Mob Initialization (#24840)

* Mob Initialization

* new_player Repath

* Fix the dme

* Fix the shit

* Fix a loc

* Fix another loc

* But, in my haste, I forgot the cola!

* Another loc

* ANOTHER LOC

* Further docs

* Where'd that s come from

* Fix shit

* Better
This commit is contained in:
Cyberboss
2017-03-13 15:21:12 -04:00
committed by AnturK
parent 29d9da3760
commit 012eaec1b9
107 changed files with 233 additions and 219 deletions
+1 -1
View File
@@ -77,7 +77,7 @@
return
/datum/datacore/proc/manifest()
for(var/mob/new_player/N in player_list)
for(var/mob/dead/new_player/N in player_list)
if(ishuman(N.new_character))
manifest_inject(N.new_character, N.client)
CHECK_TICK
+2 -2
View File
@@ -81,11 +81,11 @@ var/datum/atom_hud/huds = list( \
if(src in hud.hudusers)
hud.add_hud_to(src)
/mob/new_player/reload_huds()
/mob/dead/new_player/reload_huds()
return
/mob/proc/add_click_catcher()
client.screen += client.void
/mob/new_player/add_click_catcher()
/mob/dead/new_player/add_click_catcher()
return
+1 -1
View File
@@ -1544,7 +1544,7 @@
mind_initialize() //updates the mind (or creates and initializes one if one doesn't exist)
mind.active = 1 //indicates that the mind is currently synced with a client
/mob/new_player/sync_mind()
/mob/dead/new_player/sync_mind()
return
/mob/dead/observer/sync_mind()