
if(B && B.data)
@@ -112,7 +112,7 @@
required_reagents = list("synaptizine" = 1)
required_catalysts = list("blood" = 1)
-/datum/chemical_reaction/mix_virus/rem_virus/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/mix_virus/rem_virus/on_reaction(datum/reagents/holder, created_volume)
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in holder.reagent_list
if(B && B.data)
@@ -141,7 +141,7 @@
result_amount = 2
mob_react = 1
-/datum/chemical_reaction/foam/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/foam/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
M << "
The solution spews out foam!"
@@ -160,7 +160,7 @@
result_amount = 5
mob_react = 1
-/datum/chemical_reaction/metalfoam/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/metalfoam/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
@@ -179,7 +179,7 @@
result_amount = 5
mob_react = 1
-/datum/chemical_reaction/ironfoam/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/ironfoam/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
for(var/mob/M in viewers(5, location))
M << "
The solution spews out a metallic foam!"
@@ -295,7 +295,7 @@
result_amount = 1
required_temp = 374
-/datum/chemical_reaction/life/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/life/on_reaction(datum/reagents/holder, created_volume)
chemical_mob_spawn(holder, 1, "Life")
/datum/chemical_reaction/corgium
@@ -306,7 +306,7 @@
result_amount = 1
required_temp = 374
-/datum/chemical_reaction/corgium/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/corgium/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
new /mob/living/simple_animal/pet/corgi(location)
..()
diff --git a/code/modules/reagents/Chemistry-Recipes/Pyrotechnics.dm b/code/modules/reagents/Chemistry-Recipes/Pyrotechnics.dm
index ba20b7c7817..d0344d28fb4 100644
--- a/code/modules/reagents/Chemistry-Recipes/Pyrotechnics.dm
+++ b/code/modules/reagents/Chemistry-Recipes/Pyrotechnics.dm
@@ -6,7 +6,7 @@
required_reagents = list("glycerol" = 1, "facid" = 1, "sacid" = 1)
result_amount = 2
-/datum/chemical_reaction/nitroglycerin/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/nitroglycerin/on_reaction(datum/reagents/holder, created_volume)
if(holder.has_reagent("stabilizing_agent"))
return
holder.remove_reagent("nitroglycerin", created_volume)
@@ -24,7 +24,7 @@
result_amount = 1
required_temp = 474
-/datum/chemical_reaction/nitroglycerin_explosion/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/nitroglycerin_explosion/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
var/datum/effect/effect/system/reagents_explosion/e = new()
e.set_up(round(created_volume/2, 1), location, 0, 0)
@@ -38,7 +38,7 @@
required_reagents = list("water" = 1, "potassium" = 1)
result_amount = 2
-/datum/chemical_reaction/potassium_explosion/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/potassium_explosion/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
var/datum/effect/effect/system/reagents_explosion/e = new()
e.set_up(round (created_volume/10, 1), location, 0, 0)
@@ -61,7 +61,7 @@
required_temp = 474
mix_message = "
Sparks start flying around the black powder!"
-/datum/chemical_reaction/blackpowder_explosion/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/blackpowder_explosion/on_reaction(datum/reagents/holder, created_volume)
sleep(rand(50,100))
var/location = get_turf(holder.my_atom)
var/datum/effect/effect/system/reagents_explosion/e = new()
@@ -83,7 +83,7 @@
required_reagents = list("uranium" = 1, "iron" = 1) // Yes, laugh, it's the best recipe I could think of that makes a little bit of sense
result_amount = 2
-/datum/chemical_reaction/emp_pulse/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/emp_pulse/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
// 100 created volume = 4 heavy range & 7 light range. A few tiles smaller than traitor EMP grandes.
// 200 created volume = 8 heavy range & 14 light range. 4 tiles larger than traitor EMP grenades.
@@ -106,7 +106,7 @@
result_amount = 4
required_temp = 424
-/datum/chemical_reaction/clf3/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/clf3/on_reaction(datum/reagents/holder, created_volume)
var/turf/T = get_turf(holder.my_atom)
for(var/turf/turf in range(1,T))
PoolOrNew(/obj/effect/hotspot, turf)
@@ -119,7 +119,7 @@
required_reagents = list("mercury" = 1, "oxygen" = 1, "nitrogen" = 1, "carbon" = 1)
result_amount = 4
-/datum/chemical_reaction/sorium/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/sorium/on_reaction(datum/reagents/holder, created_volume)
if(holder.has_reagent("stabilizing_agent"))
return
holder.remove_reagent("sorium", created_volume)
@@ -133,7 +133,7 @@
required_reagents = list("sorium" = 1)
required_temp = 474
-/datum/chemical_reaction/sorium_vortex/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/sorium_vortex/on_reaction(datum/reagents/holder, created_volume)
var/turf/simulated/T = get_turf(holder.my_atom)
goonchem_vortex(T, 1, 5, 6)
@@ -145,7 +145,7 @@
required_reagents = list("stable_plasma" = 1, "radium" = 1, "carbon" = 1)
result_amount = 3
-/datum/chemical_reaction/liquid_dark_matter/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/liquid_dark_matter/on_reaction(datum/reagents/holder, created_volume)
if(holder.has_reagent("stabilizing_agent"))
return
holder.remove_reagent("liquid_dark_matter", created_volume)
@@ -159,7 +159,7 @@
required_reagents = list("liquid_dark_matter" = 1)
required_temp = 474
-/datum/chemical_reaction/ldm_vortex/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/ldm_vortex/on_reaction(datum/reagents/holder, created_volume)
var/turf/simulated/T = get_turf(holder.my_atom)
goonchem_vortex(T, 0, 5, 6)
@@ -170,7 +170,7 @@
required_reagents = list("aluminium" = 1, "potassium" = 1, "sulfur" = 1 )
result_amount = 3
-/datum/chemical_reaction/flash_powder/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/flash_powder/on_reaction(datum/reagents/holder, created_volume)
if(holder.has_reagent("stabilizing_agent"))
return
var/location = get_turf(holder.my_atom)
@@ -193,7 +193,7 @@
result_amount = 1
required_temp = 374
-/datum/chemical_reaction/flash_powder_flash/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/flash_powder_flash/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(2, 1, location)
@@ -212,7 +212,7 @@
required_reagents = list("potassium" = 1, "sugar" = 1, "phosphorus" = 1)
result_amount = 3
-/datum/chemical_reaction/smoke_powder/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/smoke_powder/on_reaction(datum/reagents/holder, created_volume)
if(holder.has_reagent("stabilizing_agent"))
return
holder.remove_reagent("smoke_powder", created_volume)
@@ -237,7 +237,7 @@
secondary = 1
mob_react = 1
-/datum/chemical_reaction/smoke_powder_smoke/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/smoke_powder_smoke/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
var/smoke_amount = round(Clamp(created_volume/5, 1, 20),1)
var/datum/effect/effect/system/smoke_spread/chem/S = new
@@ -258,7 +258,7 @@
required_reagents = list("oxygen" = 1, "cola" = 1, "phosphorus" = 1)
result_amount = 3
-/datum/chemical_reaction/sonic_powder/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/sonic_powder/on_reaction(datum/reagents/holder, created_volume)
if(holder.has_reagent("stabilizing_agent"))
return
holder.remove_reagent("sonic_powder", created_volume)
@@ -284,7 +284,7 @@
required_temp = 374
result_amount = 1
-/datum/chemical_reaction/sonic_powder_deafen/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/sonic_powder_deafen/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
playsound(location, 'sound/effects/bang.ogg', 25, 1)
for(var/mob/living/carbon/C in get_hearers_in_view(created_volume/10, location))
@@ -307,7 +307,7 @@
required_reagents = list("phosphorus" = 1, "sacid" = 1, "stable_plasma" = 1)
result_amount = 3
-/datum/chemical_reaction/phlogiston/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/phlogiston/on_reaction(datum/reagents/holder, created_volume)
if(holder.has_reagent("stabilizing_agent"))
return
var/turf/simulated/T = get_turf(holder.my_atom)
@@ -332,7 +332,7 @@
required_reagents = list("water" = 1, "stable_plasma" = 1, "nitrogen" = 1)
result_amount = 3
-/datum/chemical_reaction/cryostylane/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/cryostylane/on_reaction(datum/reagents/holder, created_volume)
holder.chem_temp = 20 // cools the fuck down
return
@@ -344,6 +344,6 @@
required_reagents = list("stable_plasma" = 1, "radium" = 1, "phosphorus" = 1)
result_amount = 3
-/datum/chemical_reaction/pyrosium/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/pyrosium/on_reaction(datum/reagents/holder, created_volume)
holder.chem_temp = 20 // also cools the fuck down
return
\ No newline at end of file
diff --git a/code/modules/reagents/Chemistry-Recipes/Slime_extracts.dm b/code/modules/reagents/Chemistry-Recipes/Slime_extracts.dm
index 98f34ef9f73..49048502ad0 100644
--- a/code/modules/reagents/Chemistry-Recipes/Slime_extracts.dm
+++ b/code/modules/reagents/Chemistry-Recipes/Slime_extracts.dm
@@ -9,7 +9,7 @@
required_container = /obj/item/slime_extract/grey
required_other = 1
-/datum/chemical_reaction/slimespawn/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimespawn/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/mob/living/simple_animal/slime/S = new /mob/living/simple_animal/slime
S.loc = get_turf(holder.my_atom)
@@ -24,7 +24,7 @@
required_other = 1
required_container = /obj/item/slime_extract/grey
-/datum/chemical_reaction/slimeinaprov/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimeinaprov/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
/datum/chemical_reaction/slimemonkey
@@ -36,7 +36,7 @@
required_container = /obj/item/slime_extract/grey
required_other = 1
-/datum/chemical_reaction/slimemonkey/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimemonkey/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
for(var/i = 1, i <= 3, i++)
var /obj/item/weapon/reagent_containers/food/snacks/monkeycube/M = new /obj/item/weapon/reagent_containers/food/snacks/monkeycube
@@ -52,7 +52,7 @@
required_other = 1
required_container = /obj/item/slime_extract/green
-/datum/chemical_reaction/slimemutate/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimemutate/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
//Mutated Green
@@ -66,7 +66,7 @@
required_container = /obj/item/slime_extract/green
mix_message = "
The mixture rapidly expands and contracts, its appearance shifting into a sickening green."
