Merge remote-tracking branch 'tgstation/master' into upstream-feb12-2026

# Conflicts:
#	.github/CODEOWNERS
#	.github/workflows/compile_changelogs.yml
#	.github/workflows/stale.yml
#	SQL/database_changelog.md
#	_maps/map_files/CatwalkStation/CatwalkStation_2023.dmm
#	code/__DEFINES/atom_hud.dm
#	code/__DEFINES/inventory.dm
#	code/__DEFINES/mobs.dm
#	code/__DEFINES/species_clothing_paths.dm
#	code/__DEFINES/subsystems.dm
#	code/__DEFINES/surgery.dm
#	code/__HELPERS/global_lists.dm
#	code/_globalvars/lists/maintenance_loot.dm
#	code/_globalvars/traits/_traits.dm
#	code/controllers/subsystem/minor_mapping.dm
#	code/controllers/subsystem/processing/quirks.dm
#	code/controllers/subsystem/shuttle.dm
#	code/datums/components/palette.dm
#	code/datums/components/surgery_initiator.dm
#	code/datums/diseases/advance/advance.dm
#	code/datums/hud.dm
#	code/datums/mood.dm
#	code/datums/mutations/chameleon.dm
#	code/datums/quirks/negative_quirks/nyctophobia.dm
#	code/datums/status_effects/debuffs/debuffs.dm
#	code/datums/status_effects/debuffs/drunk.dm
#	code/datums/status_effects/debuffs/slime/slime_leech.dm
#	code/datums/weather/weather.dm
#	code/game/data_huds.dm
#	code/game/objects/items.dm
#	code/game/objects/items/devices/scanners/health_analyzer.dm
#	code/game/objects/items/frog_statue.dm
#	code/game/objects/items/rcd/RLD.dm
#	code/game/objects/items/robot/items/hypo.dm
#	code/game/objects/items/stacks/medical.dm
#	code/game/objects/items/stacks/wrap.dm
#	code/game/objects/items/storage/garment.dm
#	code/game/objects/items/tools/medical/defib.dm
#	code/game/objects/items/weaponry.dm
#	code/game/objects/items/weaponry/melee/misc.dm
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/game/objects/structures/curtains.dm
#	code/game/objects/structures/dresser.dm
#	code/game/objects/structures/girders.dm
#	code/game/objects/structures/maintenance.dm
#	code/game/objects/structures/mirror.dm
#	code/modules/admin/greyscale_modify_menu.dm
#	code/modules/admin/verbs/light_debug.dm
#	code/modules/antagonists/ashwalker/ashwalker.dm
#	code/modules/antagonists/heretic/knowledge/starting_lore.dm
#	code/modules/antagonists/ninja/ninjaDrainAct.dm
#	code/modules/art/paintings.dm
#	code/modules/client/preferences.dm
#	code/modules/client/verbs/ooc.dm
#	code/modules/clothing/head/wig.dm
#	code/modules/events/disease_outbreak.dm
#	code/modules/holodeck/holo_effect.dm
#	code/modules/jobs/job_types/head_of_security.dm
#	code/modules/jobs/job_types/security_officer.dm
#	code/modules/library/skill_learning/generic_skillchips/point.dm
#	code/modules/mining/lavaland/ash_flora.dm
#	code/modules/mining/lavaland/mining_loot/megafauna/ash_drake.dm
#	code/modules/mob/dead/new_player/new_player.dm
#	code/modules/mob/living/basic/guardian/guardian.dm
#	code/modules/mob/living/basic/space_fauna/space_dragon/space_dragon.dm
#	code/modules/mob/living/carbon/carbon.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_defines.dm
#	code/modules/mob/living/carbon/life.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/mob.dm
#	code/modules/mob_spawn/ghost_roles/mining_roles.dm
#	code/modules/mod/mod_control.dm
#	code/modules/mod/modules/modules_general.dm
#	code/modules/modular_computers/computers/item/computer_ui.dm
#	code/modules/paperwork/paper.dm
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#	code/modules/power/lighting/light.dm
#	code/modules/projectiles/guns/energy/kinetic_accelerator.dm
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#	code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm
#	code/modules/reagents/chemistry/reagents/food_reagents.dm
#	code/modules/reagents/chemistry/reagents/other_reagents.dm
#	code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm
#	code/modules/research/xenobiology/crossbreeding/_clothing.dm
#	code/modules/research/xenobiology/crossbreeding/prismatic.dm
#	code/modules/surgery/advanced/brainwashing.dm
#	code/modules/surgery/advanced/lobotomy.dm
#	code/modules/surgery/amputation.dm
#	code/modules/surgery/blood_filter.dm
#	code/modules/surgery/bodyparts/_bodyparts.dm
#	code/modules/surgery/brain_surgery.dm
#	code/modules/surgery/cavity_implant.dm
#	code/modules/surgery/coronary_bypass.dm
#	code/modules/surgery/gastrectomy.dm
#	code/modules/surgery/healing.dm
#	code/modules/surgery/limb_augmentation.dm
#	code/modules/surgery/organ_manipulation.dm
#	code/modules/surgery/revival.dm
#	code/modules/surgery/sleeper_protocol.dm
#	code/modules/surgery/surgery_helpers.dm
#	code/modules/surgery/surgery_step.dm
#	code/modules/unit_tests/_unit_tests.dm
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#	code/modules/unit_tests/screenshots/screenshot_antag_icons_cultist.png
