All color inputs use current color as default choice

Went through all the color inputs and made the "default" argument the current color of what is being selected.
This commit is contained in:
ChuckTheJittai
2018-01-21 13:07:35 -05:00
parent b69b1e9a4e
commit 02033f1756
10 changed files with 19 additions and 19 deletions
+4 -4
View File
@@ -155,7 +155,7 @@
H.dna.update_ui_block(DNA_SKIN_TONE_BLOCK)
if(MUTCOLORS in H.dna.species.species_traits)
var/new_mutantcolor = input(user, "Choose your skin color:", "Race change") as color|null
var/new_mutantcolor = input(user, "Choose your skin color:", "Race change","#"+H.dna.features["mcolor"]) as color|null
if(new_mutantcolor)
var/temp_hsv = RGBtoHSV(new_mutantcolor)
@@ -199,19 +199,19 @@
if(hairchoice == "Style") //So you just want to use a mirror then?
..()
else
var/new_hair_color = input(H, "Choose your hair color", "Hair Color") as null|color
var/new_hair_color = input(H, "Choose your hair color", "Hair Color","#"+H.hair_color) as color|null
if(new_hair_color)
H.hair_color = sanitize_hexcolor(new_hair_color)
H.dna.update_ui_block(DNA_HAIR_COLOR_BLOCK)
if(H.gender == "male")
var/new_face_color = input(H, "Choose your facial hair color", "Hair Color") as null|color
var/new_face_color = input(H, "Choose your facial hair color", "Hair Color","#"+H.facial_hair_color) as color|null
if(new_face_color)
H.facial_hair_color = sanitize_hexcolor(new_face_color)
H.dna.update_ui_block(DNA_FACIAL_HAIR_COLOR_BLOCK)
H.update_hair()
if("eyes")
var/new_eye_color = input(H, "Choose your eye color", "Eye Color") as null|color
var/new_eye_color = input(H, "Choose your eye color", "Eye Color","#"+H.eye_color) as color|null
if(!Adjacent(user))
return
if(new_eye_color)
+1 -1
View File
@@ -605,7 +605,7 @@
/obj/structure/curtain/attackby(obj/item/W, mob/user)
if (istype(W, /obj/item/toy/crayon))
color = input(user,"Choose Color") as color
color = input(user,"","Choose Color",color) as color
else if(istype(W, /obj/item/screwdriver))
if(anchored)
playsound(src.loc, W.usesound, 100, 1)