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Mob Initialization (#24840)
* Mob Initialization * new_player Repath * Fix the dme * Fix the shit * Fix a loc * Fix another loc * But, in my haste, I forgot the cola! * Another loc * ANOTHER LOC * Further docs * Where'd that s come from * Fix shit * Better
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@@ -18,7 +18,7 @@
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to_chat(usr, "Invalid type path (new_type = [new_type]) in change_mob_type(). Contact a coder.")
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return
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if(ispath(new_type, /mob/new_player))
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if(ispath(new_type, /mob/dead/new_player))
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to_chat(usr, "<span class='danger'>Cannot convert into a new_player mob type.</span>")
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return
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