Splits 'random verbs' into several other verb files (#60403)

This commit is contained in:
dragomagol
2021-07-25 16:43:23 -07:00
committed by GitHub
parent 73e6949feb
commit 02102d34d7
9 changed files with 1814 additions and 1840 deletions
-734
View File
@@ -1,4 +1,3 @@
////////////////////////////////
/proc/message_admins(msg)
msg = "<span class=\"admin\"><span class=\"prefix\">ADMIN LOG:</span> <span class=\"message linkify\">[msg]</span></span>"
@@ -14,397 +13,8 @@
html = msg,
confidential = TRUE)
///////////////////////////////////////////////////////////////////////////////////////////////Panels
/datum/admins/proc/show_player_panel(mob/M in GLOB.mob_list)
set category = "Admin.Game"
set name = "Show Player Panel"
set desc="Edit player (respawn, ban, heal, etc)"
if(!check_rights())
return
log_admin("[key_name(usr)] checked the individual player panel for [key_name(M)][isobserver(usr)?"":" while in game"].")
if(!M)
to_chat(usr, span_warning("You seem to be selecting a mob that doesn't exist anymore."), confidential = TRUE)
return
var/body = "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Options for [M.key]</title></head>"
body += "<body>Options panel for <b>[M]</b>"
if(M.client)
body += " played by <b>[M.client]</b> "
body += "\[<A href='?_src_=holder;[HrefToken()];editrights=[(GLOB.admin_datums[M.client.ckey] || GLOB.deadmins[M.client.ckey]) ? "rank" : "add"];key=[M.key]'>[M.client.holder ? M.client.holder.rank : "Player"]</A>\]"
if(CONFIG_GET(flag/use_exp_tracking))
body += "\[<A href='?_src_=holder;[HrefToken()];getplaytimewindow=[REF(M)]'>" + M.client.get_exp_living(FALSE) + "</a>\]"
if(isnewplayer(M))
body += " <B>Hasn't Entered Game</B> "
else
body += " \[<A href='?_src_=holder;[HrefToken()];revive=[REF(M)]'>Heal</A>\] "
if(M.client)
body += "<br>\[<b>First Seen:</b> [M.client.player_join_date]\]\[<b>Byond account registered on:</b> [M.client.account_join_date]\]"
body += "<br><br><b>CentCom Galactic Ban DB: </b> "
if(CONFIG_GET(string/centcom_ban_db))
body += "<a href='?_src_=holder;[HrefToken()];centcomlookup=[M.client.ckey]'>Search</a>"
else
body += "<i>Disabled</i>"
body += "<br><br><b>Show related accounts by:</b> "
body += "\[ <a href='?_src_=holder;[HrefToken()];showrelatedacc=cid;client=[REF(M.client)]'>CID</a> | "
body += "<a href='?_src_=holder;[HrefToken()];showrelatedacc=ip;client=[REF(M.client)]'>IP</a> \]"
var/full_version = "Unknown"
if(M.client.byond_version)
full_version = "[M.client.byond_version].[M.client.byond_build ? M.client.byond_build : "xxx"]"
body += "<br>\[<b>Byond version:</b> [full_version]\]<br>"
body += "<br><br>\[ "
body += "<a href='?_src_=vars;[HrefToken()];Vars=[REF(M)]'>VV</a> - "
if(M.mind)
body += "<a href='?_src_=holder;[HrefToken()];traitor=[REF(M)]'>TP</a> - "
body += "<a href='?_src_=holder;[HrefToken()];skill=[REF(M)]'>SKILLS</a> - "
else
body += "<a href='?_src_=holder;[HrefToken()];initmind=[REF(M)]'>Init Mind</a> - "
if (iscyborg(M))
body += "<a href='?_src_=holder;[HrefToken()];borgpanel=[REF(M)]'>BP</a> - "
body += "<a href='?priv_msg=[M.ckey]'>PM</a> - "
body += "<a href='?_src_=holder;[HrefToken()];subtlemessage=[REF(M)]'>SM</a> - "
if (ishuman(M) && M.mind)
body += "<a href='?_src_=holder;[HrefToken()];HeadsetMessage=[REF(M)]'>HM</a> - "
body += "<a href='?_src_=holder;[HrefToken()];adminplayerobservefollow=[REF(M)]'>FLW</a> - "
//Default to client logs if available
var/source = LOGSRC_MOB
if(M.client)
source = LOGSRC_CLIENT
body += "<a href='?_src_=holder;[HrefToken()];individuallog=[REF(M)];log_src=[source]'>LOGS</a>\] <br>"
body += "<b>Mob type</b> = [M.type]<br><br>"
body += "<A href='?_src_=holder;[HrefToken()];boot2=[REF(M)]'>Kick</A> | "
if(M.client)
body += "<A href='?_src_=holder;[HrefToken()];newbankey=[M.key];newbanip=[M.client.address];newbancid=[M.client.computer_id]'>Ban</A> | "
else
body += "<A href='?_src_=holder;[HrefToken()];newbankey=[M.key]'>Ban</A> | "
body += "<A href='?_src_=holder;[HrefToken()];showmessageckey=[M.ckey]'>Notes | Messages | Watchlist</A> | "
if(M.client)
body += "| <A href='?_src_=holder;[HrefToken()];sendtoprison=[REF(M)]'>Prison</A> | "
body += "\ <A href='?_src_=holder;[HrefToken()];sendbacktolobby=[REF(M)]'>Send back to Lobby</A> | "
var/muted = M.client.prefs.muted
body += "<br><b>Mute: </b> "
body += "\[<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"blue"]'>IC</font></a> | "
body += "<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"blue"]'>OOC</font></a> | "
body += "<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"blue"]'>PRAY</font></a> | "
body += "<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"blue"]'>ADMINHELP</font></a> | "
body += "<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"blue"]'>DEADCHAT</font></a>\]"
body += "(<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"blue"]'>toggle all</font></a>)"
body += "<br><br>"
body += "<A href='?_src_=holder;[HrefToken()];jumpto=[REF(M)]'><b>Jump to</b></A> | "
body += "<A href='?_src_=holder;[HrefToken()];getmob=[REF(M)]'>Get</A> | "
body += "<A href='?_src_=holder;[HrefToken()];sendmob=[REF(M)]'>Send To</A>"
body += "<br><br>"
body += "<A href='?_src_=holder;[HrefToken()];traitor=[REF(M)]'>Traitor panel</A> | "
body += "<A href='?_src_=holder;[HrefToken()];narrateto=[REF(M)]'>Narrate to</A> | "
body += "<A href='?_src_=holder;[HrefToken()];subtlemessage=[REF(M)]'>Subtle message</A> | "
body += "<A href='?_src_=holder;[HrefToken()];playsoundto=[REF(M)]'>Play sound to</A> | "
body += "<A href='?_src_=holder;[HrefToken()];languagemenu=[REF(M)]'>Language Menu</A>"
if (M.client)
if(!isnewplayer(M))
body += "<br><br>"
body += "<b>Transformation:</b>"
body += "<br>"
//Human
if(ishuman(M) && !ismonkey(M))
body += "<B>Human</B> | "
else
body += "<A href='?_src_=holder;[HrefToken()];humanone=[REF(M)]'>Humanize</A> | "
//Monkey
if(ismonkey(M))
body += "<B>Monkeyized</B> | "
else
body += "<A href='?_src_=holder;[HrefToken()];monkeyone=[REF(M)]'>Monkeyize</A> | "
//Corgi
if(iscorgi(M))
body += "<B>Corgized</B> | "
else
body += "<A href='?_src_=holder;[HrefToken()];corgione=[REF(M)]'>Corgize</A> | "
//AI / Cyborg
if(isAI(M))
body += "<B>Is an AI</B> "
else if(ishuman(M))
body += "<A href='?_src_=holder;[HrefToken()];makeai=[REF(M)]'>Make AI</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makerobot=[REF(M)]'>Make Robot</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makealien=[REF(M)]'>Make Alien</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makeslime=[REF(M)]'>Make Slime</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makeblob=[REF(M)]'>Make Blob</A> | "
//Simple Animals
if(isanimal(M))
body += "<A href='?_src_=holder;[HrefToken()];makeanimal=[REF(M)]'>Re-Animalize</A> | "
else
body += "<A href='?_src_=holder;[HrefToken()];makeanimal=[REF(M)]'>Animalize</A> | "
body += "<br><br>"
body += "<b>Rudimentary transformation:</b><font size=2><br>These transformations only create a new mob type and copy stuff over. They do not take into account MMIs and similar mob-specific things. The buttons in 'Transformations' are preferred, when possible.</font><br>"
body += "<A href='?_src_=holder;[HrefToken()];simplemake=observer;mob=[REF(M)]'>Observer</A> | "
body += "\[ Alien: <A href='?_src_=holder;[HrefToken()];simplemake=drone;mob=[REF(M)]'>Drone</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=hunter;mob=[REF(M)]'>Hunter</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=sentinel;mob=[REF(M)]'>Sentinel</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=praetorian;mob=[REF(M)]'>Praetorian</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=queen;mob=[REF(M)]'>Queen</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=larva;mob=[REF(M)]'>Larva</A> \] "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=human;mob=[REF(M)]'>Human</A> "
body += "\[ slime: <A href='?_src_=holder;[HrefToken()];simplemake=slime;mob=[REF(M)]'>Baby</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=adultslime;mob=[REF(M)]'>Adult</A> \] "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=monkey;mob=[REF(M)]'>Monkey</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=robot;mob=[REF(M)]'>Cyborg</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=cat;mob=[REF(M)]'>Cat</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=runtime;mob=[REF(M)]'>Runtime</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=corgi;mob=[REF(M)]'>Corgi</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=ian;mob=[REF(M)]'>Ian</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=crab;mob=[REF(M)]'>Crab</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=coffee;mob=[REF(M)]'>Coffee</A> | "