-/datum/chemical_reaction/slimemutate_unstable/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimemutate_unstable/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
//Metal
@@ -79,7 +79,7 @@
required_container = /obj/item/slime_extract/metal
required_other = 1
-/datum/chemical_reaction/slimemetal/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimemetal/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal
M.amount = 15
@@ -98,7 +98,7 @@
required_container = /obj/item/slime_extract/gold
required_other = 1
-/datum/chemical_reaction/slimecrit/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimecrit/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("
The slime extract begins to vibrate violently !"), 1)
@@ -115,7 +115,7 @@
required_container = /obj/item/slime_extract/gold
required_other = 1
-/datum/chemical_reaction/slimecritlesser/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimecritlesser/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("
The slime extract begins to vibrate violently !"), 1)
@@ -133,7 +133,7 @@
required_container = /obj/item/slime_extract/silver
required_other = 1
-/datum/chemical_reaction/slimebork/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimebork/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/list/blocked = list(/obj/item/weapon/reagent_containers/food/snacks,
@@ -181,7 +181,7 @@
required_container = /obj/item/slime_extract/silver
required_other = 1
-/datum/chemical_reaction/slimebork2/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimebork2/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/list/blocked = list(/obj/item/weapon/reagent_containers/food/drinks)
@@ -214,7 +214,7 @@
required_container = /obj/item/slime_extract/blue
required_other = 1
-/datum/chemical_reaction/slimefrost/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimefrost/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
@@ -227,7 +227,7 @@
required_container = /obj/item/slime_extract/blue
required_other = 1
-/datum/chemical_reaction/slimestabilizer/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimestabilizer/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/weapon/slimestabilizer/P = new /obj/item/weapon/slimestabilizer
P.loc = get_turf(holder.my_atom)
@@ -244,7 +244,7 @@
required_container = /obj/item/slime_extract/darkblue
required_other = 1
-/datum/chemical_reaction/slimefreeze/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimefreeze/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("
The slime extract begins to vibrate violently !"), 1)
@@ -265,7 +265,7 @@
required_container = /obj/item/slime_extract/orange
required_other = 1
-/datum/chemical_reaction/slimecasp/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimecasp/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
/datum/chemical_reaction/slimefire
@@ -277,7 +277,7 @@
required_container = /obj/item/slime_extract/orange
required_other = 1
-/datum/chemical_reaction/slimefire/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimefire/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("
The slime extract begins to vibrate violently !"), 1)
@@ -298,7 +298,7 @@
required_container = /obj/item/slime_extract/yellow
required_other = 1
-/datum/chemical_reaction/slimeoverload/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/slimeoverload/on_reaction(datum/reagents/holder, created_volume)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
empulse(get_turf(holder.my_atom), 3, 7)
@@ -312,7 +312,7 @@
required_container = /obj/item/slime_extract/yellow
required_other = 1
-/datum/chemical_reaction/slimecell/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/slimecell/on_reaction(datum/reagents/holder, created_volume)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/weapon/stock_parts/cell/high/slime/P = new /obj/item/weapon/stock_parts/cell/high/slime
P.loc = get_turf(holder.my_atom)
@@ -326,7 +326,7 @@
required_container = /obj/item/slime_extract/yellow
required_other = 1
-/datum/chemical_reaction/slimeglow/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimeglow/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("
The slime begins to emit a soft light. Squeezing it will cause it to grow brightly."), 1)
@@ -344,7 +344,7 @@
required_container = /obj/item/slime_extract/purple
required_other = 1
-/datum/chemical_reaction/slimepsteroid/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimepsteroid/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/weapon/slimesteroid/P = new /obj/item/weapon/slimesteroid
P.loc = get_turf(holder.my_atom)
@@ -358,7 +358,7 @@
required_container = /obj/item/slime_extract/purple
required_other = 1
-/datum/chemical_reaction/slimejam/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimejam/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
@@ -372,7 +372,7 @@
required_container = /obj/item/slime_extract/darkpurple
required_other = 1
-/datum/chemical_reaction/slimeplasma/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimeplasma/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/stack/sheet/mineral/plasma/P = new /obj/item/stack/sheet/mineral/plasma
P.amount = 10
@@ -401,7 +401,7 @@
required_container = /obj/item/slime_extract/red
required_other = 1
-/datum/chemical_reaction/slimemutator/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimemutator/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/weapon/slimemutator/P = new /obj/item/weapon/slimemutator
P.loc = get_turf(holder.my_atom)
@@ -415,7 +415,7 @@
required_container = /obj/item/slime_extract/red
required_other = 1
-/datum/chemical_reaction/slimebloodlust/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimebloodlust/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
for(var/mob/living/simple_animal/slime/slime in viewers(get_turf(holder.my_atom), null))
slime.rabid = 1
@@ -432,7 +432,7 @@
required_container = /obj/item/slime_extract/pink
required_other = 1
-/datum/chemical_reaction/slimeppotion/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimeppotion/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/slimepotion/P = new /obj/item/slimepotion
P.loc = get_turf(holder.my_atom)
@@ -448,7 +448,7 @@
required_other = 1
required_container = /obj/item/slime_extract/black
-/datum/chemical_reaction/slimemutate2/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimemutate2/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
//Oil
@@ -461,7 +461,7 @@
required_container = /obj/item/slime_extract/oil
required_other = 1
-/datum/chemical_reaction/slimeexplosion/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimeexplosion/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("
The slime extract begins to vibrate violently !"), 1)
@@ -479,7 +479,7 @@
required_reagents = list("plasma" = 1)
required_other = 1
-/datum/chemical_reaction/slimepotion2/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimepotion2/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/slimepotion2/P = new /obj/item/slimepotion2
P.loc = get_turf(holder.my_atom)
@@ -494,7 +494,7 @@
required_container = /obj/item/slime_extract/adamantine
required_other = 1
-/datum/chemical_reaction/slimegolem/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimegolem/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/effect/golemrune/Z = new /obj/effect/golemrune
Z.loc = get_turf(holder.my_atom)
@@ -510,7 +510,7 @@
required_container = /obj/item/slime_extract/bluespace
required_other = 1
-/datum/chemical_reaction/slimefloor2/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/slimefloor2/on_reaction(datum/reagents/holder, created_volume)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/stack/tile/bluespace/P = new /obj/item/stack/tile/bluespace
P.amount = 25
@@ -526,7 +526,7 @@
required_container = /obj/item/slime_extract/bluespace
required_other = 1
-/datum/chemical_reaction/slimecrystal/on_reaction(var/datum/reagents/holder, var/created_volume)
+/datum/chemical_reaction/slimecrystal/on_reaction(datum/reagents/holder, created_volume)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
if(holder.my_atom)
var/obj/item/bluespace_crystal/BC = new(get_turf(holder.my_atom))
@@ -542,7 +542,7 @@
required_container = /obj/item/slime_extract/cerulean
required_other = 1
-/datum/chemical_reaction/slimepsteroid2/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimepsteroid2/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/weapon/slimesteroid2/P = new /obj/item/weapon/slimesteroid2
P.loc = get_turf(holder.my_atom)
@@ -557,7 +557,7 @@
required_container = /obj/item/slime_extract/sepia
required_other = 1
-/datum/chemical_reaction/slimestop/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimestop/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/mob/mob = get_mob_by_key(holder.my_atom.fingerprintslast)
var/obj/effect/timestop/T = new /obj/effect/timestop
@@ -575,7 +575,7 @@
required_container = /obj/item/slime_extract/sepia
required_other = 1
-/datum/chemical_reaction/slimecamera/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimecamera/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/device/camera/P = new /obj/item/device/camera
P.loc = get_turf(holder.my_atom)
@@ -591,7 +591,7 @@
required_container = /obj/item/slime_extract/sepia
required_other = 1
-/datum/chemical_reaction/slimefloor/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimefloor/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/obj/item/stack/tile/sepia/P = new /obj/item/stack/tile/sepia
P.amount = 25
@@ -610,7 +610,7 @@
required_container = /obj/item/slime_extract/pyrite
required_other = 1
-/datum/chemical_reaction/slimepaint/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimepaint/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/list/paints = typesof(/obj/item/weapon/paint) - /obj/item/weapon/paint
var/chosen = pick(paints)
@@ -628,7 +628,7 @@
required_other = 1
required_container = /obj/item/slime_extract/rainbow
-/datum/chemical_reaction/slimeRNG/on_reaction(var/datum/reagents/holder)
+/datum/chemical_reaction/slimeRNG/on_reaction(datum/reagents/holder)
feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
var/mob/living/simple_animal/slime/S = new /mob/living/simple_animal/slime
S.colour = pick("grey","orange", "metal", "blue", "purple", "dark purple", "dark blue", "green", "silver", "yellow", "gold", "yellow", "red", "silver", "pink", "cerulean", "sepia", "bluespace", "pyrite", "light pink", "oil", "adamantine", "black")
diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm
index b8edfbae4a6..c75e6c3e82d 100644
--- a/code/modules/reagents/reagent_containers.dm
+++ b/code/modules/reagents/reagent_containers.dm
@@ -36,16 +36,16 @@
if(list_reagents)
reagents.add_reagent_list(list_reagents)
-/obj/item/weapon/reagent_containers/attack_self(mob/user as mob)
+/obj/item/weapon/reagent_containers/attack_self(mob/user)
return
-/obj/item/weapon/reagent_containers/attack(mob/M as mob, mob/user as mob, def_zone)
+/obj/item/weapon/reagent_containers/attack(mob/M, mob/user, def_zone)
return
/obj/item/weapon/reagent_containers/afterattack(obj/target, mob/user , flag)
return
-/obj/item/weapon/reagent_containers/proc/reagentlist(var/obj/item/weapon/reagent_containers/snack) //Attack logs for regents in pills
+/obj/item/weapon/reagent_containers/proc/reagentlist(obj/item/weapon/reagent_containers/snack) //Attack logs for regents in pills
var/data
if(snack.reagents.reagent_list && snack.reagents.reagent_list.len) //find a reagent list if there is and check if it has entries
for (var/datum/reagent/R in snack.reagents.reagent_list) //no reagents will be left behind
diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm
index f7425424367..ab68ee49f79 100644
--- a/code/modules/reagents/reagent_containers/borghydro.dm
+++ b/code/modules/reagents/reagent_containers/borghydro.dm
@@ -64,7 +64,7 @@ Borg Hypospray
// Use this to add more chemicals for the borghypo to produce.
-/obj/item/weapon/reagent_containers/borghypo/proc/add_reagent(var/reagent)
+/obj/item/weapon/reagent_containers/borghypo/proc/add_reagent(reagent)
reagent_ids |= reagent
var/datum/reagents/RG = new(30)
RG.my_atom = src
@@ -82,7 +82,7 @@ Borg Hypospray
R.cell.use(charge_cost) //Take power from borg...
RG.add_reagent(reagent_ids[mode], 5) //And fill hypo with reagent.
-/obj/item/weapon/reagent_containers/borghypo/attack(mob/living/M as mob, mob/user as mob)
+/obj/item/weapon/reagent_containers/borghypo/attack(mob/living/M, mob/user)
var/datum/reagents/R = reagent_list[mode]
if(!R.total_volume)
user << "
The injector is empty."
@@ -139,7 +139,7 @@ Borg Shaker
reagent_ids = list("beer", "orangejuice", "limejuice", "tomatojuice", "cola", "tonic", "sodawater", "ice", "cream", "whiskey", "vodka", "rum", "gin", "tequila", "vermouth", "wine", "kahlua", "cognac", "ale")
-/obj/item/weapon/reagent_containers/borghypo/borgshaker/attack(mob/M as mob, mob/user as mob)
+/obj/item/weapon/reagent_containers/borghypo/borgshaker/attack(mob/M, mob/user)
return //Can't inject stuff with a shaker, can we?
/obj/item/weapon/reagent_containers/borghypo/borgshaker/regenerate_reagents()
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index 149a5c5c365..28f2344db58 100644
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -34,7 +34,7 @@
-/obj/item/weapon/reagent_containers/glass/attack(mob/M as mob, mob/user as mob, obj/target)
+/obj/item/weapon/reagent_containers/glass/attack(mob/M, mob/user, obj/target)
if(!canconsume(M, user))
return
@@ -125,7 +125,7 @@
reagents.reaction(target, TOUCH)
reagents.clear_reagents()
-/obj/item/weapon/reagent_containers/glass/attackby(var/obj/item/I, mob/user as mob, params)
+/obj/item/weapon/reagent_containers/glass/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/clothing/mask/cigarette)) //ciggies are weird
return
var/hotness = is_hot(I)
@@ -265,7 +265,7 @@
volume = 70
flags = OPENCONTAINER
-/obj/item/weapon/reagent_containers/glass/bucket/attackby(var/obj/O, mob/user as mob, params)
+/obj/item/weapon/reagent_containers/glass/bucket/attackby(obj/O, mob/user, params)
if(istype(O, /obj/item/weapon/mop))
if(reagents.total_volume < 1)
user << "
[src] is out of water!"
diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm
index 4ab2c5b5268..5c7b6096d40 100644
--- a/code/modules/reagents/reagent_containers/hypospray.dm
+++ b/code/modules/reagents/reagent_containers/hypospray.dm
@@ -74,7 +74,7 @@
update_icon()
return
-/obj/item/weapon/reagent_containers/hypospray/medipen/attack(mob/M as mob, mob/user as mob)
+/obj/item/weapon/reagent_containers/hypospray/medipen/attack(mob/M, mob/user)
..()
update_icon()
return
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index 1f606a3f885..40a495450fc 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -17,7 +17,7 @@
possible_transfer_amounts = null
-/obj/item/weapon/reagent_containers/spray/afterattack(atom/A as mob|obj, mob/user as mob)
+/obj/item/weapon/reagent_containers/spray/afterattack(atom/A as mob|obj, mob/user)
if(istype(A, /obj/item/weapon/storage) || istype(A, /obj/structure/table) || istype(A, /obj/structure/rack) || istype(A, /obj/structure/closet) \
|| istype(A, /obj/item/weapon/reagent_containers) || istype(A, /obj/structure/sink) || istype(A, /obj/structure/janitorialcart) || istype(A, /obj/machinery/hydroponics))
return
@@ -60,7 +60,7 @@
return
-/obj/item/weapon/reagent_containers/spray/proc/spray(var/atom/A)
+/obj/item/weapon/reagent_containers/spray/proc/spray(atom/A)
var/range = max(min(spray_currentrange, get_dist(src, A)), 1)
var/obj/effect/decal/chempuff/D = new /obj/effect/decal/chempuff(get_turf(src))
D.create_reagents(amount_per_transfer_from_this)
@@ -92,7 +92,7 @@
return
qdel(D)
-/obj/item/weapon/reagent_containers/spray/attack_self(var/mob/user)
+/obj/item/weapon/reagent_containers/spray/attack_self(mob/user)
amount_per_transfer_from_this = (amount_per_transfer_from_this == 10 ? 5 : 10)
spray_currentrange = (spray_currentrange == 1 ? spray_maxrange : 1)
@@ -141,7 +141,7 @@
volume = 10
list_reagents = list("water" = 10)
-/obj/item/weapon/reagent_containers/spray/waterflower/attack_self(var/mob/user) //Don't allow changing how much the flower sprays
+/obj/item/weapon/reagent_containers/spray/waterflower/attack_self(mob/user) //Don't allow changing how much the flower sprays
return
//chemsprayer
@@ -160,7 +160,7 @@
origin_tech = "combat=3;materials=3;engineering=3"
-/obj/item/weapon/reagent_containers/spray/chemsprayer/spray(var/atom/A)
+/obj/item/weapon/reagent_containers/spray/chemsprayer/spray(atom/A)
var/direction = get_dir(src, A)
var/turf/T = get_turf(A)
var/turf/T1 = get_step(T,turn(direction, 90))
@@ -172,7 +172,7 @@
return
..(the_targets[i])
-/obj/item/weapon/reagent_containers/spray/chemsprayer/attack_self(var/mob/user)
+/obj/item/weapon/reagent_containers/spray/chemsprayer/attack_self(mob/user)
amount_per_transfer_from_this = (amount_per_transfer_from_this == 10 ? 5 : 10)
user << "
You adjust the output switch. You'll now use [amount_per_transfer_from_this] units per spray."
diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm
index 553f6c9cfbc..4a53376ceb6 100644
--- a/code/modules/reagents/reagent_dispenser.dm
+++ b/code/modules/reagents/reagent_dispenser.dm
@@ -30,7 +30,7 @@
if(prob(50))
qdel(src)
-/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W, mob/user, params)
return
/obj/structure/reagent_dispensers/New()
@@ -94,7 +94,7 @@
reagents.add_reagent("welding_fuel",1000)
-/obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj)
+/obj/structure/reagent_dispensers/fueltank/bullet_act(obj/item/projectile/Proj)
..()
if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
if((Proj.damage_type == BURN) || (Proj.damage_type == BRUTE))
@@ -145,7 +145,7 @@
..()
reagents.add_reagent("water",500)
-/obj/structure/reagent_dispensers/water_cooler/attack_hand(var/mob/living/carbon/human/user)
+/obj/structure/reagent_dispensers/water_cooler/attack_hand(mob/living/carbon/human/user)
if((!istype(user)) || (user.stat))
return
if(cups <= 0)
@@ -155,7 +155,7 @@
user.put_in_hands(new /obj/item/weapon/reagent_containers/food/drinks/sillycup)
user.visible_message("[user] gets a cup from [src].","
You get a cup from [src].")
-/obj/structure/reagent_dispensers/water_cooler/attackby(var/obj/item/I, var/mob/user, params)
+/obj/structure/reagent_dispensers/water_cooler/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/paper))
if(!user.drop_item())
return
diff --git a/code/modules/recycling/conveyor2.dm b/code/modules/recycling/conveyor2.dm
index 5e077f56ea3..749b76bb1eb 100644
--- a/code/modules/recycling/conveyor2.dm
+++ b/code/modules/recycling/conveyor2.dm
@@ -115,7 +115,7 @@
break
// attack with item, place item on conveyor
-/obj/machinery/conveyor/attackby(var/obj/item/I, mob/user, params)
+/obj/machinery/conveyor/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/crowbar))
if(!(stat & BROKEN))
var/obj/item/conveyor_construct/C = new/obj/item/conveyor_construct(src.loc)
@@ -132,7 +132,7 @@
return
// attack with hand, move pulled object onto conveyor
-/obj/machinery/conveyor/attack_hand(mob/user as mob)
+/obj/machinery/conveyor/attack_hand(mob/user)
user.Move_Pulled(src)
@@ -257,7 +257,7 @@
S.position = position
S.update()
-/obj/machinery/conveyor_switch/attackby(var/obj/item/I, mob/user, params)
+/obj/machinery/conveyor_switch/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/crowbar))
var/obj/item/conveyor_switch_construct/C = new/obj/item/conveyor_switch_construct(src.loc)
C.id = id
diff --git a/code/modules/recycling/disposal-construction.dm b/code/modules/recycling/disposal-construction.dm
index 2576dcfc98c..e85c1218e39 100644
--- a/code/modules/recycling/disposal-construction.dm
+++ b/code/modules/recycling/disposal-construction.dm
@@ -153,7 +153,7 @@
// wrench: (un)anchor
// weldingtool: convert to real pipe
-/obj/structure/disposalconstruct/attackby(var/obj/item/I, var/mob/user, params)
+/obj/structure/disposalconstruct/attackby(obj/item/I, mob/user, params)
var/nicetype = "pipe"
var/ispipe = is_pipe() // Indicates if we should change the level of this pipe
add_fingerprint(user)
diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm
index 6c071c54d0b..0ad17216e87 100644
--- a/code/modules/recycling/disposal.dm
+++ b/code/modules/recycling/disposal.dm
@@ -71,7 +71,7 @@
trunk_check()
// attack by item places it in to disposal
-/obj/machinery/disposal/attackby(var/obj/item/I, var/mob/user, params)
+/obj/machinery/disposal/attackby(obj/item/I, mob/user, params)
if(stat & BROKEN || !I || !user)
return
@@ -152,8 +152,8 @@
target.visible_message("
[user] starts putting [target] into [src].", \
"
[user] starts putting you into [src]!")
if(do_mob(user, target, 20))
- if (!src.loc)
- return
+ if (!src.loc)
+ return
if (target.client)
target.client.perspective = EYE_PERSPECTIVE
target.client.eye = src
@@ -171,14 +171,14 @@
/obj/machinery/disposal/alter_health()
return get_turf(src)
-/obj/machinery/disposal/relaymove(mob/user as mob)
+/obj/machinery/disposal/relaymove(mob/user)
attempt_escape(user)
// resist to escape the bin
/obj/machinery/disposal/container_resist()
attempt_escape(usr)
-/obj/machinery/disposal/proc/attempt_escape(mob/user as mob)
+/obj/machinery/disposal/proc/attempt_escape(mob/user)
if(src.flushing)
return
go_out(user)
@@ -196,18 +196,18 @@
// monkeys and xenos can only pull the flush lever
-/obj/machinery/disposal/attack_paw(mob/user as mob)
+/obj/machinery/disposal/attack_paw(mob/user)
if(stat & BROKEN)
return
flush = !flush
update()
// ai as human but can't flush
-/obj/machinery/disposal/attack_ai(mob/user as mob)
+/obj/machinery/disposal/attack_ai(mob/user)
interact(user, 1)
// human interact with machine
-/obj/machinery/disposal/attack_hand(mob/user as mob)
+/obj/machinery/disposal/attack_hand(mob/user)
if(user && user.loc == src)
usr << "
You cannot reach the controls from inside!"
return
@@ -219,7 +219,7 @@
interact(user, 0)
// hostile mob escape from disposals
-/obj/machinery/disposal/attack_animal(var/mob/living/simple_animal/M)
+/obj/machinery/disposal/attack_animal(mob/living/simple_animal/M)
if(M.environment_smash)
M.do_attack_animation(src)
visible_message("
[M.name] smashes \the [src] apart!")
@@ -227,7 +227,7 @@
return
// user interaction
-/obj/machinery/disposal/interact(mob/user, var/ai=0)
+/obj/machinery/disposal/interact(mob/user, ai=0)
src.add_fingerprint(user)
if(stat & BROKEN)
@@ -417,7 +417,7 @@
// called when holder is expelled from a disposal
// should usually only occur if the pipe network is modified
-/obj/machinery/disposal/proc/expel(var/obj/structure/disposalholder/H)
+/obj/machinery/disposal/proc/expel(obj/structure/disposalholder/H)
var/turf/target
playsound(src, 'sound/machines/hiss.ogg', 50, 0, 0)
@@ -486,7 +486,7 @@
..()
// initialize a holder from the contents of a disposal unit
-/obj/structure/disposalholder/proc/init(var/obj/machinery/disposal/D)
+/obj/structure/disposalholder/proc/init(obj/machinery/disposal/D)
gas = D.air_contents// transfer gas resv. into holder object
//Check for any living mobs trigger hasmob.