#	code/modules/unit_tests/screenshots/screenshot_antag_icons_headrevolutionary.png
#	code/modules/unit_tests/screenshots/screenshot_antag_icons_provocateur.png
#	code/modules/unit_tests/screenshots/screenshot_husk_body.png
#	code/modules/unit_tests/screenshots/screenshot_husk_body_missing_limbs.png
#	icons/map_icons/clothing/head/_head.dmi
#	icons/map_icons/clothing/shoes.dmi
#	icons/map_icons/items/_item.dmi
#	icons/mob/huds/hud.dmi
#	icons/mob/inhands/64x64_lefthand.dmi
#	icons/mob/inhands/64x64_righthand.dmi
#	icons/obj/machines/computer.dmi
#	tgui/packages/tgui/interfaces/OperatingComputer.jsx
#	tgui/packages/tgui/interfaces/PreferencesMenu/CharacterPreferences/MainPage.tsx
#	tgui/packages/tgui/interfaces/PreferencesMenu/types.ts
#	tgui/packages/tgui/interfaces/SurgeryInitiator.tsx
#	tools/icon_cutter/check.py
This commit is contained in:
nevimer
2026-02-12 23:50:09 -05:00
2374 changed files with 81136 additions and 52767 deletions
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/**
* Creates a TGUI color picker window and returns the user's response.
*
* This proc should be used to create a color picker that the caller will wait for a response from.
* Arguments:
* * user - The user to show the picker to.
* * title - The of the picker modal, shown on the top of the TGUI window.
* * timeout - The timeout of the picker, after which the modal will close and qdel itself. Set to zero for no timeout.
* * autofocus - The bool that controls if this picker should grab window focus.
*/
/proc/tgui_color_picker(mob/user, message, title, default = "#000000", timeout = 0, autofocus = TRUE)
if (!user)
user = usr
if (!istype(user))
if (istype(user, /client))
var/client/client = user
user = client.mob
else
return
// Client does NOT have tgui_input on: Returns regular input
if(!user.client.prefs.read_preference(/datum/preference/toggle/tgui_input))
return input(user, message, title, default) as color|null
var/datum/tgui_color_picker/picker = new(user, message, title, default, timeout, autofocus)
picker.ui_interact(user)
picker.wait()
if (picker)
. = picker.choice
qdel(picker)
/**
* # tgui_color_picker
*
* Datum used for instantiating and using a TGUI-controlled color picker.
*/
/datum/tgui_color_picker
/// The title of the TGUI window
var/title
/// The message to show the user
var/message
/// The default choice, used if there is an existing value
var/default
/// The color the user selected, null if no selection has been made
var/choice
/// The time at which the tgui_color_picker was created, for displaying timeout progress.
var/start_time
/// The lifespan of the tgui_color_picker, after which the window will close and delete itself.
var/timeout
/// The bool that controls if this modal should grab window focus
var/autofocus
/// Boolean field describing if the tgui_color_picker was closed by the user.
var/closed
/datum/tgui_color_picker/New(mob/user, message, title, default, timeout, autofocus)
src.autofocus = autofocus
src.title = title
src.default = default
src.message = message
if (timeout)
src.timeout = timeout
start_time = world.time
QDEL_IN(src, timeout)
/datum/tgui_color_picker/Destroy(force)
SStgui.close_uis(src)
return ..()
/**
* Waits for a user's response to the tgui_color_picker's prompt before returning. Returns early if
* the window was closed by the user.
*/
/datum/tgui_color_picker/proc/wait()
while (!choice && !closed && !QDELETED(src))
stoplag(1)
/datum/tgui_color_picker/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "ColorPickerModal")
ui.open()
ui.set_autoupdate(timeout > 0)
/datum/tgui_color_picker/ui_close(mob/user)
. = ..()
closed = TRUE
/datum/tgui_color_picker/ui_state(mob/user)
return GLOB.always_state
/datum/tgui_color_picker/ui_static_data(mob/user)
. = list()
.["autofocus"] = autofocus
.["large_buttons"] = !user.client?.prefs || user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_large)
.["swapped_buttons"] = !user.client?.prefs || user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_swapped)
.["title"] = title
.["default_color"] = default
.["message"] = message
/datum/tgui_color_picker/ui_data(mob/user)
. = list()
if(timeout)
.["timeout"] = CLAMP01((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS))
/datum/tgui_color_picker/ui_act(action, list/params)
. = ..()
if (.)
return
switch(action)
if("submit")
var/raw_data = LOWER_TEXT(params["entry"])
var/hex = sanitize_hexcolor(raw_data, desired_format = 6, include_crunch = TRUE)
if (!hex)
return
set_choice(hex)
closed = TRUE
SStgui.close_uis(src)
return TRUE
if("cancel")
closed = TRUE
SStgui.close_uis(src)
return TRUE
/datum/tgui_color_picker/proc/set_choice(choice)
src.choice = choice