Mobs will block false walls from closing

I observed a round where a player cheesed the AI Chamber during Malfunction by closing false walls on himself and using that as a shield against electrodes, lasers, and the cleaner fluid. This is to prevent that.
This commit is contained in:
ikarrus
2014-08-15 20:10:45 -06:00
parent 4030165734
commit 01fd7a9dd9
@@ -59,6 +59,10 @@
SetOpacity(0)
update_icon(0)
else
var/srcturf = get_turf(src)
for(var/mob/living/obstacle in srcturf) //Stop people from using this as a shield
opening = 0
return
do_the_flick()
density = 1
sleep(4)