body += "\[ Construct: <A href='?_src_=holder;[HrefToken()];simplemake=constructjuggernaut;mob=[REF(M)]'>Juggernaut</A> , "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=constructartificer;mob=[REF(M)]'>Artificer</A> , "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=constructwraith;mob=[REF(M)]'>Wraith</A> \] "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=shade;mob=[REF(M)]'>Shade</A>"
body += "<br>"
if (M.client)
body += "<br><br>"
body += "<b>Other actions:</b>"
body += "<br>"
body += "<A href='?_src_=holder;[HrefToken()];forcespeech=[REF(M)]'>Forcesay</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdome1=[REF(M)]'>Thunderdome 1</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdome2=[REF(M)]'>Thunderdome 2</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdomeadmin=[REF(M)]'>Thunderdome Admin</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdomeobserve=[REF(M)]'>Thunderdome Observer</A> | "
body += "<A href='?_src_=holder;[HrefToken()];admincommend=[REF(M)]'>Commend Behavior</A> | "
body += "<br>"
body += "</body></html>"
usr << browse(body, "window=adminplayeropts-[REF(M)];size=550x515")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Player Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/access_news_network() //MARKER
set category = "Admin.Events"
set name = "Access Newscaster Network"
set desc = "Allows you to view, add and edit news feeds."
if (!istype(src, /datum/admins))
src = usr.client.holder
if (!istype(src, /datum/admins))
to_chat(usr, "Error: you are not an admin!", confidential = TRUE)
return
var/dat
dat = text("<HEAD><TITLE>Admin Newscaster</TITLE></HEAD><H3>Admin Newscaster Unit</H3>")
switch(admincaster_screen)
if(0)
dat += "Welcome to the admin newscaster.<BR> Here you can add, edit and censor every newspiece on the network."
dat += "<BR>Feed channels and stories entered through here will be uneditable and handled as official news by the rest of the units."
dat += "<BR>Note that this panel allows full freedom over the news network, there are no constrictions except the few basic ones. Don't break things!</FONT>"
if(GLOB.news_network.wanted_issue.active)
dat+= "<HR><A href='?src=[REF(src)];[HrefToken()];ac_view_wanted=1'>Read Wanted Issue</A>"
dat+= "<HR><BR><A href='?src=[REF(src)];[HrefToken()];ac_create_channel=1'>Create Feed Channel</A>"
dat+= "<BR><A href='?src=[REF(src)];[HrefToken()];ac_view=1'>View Feed Channels</A>"
dat+= "<BR><A href='?src=[REF(src)];[HrefToken()];ac_create_feed_story=1'>Submit new Feed story</A>"
dat+= "<BR><BR><A href='?src=[REF(usr)];[HrefToken()];mach_close=newscaster_main'>Exit</A>"
var/wanted_already = 0
if(GLOB.news_network.wanted_issue.active)
wanted_already = 1
dat+="<HR><B>Feed Security functions:</B><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_menu_censor_story=1'>Censor Feed Stories</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel).</A>"
dat+="<BR><HR><A href='?src=[REF(src)];[HrefToken()];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admin_signature]</FONT></A>"
if(1)
dat+= "Station Feed Channels<HR>"
if( !length(GLOB.news_network.network_channels) )
dat+="<I>No active channels found...</I>"
else
for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
if(CHANNEL.is_admin_channel)
dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=[REF(src)];ac_show_channel=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
else
dat+="<B><A href='?src=[REF(src)];[HrefToken()];ac_show_channel=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ""]<BR></B>"
dat+="<BR><HR><A href='?src=[REF(src)];[HrefToken()];ac_refresh=1'>Refresh</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Back</A>"
if(2)
dat+="Creating new Feed Channel..."
dat+="<HR><B><A href='?src=[REF(src)];[HrefToken()];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>"
dat+="<B><A href='?src=[REF(src)];[HrefToken()];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<B><A href='?src=[REF(src)];[HrefToken()];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Cancel</A><BR>"
if(3)
dat+="Creating new Feed Message..."
dat+="<HR><B><A href='?src=[REF(src)];[HrefToken()];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>" //MARK
dat+="<B>Message Author:</B> <FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<B><A href='?src=[REF(src)];[HrefToken()];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.returnBody(-1)] <BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Cancel</A><BR>"
if(4)
dat+="Feed story successfully submitted to [src.admincaster_feed_channel.channel_name].<BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(5)
dat+="Feed Channel [src.admincaster_feed_channel.channel_name] created successfully.<BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(6)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed story to Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_channel.channel_name=="")
dat+="<FONT COLOR='maroon'>•Invalid receiving channel name.</FONT><BR>"
if(src.admincaster_feed_message.returnBody(-1) == "" || src.admincaster_feed_message.returnBody(-1) == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid message body.</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[3]'>Return</A><BR>"
if(7)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed Channel to Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid channel name.</FONT><BR>"
var/check = 0
for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
if(FC.channel_name == src.admincaster_feed_channel.channel_name)
check = 1
break
if(check)
dat+="<FONT COLOR='maroon'>•Channel name already in use.</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[2]'>Return</A><BR>"
if(9)
dat+="<B>[admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[created by: <FONT COLOR='maroon'>[admincaster_feed_channel.returnAuthor(-1)]</FONT>\]</FONT><HR>"
if(src.admincaster_feed_channel.censored)
dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
else
if( !length(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
var/i = 0
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
i++
dat+="-[MESSAGE.returnBody(-1)] <BR>"
if(MESSAGE.img)
usr << browse_rsc(MESSAGE.img, "tmp_photo[i].png")
dat+="<img src='tmp_photo[i].png' width = '180'><BR><BR>"
dat+="<FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]:<br>"
for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
dat+="[comment.body]<br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
dat+="<br>"
dat+="<BR><HR><A href='?src=[REF(src)];[HrefToken()];ac_refresh=1'>Refresh</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[1]'>Back</A>"
if(10)
dat+="<B>Nanotrasen Feed Censorship Tool</B><BR>"
dat+="<FONT SIZE=1>NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible.<BR>"
dat+="Keep in mind that users attempting to view a censored feed will instead see the \[REDACTED\] tag above it.</FONT>"
dat+="<HR>Select Feed channel to get Stories from:<BR>"
if(!length(GLOB.news_network.network_channels))
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
dat+="<A href='?src=[REF(src)];[HrefToken()];ac_pick_censor_channel=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ""]<BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Cancel</A>"
if(11)
dat+="<B>Nanotrasen D-Notice Handler</B><HR>"
dat+="<FONT SIZE=1>A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's"
dat+="morale, integrity or disciplinary behaviour. A D-Notice will render a channel unable to be updated by anyone, without deleting any feed"
dat+="stories it might contain at the time. You can lift a D-Notice if you have the required access at any time.</FONT><HR>"
if(!length(GLOB.news_network.network_channels))
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
dat+="<A href='?src=[REF(src)];[HrefToken()];ac_pick_d_notice=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ""]<BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Back</A>"
if(12)
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.returnAuthor(-1)]</FONT> \]</FONT><BR>"