@@ -521,7 +521,7 @@
// start the movement process
// argument is the disposal unit the holder started in
-/obj/structure/disposalholder/proc/start(var/obj/machinery/disposal/D)
+/obj/structure/disposalholder/proc/start(obj/machinery/disposal/D)
if(!D.trunk)
D.expel(src) // no trunk connected, so expel immediately
return
@@ -554,7 +554,7 @@
return get_step(loc,dir)
// find a matching pipe on a turf
-/obj/structure/disposalholder/proc/findpipe(var/turf/T)
+/obj/structure/disposalholder/proc/findpipe(turf/T)
if(!T)
return null
@@ -568,7 +568,7 @@
// merge two holder objects
// used when a a holder meets a stuck holder
-/obj/structure/disposalholder/proc/merge(var/obj/structure/disposalholder/other)
+/obj/structure/disposalholder/proc/merge(obj/structure/disposalholder/other)
for(var/atom/movable/AM in other)
AM.loc = src // move everything in other holder to this one
if(ismob(AM))
@@ -579,7 +579,7 @@
// called when player tries to move while in a pipe
-/obj/structure/disposalholder/relaymove(mob/user as mob)
+/obj/structure/disposalholder/relaymove(mob/user)
if (user.stat)
return
if (src.loc)
@@ -588,7 +588,7 @@
playsound(src.loc, 'sound/effects/clang.ogg', 50, 0, 0)
// called to vent all gas in holder to a location
-/obj/structure/disposalholder/proc/vent_gas(var/atom/location)
+/obj/structure/disposalholder/proc/vent_gas(atom/location)
if(location)
location.assume_air(gas) // vent all gas to turf
air_update_turf()
@@ -673,13 +673,13 @@
// returns the direction of the next pipe object, given the entrance dir
// by default, returns the bitmask of remaining directions
-/obj/structure/disposalpipe/proc/nextdir(var/fromdir)
+/obj/structure/disposalpipe/proc/nextdir(fromdir)
return dpdir & (~turn(fromdir, 180))
// transfer the holder through this pipe segment
// overriden for special behaviour
//
-/obj/structure/disposalpipe/proc/transfer(var/obj/structure/disposalholder/H)
+/obj/structure/disposalpipe/proc/transfer(obj/structure/disposalholder/H)
var/nextdir = nextdir(H.dir)
H.dir = nextdir
var/turf/T = H.nextloc()
@@ -726,7 +726,7 @@
// called when there is a break in the pipe
//
-/obj/structure/disposalpipe/proc/expel(var/obj/structure/disposalholder/H, var/turf/T, var/direction)
+/obj/structure/disposalpipe/proc/expel(obj/structure/disposalholder/H, turf/T, direction)
var/turf/target
@@ -772,7 +772,7 @@
// will expel any holder inside at the time
// then delete the pipe
// remains : set to leave broken pipe pieces in place
-/obj/structure/disposalpipe/proc/broken(var/remains = 0)
+/obj/structure/disposalpipe/proc/broken(remains = 0)
if(remains)
for(var/D in cardinal)
if(D & dpdir)
@@ -836,7 +836,7 @@
//attack by item
//weldingtool: unfasten and convert to obj/disposalconstruct
-/obj/structure/disposalpipe/attackby(var/obj/item/I, var/mob/user, params)
+/obj/structure/disposalpipe/attackby(obj/item/I, mob/user, params)
var/turf/T = src.loc
if(T.intact)
@@ -915,7 +915,7 @@
// if coming in from secondary dirs, then next is primary dir
// if coming in from primary dir, then next is equal chance of other dirs
-/obj/structure/disposalpipe/junction/nextdir(var/fromdir)
+/obj/structure/disposalpipe/junction/nextdir(fromdir)
var/flipdir = turn(fromdir, 180)
if(flipdir != dir) // came from secondary dir
return dir // so exit through primary
@@ -973,7 +973,7 @@
update()
return
-/obj/structure/disposalpipe/sortjunction/attackby(var/obj/item/I, var/mob/user, params)
+/obj/structure/disposalpipe/sortjunction/attackby(obj/item/I, mob/user, params)
if(..())
return
@@ -993,7 +993,7 @@
// if coming in from posdir, then flip around and go back to posdir
// if coming in from sortdir, go to posdir
-/obj/structure/disposalpipe/sortjunction/nextdir(var/fromdir, var/sortTag)
+/obj/structure/disposalpipe/sortjunction/nextdir(fromdir, sortTag)
//var/flipdir = turn(fromdir, 180)
if(fromdir != sortdir) // probably came from the negdir
@@ -1005,7 +1005,7 @@
// so go with the flow to positive direction
return posdir
-/obj/structure/disposalpipe/sortjunction/transfer(var/obj/structure/disposalholder/H)
+/obj/structure/disposalpipe/sortjunction/transfer(obj/structure/disposalholder/H)
var/nextdir = nextdir(H.dir, H.destinationTag)
H.dir = nextdir
var/turf/T = H.nextloc()
@@ -1054,7 +1054,7 @@
// if coming in from posdir, then flip around and go back to posdir
// if coming in from sortdir, go to posdir
-/obj/structure/disposalpipe/wrapsortjunction/nextdir(var/fromdir, var/istomail)
+/obj/structure/disposalpipe/wrapsortjunction/nextdir(fromdir, istomail)
//var/flipdir = turn(fromdir, 180)
if(fromdir != sortdir) // probably came from the negdir
@@ -1066,7 +1066,7 @@
// so go with the flow to positive direction
return posdir
-/obj/structure/disposalpipe/wrapsortjunction/transfer(var/obj/structure/disposalholder/H)
+/obj/structure/disposalpipe/wrapsortjunction/transfer(obj/structure/disposalholder/H)
var/nextdir = nextdir(H.dir, H.tomail)
H.dir = nextdir
var/turf/T = H.nextloc()
@@ -1119,7 +1119,7 @@
return
// Override attackby so we disallow trunkremoval when somethings ontop
-/obj/structure/disposalpipe/trunk/attackby(var/obj/item/I, var/mob/user, params)
+/obj/structure/disposalpipe/trunk/attackby(obj/item/I, mob/user, params)
//Disposal bins or chutes
/*
@@ -1164,7 +1164,7 @@
// if not entering from disposal bin,
// transfer to linked object (outlet or bin)
-/obj/structure/disposalpipe/trunk/transfer(var/obj/structure/disposalholder/H)
+/obj/structure/disposalpipe/trunk/transfer(obj/structure/disposalholder/H)
if(H.dir == DOWN) // we just entered from a disposer
return ..() // so do base transfer proc
@@ -1184,7 +1184,7 @@
// nextdir
-/obj/structure/disposalpipe/trunk/nextdir(var/fromdir)
+/obj/structure/disposalpipe/trunk/nextdir(fromdir)
if(fromdir == DOWN)
return dir
else
@@ -1246,7 +1246,7 @@
// expel the contents of the holder object, then delete it
// called when the holder exits the outlet
-/obj/structure/disposaloutlet/proc/expel(var/obj/structure/disposalholder/H)
+/obj/structure/disposaloutlet/proc/expel(obj/structure/disposalholder/H)
flick("outlet-open", src)
if((start_eject + 30) < world.time)
@@ -1267,7 +1267,7 @@
qdel(H)
return
-/obj/structure/disposaloutlet/attackby(var/obj/item/I, var/mob/user, params)
+/obj/structure/disposaloutlet/attackby(obj/item/I, mob/user, params)
if(!I || !user)
return
src.add_fingerprint(user)
@@ -1305,7 +1305,7 @@
// called when movable is expelled from a disposal pipe or outlet
// by default does nothing, override for special behaviour
-/atom/movable/proc/pipe_eject(var/direction)
+/atom/movable/proc/pipe_eject(direction)
return
// check if mob has client, if so restore client view on eject
@@ -1316,7 +1316,7 @@
return
-/obj/effect/decal/cleanable/blood/gibs/pipe_eject(var/direction)
+/obj/effect/decal/cleanable/blood/gibs/pipe_eject(direction)
var/list/dirs
if(direction)
dirs = list( direction, turn(direction, -45), turn(direction, 45))
@@ -1325,11 +1325,11 @@
src.streak(dirs)
-/obj/effect/decal/cleanable/robot_debris/gib/pipe_eject(var/direction)
+/obj/effect/decal/cleanable/robot_debris/gib/pipe_eject(direction)
var/list/dirs
if(direction)
dirs = list( direction, turn(direction, -45), turn(direction, 45))
else
dirs = alldirs.Copy()
- src.streak(dirs)
+ src.streak(dirs)
diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm
index 5225e5a4d48..fc8b12cbe5b 100644
--- a/code/modules/recycling/sortingmachinery.dm
+++ b/code/modules/recycling/sortingmachinery.dm
@@ -10,7 +10,7 @@
var/sortTag = 0
-/obj/structure/bigDelivery/attack_hand(mob/user as mob)
+/obj/structure/bigDelivery/attack_hand(mob/user)
playsound(src.loc, 'sound/items/poster_ripped.ogg', 50, 1)
qdel(src)
@@ -25,7 +25,7 @@
AM.loc = T
..()
-/obj/structure/bigDelivery/attackby(obj/item/W as obj, mob/user as mob, params)
+/obj/structure/bigDelivery/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/destTagger))
var/obj/item/device/destTagger/O = W
@@ -68,7 +68,7 @@
var/sortTag = 0
-/obj/item/smallDelivery/attack_self(mob/user as mob)
+/obj/item/smallDelivery/attack_self(mob/user)
if(wrapped && wrapped.loc) //sometimes items can disappear. For example, bombs. --rastaf0
wrapped.loc = user.loc
if(ishuman(user))
@@ -79,7 +79,7 @@
qdel(src)
-/obj/item/smallDelivery/attackby(obj/item/W as obj, mob/user as mob, params)
+/obj/item/smallDelivery/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/destTagger))
var/obj/item/device/destTagger/O = W
@@ -120,7 +120,7 @@
burn_state = 0 //burnable
-/obj/item/stack/packageWrap/afterattack(var/obj/target as obj, mob/user as mob, proximity)
+/obj/item/stack/packageWrap/afterattack(obj/target, mob/user, proximity)
if(!proximity) return
if(!istype(target)) //this really shouldn't be necessary (but it is). -Pete
return
@@ -204,7 +204,7 @@
flags = CONDUCT
slot_flags = SLOT_BELT
-/obj/item/device/destTagger/proc/openwindow(mob/user as mob)
+/obj/item/device/destTagger/proc/openwindow(mob/user)
var/dat = "
TagMaster 2.2
"
dat += ""
@@ -219,7 +219,7 @@
user << browse(dat, "window=destTagScreen;size=450x350")
onclose(user, "destTagScreen")
-/obj/item/device/destTagger/attack_self(mob/user as mob)
+/obj/item/device/destTagger/attack_self(mob/user)
openwindow(user)
return
@@ -256,7 +256,7 @@
/obj/machinery/disposal/deliveryChute/update()
return
-/obj/machinery/disposal/deliveryChute/Bumped(var/atom/movable/AM) //Go straight into the chute
+/obj/machinery/disposal/deliveryChute/Bumped(atom/movable/AM) //Go straight into the chute
if(!AM.disposalEnterTry())
return
switch(dir)
@@ -292,7 +292,7 @@
/obj/machinery/disposal/deliveryChute/newHolderDestination(obj/structure/disposalholder/H)
H.destinationTag = 1
-/obj/machinery/disposal/deliveryChute/attackby(var/obj/item/I, var/mob/user, params)
+/obj/machinery/disposal/deliveryChute/attackby(obj/item/I, mob/user, params)
if(!I || !user)
return
diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm
index ad73173fdbe..59205f31359 100644
--- a/code/modules/research/circuitprinter.dm
+++ b/code/modules/research/circuitprinter.dm
@@ -59,7 +59,7 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
qdel(src)
-/obj/machinery/r_n_d/circuit_imprinter/proc/check_mat(datum/design/being_built, var/M)
+/obj/machinery/r_n_d/circuit_imprinter/proc/check_mat(datum/design/being_built, M)
switch(M)
if(MAT_GLASS)
return (g_amount - (being_built.materials[M]/efficiency_coeff) >= 0)
@@ -74,7 +74,7 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis).
/obj/machinery/r_n_d/circuit_imprinter/proc/TotalMaterials()
return g_amount + gold_amount + diamond_amount
-/obj/machinery/r_n_d/circuit_imprinter/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/r_n_d/circuit_imprinter/attackby(obj/item/O, mob/user, params)
if (shocked)
shock(user,50)
if (default_deconstruction_screwdriver(user, "circuit_imprinter_t", "circuit_imprinter", O))
diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm
index a7af564216a..4f7414e3457 100644
--- a/code/modules/research/designs.dm
+++ b/code/modules/research/designs.dm
@@ -44,7 +44,7 @@ other types of metals and chemistry for reagents).
//A proc to calculate the reliability of a design based on tech levels and innate modifiers.
//Input: A list of /datum/tech; Output: The new reliabilty.
