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Mob Initialization (#24840)
* Mob Initialization * new_player Repath * Fix the dme * Fix the shit * Fix a loc * Fix another loc * But, in my haste, I forgot the cola! * Another loc * ANOTHER LOC * Further docs * Where'd that s come from * Fix shit * Better
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@@ -150,7 +150,7 @@
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status_flags = GODMODE // Please don't punch the barkeeper
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unique_name = FALSE // disables the (123) number suffix
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/mob/living/simple_animal/drone/snowflake/bardrone/New()
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/mob/living/simple_animal/drone/snowflake/bardrone/Initialize()
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. = ..()
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access_card.access |= access_cent_bar
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@@ -166,7 +166,7 @@
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AIStatus = AI_OFF
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stop_automated_movement = TRUE
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/mob/living/simple_animal/hostile/alien/maid/barmaid/New()
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/mob/living/simple_animal/hostile/alien/maid/barmaid/Initialize()
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. = ..()
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access_card = new /obj/item/weapon/card/id(src)
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var/datum/job/captain/C = new /datum/job/captain
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