dat+="<FONT SIZE=2><A href='?src=[REF(src)];[HrefToken()];ac_censor_channel_author=[REF(src.admincaster_feed_channel)]'>[(src.admincaster_feed_channel.authorCensor) ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>"
if( !length(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
dat+="<FONT SIZE=2><A href='?src=[REF(src)];[HrefToken()];ac_censor_channel_story_body=[REF(MESSAGE)]'>[(MESSAGE.bodyCensor) ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=[REF(src)];[HrefToken()];ac_censor_channel_story_author=[REF(MESSAGE)]'>[(MESSAGE.authorCensor) ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>"
dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]: <a href='?src=[REF(src)];[HrefToken()];ac_lock_comment=[REF(MESSAGE)]'>[MESSAGE.locked ? "Unlock" : "Lock"]</a><br>"
for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
dat+="[comment.body] <a href='?src=[REF(src)];[HrefToken()];ac_del_comment=[REF(comment)];ac_del_comment_msg=[REF(MESSAGE)]'>X</a><br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[10]'>Back</A>"
if(13)
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.returnAuthor(-1)]</FONT> \]</FONT><BR>"
dat+="Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=[REF(src)];[HrefToken()];ac_toggle_d_notice=[REF(src.admincaster_feed_channel)]'>Bestow a D-Notice upon the channel</A>.<HR>"
if(src.admincaster_feed_channel.censored)
dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
else
if( !length(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[11]'>Back</A>"
if(14)
dat+="<B>Wanted Issue Handler:</B>"
var/wanted_already = 0
var/end_param = 1
if(GLOB.news_network.wanted_issue.active)
wanted_already = 1
end_param = 2
if(wanted_already)
dat+="<FONT SIZE=2><BR><I>A wanted issue is already in Feed Circulation. You can edit or cancel it below.</FONT></I>"
dat+="<HR>"
dat+="<A href='?src=[REF(src)];[HrefToken()];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_wanted_message.criminal] <BR>"
dat+="<A href='?src=[REF(src)];[HrefToken()];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_wanted_message.body] <BR>"
if(wanted_already)
dat+="<B>Wanted Issue created by:</B><FONT COLOR='green'>[GLOB.news_network.wanted_issue.scannedUser]</FONT><BR>"
else
dat+="<B>Wanted Issue will be created under prosecutor:</B><FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
if(wanted_already)
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_cancel_wanted=1'>Take down Issue</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Cancel</A>"
if(15)
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_wanted_message.criminal] is now in Network Circulation.</FONT><BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(16)
dat+="<B><FONT COLOR='maroon'>ERROR: Wanted Issue rejected by Network.</B></FONT><HR><BR>"
if(src.admincaster_wanted_message.criminal =="" || src.admincaster_wanted_message.criminal == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid name for person wanted.</FONT><BR>"
if(src.admincaster_wanted_message.body == "" || src.admincaster_wanted_message.body == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid description.</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(17)
dat+="<B>Wanted Issue successfully deleted from Circulation</B><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(18)
dat+="<B><FONT COLOR ='maroon'>-- STATIONWIDE WANTED ISSUE --</B></FONT><BR><FONT SIZE=2>\[Submitted by: <FONT COLOR='green'>[GLOB.news_network.wanted_issue.scannedUser]</FONT>\]</FONT><HR>"
dat+="<B>Criminal</B>: [GLOB.news_network.wanted_issue.criminal]<BR>"
dat+="<B>Description</B>: [GLOB.news_network.wanted_issue.body]<BR>"
dat+="<B>Photo:</B>: "
if(GLOB.news_network.wanted_issue.img)
usr << browse_rsc(GLOB.news_network.wanted_issue.img, "tmp_photow.png")
dat+="<BR><img src='tmp_photow.png' width = '180'>"
else
dat+="None"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Back</A><BR>"
if(19)
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_wanted_message.criminal] successfully edited.</FONT><BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
else
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
usr << browse(dat, "window=admincaster_main;size=400x600")
onclose(usr, "admincaster_main")
/datum/admins/proc/Game()
if(!check_rights(0))
return
@@ -434,227 +44,6 @@
usr << browse(dat, "window=admin2;size=240x280")
return
/////////////////////////////////////////////////////////////////////////////////////////////////admins2.dm merge
//i.e. buttons/verbs
/datum/admins/proc/restart()
set category = "Server"
set name = "Reboot World"
set desc="Restarts the world immediately"
if (!usr.client.holder)
return
var/localhost_addresses = list("127.0.0.1", "::1")
var/list/options = list("Regular Restart", "Regular Restart (with delay)", "Hard Restart (No Delay/Feeback Reason)", "Hardest Restart (No actions, just reboot)")
if(world.TgsAvailable())
options += "Server Restart (Kill and restart DD)";
if(SSticker.admin_delay_notice)
if(tgui_alert(usr, "Are you sure? An admin has already delayed the round end for the following reason: [SSticker.admin_delay_notice]", "Confirmation", list("Yes", "No")) != "Yes")
return FALSE
var/result = input(usr, "Select reboot method", "World Reboot", options[1]) as null|anything in options
if(result)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/init_by = "Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key]."
switch(result)
if("Regular Restart")
if(!(isnull(usr.client.address) || (usr.client.address in localhost_addresses)))
if(tgui_alert(usr, "Are you sure you want to restart the server?","This server is live",list("Restart","Cancel")) != "Restart")
return FALSE
SSticker.Reboot(init_by, "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
if("Regular Restart (with delay)")
var/delay = input("What delay should the restart have (in seconds)?", "Restart Delay", 5) as num|null
if(!delay)
return FALSE
if(!(isnull(usr.client.address) || (usr.client.address in localhost_addresses)))
if(tgui_alert(usr,"Are you sure you want to restart the server?","This server is live",list("Restart","Cancel")) != "Restart")
return FALSE
SSticker.Reboot(init_by, "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", delay * 10)
if("Hard Restart (No Delay, No Feeback Reason)")
to_chat(world, "World reboot - [init_by]")
world.Reboot()
if("Hardest Restart (No actions, just reboot)")
to_chat(world, "Hard world reboot - [init_by]")
world.Reboot(fast_track = TRUE)
if("Server Restart (Kill and restart DD)")
to_chat(world, "Server restart - [init_by]")
world.TgsEndProcess()
/datum/admins/proc/end_round()
set category = "Server"
set name = "End Round"
set desc = "Attempts to produce a round end report and then restart the server organically."
if (!usr.client.holder)
return
var/confirm = tgui_alert(usr, "End the round and restart the game world?", "End Round", list("Yes", "Cancel"))
if(confirm == "Cancel")
return
if(confirm == "Yes")
SSticker.force_ending = 1
SSblackbox.record_feedback("tally", "admin_verb", 1, "End Round") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/announce()
set category = "Admin"
set name = "Announce"
set desc="Announce your desires to the world"
if(!check_rights(0))
return
var/message = input("Global message to send:", "Admin Announce", null, null) as message
if(message)
if(!check_rights(R_SERVER,0))
message = adminscrub(message,500)
to_chat(world, "[span_adminnotice("<b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b>")]\n \t [message]", confidential = TRUE)
log_admin("Announce: [key_name(usr)] : [message]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Announce") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/set_admin_notice()
set category = "Server"
set name = "Set Admin Notice"
set desc ="Set an announcement that appears to everyone who joins the server. Only lasts this round"
if(!check_rights(0))
return
var/new_admin_notice = input(src,"Set a public notice for this round. Everyone who joins the server will see it.\n(Leaving it blank will delete the current notice):","Set Notice",GLOB.admin_notice) as message|null
if(new_admin_notice == null)
return
if(new_admin_notice == GLOB.admin_notice)
return
if(new_admin_notice == "")
message_admins("[key_name(usr)] removed the admin notice.")
log_admin("[key_name(usr)] removed the admin notice:\n[GLOB.admin_notice]")
else
message_admins("[key_name(usr)] set the admin notice.")