-/datum/design/proc/CalcReliability(var/list/temp_techs)
+/datum/design/proc/CalcReliability(list/temp_techs)
var/new_reliability
for(var/datum/tech/T in temp_techs)
if(T.id in req_tech)
diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm
index 57f36ad9179..6fef356857b 100644
--- a/code/modules/research/destructive_analyzer.dm
+++ b/code/modules/research/destructive_analyzer.dm
@@ -30,14 +30,14 @@ Note: Must be placed within 3 tiles of the R&D Console
decon_mod = T
-/obj/machinery/r_n_d/destructive_analyzer/proc/ConvertReqString2List(var/list/source_list)
+/obj/machinery/r_n_d/destructive_analyzer/proc/ConvertReqString2List(list/source_list)
var/list/temp_list = params2list(source_list)
for(var/O in temp_list)
temp_list[O] = text2num(temp_list[O])
return temp_list
-/obj/machinery/r_n_d/destructive_analyzer/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/r_n_d/destructive_analyzer/attackby(obj/item/O, mob/user, params)
if (shocked)
shock(user,50)
if (default_deconstruction_screwdriver(user, "d_analyzer_t", "d_analyzer", O))
diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm
index 731a78e8b7c..0d9299f5ce1 100644
--- a/code/modules/research/experimentor.dm
+++ b/code/modules/research/experimentor.dm
@@ -34,7 +34,7 @@
var/list/valid_items = list() //valid items for special reactions like transforming
var/list/critical_items = list() //items that can cause critical reactions
-/obj/machinery/r_n_d/experimentor/proc/ConvertReqString2List(var/list/source_list)
+/obj/machinery/r_n_d/experimentor/proc/ConvertReqString2List(list/source_list)
var/list/temp_list = params2list(source_list)
for(var/O in temp_list)
temp_list[O] = text2num(temp_list[O])
@@ -106,7 +106,7 @@
for(var/obj/item/weapon/stock_parts/micro_laser/M in component_parts)
badThingCoeff += M.rating
-/obj/machinery/r_n_d/experimentor/proc/checkCircumstances(var/obj/item/O as obj)
+/obj/machinery/r_n_d/experimentor/proc/checkCircumstances(obj/item/O)
//snowflake check to only take "made" bombs
if(istype(O,/obj/item/device/transfer_valve))
var/obj/item/device/transfer_valve/T = O
@@ -114,7 +114,7 @@
return FALSE
return TRUE
-/obj/machinery/r_n_d/experimentor/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/r_n_d/experimentor/attackby(obj/item/O, mob/user, params)
if (shocked)
shock(user,50)
@@ -162,11 +162,11 @@
return
-/obj/machinery/r_n_d/experimentor/default_deconstruction_crowbar(var/obj/item/O)
+/obj/machinery/r_n_d/experimentor/default_deconstruction_crowbar(obj/item/O)
ejectItem()
..(O)
-/obj/machinery/r_n_d/experimentor/attack_hand(mob/user as mob)
+/obj/machinery/r_n_d/experimentor/attack_hand(mob/user)
user.set_machine(src)
var/dat = ""
if(!linked_console)
@@ -200,7 +200,7 @@
onclose(user, "experimentor")
-/obj/machinery/r_n_d/experimentor/proc/matchReaction(var/matching,var/reaction)
+/obj/machinery/r_n_d/experimentor/proc/matchReaction(matching,reaction)
var/obj/item/D = matching
if(D)
if(item_reactions.Find("[D.type]"))
@@ -214,7 +214,7 @@
else
return FAIL
-/obj/machinery/r_n_d/experimentor/proc/ejectItem(var/delete=FALSE)
+/obj/machinery/r_n_d/experimentor/proc/ejectItem(delete=FALSE)
if(loaded_item)
if(cloneMode && cloneCount > 0)
visible_message("A duplicate [loaded_item] pops out!")
@@ -230,12 +230,12 @@
qdel(loaded_item)
loaded_item = null
-/obj/machinery/r_n_d/experimentor/proc/throwSmoke(var/turf/where)
+/obj/machinery/r_n_d/experimentor/proc/throwSmoke(turf/where)
var/datum/effect/effect/system/smoke_spread/smoke = new
smoke.set_up(1,0, where, 0)
smoke.start()
-/obj/machinery/r_n_d/experimentor/proc/pickWeighted(var/list/from)
+/obj/machinery/r_n_d/experimentor/proc/pickWeighted(list/from)
var/result = FALSE
var/counter = 1
while(!result)
@@ -248,7 +248,7 @@
else
counter = 1
-/obj/machinery/r_n_d/experimentor/proc/experiment(var/exp,var/obj/item/exp_on)
+/obj/machinery/r_n_d/experimentor/proc/experiment(exp,obj/item/exp_on)
recentlyExperimented = 1
icon_state = "h_lathe_wloop"
var/chosenchem
@@ -588,7 +588,7 @@
return
//~~~~~~~~Admin logging proc, aka the Powergamer Alarm~~~~~~~~
-/obj/machinery/r_n_d/experimentor/proc/warn_admins(var/mob/user, var/ReactionName)
+/obj/machinery/r_n_d/experimentor/proc/warn_admins(mob/user, ReactionName)
var/turf/T = get_turf(src)
message_admins("Experimentor reaction: [ReactionName] generated by [key_name_admin(user)](?) (FLW) at ([T.x],[T.y],[T.z] - JMP)",0,1)
log_game("Experimentor reaction: [ReactionName] generated by [key_name(user)] in ([T.x],[T.y],[T.z])")
@@ -636,7 +636,7 @@
cooldownMax = rand(60,300)
realProc = pick("teleport","explode","rapidDupe","petSpray","flash","clean","corgicannon")
-/obj/item/weapon/relic/attack_self(mob/user as mob)
+/obj/item/weapon/relic/attack_self(mob/user)
if(revealed)
if(cooldown)
user << "[src] does not react!"
@@ -651,31 +651,31 @@
//////////////// RELIC PROCS /////////////////////////////
-/obj/item/weapon/relic/proc/throwSmoke(var/turf/where)
+/obj/item/weapon/relic/proc/throwSmoke(turf/where)
var/datum/effect/effect/system/smoke_spread/smoke = new
smoke.set_up(1,0, where, 0)
smoke.start()
-/obj/item/weapon/relic/proc/corgicannon(var/mob/user)
+/obj/item/weapon/relic/proc/corgicannon(mob/user)
playsound(src.loc, "sparks", rand(25,50), 1)
var/mob/living/simple_animal/pet/corgi/C = new/mob/living/simple_animal/pet/corgi(get_turf(user))
C.throw_at(pick(oview(10,user)),10,rand(3,8))
throwSmoke(get_turf(C))
warn_admins(user, "Corgi Cannon", 0)
-/obj/item/weapon/relic/proc/clean(var/mob/user)
+/obj/item/weapon/relic/proc/clean(mob/user)
playsound(src.loc, "sparks", rand(25,50), 1)
var/obj/item/weapon/grenade/chem_grenade/cleaner/CL = new/obj/item/weapon/grenade/chem_grenade/cleaner(get_turf(user))
CL.prime()
warn_admins(user, "Smoke", 0)
-/obj/item/weapon/relic/proc/flash(var/mob/user)
+/obj/item/weapon/relic/proc/flash(mob/user)
playsound(src.loc, "sparks", rand(25,50), 1)
var/obj/item/weapon/grenade/flashbang/CB = new/obj/item/weapon/grenade/flashbang(get_turf(user))
CB.prime()
warn_admins(user, "Flash")
-/obj/item/weapon/relic/proc/petSpray(var/mob/user)
+/obj/item/weapon/relic/proc/petSpray(mob/user)
var/message = "[src] begans to shake, and in the distance the sound of rampaging animals arises!"
visible_message(message)
user << message
@@ -690,7 +690,7 @@
user << "[src] falls apart!"
qdel(src)
-/obj/item/weapon/relic/proc/rapidDupe(var/mob/user)
+/obj/item/weapon/relic/proc/rapidDupe(mob/user)
audible_message("[src] emits a loud pop!")
var/list/dupes = list()
var/counter
@@ -711,7 +711,7 @@
qdel(R)
warn_admins(user, "Rapid duplicator", 0)
-/obj/item/weapon/relic/proc/explode(var/mob/user)
+/obj/item/weapon/relic/proc/explode(mob/user)
user << "[src] begins to heat up!"
spawn(rand(35,100))
if(src.loc == user)
@@ -720,7 +720,7 @@
warn_admins(user, "Explosion")
qdel(src) //Comment this line to produce a light grenade (the bomb that keeps on exploding when used)!!
-/obj/item/weapon/relic/proc/teleport(var/mob/user)
+/obj/item/weapon/relic/proc/teleport(mob/user)
user << "The [src] begins to vibrate!"
spawn(rand(10,30))
var/turf/userturf = get_turf(user)
@@ -732,7 +732,7 @@
warn_admins(user, "Teleport", 0)
//Admin Warning proc for relics
-/obj/item/weapon/relic/proc/warn_admins(var/mob/user, var/RelicType, var/priority = 1)
+/obj/item/weapon/relic/proc/warn_admins(mob/user, RelicType, priority = 1)
var/turf/T = get_turf(src)
var/log_msg = "[RelicType] relic used by [key_name(user)] in ([T.x],[T.y],[T.z])"
if(priority) //For truly dangerous relics that may need an admin's attention. BWOINK!
diff --git a/code/modules/research/message_server.dm b/code/modules/research/message_server.dm
index 6c584bc1a15..901d291e947 100644
--- a/code/modules/research/message_server.dm
+++ b/code/modules/research/message_server.dm
@@ -116,17 +116,17 @@ var/global/list/obj/machinery/message_server/message_servers = list()
update_icon()
return
-/obj/machinery/message_server/proc/send_chat_message(var/sender = "", var/channel = "", var/message = "")
+/obj/machinery/message_server/proc/send_chat_message(sender = "", channel = "", message = "")
chat_msgs += new/datum/data_chat_msg(sender,channel,message)
-/obj/machinery/message_server/proc/send_pda_message(var/recipient = "",var/sender = "",var/message = "",var/photo=null)
+/obj/machinery/message_server/proc/send_pda_message(recipient = "",sender = "",message = "",photo=null)
. = new/datum/data_pda_msg(recipient,sender,message,photo)
pda_msgs += .
-/obj/machinery/message_server/proc/send_rc_message(var/recipient = "",var/sender = "",var/message = "",var/stamp = "", var/id_auth = "", var/priority = 1)
+/obj/machinery/message_server/proc/send_rc_message(recipient = "",sender = "",message = "",stamp = "", id_auth = "", priority = 1)
rc_msgs += new/datum/data_rc_msg(recipient,sender,message,stamp,id_auth)
-/obj/machinery/message_server/attack_hand(user as mob)
+/obj/machinery/message_server/attack_hand(mob/user)
// user << "\blue There seem to be some parts missing from this server. They should arrive on the station in a few days, give or take a few Centcom delays."
user << "You toggle PDA message passing from [active ? "On" : "Off"] to [active ? "Off" : "On"]"
active = !active
@@ -154,7 +154,7 @@ var/global/list/obj/machinery/message_server/message_servers = list()
variable = param_variable
value = param_value
-/datum/feedback_variable/proc/inc(var/num = 1)
+/datum/feedback_variable/proc/inc(num = 1)
if (isnum(value))
value += num
else
@@ -164,7 +164,7 @@ var/global/list/obj/machinery/message_server/message_servers = list()
else
value = num
-/datum/feedback_variable/proc/dec(var/num = 1)
+/datum/feedback_variable/proc/dec(num = 1)
if (isnum(value))
value -= num
else
@@ -174,7 +174,7 @@ var/global/list/obj/machinery/message_server/message_servers = list()
else
value = -num
-/datum/feedback_variable/proc/set_value(var/num)
+/datum/feedback_variable/proc/set_value(num)
if (isnum(num))
value = num
@@ -186,11 +186,11 @@ var/global/list/obj/machinery/message_server/message_servers = list()
/datum/feedback_variable/proc/get_variable()
return variable
-/datum/feedback_variable/proc/set_details(var/text)
+/datum/feedback_variable/proc/set_details(text)
if (istext(text))
details = text
-/datum/feedback_variable/proc/add_details(var/text)
+/datum/feedback_variable/proc/add_details(text)
if (istext(text))
text = replacetext(text, " ", "_")
if (!details)
@@ -260,7 +260,7 @@ var/obj/machinery/blackbox_recorder/blackbox
blackbox = BR
..()
-/obj/machinery/blackbox_recorder/proc/find_feedback_datum(var/variable)
+/obj/machinery/blackbox_recorder/proc/find_feedback_datum(variable)
for (var/datum/feedback_variable/FV in feedback)
if (FV.get_variable() == variable)
return FV
@@ -340,7 +340,7 @@ var/obj/machinery/blackbox_recorder/blackbox
query_insert.Execute()
-/proc/feedback_set(var/variable,var/value)
+/proc/feedback_set(variable,value)
if (!blackbox) return
var/datum/feedback_variable/FV = blackbox.find_feedback_datum(variable)
@@ -349,7 +349,7 @@ var/obj/machinery/blackbox_recorder/blackbox
FV.set_value(value)
-/proc/feedback_inc(var/variable,var/value)
+/proc/feedback_inc(variable,value)
if (!blackbox) return
var/datum/feedback_variable/FV = blackbox.find_feedback_datum(variable)
@@ -358,7 +358,7 @@ var/obj/machinery/blackbox_recorder/blackbox
FV.inc(value)
-/proc/feedback_dec(var/variable,var/value)
+/proc/feedback_dec(variable,value)
if (!blackbox) return
var/datum/feedback_variable/FV = blackbox.find_feedback_datum(variable)
@@ -367,7 +367,7 @@ var/obj/machinery/blackbox_recorder/blackbox
FV.dec(value)
-/proc/feedback_set_details(var/variable,var/details)
+/proc/feedback_set_details(variable,details)
if (!blackbox) return
var/datum/feedback_variable/FV = blackbox.find_feedback_datum(variable)
@@ -376,7 +376,7 @@ var/obj/machinery/blackbox_recorder/blackbox
FV.set_details(details)
-/proc/feedback_add_details(var/variable,var/details)
+/proc/feedback_add_details(variable,details)
if (!blackbox) return
var/datum/feedback_variable/FV = blackbox.find_feedback_datum(variable)
diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm
index 6ab22db8ebc..07ab76f7b5d 100644
--- a/code/modules/research/protolathe.dm
+++ b/code/modules/research/protolathe.dm
@@ -70,7 +70,7 @@ Note: Must be placed west/left of and R&D console to function.
