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Mob Initialization (#24840)
* Mob Initialization * new_player Repath * Fix the dme * Fix the shit * Fix a loc * Fix another loc * But, in my haste, I forgot the cola! * Another loc * ANOTHER LOC * Further docs * Where'd that s come from * Fix shit * Better
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@@ -41,7 +41,7 @@
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/obj/item/projectile/magic/death, /obj/item/projectile/magic/teleport, /obj/item/projectile/magic/door, /obj/item/projectile/magic/aoe/fireball,
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/obj/item/projectile/magic/spellblade, /obj/item/projectile/magic/arcane_barrage)
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/mob/living/simple_animal/hostile/carp/ranged/New()
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/mob/living/simple_animal/hostile/carp/ranged/Initialize()
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projectiletype = pick(allowed_projectile_types)
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..()
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