log_admin("[key_name(usr)] set the admin notice:\n[new_admin_notice]")
to_chat(world, span_adminnotice("<b>Admin Notice:</b>\n \t [new_admin_notice]"), confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Set Admin Notice") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
GLOB.admin_notice = new_admin_notice
return
/datum/admins/proc/toggleooc()
set category = "Server"
set desc="Toggle dis bitch"
set name="Toggle OOC"
toggle_ooc()
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled OOC.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle OOC", "[GLOB.ooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleoocdead()
set category = "Server"
set desc="Toggle dis bitch"
set name="Toggle Dead OOC"
toggle_dooc()
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled Dead OOC.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Dead OOC", "[GLOB.dooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/startnow()
set category = "Server"
set desc="Start the round RIGHT NOW"
set name="Start Now"
if(SSticker.current_state == GAME_STATE_PREGAME || SSticker.current_state == GAME_STATE_STARTUP)
if(!SSticker.start_immediately)
var/localhost_addresses = list("127.0.0.1", "::1")
if(!(isnull(usr.client.address) || (usr.client.address in localhost_addresses)))
if(tgui_alert(usr, "Are you sure you want to start the round?","Start Now",list("Start Now","Cancel")) != "Start Now")
return FALSE
SSticker.start_immediately = TRUE
log_admin("[usr.key] has started the game.")
var/msg = ""
if(SSticker.current_state == GAME_STATE_STARTUP)
msg = " (The server is still setting up, but the round will be \
started as soon as possible.)"
message_admins("<font color='blue'>[usr.key] has started the game.[msg]</font>")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Start Now") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return TRUE
SSticker.start_immediately = FALSE
SSticker.SetTimeLeft(1800)
to_chat(world, "<span class='infoplain'><b>The game will start in 180 seconds.</b></span>")
SEND_SOUND(world, sound('sound/ai/default/attention.ogg'))
message_admins("<font color='blue'>[usr.key] has cancelled immediate game start. Game will start in 180 seconds.</font>")
log_admin("[usr.key] has cancelled immediate game start.")
else
to_chat(usr, "<span class='warningplain'><font color='red'>Error: Start Now: Game has already started.</font></span>")
return FALSE
/datum/admins/proc/toggleenter()
set category = "Server"
set desc="People can't enter"
set name="Toggle Entering"
if(!SSlag_switch.initialized)
return
SSlag_switch.set_measure(DISABLE_NON_OBSJOBS, !SSlag_switch.measures[DISABLE_NON_OBSJOBS])
log_admin("[key_name(usr)] toggled new player game entering. Lag Switch at index ([DISABLE_NON_OBSJOBS])")
message_admins("[key_name_admin(usr)] toggled new player game entering [SSlag_switch.measures[DISABLE_NON_OBSJOBS] ? "OFF" : "ON"].")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Entering", "[!SSlag_switch.measures[DISABLE_NON_OBSJOBS] ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleAI()
set category = "Server"
set desc="People can't be AI"
set name="Toggle AI"
var/alai = CONFIG_GET(flag/allow_ai)
CONFIG_SET(flag/allow_ai, !alai)
if (alai)
to_chat(world, "<B>The AI job is no longer chooseable.</B>", confidential = TRUE)
else
to_chat(world, "<B>The AI job is chooseable now.</B>", confidential = TRUE)
log_admin("[key_name(usr)] toggled AI allowed.")
world.update_status()
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle AI", "[!alai ? "Disabled" : "Enabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleaban()
set category = "Server"
set desc="Respawn basically"
set name="Toggle Respawn"
var/new_nores = !CONFIG_GET(flag/norespawn)
CONFIG_SET(flag/norespawn, new_nores)
if (!new_nores)
to_chat(world, "<B>You may now respawn.</B>", confidential = TRUE)
else
to_chat(world, "<B>You may no longer respawn :(</B>", confidential = TRUE)
message_admins(span_adminnotice("[key_name_admin(usr)] toggled respawn to [!new_nores ? "On" : "Off"]."))
log_admin("[key_name(usr)] toggled respawn to [!new_nores ? "On" : "Off"].")
world.update_status()
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Respawn", "[!new_nores ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/delay()
set category = "Server"
set desc="Delay the game start"
set name="Delay Pre-Game"
var/newtime = input("Set a new time in seconds. Set -1 for indefinite delay.","Set Delay",round(SSticker.GetTimeLeft()/10)) as num|null
if(SSticker.current_state > GAME_STATE_PREGAME)
return tgui_alert(usr, "Too late... The game has already started!")
if(newtime)
newtime = newtime*10
SSticker.SetTimeLeft(newtime)
SSticker.start_immediately = FALSE
if(newtime < 0)
to_chat(world, "<span class='infoplain'><b>The game start has been delayed.</b></span>", confidential = TRUE)
log_admin("[key_name(usr)] delayed the round start.")
else
to_chat(world, "<span class='infoplain'><b>The game will start in [DisplayTimeText(newtime)].</b></span>", confidential = TRUE)
SEND_SOUND(world, sound('sound/ai/default/attention.ogg'))
log_admin("[key_name(usr)] set the pre-game delay to [DisplayTimeText(newtime)].")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/unprison(mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Unprison"
if (is_centcom_level(M.z))
SSjob.SendToLateJoin(M)
message_admins("[key_name_admin(usr)] has unprisoned [key_name_admin(M)]")
log_admin("[key_name(usr)] has unprisoned [key_name(M)]")
else
tgui_alert(usr,"[M.name] is not prisoned.")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Unprison") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
////////////////////////////////////////////////////////////////////////////////////////////////ADMIN HELPER PROCS
/datum/admins/proc/spawn_atom(object as text)
@@ -731,36 +120,6 @@
log_admin("[key_name(usr)] spawned cargo pack [chosen] at [AREACOORD(usr)]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Spawn Cargo") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/show_traitor_panel(mob/target_mob in GLOB.mob_list)
set category = "Admin.Game"
set desc = "Edit mobs's memory and role"
set name = "Show Traitor Panel"
var/datum/mind/target_mind = target_mob.mind
if(!target_mind)
to_chat(usr, "This mob has no mind!", confidential = TRUE)
return
if(!istype(target_mob) && !istype(target_mind))
to_chat(usr, "This can only be used on instances of type /mob and /mind", confidential = TRUE)
return
target_mind.traitor_panel()
SSblackbox.record_feedback("tally", "admin_verb", 1, "Traitor Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/show_skill_panel(target)
set category = "Admin.Game"
set desc = "Edit mobs's experience and skill levels"
set name = "Show Skill Panel"
var/datum/mind/target_mind
if(ismob(target))
var/mob/target_mob = target
target_mind = target_mob.mind
else if (istype(target, /datum/mind))
target_mind = target
else
to_chat(usr, "This can only be used on instances of type /mob and /mind", confidential = TRUE)
return
var/datum/skill_panel/SP = new(usr, target_mind)
SP.ui_interact(usr)
/datum/admins/proc/toggletintedweldhelmets()
set category = "Debug"
set desc="Reduces view range when wearing welding helmets"
@@ -774,20 +133,6 @@
message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Tinted Welding Helmets", "[GLOB.tinted_weldhelh ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleguests()
set category = "Server"
set desc="Guests can't enter"
set name="Toggle guests"
var/new_guest_ban = !CONFIG_GET(flag/guest_ban)
CONFIG_SET(flag/guest_ban, new_guest_ban)
if (new_guest_ban)
to_chat(world, "<B>Guests may no longer enter the game.</B>", confidential = TRUE)
else
to_chat(world, "<B>Guests may now enter the game.</B>", confidential = TRUE)
log_admin("[key_name(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed.")
message_admins(span_adminnotice("[key_name_admin(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed."))