T += (M.rating/3)
efficiency_coeff = max(T, 1)
-/obj/machinery/r_n_d/protolathe/proc/check_mat(datum/design/being_built, var/M) // now returns how many times the item can be built with the material
+/obj/machinery/r_n_d/protolathe/proc/check_mat(datum/design/being_built, M) // now returns how many times the item can be built with the material
var/A = 0
switch(M)
if(MAT_METAL)
@@ -94,7 +94,7 @@ Note: Must be placed west/left of and R&D console to function.
A = A / max(1, (being_built.materials[M]/efficiency_coeff))
return A
-/obj/machinery/r_n_d/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/r_n_d/protolathe/attackby(obj/item/O, mob/user, params)
if (shocked)
shock(user,50)
if (default_deconstruction_screwdriver(user, "protolathe_t", "protolathe", O))
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index b96bc830e9b..a3e8c47888d 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -52,7 +52,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
var/list/datum/design/matching_designs = list() //for the search function
-/obj/machinery/computer/rdconsole/proc/CallTechName(var/ID) //A simple helper proc to find the name of a tech with a given ID.
+/obj/machinery/computer/rdconsole/proc/CallTechName(ID) //A simple helper proc to find the name of a tech with a given ID.
var/datum/tech/check_tech
var/return_name = null
for(var/T in typesof(/datum/tech) - /datum/tech)
@@ -66,7 +66,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
return return_name
-/obj/machinery/computer/rdconsole/proc/CallMaterialName(var/ID)
+/obj/machinery/computer/rdconsole/proc/CallMaterialName(ID)
var/datum/reagent/temp_reagent
var/return_name = null
if (copytext(ID, 1, 2) == "$")
@@ -144,7 +144,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
griefProtection()
*/
-/obj/machinery/computer/rdconsole/attackby(var/obj/item/weapon/D as obj, var/mob/user as mob, params)
+/obj/machinery/computer/rdconsole/attackby(obj/item/weapon/D, mob/user, params)
//Loading a disk into it.
if(istype(D, /obj/item/weapon/disk))
@@ -166,7 +166,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
src.updateUsrDialog()
return
-/obj/machinery/computer/rdconsole/emag_act(mob/user as mob)
+/obj/machinery/computer/rdconsole/emag_act(mob/user)
if(!emagged)
playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
emagged = 1
@@ -603,7 +603,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
return
-/obj/machinery/computer/rdconsole/attack_hand(mob/user as mob)
+/obj/machinery/computer/rdconsole/attack_hand(mob/user)
if(..())
return
interact(user)
@@ -1063,7 +1063,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
return
//helper proc, which return a table containing categories
-/obj/machinery/computer/rdconsole/proc/list_categories(var/list/categories, var/menu_num as num)
+/obj/machinery/computer/rdconsole/proc/list_categories(list/categories, menu_num as num)
if(!categories)
return
diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm
index e4ed832817e..91a33aa41be 100644
--- a/code/modules/research/rdmachines.dm
+++ b/code/modules/research/rdmachines.dm
@@ -49,7 +49,7 @@
else
return 0
-/obj/machinery/r_n_d/attack_hand(mob/user as mob)
+/obj/machinery/r_n_d/attack_hand(mob/user)
if (shocked)
shock(user,50)
if(panel_open)
diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm
index 397f6edbad4..ac43f99f99c 100644
--- a/code/modules/research/research.dm
+++ b/code/modules/research/research.dm
@@ -63,7 +63,7 @@ research holder datum.
//Checks to see if tech has all the required pre-reqs.
//Input: datum/tech; Output: 0/1 (false/true)
-/datum/research/proc/TechHasReqs(var/datum/tech/T)
+/datum/research/proc/TechHasReqs(datum/tech/T)
if(T.req_tech.len == 0)
return 1
var/matches = 0
@@ -79,7 +79,7 @@ research holder datum.
//Checks to see if design has all the required pre-reqs.
//Input: datum/design; Output: 0/1 (false/true)
-/datum/research/proc/DesignHasReqs(var/datum/design/D)//Heavily optimized -Sieve
+/datum/research/proc/DesignHasReqs(datum/design/D)//Heavily optimized -Sieve
if(D.req_tech.len == 0)
return 1
for(var/datum/tech/T in known_tech)
@@ -106,7 +106,7 @@ research holder datum.
*/
//Adds a tech to known_tech list. Checks to make sure there aren't duplicates and updates existing tech's levels if needed.
//Input: datum/tech; Output: Null
-/datum/research/proc/AddTech2Known(var/datum/tech/T)
+/datum/research/proc/AddTech2Known(datum/tech/T)
for(var/datum/tech/known in known_tech)
if(T.id == known.id)
if(T.level > known.level)
@@ -115,7 +115,7 @@ research holder datum.
known_tech += T
return
-/datum/research/proc/AddDesign2Known(var/datum/design/D)
+/datum/research/proc/AddDesign2Known(datum/design/D)
for(var/datum/design/known in known_designs)
if(D.id == known.id)
if(D.reliability > known.reliability)
@@ -141,14 +141,14 @@ research holder datum.
//Refreshes the levels of a given tech.
//Input: Tech's ID and Level; Output: null
-/datum/research/proc/UpdateTech(var/ID, var/level)
+/datum/research/proc/UpdateTech(ID, level)
for(var/datum/tech/KT in known_tech)
if(KT.id == ID)
if(KT.level <= level)
KT.level = max((KT.level + 1), (level - 1))
return
-/datum/research/proc/UpdateDesigns(var/obj/item/I, var/list/temp_tech)
+/datum/research/proc/UpdateDesigns(obj/item/I, list/temp_tech)
for(var/T in temp_tech)
if(temp_tech[T] - 1 >= known_tech[T])
for(var/datum/design/D in known_designs)
@@ -159,7 +159,7 @@ research holder datum.
if(I.crit_fail)
D.reliability = min(100, D.reliability + rand(3, 5))
-/datum/research/proc/FindDesignByID(var/id)
+/datum/research/proc/FindDesignByID(id)
for(var/datum/design/D in known_designs)
if(D.id == id)
return D
@@ -175,7 +175,7 @@ research holder datum.
if((D.build_type & AUTOLATHE) && ("initial" in D.category)) //autolathe starts without hacked designs
AddDesign2Known(D)
-/datum/research/autolathe/AddDesign2Known(var/datum/design/D)
+/datum/research/autolathe/AddDesign2Known(datum/design/D)
if(!(D.build_type & AUTOLATHE))
return
..()
diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm
index fb56e869fe8..af580b93b83 100644
--- a/code/modules/research/server.dm
+++ b/code/modules/research/server.dm
@@ -121,7 +121,7 @@
env.merge(removed)
air_update_turf()
-/obj/machinery/r_n_d/server/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+/obj/machinery/r_n_d/server/attackby(obj/item/O, mob/user, params)
if (disabled)
return
if (shocked)
@@ -256,7 +256,7 @@
updateUsrDialog()
return
-/obj/machinery/computer/rdservercontrol/attack_hand(mob/user as mob)
+/obj/machinery/computer/rdservercontrol/attack_hand(mob/user)
if(..())
return
user.set_machine(src)
@@ -317,12 +317,12 @@
onclose(user, "server_control")
return
-/obj/machinery/computer/rdservercontrol/attackby(var/obj/item/weapon/D as obj, var/mob/user as mob, params)
+/obj/machinery/computer/rdservercontrol/attackby(obj/item/weapon/D, mob/user, params)
..()
src.updateUsrDialog()
return
-/obj/machinery/computer/rdservercontrol/emag_act(mob/user as mob)
+/obj/machinery/computer/rdservercontrol/emag_act(mob/user)
if(!emagged)
playsound(src.loc, 'sound/effects/sparks4.ogg', 75, 1)
emagged = 1
diff --git a/code/modules/research/stock_parts.dm b/code/modules/research/stock_parts.dm
index a36af9c71ca..ac15222b3ff 100644
--- a/code/modules/research/stock_parts.dm
+++ b/code/modules/research/stock_parts.dm
@@ -18,7 +18,7 @@
var/pshoom_or_beepboopblorpzingshadashwoosh = 'sound/items/rped.ogg'
var/alt_sound = null
-/obj/item/weapon/storage/part_replacer/afterattack(obj/machinery/T as obj, mob/living/carbon/human/user as mob, flag, params)
+/obj/item/weapon/storage/part_replacer/afterattack(obj/machinery/T, mob/living/carbon/human/user, flag, params)
if(flag)
return
else
@@ -62,7 +62,7 @@
//Sorts stock parts inside an RPED by their rating.
//Only use /obj/item/weapon/stock_parts/ with this sort proc!
-/proc/cmp_rped_sort(var/obj/item/weapon/stock_parts/A, var/obj/item/weapon/stock_parts/B)
+/proc/cmp_rped_sort(obj/item/weapon/stock_parts/A, obj/item/weapon/stock_parts/B)
return B.rating - A.rating
/obj/item/weapon/stock_parts
diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm
index 6042955456d..e91fa523046 100644
--- a/code/modules/research/xenobiology/xenobiology.dm
+++ b/code/modules/research/xenobiology/xenobiology.dm
@@ -15,7 +15,7 @@
var/Uses = 1 // uses before it goes inert
var/enhanced = 0 //has it been enhanced before?
-/obj/item/slime_extract/attackby(obj/item/O as obj, mob/user as mob)
+/obj/item/slime_extract/attackby(obj/item/O, mob/user)
if(istype(O, /obj/item/weapon/slimesteroid2))
if(enhanced == 1)
user << "This extract has already been enhanced!"
