diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index b1a2b1c4f9e..3db76dbcc69 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -69,7 +69,7 @@ new /obj/item/weapon/storage/belt/medical(src) new /obj/item/device/assembly/flash/handheld(src) new /obj/item/weapon/reagent_containers/hypospray/CMO(src) - new /obj/item/organ/cyberimp/eyes/hud/medical(src) + new /obj/item/device/autoimplanter/cmo(src) new /obj/item/weapon/door_remote/chief_medical_officer(src) /obj/structure/closet/secure_closet/animal diff --git a/code/modules/surgery/organs/autoimplanter.dm b/code/modules/surgery/organs/autoimplanter.dm index e7878676624..f8557481fee 100644 --- a/code/modules/surgery/organs/autoimplanter.dm +++ b/code/modules/surgery/organs/autoimplanter.dm @@ -1,3 +1,5 @@ +#define INFINITE -1 + /obj/item/device/autoimplanter name = "autoimplanter" desc = "A device that automatically injects a cyber-implant into the user without the hassle of extensive surgery. It has a slot to insert implants and a screwdriver slot for removing accidentally added implants." @@ -5,8 +7,20 @@ item_state = "walkietalkie"//left as this so as to intentionally not have inhands w_class = 2 var/obj/item/organ/cyberimp/storedorgan + var/uses = INFINITE + var/one_use = 0//separate var, as a 2-use device can have 1 use remaining if used once but not be a single-use device + +/obj/item/device/autoimplanter/New() + ..() + if(one_use) + uses = 1 + if(storedorgan) + storedorgan.loc = src /obj/item/device/autoimplanter/attack_self(mob/user)//when the object it used... + if(!uses) + user << "[src] has already been used. The tools are dull and won't reactivate." + return if(!storedorgan) user << "[src] currently has no implant stored." return @@ -14,9 +28,16 @@ user.visible_message("[user] presses a button on [src], and you hear a short mechanical noise.", "You feel a sharp sting as [src] plunges into your body.") playsound(get_turf(user), 'sound/weapons/circsawhit.ogg', 50, 1) storedorgan = null + if(uses != INFINITE) + uses -- + if(!uses) + desc = "[initial(desc)] Looks like it's been used up." /obj/item/device/autoimplanter/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/organ/cyberimp)) + if(one_use && !storedorgan) + user << "[src] doesn't accept implants. It must be a single-use device." + return//prevents removing the intended implant to insert your own if(storedorgan) user << "[src] already has an implant stored." return @@ -34,3 +55,9 @@ user << "You remove the [storedorgan] from [src]." playsound(get_turf(user), 'sound/items/Screwdriver.ogg', 50, 1) storedorgan = null + +/obj/item/device/autoimplanter/cmo + name = "medical HUD autoimplanter" + desc = "A single use autoimplanter that contains a medical heads-up display augment. A screwdriver can be used to remove it, but implants can't be placed back in." + storedorgan = new/obj/item/organ/cyberimp/eyes/hud/medical() + one_use = 1