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Guests", "[!new_guest_ban ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/output_ai_laws()
var/ai_number = 0
for(var/i in GLOB.silicon_mobs)
@@ -810,47 +155,6 @@
if(!ai_number)
to_chat(usr, "<b>No AIs located</b>" , confidential = TRUE)
/datum/admins/proc/manage_free_slots()
if(!check_rights())
return
var/datum/browser/browser = new(usr, "jobmanagement", "Manage Free Slots", 520)
var/list/dat = list()
var/count = 0
if(!SSjob.initialized)
tgui_alert(usr, "You cannot manage jobs before the job subsystem is initialized!")
return
if(SSlag_switch.measures[DISABLE_NON_OBSJOBS])
dat += "<div class='notice red' style='font-size: 125%'>Lag Switch \"Disable non-observer late joining\" is ON. Only Observers may join!</div>"
dat += "<table>"
for(var/datum/job/job as anything in SSjob.joinable_occupations)
count++
var/J_title = html_encode(job.title)
var/J_opPos = html_encode(job.total_positions - (job.total_positions - job.current_positions))
var/J_totPos = html_encode(job.total_positions)
dat += "<tr><td>[J_title]:</td> <td>[J_opPos]/[job.total_positions < 0 ? " (unlimited)" : J_totPos]"
dat += "</td>"
dat += "<td>"
if(job.total_positions >= 0)
dat += "<A href='?src=[REF(src)];[HrefToken()];customjobslot=[job.title]'>Custom</A> | "
dat += "<A href='?src=[REF(src)];[HrefToken()];addjobslot=[job.title]'>Add 1</A> | "
if(job.total_positions > job.current_positions)
dat += "<A href='?src=[REF(src)];[HrefToken()];removejobslot=[job.title]'>Remove</A> | "
else
dat += "Remove | "
dat += "<A href='?src=[REF(src)];[HrefToken()];unlimitjobslot=[job.title]'>Unlimit</A></td>"
else
dat += "<A href='?src=[REF(src)];[HrefToken()];limitjobslot=[job.title]'>Limit</A></td>"
browser.height = min(100 + count * 20, 650)
browser.set_content(dat.Join())
browser.open()
/datum/admins/proc/dynamic_mode_options(mob/user)
var/dat = {"
<center><B><h2>Dynamic Mode Options</h2></B></center><hr>
@@ -879,16 +183,6 @@
set name = "Create or modify area"
create_area(usr)
//
//
//ALL DONE
//*********************************************************************************************************
//TO-DO:
//
//
//RIP ferry snowflakes
//Kicks all the clients currently in the lobby. The second parameter (kick_only_afk) determins if an is_afk() check is ran, or if all clients are kicked
//defaults to kicking everyone (afk + non afk clients in the lobby)
//returns a list of ckeys of the kicked clients
@@ -956,31 +250,3 @@
"Admin login: [key_name(src)]")
if(string)
message_admins("[string]")
/datum/admins/proc/show_lag_switch_panel()
set category = "Admin.Game"
set name = "Show Lag Switches"
set desc="Display the controls for drastic lag mitigation measures."
if(!SSlag_switch.initialized)
to_chat(usr, span_notice("The Lag Switch subsystem has not yet been initialized."))
return
if(!check_rights())
return
var/list/dat = list("<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Lag Switches</title></head><body><h2><B>Lag (Reduction) Switches</B></h2>")
dat += "Automatic Trigger: <a href='?_src_=holder;[HrefToken()];change_lag_switch_option=TOGGLE_AUTO'><b>[SSlag_switch.auto_switch ? "On" : "Off"]</b></a><br/>"
dat += "Population Threshold: <a href='?_src_=holder;[HrefToken()];change_lag_switch_option=NUM'><b>[SSlag_switch.trigger_pop]</b></a><br/>"
dat += "Slowmode Cooldown (toggle On/Off below): <a href='?_src_=holder;[HrefToken()];change_lag_switch_option=SLOWCOOL'><b>[SSlag_switch.slowmode_cooldown/10] seconds</b></a><br/>"
dat += "<br/><b>SET ALL MEASURES: <a href='?_src_=holder;[HrefToken()];change_lag_switch=ALL_ON'>ON</a> | <a href='?_src_=holder;[HrefToken()];change_lag_switch=ALL_OFF'>OFF</a></b><br/>"
dat += "<br/>Disable ghosts zoom and t-ray verbs (except staff): <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_GHOST_ZOOM_TRAY]'><b>[SSlag_switch.measures[DISABLE_GHOST_ZOOM_TRAY] ? "On" : "Off"]</b></a><br/>"
dat += "Disable late joining: <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_NON_OBSJOBS]'><b>[SSlag_switch.measures[DISABLE_NON_OBSJOBS] ? "On" : "Off"]</b></a><br/>"
dat += "<br/>============! MAD GHOSTS ZONE !============<br/>"
dat += "Disable deadmob keyLoop (except staff, informs dchat): <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_DEAD_KEYLOOP]'><b>[SSlag_switch.measures[DISABLE_DEAD_KEYLOOP] ? "On" : "Off"]</b></a><br/>"
dat += "==========================================<br/>"
dat += "<br/><b>Measures below can be bypassed with a <abbr title='TRAIT_BYPASS_MEASURES'><u>special trait</u></abbr></b><br/>"
dat += "Slowmode say verb (informs world): <a href='?_src_=holder;[HrefToken()];change_lag_switch=[SLOWMODE_SAY]'><b>[SSlag_switch.measures[SLOWMODE_SAY] ? "On" : "Off"]</b></a><br/>"
dat += "Disable runechat: <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_RUNECHAT]'><b>[SSlag_switch.measures[DISABLE_RUNECHAT] ? "On" : "Off"]</b></a> - <span style='font-size:80%'>trait applies to speaker</span><br/>"
dat += "Disable examine icons: <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_USR_ICON2HTML]'><b>[SSlag_switch.measures[DISABLE_USR_ICON2HTML] ? "On" : "Off"]</b></a> - <span style='font-size:80%'>trait applies to examiner</span><br/>"
dat += "</body></html>"
usr << browse(dat.Join(), "window=lag_switch_panel;size=420x420")
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// Admin Tab - Admin Verbs
/client/proc/show_tip()
set category = "Admin"
set name = "Show Tip"
set desc = "Sends a tip (that you specify) to all players. After all \
you're the experienced player here."
if(!check_rights(R_ADMIN))
return
var/input = input(usr, "Please specify your tip that you want to send to the players.", "Tip", "") as message|null
if(!input)
return
if(!SSticker)
return
SSticker.selected_tip = input
// If we've already tipped, then send it straight away.
if(SSticker.tipped)
SSticker.send_tip_of_the_round()
message_admins("[key_name_admin(usr)] sent a tip of the round.")
log_admin("[key_name(usr)] sent \"[input]\" as the Tip of the Round.")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Tip")
/datum/admins/proc/announce()
set category = "Admin"
set name = "Announce"
set desc="Announce your desires to the world"
if(!check_rights(0))
return
var/message = input("Global message to send:", "Admin Announce", null, null) as message
if(message)
if(!check_rights(R_SERVER,0))
message = adminscrub(message,500)
to_chat(world, "[span_adminnotice("<b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b>")]\n \t [message]", confidential = TRUE)
log_admin("Announce: [key_name(usr)] : [message]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Announce") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/unprison(mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Unprison"
if (is_centcom_level(M.z))
SSjob.SendToLateJoin(M)
message_admins("[key_name_admin(usr)] has unprisoned [key_name_admin(M)]")
log_admin("[key_name(usr)] has unprisoned [key_name(M)]")
else
tgui_alert(usr,"[M.name] is not prisoned.")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Unprison") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_check_player_exp() //Allows admins to determine who the newer players are.
