From 01c952020bd2bbbf513c5acb1dcdb49f6e77c831 Mon Sep 17 00:00:00 2001 From: Alexis Date: Sat, 16 Nov 2024 01:40:24 -0500 Subject: [PATCH] Gives tastes to the cyborg snack dispenser snacks (#2408) ## About The Pull Request Previously if you ate a piece of bacon or a cloth cookie made by a cyborg they would just taste like "cookie". This fixes that. ## Why It's Good For The Game It fixes an oversight. ## Proof Of Testing It was a two line change, it should work fine. ## Changelog :cl: fix: fixed bacon and cloth cookies from cyborg snack dispensers not having a proper taste /:cl: --- modular_skyrat/modules/borg_buffs/code/snack_dispensor.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/modular_skyrat/modules/borg_buffs/code/snack_dispensor.dm b/modular_skyrat/modules/borg_buffs/code/snack_dispensor.dm index ea279958909..66f1d803447 100644 --- a/modular_skyrat/modules/borg_buffs/code/snack_dispensor.dm +++ b/modular_skyrat/modules/borg_buffs/code/snack_dispensor.dm @@ -148,6 +148,7 @@ icon = 'modular_skyrat/master_files/icons/obj/food/snacks.dmi' icon_state = "bacon_strip" foodtypes = MEAT + tastes = list("bacon" = 1) /obj/item/food/cookie/cloth name = "odd cookie" @@ -155,3 +156,4 @@ icon = 'modular_skyrat/master_files/icons/obj/food/snacks.dmi' icon_state = "cookie_cloth" foodtypes = CLOTH + tastes = list("synthetic clothing fibers" = 1)