@@ -128,7 +128,7 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle19"
-/obj/item/slimepotion/attack(mob/living/simple_animal/slime/M as mob, mob/user as mob)
+/obj/item/slimepotion/attack(mob/living/simple_animal/slime/M, mob/user)
if(!isslime(M))
user << "The potion only works on slimes!"
return ..()
@@ -156,7 +156,7 @@
var/list/not_interested = list()
var/being_used = 0
-/obj/item/slimepotion2/afterattack(mob/living/M as mob, mob/user as mob)
+/obj/item/slimepotion2/afterattack(mob/living/M, mob/user)
if(being_used || !ismob(M))
return
if(!isanimal(M) || M.ckey) //only works on animals that aren't player controlled
@@ -218,7 +218,7 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle16"
-/obj/item/weapon/slimesteroid/attack(mob/living/simple_animal/slime/M as mob, mob/user as mob)
+/obj/item/weapon/slimesteroid/attack(mob/living/simple_animal/slime/M, mob/user)
if(!isslime(M))//If target is not a slime.
user << "The steroid only works on baby slimes!"
return ..()
@@ -269,7 +269,7 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle15"
-/obj/item/weapon/slimestabilizer/attack(mob/living/simple_animal/slime/M as mob, mob/user as mob)
+/obj/item/weapon/slimestabilizer/attack(mob/living/simple_animal/slime/M, mob/user)
if(!isslime(M))
user << "The stabilizer only works on slimes!"
return ..()
@@ -290,7 +290,7 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle3"
-/obj/item/weapon/slimemutator/attack(mob/living/simple_animal/slime/M as mob, mob/user as mob)
+/obj/item/weapon/slimemutator/attack(mob/living/simple_animal/slime/M, mob/user)
if(!isslime(M))
user << "The mutator only works on slimes!"
return ..()
@@ -397,7 +397,7 @@
else
icon_state = "golem"
-/obj/effect/golemrune/attack_hand(mob/living/user as mob)
+/obj/effect/golemrune/attack_hand(mob/living/user)
var/mob/dead/observer/ghost
for(var/mob/dead/observer/O in src.loc)
if(!O.client) continue
diff --git a/code/modules/scripting/Implementations/Telecomms.dm b/code/modules/scripting/Implementations/Telecomms.dm
index f2d999e59f8..cd8c7258b05 100644
--- a/code/modules/scripting/Implementations/Telecomms.dm
+++ b/code/modules/scripting/Implementations/Telecomms.dm
@@ -58,7 +58,7 @@ var/list/allowed_custom_spans = list(SPAN_ROBOT,SPAN_YELL,SPAN_ITALICS,SPAN_SANS
/* -- Execute the compiled code -- */
- proc/Run(var/datum/signal/signal)
+ proc/Run(datum/signal/signal)
if(!ready)
return
@@ -256,7 +256,7 @@ var/const/SIGNAL_COOLDOWN = 20 // 2 seconds
/datum/signal
- proc/mem(var/address, var/value)
+ proc/mem(address, value)
if(istext(address))
var/obj/machinery/telecomms/server/S = data["server"]
@@ -268,7 +268,7 @@ var/const/SIGNAL_COOLDOWN = 20 // 2 seconds
S.memory[address] = value
- proc/signaler(var/freq = 1459, var/code = 30)
+ proc/signaler(freq = 1459, code = 30)
if(isnum(freq) && isnum(code))
@@ -299,7 +299,7 @@ var/const/SIGNAL_COOLDOWN = 20 // 2 seconds
lastsignalers.Add("[time] : [S.id] sent a signal command, which was triggered by NTSL.: [format_frequency(freq)]/[code]")
- proc/tcombroadcast(var/message, var/freq, var/source, var/job, var/spans, var/say = "says", var/ask = "asks", var/yell = "yells", var/exclaim = "exclaims")
+ proc/tcombroadcast(message, freq, source, job, spans, say = "says", ask = "asks", yell = "yells", exclaim = "exclaims")
var/datum/signal/newsign = new
var/obj/machinery/telecomms/server/S = data["server"]
diff --git a/code/modules/scripting/Implementations/_Logic.dm b/code/modules/scripting/Implementations/_Logic.dm
index 6fd47acf7c8..723ffe4490f 100644
--- a/code/modules/scripting/Implementations/_Logic.dm
+++ b/code/modules/scripting/Implementations/_Logic.dm
@@ -26,7 +26,7 @@
return pick(finalpick)
// Gets/Sets a value at a key in the list
-/proc/n_listpos(var/list/L, var/pos, var/value)
+/proc/n_listpos(list/L, pos, value)
if(!istype(L, /list)) return
if(isnum(pos))
if(!value)
@@ -42,7 +42,7 @@
L[pos] = value
// Copies the list into a new one
-/proc/n_listcopy(var/list/L, var/start, var/end)
+/proc/n_listcopy(list/L, start, end)
if(!istype(L, /list)) return
return L.Copy(start, end)
@@ -75,25 +75,25 @@
chosenlist.Remove(e)
// Cuts out a copy of a list
-/proc/n_listcut(var/list/L, var/start, var/end)
+/proc/n_listcut(list/L, start, end)
if(!istype(L, /list)) return
return L.Cut(start, end)
// Swaps two values in the list
-/proc/n_listswap(var/list/L, var/firstindex, var/secondindex)
+/proc/n_listswap(list/L, firstindex, secondindex)
if(!istype(L, /list)) return
if(L.len >= secondindex && L.len >= firstindex)
return L.Swap(firstindex, secondindex)
// Inserts a value into the list
-/proc/n_listinsert(var/list/L, var/index, var/element)
+/proc/n_listinsert(list/L, index, element)
if(!istype(L, /list)) return
return L.Insert(index, element)
// --- String methods ---
//If list, finds a value in it, if text, finds a substring in it
-/proc/n_smartfind(var/haystack, var/needle, var/start = 1, var/end = 0)
+/proc/n_smartfind(haystack, needle, start = 1, end = 0)
if(haystack && needle)
if(isobject(haystack))
if(istype(haystack, /list))
@@ -107,40 +107,40 @@
return findtext(haystack, needle, start, end)
//Returns a substring of the string
-/proc/n_substr(var/string, var/start = 1, var/end = 0)
+/proc/n_substr(string, start = 1, end = 0)
if(istext(string) && isnum(start) && isnum(end))
if(start > 0)
return copytext(string, start, end)
//Returns the length of the string or list
-/proc/n_smartlength(var/container)
+/proc/n_smartlength(container)
if(container)
if(istype(container, /list) || istext(container))
return length(container)
return 0
//Lowercase all characters
-/proc/n_lower(var/string)
+/proc/n_lower(string)
if(istext(string))
return lowertext(string)
//Uppercase all characters
-/proc/n_upper(var/string)
+/proc/n_upper(string)
if(istext(string))
return uppertext(string)
//Converts a string to a list
-/proc/n_explode(var/string, var/separator = "")
+/proc/n_explode(string, separator = "")
if(istext(string) && (istext(separator) || isnull(separator)))
return text2list(string, separator)
//Converts a list to a string
-/proc/n_implode(var/list/li, var/separator)
+/proc/n_implode(list/li, separator)
if(istype(li) && (istext(separator) || isnull(separator)))
return list2text(li, separator)
//Repeats the string x times
-/proc/n_repeat(var/string, var/amount)
+/proc/n_repeat(string, amount)
if(istext(string) && isnum(amount))
var/i
var/newstring = ""
@@ -154,7 +154,7 @@
return newstring
//Reverses the order of the string. "Clown" becomes "nwolC"
-/proc/n_reverse(var/string)
+/proc/n_reverse(string)
if(istext(string))
var/newstring = ""
var/i
@@ -166,11 +166,11 @@
return newstring
// String -> Number
-/proc/n_str2num(var/string)
+/proc/n_str2num(string)
if(istext(string))
return text2num(string)
-/proc/n_proper(var/string)
+/proc/n_proper(string)
if(!istext(string))
return ""
@@ -203,53 +203,53 @@
return min
-/proc/n_prob(var/chance)
+/proc/n_prob(chance)
return prob(chance)
-/proc/n_randseed(var/seed)
+/proc/n_randseed(seed)
rand_seed(seed)
return 0
-/proc/n_rand(var/low, var/high)
+/proc/n_rand(low, high)
if(isnull(low) && isnull(high))
return rand()
return rand(low, high)
// Number -> String
-/proc/n_num2str(var/num)
+/proc/n_num2str(num)
if(isnum(num))
return num2text(num)
// Squareroot
-/proc/n_sqrt(var/num)
+/proc/n_sqrt(num)
if(isnum(num))
return sqrt(num)
// Magnitude of num
-/proc/n_abs(var/num)
+/proc/n_abs(num)
if(isnum(num))
return abs(num)
// Round down
-/proc/n_floor(var/num)
+/proc/n_floor(num)
if(isnum(num))
return round(num)
// Round up
-/proc/n_ceil(var/num)
+/proc/n_ceil(num)
if(isnum(num))
return round(num)+1
// Round to nearest integer
-/proc/n_round(var/num)
+/proc/n_round(num)
if(isnum(num))
if(num-round(num)<0.5)
return round(num)
return n_ceil(num)
// Clamps N between min and max
-/proc/n_clamp(var/num, var/min=-1, var/max=1)
+/proc/n_clamp(num, min=-1, max=1)
if(isnum(num)&&isnum(min)&&isnum(max))
if(num<=min)
return min
@@ -258,32 +258,32 @@
return num
// Returns 1 if N is inbetween Min and Max
-/proc/n_inrange(var/num, var/min=-1, var/max=1)
+/proc/n_inrange(num, min=-1, max=1)
if(isnum(num)&&isnum(min)&&isnum(max))
return ((min <= num) && (num <= max))
// Returns the sine of num
-/proc/n_sin(var/num)
+/proc/n_sin(num)
if(isnum(num))
return sin(num)
// Returns the cosine of num
-/proc/n_cos(var/num)
+/proc/n_cos(num)
if(isnum(num))
return cos(num)
// Returns the arcsine of num
-/proc/n_asin(var/num)
+/proc/n_asin(num)
if(isnum(num)&&-1<=num&&num<=1)
return arcsin(num)
// Returns the arccosine of num
-/proc/n_acos(var/num)
+/proc/n_acos(num)
if(isnum(num)&&-1<=num&&num<=1)
return arccos(num)
// Returns the natural log of num
-/proc/n_log(var/num)
+/proc/n_log(num)
if(isnum(num)&&0
*/
- ParseParamExpression(var/check_functions = 0)
+ ParseParamExpression(check_functions = 0)
var/cf = check_functions
return ParseExpression(list(",", ")"), check_functions = cf)
\ No newline at end of file
diff --git a/code/modules/security levels/keycard authentication.dm b/code/modules/security levels/keycard authentication.dm
index 2a1909a15dd..d87e5fdf524 100644
--- a/code/modules/security levels/keycard authentication.dm
+++ b/code/modules/security levels/keycard authentication.dm
@@ -20,15 +20,15 @@
active_power_usage = 6
power_channel = ENVIRON
-/obj/machinery/keycard_auth/attack_ai(mob/user as mob)
+/obj/machinery/keycard_auth/attack_ai(mob/user)
user << "The station AI is not to interact with these devices."
return
-/obj/machinery/keycard_auth/attack_paw(mob/user as mob)
+/obj/machinery/keycard_auth/attack_paw(mob/user)
user << "You are too primitive to use this device!"
return
-/obj/machinery/keycard_auth/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/machinery/keycard_auth/attackby(obj/item/weapon/W, mob/user, params)
if(stat & (NOPOWER|BROKEN))
user << "This device is not powered."
return
@@ -51,7 +51,7 @@
else
stat |= NOPOWER
-/obj/machinery/keycard_auth/attack_hand(mob/user as mob)
+/obj/machinery/keycard_auth/attack_hand(mob/user)
if(user.stat || stat & (NOPOWER|BROKEN))
user << "This device is not powered!"
return
@@ -120,7 +120,7 @@
message_admins("[key_name(event_triggered_by)] triggered and [key_name(event_confirmed_by)] confirmed event [event]")
reset()
-/obj/machinery/keycard_auth/proc/receive_request(var/obj/machinery/keycard_auth/source)
+/obj/machinery/keycard_auth/proc/receive_request(obj/machinery/keycard_auth/source)
if(stat & (BROKEN|NOPOWER))
return
event_source = source
diff --git a/code/modules/security levels/security levels.dm b/code/modules/security levels/security levels.dm
index 29a04c4f92a..da714890067 100644
--- a/code/modules/security levels/security levels.dm
+++ b/code/modules/security levels/security levels.dm
@@ -6,7 +6,7 @@
//config.alert_desc_blue_downto
-/proc/set_security_level(var/level)
+/proc/set_security_level(level)
switch(level)
if("green")
level = SEC_LEVEL_GREEN
@@ -70,7 +70,7 @@
if(SEC_LEVEL_DELTA)
return "delta"
-/proc/num2seclevel(var/num)
+/proc/num2seclevel(num)
switch(num)
if(SEC_LEVEL_GREEN)
return "green"
@@ -81,7 +81,7 @@
if(SEC_LEVEL_DELTA)
return "delta"
-/proc/seclevel2num(var/seclevel)
+/proc/seclevel2num(seclevel)
switch( lowertext(seclevel) )
if("green")
return SEC_LEVEL_GREEN
diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm
index 673e7176eaa..dfbb6085368 100644
--- a/code/modules/shuttle/shuttle.dm
+++ b/code/modules/shuttle/shuttle.dm
@@ -496,7 +496,7 @@
possible_destinations = C.possible_destinations
shuttleId = C.shuttleId
-/obj/machinery/computer/shuttle/attack_hand(user as mob)
+/obj/machinery/computer/shuttle/attack_hand(mob/user)
if(..(user))
return
src.add_fingerprint(usr)
@@ -540,7 +540,7 @@
if(1) usr << "Invalid shuttle requested."
else usr << "Unable to comply."