set category = "Admin"
set name = "Player Playtime"
if(!check_rights(R_ADMIN))
return
if(!CONFIG_GET(flag/use_exp_tracking))
to_chat(usr, span_warning("Tracking is disabled in the server configuration file."), confidential = TRUE)
return
var/list/msg = list()
msg += "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Playtime Report</title></head><body>Playtime:<BR><UL>"
var/list/clients_list_copy = GLOB.clients.Copy()
sortList(clients_list_copy)
for(var/client/C in clients_list_copy)
msg += "<LI> - [key_name_admin(C)]: <A href='?_src_=holder;[HrefToken()];getplaytimewindow=[REF(C.mob)]'>" + C.get_exp_living() + "</a></LI>"
msg += "</UL></BODY></HTML>"
src << browse(msg.Join(), "window=Player_playtime_check")
/client/proc/trigger_centcom_recall()
if(!check_rights(R_ADMIN))
return
var/message = pick(GLOB.admiral_messages)
message = input("Enter message from the on-call admiral to be put in the recall report.", "Admiral Message", message) as text|null
if(!message)
return
message_admins("[key_name_admin(usr)] triggered a CentCom recall, with the admiral message of: [message]")
log_game("[key_name(usr)] triggered a CentCom recall, with the message of: [message]")
SSshuttle.centcom_recall(SSshuttle.emergency.timer, message)
/datum/admins/proc/cmd_show_exp_panel(client/client_to_check)
if(!check_rights(R_ADMIN))
return
if(!client_to_check)
to_chat(usr, span_danger("ERROR: Client not found."), confidential = TRUE)
return
if(!CONFIG_GET(flag/use_exp_tracking))
to_chat(usr, span_warning("Tracking is disabled in the server configuration file."), confidential = TRUE)
return
new /datum/job_report_menu(client_to_check, usr)
/datum/admins/proc/toggle_exempt_status(client/C)
if(!check_rights(R_ADMIN))
return
if(!C)
to_chat(usr, span_danger("ERROR: Client not found."), confidential = TRUE)
return
if(!C.set_db_player_flags())
to_chat(usr, span_danger("ERROR: Unable read player flags from database. Please check logs."), confidential = TRUE)
var/dbflags = C.prefs.db_flags
var/newstate = FALSE
if(dbflags & DB_FLAG_EXEMPT)
newstate = FALSE
else
newstate = TRUE
if(C.update_flag_db(DB_FLAG_EXEMPT, newstate))
to_chat(usr, span_danger("ERROR: Unable to update player flags. Please check logs."), confidential = TRUE)
else
message_admins("[key_name_admin(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name_admin(C)]")
log_admin("[key_name(usr)] has [newstate ? "activated" : "deactivated"] job exp exempt status on [key_name(C)]")
/// Allow admin to add or remove traits of datum
/datum/admins/proc/modify_traits(datum/D)
if(!D)
return
var/add_or_remove = input("Remove/Add?", "Trait Remove/Add") as null|anything in list("Add","Remove")
if(!add_or_remove)
return
var/list/available_traits = list()
switch(add_or_remove)
if("Add")
for(var/key in GLOB.traits_by_type)
if(istype(D,key))
available_traits += GLOB.traits_by_type[key]
if("Remove")
if(!GLOB.trait_name_map)
GLOB.trait_name_map = generate_trait_name_map()
for(var/trait in D.status_traits)
var/name = GLOB.trait_name_map[trait] || trait
available_traits[name] = trait
var/chosen_trait = input("Select trait to modify", "Trait") as null|anything in sortList(available_traits)
if(!chosen_trait)
return
chosen_trait = available_traits[chosen_trait]
var/source = "adminabuse"
switch(add_or_remove)
if("Add") //Not doing source choosing here intentionally to make this bit faster to use, you can always vv it.
if(GLOB.movement_type_trait_to_flag[chosen_trait]) //include the required element.
D.AddElement(/datum/element/movetype_handler)
ADD_TRAIT(D,chosen_trait,source)
if("Remove")
var/specific = input("All or specific source ?", "Trait Remove/Add") as null|anything in list("All","Specific")
if(!specific)
return
switch(specific)
if("All")
source = null
if("Specific")
source = input("Source to be removed","Trait Remove/Add") as null|anything in sortList(D.status_traits[chosen_trait])
if(!source)
return
REMOVE_TRAIT(D,chosen_trait,source)
///////////////////////////////////////////////////////////////////////////////////////////////
/client/proc/cmd_admin_drop_everything(mob/M in GLOB.mob_list)
set category = null
set name = "Drop Everything"
if(!check_rights(R_ADMIN))
return
var/confirm = tgui_alert(usr, "Make [M] drop everything?", "Message", list("Yes", "No"))
if(confirm != "Yes")
return
for(var/obj/item/W in M)
if(!M.dropItemToGround(W))
qdel(W)
M.regenerate_icons()
log_admin("[key_name(usr)] made [key_name(M)] drop everything!")
var/msg = "[key_name_admin(usr)] made [ADMIN_LOOKUPFLW(M)] drop everything!"
message_admins(msg)
admin_ticket_log(M, msg)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Drop Everything") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/cmd_admin_mute(whom, mute_type, automute = 0)
if(!whom)
return
var/muteunmute
var/mute_string
var/feedback_string
switch(mute_type)
if(MUTE_IC)
mute_string = "IC (say and emote)"
feedback_string = "IC"
if(MUTE_OOC)
mute_string = "OOC"
feedback_string = "OOC"
if(MUTE_PRAY)
mute_string = "pray"
feedback_string = "Pray"
if(MUTE_ADMINHELP)
mute_string = "adminhelp, admin PM and ASAY"
feedback_string = "Adminhelp"
if(MUTE_DEADCHAT)
mute_string = "deadchat and DSAY"
feedback_string = "Deadchat"
if(MUTE_ALL)
mute_string = "everything"
feedback_string = "Everything"
else
return
var/client/C
if(istype(whom, /client))
C = whom
else if(istext(whom))
C = GLOB.directory[whom]
else
return
var/datum/preferences/P
if(C)
P = C.prefs
else
P = GLOB.preferences_datums[whom]
if(!P)
return
if(automute)
if(!CONFIG_GET(flag/automute_on))
return
else
if(!check_rights())
return
if(automute)
muteunmute = "auto-muted"
P.muted |= mute_type
log_admin("SPAM AUTOMUTE: [muteunmute] [key_name(whom)] from [mute_string]")
message_admins("SPAM AUTOMUTE: [muteunmute] [key_name_admin(whom)] from [mute_string].")
if(C)
to_chat(C, "You have been [muteunmute] from [mute_string] by the SPAM AUTOMUTE system. Contact an admin.", confidential = TRUE)
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Auto Mute [feedback_string]", "1")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
if(P.muted & mute_type)
muteunmute = "unmuted"
P.muted &= ~mute_type
else
muteunmute = "muted"
P.muted |= mute_type
log_admin("[key_name(usr)] has [muteunmute] [key_name(whom)] from [mute_string]")
message_admins("[key_name_admin(usr)] has [muteunmute] [key_name_admin(whom)] from [mute_string].")
if(C)
to_chat(C, "You have been [muteunmute] from [mute_string] by [key_name(usr, include_name = FALSE)].", confidential = TRUE)
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Mute [feedback_string]", "[P.muted & mute_type]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/immerse_player(mob/living/carbon/target, toggle=TRUE, remove=FALSE)
var/list/immersion_components = list(/datum/component/manual_breathing, /datum/component/manual_blinking)
for(var/immersies in immersion_components)
var/has_component = target.GetComponent(immersies)
if(has_component && (toggle || remove))
qdel(has_component)
else if(toggle || !remove)
target.AddComponent(immersies)
/proc/mass_immerse(remove=FALSE)
for(var/mob/living/carbon/M in GLOB.mob_list)
immerse_player(M, toggle=FALSE, remove=remove)
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// Admin Tab - Event Verbs
/client/proc/cmd_admin_subtle_message(mob/M in GLOB.mob_list)
set category = "Admin.Events"
set name = "Subtle Message"
if(!ismob(M))
return
if(!check_rights(R_ADMIN))
return
message_admins("[key_name_admin(src)] has started answering [ADMIN_LOOKUPFLW(M)]'s prayer.")
var/msg = input("Message:", text("Subtle PM to [M.key]")) as text|null
if(!msg)
message_admins("[key_name_admin(src)] decided not to answer [ADMIN_LOOKUPFLW(M)]'s prayer")
return
if(usr)
if (usr.client)
if(usr.client.holder)
to_chat(M, "<i>You hear a voice in your head... <b>[msg]</i></b>", confidential = TRUE)
log_admin("SubtlePM: [key_name(usr)] -> [key_name(M)] : [msg]")
msg = span_adminnotice("<b> SubtleMessage: [key_name_admin(usr)] -> [key_name_admin(M)] :</b> [msg]")
message_admins(msg)
admin_ticket_log(M, msg)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Subtle Message") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_headset_message(mob/M in GLOB.mob_list)
set category = "Admin.Events"
set name = "Headset Message"
admin_headset_message(M)
/client/proc/admin_headset_message(mob/M in GLOB.mob_list, sender = null)
var/mob/living/carbon/human/H = M
if(!check_rights(R_ADMIN))
return
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human", confidential = TRUE)
return
if(!istype(H.ears, /obj/item/radio/headset))
to_chat(usr, "The person you are trying to contact is not wearing a headset.", confidential = TRUE)
return
if (!sender)
sender = input("Who is the message from?", "Sender") as null|anything in list(RADIO_CHANNEL_CENTCOM,RADIO_CHANNEL_SYNDICATE)
if(!sender)
return
message_admins("[key_name_admin(src)] has started answering [key_name_admin(H)]'s [sender] request.")
var/input = input("Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from [sender]", "") as text|null
if(!input)
message_admins("[key_name_admin(src)] decided not to answer [key_name_admin(H)]'s [sender] request.")
