diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
index b1a2b1c4f9e..3db76dbcc69 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
@@ -69,7 +69,7 @@
new /obj/item/weapon/storage/belt/medical(src)
new /obj/item/device/assembly/flash/handheld(src)
new /obj/item/weapon/reagent_containers/hypospray/CMO(src)
- new /obj/item/organ/cyberimp/eyes/hud/medical(src)
+ new /obj/item/device/autoimplanter/cmo(src)
new /obj/item/weapon/door_remote/chief_medical_officer(src)
/obj/structure/closet/secure_closet/animal
diff --git a/code/modules/surgery/organs/autoimplanter.dm b/code/modules/surgery/organs/autoimplanter.dm
index e7878676624..f8557481fee 100644
--- a/code/modules/surgery/organs/autoimplanter.dm
+++ b/code/modules/surgery/organs/autoimplanter.dm
@@ -1,3 +1,5 @@
+#define INFINITE -1
+
/obj/item/device/autoimplanter
name = "autoimplanter"
desc = "A device that automatically injects a cyber-implant into the user without the hassle of extensive surgery. It has a slot to insert implants and a screwdriver slot for removing accidentally added implants."
@@ -5,8 +7,20 @@
item_state = "walkietalkie"//left as this so as to intentionally not have inhands
w_class = 2
var/obj/item/organ/cyberimp/storedorgan
+ var/uses = INFINITE
+ var/one_use = 0//separate var, as a 2-use device can have 1 use remaining if used once but not be a single-use device
+
+/obj/item/device/autoimplanter/New()
+ ..()
+ if(one_use)
+ uses = 1
+ if(storedorgan)
+ storedorgan.loc = src
/obj/item/device/autoimplanter/attack_self(mob/user)//when the object it used...
+ if(!uses)
+ user << "[src] has already been used. The tools are dull and won't reactivate."
+ return
if(!storedorgan)
user << "[src] currently has no implant stored."
return
@@ -14,9 +28,16 @@
user.visible_message("[user] presses a button on [src], and you hear a short mechanical noise.", "You feel a sharp sting as [src] plunges into your body.")
playsound(get_turf(user), 'sound/weapons/circsawhit.ogg', 50, 1)
storedorgan = null
+ if(uses != INFINITE)
+ uses --
+ if(!uses)
+ desc = "[initial(desc)] Looks like it's been used up."
/obj/item/device/autoimplanter/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/organ/cyberimp))
+ if(one_use && !storedorgan)
+ user << "[src] doesn't accept implants. It must be a single-use device."
+ return//prevents removing the intended implant to insert your own
if(storedorgan)
user << "[src] already has an implant stored."
return
@@ -34,3 +55,9 @@
user << "You remove the [storedorgan] from [src]."
playsound(get_turf(user), 'sound/items/Screwdriver.ogg', 50, 1)
storedorgan = null
+
+/obj/item/device/autoimplanter/cmo
+ name = "medical HUD autoimplanter"
+ desc = "A single use autoimplanter that contains a medical heads-up display augment. A screwdriver can be used to remove it, but implants can't be placed back in."
+ storedorgan = new/obj/item/organ/cyberimp/eyes/hud/medical()
+ one_use = 1