-/obj/machinery/computer/shuttle/emag_act(mob/user as mob)
+/obj/machinery/computer/shuttle/emag_act(mob/user)
if(!emagged)
src.req_access = list()
emagged = 1
diff --git a/code/modules/surgery/organs/organ.dm b/code/modules/surgery/organs/organ.dm
index 2025f3c155b..05ae58ccc21 100644
--- a/code/modules/surgery/organs/organ.dm
+++ b/code/modules/surgery/organs/organ.dm
@@ -137,7 +137,7 @@
//Heals brute and burn damage for the organ. Returns 1 if the damage-icon states changed at all.
//Damage cannot go below zero.
//Cannot remove negative damage (i.e. apply damage)
-/obj/item/organ/limb/proc/heal_damage(brute, burn, var/robotic)
+/obj/item/organ/limb/proc/heal_damage(brute, burn, robotic)
if(robotic && status != ORGAN_ROBOTIC) // This makes organic limbs not heal when the proc is in Robotic mode.
brute = max(0, brute - 3)
diff --git a/code/modules/telesci/bscrystal.dm b/code/modules/telesci/bscrystal.dm
index 74b9807dade..589731a3635 100644
--- a/code/modules/telesci/bscrystal.dm
+++ b/code/modules/telesci/bscrystal.dm
@@ -16,7 +16,7 @@
pixel_y = rand(-5, 5)
-/obj/item/bluespace_crystal/attack_self(var/mob/user)
+/obj/item/bluespace_crystal/attack_self(mob/user)
user.visible_message("[user] crushes [src]!", "You crush [src]!")
PoolOrNew(/obj/effect/effect/sparks, loc)
playsound(src.loc, "sparks", 50, 1)
@@ -24,7 +24,7 @@
user.unEquip(src)
qdel(src)
-/obj/item/bluespace_crystal/proc/blink_mob(var/mob/living/L)
+/obj/item/bluespace_crystal/proc/blink_mob(mob/living/L)
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg')
/obj/item/bluespace_crystal/throw_impact(atom/hit_atom)
diff --git a/code/modules/telesci/gps.dm b/code/modules/telesci/gps.dm
index 883a6fc01cd..05eaa989580 100644
--- a/code/modules/telesci/gps.dm
+++ b/code/modules/telesci/gps.dm
@@ -30,7 +30,7 @@ var/list/GPS_list = list()
overlays -= "emp"
overlays += "working"
-/obj/item/device/gps/attack_self(mob/user as mob)
+/obj/item/device/gps/attack_self(mob/user)
var/obj/item/device/gps/t = ""
var/gps_window_height = 110 + GPS_list.len * 20 // Variable window height, depending on how many GPS units there are to show
diff --git a/code/modules/telesci/telepad.dm b/code/modules/telesci/telepad.dm
index e1f4a37d288..4d585a48c8f 100644
--- a/code/modules/telesci/telepad.dm
+++ b/code/modules/telesci/telepad.dm
@@ -54,7 +54,7 @@
idle_power_usage = 20
active_power_usage = 500
var/stage = 0
-/obj/machinery/telepad_cargo/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
+/obj/machinery/telepad_cargo/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/weapon/wrench))
anchored = 0
playsound(src, 'sound/items/Ratchet.ogg', 50, 1)
@@ -89,7 +89,7 @@
item_state = "signaler"
origin_tech = "bluespace=3"
-/obj/item/device/telepad_beacon/attack_self(mob/user as mob)
+/obj/item/device/telepad_beacon/attack_self(mob/user)
if(user)
user << "Locked In"
new /obj/machinery/telepad_cargo(user.loc)
@@ -148,7 +148,7 @@
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
user << "You calibrate the telepad locator."
-/obj/item/weapon/rcs/emag_act(mob/user as mob)
+/obj/item/weapon/rcs/emag_act(mob/user)
if(!emagged)
emagged = 1
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
diff --git a/code/orphaned procs/AStar.dm b/code/orphaned procs/AStar.dm
index eb491ee48ff..4f79d75e9d7 100644
--- a/code/orphaned procs/AStar.dm
+++ b/code/orphaned procs/AStar.dm
@@ -63,7 +63,7 @@ length to avoid portals or something i guess?? Not that they're counted right no
//add an element in the list,
//immediatly ordering it to its position using Insertion sort
-/PriorityQueue/proc/Enqueue(var/atom/A)
+/PriorityQueue/proc/Enqueue(atom/A)
var/i
L.Add(A)
i = L.len -1
@@ -80,7 +80,7 @@ length to avoid portals or something i guess?? Not that they're counted right no
return .
//removes an element
-/PriorityQueue/proc/Remove(var/atom/A)
+/PriorityQueue/proc/Remove(atom/A)
return L.Remove(A)
//returns a copy of the elements list
@@ -89,17 +89,17 @@ length to avoid portals or something i guess?? Not that they're counted right no
return ret
//return the position of an element or 0 if not found
-/PriorityQueue/proc/Seek(var/atom/A)
+/PriorityQueue/proc/Seek(atom/A)
return L.Find(A)
//return the element at the i_th position
-/PriorityQueue/proc/Get(var/i)
+/PriorityQueue/proc/Get(i)
if(i > L.len || i < 1)
return 0
return L[i]
//replace the passed element at it's right position using the cmp proc
-/PriorityQueue/proc/ReSort(var/atom/A)
+/PriorityQueue/proc/ReSort(atom/A)
var/i = Seek(A)
if(i == 0)
return
@@ -144,7 +144,7 @@ length to avoid portals or something i guess?? Not that they're counted right no
return a.f - b.f
//search if there's a PathNode that points to turf T in the Priority Queue
-/proc/SeekTurf(var/PriorityQueue/Queue, var/turf/T)
+/proc/SeekTurf(var/PriorityQueue/Queue, turf/T)
var/i = 1
var/PathNode/PN
while(i < Queue.L.len + 1)
@@ -162,7 +162,7 @@ length to avoid portals or something i guess?? Not that they're counted right no
return path
//the actual algorithm
-/proc/AStar(start, end, atom, dist, maxnodes, maxnodedepth = 30, mintargetdist, minnodedist, id=null, var/turf/exclude=null)
+/proc/AStar(start, end, atom, dist, maxnodes, maxnodedepth = 30, mintargetdist, minnodedist, id=null, turf/exclude=null)
var/PriorityQueue/open = new /PriorityQueue(/proc/PathWeightCompare) //the open list, ordered using the PathWeightCompare proc, from lower f to higher
var/list/closed = new() //the closed list
var/list/path = null //the returned path, if any
diff --git a/code/orphaned procs/priority_announce.dm b/code/orphaned procs/priority_announce.dm
index 3630b9d58df..de3599f614b 100644
--- a/code/orphaned procs/priority_announce.dm
+++ b/code/orphaned procs/priority_announce.dm
@@ -1,4 +1,4 @@
-/proc/priority_announce(var/text, var/title = "", var/sound = 'sound/AI/attention.ogg', var/type)
+/proc/priority_announce(text, title = "", sound = 'sound/AI/attention.ogg', type)
if(!text)
return
@@ -29,7 +29,7 @@
M << announcement
M << sound(sound)
-/proc/print_command_report(var/text = "", var/title = "Central Command Update")
+/proc/print_command_report(text = "", title = "Central Command Update")
for (var/obj/machinery/computer/communications/C in machines)
if(!(C.stat & (BROKEN|NOPOWER)) && C.z == ZLEVEL_STATION)
var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( C.loc )
@@ -38,7 +38,7 @@
C.messagetitle.Add("[title]")
C.messagetext.Add(text)
-/proc/minor_announce(var/message, var/title = "Attention:", var/alert)
+/proc/minor_announce(message, title = "Attention:", alert)
if(!message)
return
diff --git a/code/orphaned procs/statistics.dm b/code/orphaned procs/statistics.dm
index 3f979dbc302..55acae66087 100644
--- a/code/orphaned procs/statistics.dm
+++ b/code/orphaned procs/statistics.dm
@@ -40,7 +40,7 @@
if(!config.sql_enabled)
return
-/proc/sql_report_death(var/mob/living/carbon/human/H)
+/proc/sql_report_death(mob/living/carbon/human/H)
if(!config.sql_enabled)
return
if(!H)
@@ -75,7 +75,7 @@
log_game("SQL ERROR during death reporting. Error : \[[err]\]\n")
-/proc/sql_report_cyborg_death(var/mob/living/silicon/robot/H)
+/proc/sql_report_cyborg_death(mob/living/silicon/robot/H)
if(!config.sql_enabled)
return
if(!H)
diff --git a/code/world.dm b/code/world.dm
index 2eefe8ed0b7..d515df42aed 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -181,7 +181,7 @@
master_mode = Lines[1]
diary << "Saved mode is '[master_mode]'"
-/world/proc/save_mode(var/the_mode)
+/world/proc/save_mode(the_mode)
var/F = file("data/mode.txt")
fdel(F)
F << the_mode
diff --git a/tgstation.dme b/tgstation.dme
index 8144137aef2..82e85b7b2a3 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -6,6 +6,63 @@
// BEGIN_FILE_DIR
#define FILE_DIR .
+#define FILE_DIR "code"
+#define FILE_DIR "code/modules"
+#define FILE_DIR "code/modules/games"
+#define FILE_DIR "code/modules/html_interface"
+#define FILE_DIR "code/modules/html_interface/cards"
+#define FILE_DIR "code/modules/html_interface/nanotrasen"
+#define FILE_DIR "html"
+#define FILE_DIR "icons"
+#define FILE_DIR "icons/ass"
+#define FILE_DIR "icons/effects"
+#define FILE_DIR "icons/mecha"
+#define FILE_DIR "icons/misc"
+#define FILE_DIR "icons/mob"
+#define FILE_DIR "icons/mob/inhands"
+#define FILE_DIR "icons/obj"
+#define FILE_DIR "icons/obj/assemblies"
+#define FILE_DIR "icons/obj/atmospherics"
+#define FILE_DIR "icons/obj/atmospherics/pipes"
+#define FILE_DIR "icons/obj/clothing"
+#define FILE_DIR "icons/obj/doors"
+#define FILE_DIR "icons/obj/flora"
+#define FILE_DIR "icons/obj/food"
+#define FILE_DIR "icons/obj/guns"
+#define FILE_DIR "icons/obj/hydroponics"
+#define FILE_DIR "icons/obj/machines"
+#define FILE_DIR "icons/obj/power_cond"
+#define FILE_DIR "icons/obj/smooth_structures"
+#define FILE_DIR "icons/obj/smooth_structures/alien"
+#define FILE_DIR "icons/pda_icons"
+#define FILE_DIR "icons/spideros_icons"
+#define FILE_DIR "icons/stamp_icons"
+#define FILE_DIR "icons/Testing"
+#define FILE_DIR "icons/turf"
+#define FILE_DIR "icons/turf/floors"
+#define FILE_DIR "icons/turf/walls"
+#define FILE_DIR "icons/vending_icons"
+#define FILE_DIR "nano"
+#define FILE_DIR "nano/images"
+#define FILE_DIR "sound"
+#define FILE_DIR "sound/AI"
+#define FILE_DIR "sound/ambience"
+#define FILE_DIR "sound/arcade"
+#define FILE_DIR "sound/effects"
+#define FILE_DIR "sound/guitar"
+#define FILE_DIR "sound/hallucinations"
+#define FILE_DIR "sound/items"
+#define FILE_DIR "sound/machines"
+#define FILE_DIR "sound/magic"
+#define FILE_DIR "sound/mecha"
+#define FILE_DIR "sound/misc"
+#define FILE_DIR "sound/piano"
+#define FILE_DIR "sound/spookoween"
+#define FILE_DIR "sound/violin"
+#define FILE_DIR "sound/voice"
+#define FILE_DIR "sound/voice/complionator"
+#define FILE_DIR "sound/vox_fem"
+#define FILE_DIR "sound/weapons"
// END_FILE_DIR
// BEGIN_PREFERENCES