return
log_directed_talk(mob, H, input, LOG_ADMIN, "reply")
message_admins("[key_name_admin(src)] replied to [key_name_admin(H)]'s [sender] message with: \"[input]\"")
to_chat(H, span_hear("You hear something crackle in your ears for a moment before a voice speaks. \"Please stand by for a message from [sender == "Syndicate" ? "your benefactor" : "Central Command"]. Message as follows[sender == "Syndicate" ? ", agent." : ":"] <b>[input].</b> Message ends.\""), confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Headset Message") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_world_narrate()
set category = "Admin.Events"
set name = "Global Narrate"
if(!check_rights(R_ADMIN))
return
var/msg = input("Message:", text("Enter the text you wish to appear to everyone:")) as text|null
if (!msg)
return
to_chat(world, "[msg]", confidential = TRUE)
log_admin("GlobalNarrate: [key_name(usr)] : [msg]")
message_admins(span_adminnotice("[key_name_admin(usr)] Sent a global narrate"))
SSblackbox.record_feedback("tally", "admin_verb", 1, "Global Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_local_narrate(atom/A)
set category = "Admin.Events"
set name = "Local Narrate"
if(!check_rights(R_ADMIN))
return
if(!A)
return
var/range = input("Range:", "Narrate to mobs within how many tiles:", 7) as num|null
if(!range)
return
var/msg = input("Message:", text("Enter the text you wish to appear to everyone within view:")) as text|null
if (!msg)
return
for(var/mob/M in view(range,A))
to_chat(M, msg, confidential = TRUE)
log_admin("LocalNarrate: [key_name(usr)] at [AREACOORD(A)]: [msg]")
message_admins(span_adminnotice("<b> LocalNarrate: [key_name_admin(usr)] at [ADMIN_VERBOSEJMP(A)]:</b> [msg]<BR>"))
SSblackbox.record_feedback("tally", "admin_verb", 1, "Local Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_direct_narrate(mob/M)
set category = "Admin.Events"
set name = "Direct Narrate"
if(!check_rights(R_ADMIN))
return
if(!M)
M = input("Direct narrate to whom?", "Active Players") as null|anything in GLOB.player_list
if(!M)
return
var/msg = input("Message:", text("Enter the text you wish to appear to your target:")) as text|null
if( !msg )
return
to_chat(M, msg, confidential = TRUE)
log_admin("DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]")
msg = span_adminnotice("<b> DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]):</b> [msg]<BR>")
message_admins(msg)
admin_ticket_log(M, msg)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Direct Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_add_freeform_ai_law()
set category = "Admin.Events"
set name = "Add Custom AI law"
if(!check_rights(R_ADMIN))
return
var/input = input(usr, "Please enter anything you want the AI to do. Anything. Serious.", "What?", "") as text|null
if(!input)
return
log_admin("Admin [key_name(usr)] has added a new AI law - [input]")
message_admins("Admin [key_name_admin(usr)] has added a new AI law - [input]")
var/show_log = tgui_alert(usr, "Show ion message?", "Message", list("Yes", "No"))
var/announce_ion_laws = (show_log == "Yes" ? 100 : 0)
var/datum/round_event/ion_storm/add_law_only/ion = new()
ion.announceChance = announce_ion_laws
ion.ionMessage = input
SSblackbox.record_feedback("tally", "admin_verb", 1, "Add Custom AI Law") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_call_shuttle()
set category = "Admin.Events"
set name = "Call Shuttle"
if(EMERGENCY_AT_LEAST_DOCKED)
return
if(!check_rights(R_ADMIN))
return
var/confirm = tgui_alert(usr, "You sure?", "Confirm", list("Yes", "Yes (No Recall)", "No"))
switch(confirm)
if(null, "No")
return
if("Yes (No Recall)")
SSshuttle.adminEmergencyNoRecall = TRUE
SSshuttle.emergency.mode = SHUTTLE_IDLE
SSshuttle.emergency.request()
SSblackbox.record_feedback("tally", "admin_verb", 1, "Call Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-called the emergency shuttle.")
message_admins(span_adminnotice("[key_name_admin(usr)] admin-called the emergency shuttle[confirm == "Yes (No Recall)" ? " (non-recallable)" : ""]."))
return
/client/proc/admin_cancel_shuttle()
set category = "Admin.Events"
set name = "Cancel Shuttle"
if(!check_rights(0))
return
if(tgui_alert(usr, "You sure?", "Confirm", list("Yes", "No")) != "Yes")
return
if(SSshuttle.adminEmergencyNoRecall)
SSshuttle.adminEmergencyNoRecall = FALSE
if(EMERGENCY_AT_LEAST_DOCKED)
return
SSshuttle.emergency.cancel()
SSblackbox.record_feedback("tally", "admin_verb", 1, "Cancel Shuttle") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-recalled the emergency shuttle.")
message_admins(span_adminnotice("[key_name_admin(usr)] admin-recalled the emergency shuttle."))
return
/client/proc/admin_disable_shuttle()
set category = "Admin.Events"
set name = "Disable Shuttle"
if(!check_rights(R_ADMIN))
return
if(SSshuttle.emergency.mode == SHUTTLE_DISABLED)
to_chat(usr, span_warning("Error, shuttle is already disabled."))
return
if(tgui_alert(usr, "You sure?", "Confirm", list("Yes", "No")) != "Yes")
return
message_admins(span_adminnotice("[key_name_admin(usr)] disabled the shuttle."))
SSshuttle.lastMode = SSshuttle.emergency.mode
SSshuttle.lastCallTime = SSshuttle.emergency.timeLeft(1)
SSshuttle.adminEmergencyNoRecall = TRUE
SSshuttle.emergency.setTimer(0)
SSshuttle.emergency.mode = SHUTTLE_DISABLED
priority_announce("Warning: Emergency Shuttle uplink failure, shuttle disabled until further notice.", "Emergency Shuttle Uplink Alert", 'sound/misc/announce_dig.ogg')
/client/proc/admin_enable_shuttle()
set category = "Admin.Events"
set name = "Enable Shuttle"
if(!check_rights(R_ADMIN))
return
if(SSshuttle.emergency.mode != SHUTTLE_DISABLED)
to_chat(usr, span_warning("Error, shuttle not disabled."))
return
if(tgui_alert(usr, "You sure?", "Confirm", list("Yes", "No")) != "Yes")
return
message_admins(span_adminnotice("[key_name_admin(usr)] enabled the emergency shuttle."))
SSshuttle.adminEmergencyNoRecall = FALSE
SSshuttle.emergencyNoRecall = FALSE
if(SSshuttle.lastMode == SHUTTLE_DISABLED) //If everything goes to shit, fix it.
SSshuttle.lastMode = SHUTTLE_IDLE
SSshuttle.emergency.mode = SSshuttle.lastMode
if(SSshuttle.lastCallTime < 10 SECONDS && SSshuttle.lastMode != SHUTTLE_IDLE)
SSshuttle.lastCallTime = 10 SECONDS //Make sure no insta departures.
SSshuttle.emergency.setTimer(SSshuttle.lastCallTime)
priority_announce("Warning: Emergency Shuttle uplink reestablished, shuttle enabled.", "Emergency Shuttle Uplink Alert", 'sound/misc/announce_dig.ogg')
/client/proc/toggle_nuke(obj/machinery/nuclearbomb/N in GLOB.nuke_list)
set category = "Admin.Events"
set name = "Toggle Nuke"
set popup_menu = FALSE
if(!check_rights(R_DEBUG))
return
if(!N.timing)
var/newtime = input(usr, "Set activation timer.", "Activate Nuke", "[N.timer_set]") as num|null
if(!newtime)
return
N.timer_set = newtime
N.set_safety()
N.set_active()
log_admin("[key_name(usr)] [N.timing ? "activated" : "deactivated"] a nuke at [AREACOORD(N)].")
message_admins("[ADMIN_LOOKUPFLW(usr)] [N.timing ? "activated" : "deactivated"] a nuke at [ADMIN_VERBOSEJMP(N)].")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Nuke", "[N.timing]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/access_news_network() //MARKER
set category = "Admin.Events"
set name = "Access Newscaster Network"
set desc = "Allows you to view, add and edit news feeds."
if (!istype(src, /datum/admins))
src = usr.client.holder
if (!istype(src, /datum/admins))
to_chat(usr, "Error: you are not an admin!", confidential = TRUE)
return
var/dat
dat = text("<HEAD><TITLE>Admin Newscaster</TITLE></HEAD><H3>Admin Newscaster Unit</H3>")
switch(admincaster_screen)
if(0)
dat += "Welcome to the admin newscaster.<BR> Here you can add, edit and censor every newspiece on the network."
