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Mob Initialization (#24840)
* Mob Initialization * new_player Repath * Fix the dme * Fix the shit * Fix a loc * Fix another loc * But, in my haste, I forgot the cola! * Another loc * ANOTHER LOC * Further docs * Where'd that s come from * Fix shit * Better
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@@ -129,7 +129,7 @@
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layer = 4
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var/timer = 0
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/mob/living/simple_animal/shade/howling_ghost/New()
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/mob/living/simple_animal/shade/howling_ghost/Initialize()
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..()
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icon_state = pick("ghost","ghostian","ghostian2","ghostking","ghost1","ghost2")
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icon_living = icon_state
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@@ -193,7 +193,7 @@
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unsuitable_atmos_damage = 0
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var/timer
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/mob/living/simple_animal/hostile/retaliate/clown/insane/New()
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/mob/living/simple_animal/hostile/retaliate/clown/insane/Initialize()
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..()
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timer = rand(5,15)
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status_flags = (status_flags | GODMODE)
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@@ -144,7 +144,7 @@
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/datum/holiday/april_fools/celebrate()
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if(ticker)
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ticker.login_music = 'sound/ambience/clown.ogg'
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for(var/mob/new_player/P in mob_list)
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for(var/mob/dead/new_player/P in mob_list)
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if(P.client)
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P.stopLobbySound()
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P.client.playtitlemusic()
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