dat += "<BR>Feed channels and stories entered through here will be uneditable and handled as official news by the rest of the units."
dat += "<BR>Note that this panel allows full freedom over the news network, there are no constrictions except the few basic ones. Don't break things!</FONT>"
if(GLOB.news_network.wanted_issue.active)
dat+= "<HR><A href='?src=[REF(src)];[HrefToken()];ac_view_wanted=1'>Read Wanted Issue</A>"
dat+= "<HR><BR><A href='?src=[REF(src)];[HrefToken()];ac_create_channel=1'>Create Feed Channel</A>"
dat+= "<BR><A href='?src=[REF(src)];[HrefToken()];ac_view=1'>View Feed Channels</A>"
dat+= "<BR><A href='?src=[REF(src)];[HrefToken()];ac_create_feed_story=1'>Submit new Feed story</A>"
dat+= "<BR><BR><A href='?src=[REF(usr)];[HrefToken()];mach_close=newscaster_main'>Exit</A>"
var/wanted_already = 0
if(GLOB.news_network.wanted_issue.active)
wanted_already = 1
dat+="<HR><B>Feed Security functions:</B><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_menu_censor_story=1'>Censor Feed Stories</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel).</A>"
dat+="<BR><HR><A href='?src=[REF(src)];[HrefToken()];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admin_signature]</FONT></A>"
if(1)
dat+= "Station Feed Channels<HR>"
if( !length(GLOB.news_network.network_channels) )
dat+="<I>No active channels found...</I>"
else
for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
if(CHANNEL.is_admin_channel)
dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=[REF(src)];ac_show_channel=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
else
dat+="<B><A href='?src=[REF(src)];[HrefToken()];ac_show_channel=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ""]<BR></B>"
dat+="<BR><HR><A href='?src=[REF(src)];[HrefToken()];ac_refresh=1'>Refresh</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Back</A>"
if(2)
dat+="Creating new Feed Channel..."
dat+="<HR><B><A href='?src=[REF(src)];[HrefToken()];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>"
dat+="<B><A href='?src=[REF(src)];[HrefToken()];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<B><A href='?src=[REF(src)];[HrefToken()];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Cancel</A><BR>"
if(3)
dat+="Creating new Feed Message..."
dat+="<HR><B><A href='?src=[REF(src)];[HrefToken()];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>" //MARK
dat+="<B>Message Author:</B> <FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<B><A href='?src=[REF(src)];[HrefToken()];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.returnBody(-1)] <BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Cancel</A><BR>"
if(4)
dat+="Feed story successfully submitted to [src.admincaster_feed_channel.channel_name].<BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(5)
dat+="Feed Channel [src.admincaster_feed_channel.channel_name] created successfully.<BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(6)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed story to Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_channel.channel_name=="")
dat+="<FONT COLOR='maroon'>•Invalid receiving channel name.</FONT><BR>"
if(src.admincaster_feed_message.returnBody(-1) == "" || src.admincaster_feed_message.returnBody(-1) == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid message body.</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[3]'>Return</A><BR>"
if(7)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed Channel to Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid channel name.</FONT><BR>"
var/check = 0
for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
if(FC.channel_name == src.admincaster_feed_channel.channel_name)
check = 1
break
if(check)
dat+="<FONT COLOR='maroon'>•Channel name already in use.</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[2]'>Return</A><BR>"
if(9)
dat+="<B>[admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[created by: <FONT COLOR='maroon'>[admincaster_feed_channel.returnAuthor(-1)]</FONT>\]</FONT><HR>"
if(src.admincaster_feed_channel.censored)
dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
else
if( !length(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
var/i = 0
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
i++
dat+="-[MESSAGE.returnBody(-1)] <BR>"
if(MESSAGE.img)
usr << browse_rsc(MESSAGE.img, "tmp_photo[i].png")
dat+="<img src='tmp_photo[i].png' width = '180'><BR><BR>"
dat+="<FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]:<br>"
for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
dat+="[comment.body]<br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
dat+="<br>"
dat+="<BR><HR><A href='?src=[REF(src)];[HrefToken()];ac_refresh=1'>Refresh</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[1]'>Back</A>"
if(10)
dat+="<B>Nanotrasen Feed Censorship Tool</B><BR>"
dat+="<FONT SIZE=1>NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible.<BR>"
dat+="Keep in mind that users attempting to view a censored feed will instead see the \[REDACTED\] tag above it.</FONT>"
dat+="<HR>Select Feed channel to get Stories from:<BR>"
if(!length(GLOB.news_network.network_channels))
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
dat+="<A href='?src=[REF(src)];[HrefToken()];ac_pick_censor_channel=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ""]<BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Cancel</A>"
if(11)
dat+="<B>Nanotrasen D-Notice Handler</B><HR>"
dat+="<FONT SIZE=1>A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's"
dat+="morale, integrity or disciplinary behaviour. A D-Notice will render a channel unable to be updated by anyone, without deleting any feed"
dat+="stories it might contain at the time. You can lift a D-Notice if you have the required access at any time.</FONT><HR>"
if(!length(GLOB.news_network.network_channels))
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
dat+="<A href='?src=[REF(src)];[HrefToken()];ac_pick_d_notice=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ""]<BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Back</A>"
if(12)
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.returnAuthor(-1)]</FONT> \]</FONT><BR>"
dat+="<FONT SIZE=2><A href='?src=[REF(src)];[HrefToken()];ac_censor_channel_author=[REF(src.admincaster_feed_channel)]'>[(src.admincaster_feed_channel.authorCensor) ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>"
if( !length(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
dat+="<FONT SIZE=2><A href='?src=[REF(src)];[HrefToken()];ac_censor_channel_story_body=[REF(MESSAGE)]'>[(MESSAGE.bodyCensor) ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=[REF(src)];[HrefToken()];ac_censor_channel_story_author=[REF(MESSAGE)]'>[(MESSAGE.authorCensor) ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>"
dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]: <a href='?src=[REF(src)];[HrefToken()];ac_lock_comment=[REF(MESSAGE)]'>[MESSAGE.locked ? "Unlock" : "Lock"]</a><br>"
for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
dat+="[comment.body] <a href='?src=[REF(src)];[HrefToken()];ac_del_comment=[REF(comment)];ac_del_comment_msg=[REF(MESSAGE)]'>X</a><br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[10]'>Back</A>"
if(13)
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.returnAuthor(-1)]</FONT> \]</FONT><BR>"
dat+="Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=[REF(src)];[HrefToken()];ac_toggle_d_notice=[REF(src.admincaster_feed_channel)]'>Bestow a D-Notice upon the channel</A>.<HR>"
if(src.admincaster_feed_channel.censored)
dat+="<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>"
dat+="No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>"
else
if( !length(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[11]'>Back</A>"
if(14)
dat+="<B>Wanted Issue Handler:</B>"
var/wanted_already = 0
var/end_param = 1
if(GLOB.news_network.wanted_issue.active)
wanted_already = 1
end_param = 2
if(wanted_already)
dat+="<FONT SIZE=2><BR><I>A wanted issue is already in Feed Circulation. You can edit or cancel it below.</FONT></I>"
dat+="<HR>"
dat+="<A href='?src=[REF(src)];[HrefToken()];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_wanted_message.criminal] <BR>"
dat+="<A href='?src=[REF(src)];[HrefToken()];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_wanted_message.body] <BR>"
if(wanted_already)
dat+="<B>Wanted Issue created by:</B><FONT COLOR='green'>[GLOB.news_network.wanted_issue.scannedUser]</FONT><BR>"
else
dat+="<B>Wanted Issue will be created under prosecutor:</B><FONT COLOR='green'>[src.admin_signature]</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
if(wanted_already)
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_cancel_wanted=1'>Take down Issue</A>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Cancel</A>"
if(15)
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_wanted_message.criminal] is now in Network Circulation.</FONT><BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(16)
dat+="<B><FONT COLOR='maroon'>ERROR: Wanted Issue rejected by Network.</B></FONT><HR><BR>"
if(src.admincaster_wanted_message.criminal =="" || src.admincaster_wanted_message.criminal == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid name for person wanted.</FONT><BR>"
if(src.admincaster_wanted_message.body == "" || src.admincaster_wanted_message.body == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'>•Invalid description.</FONT><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(17)
dat+="<B>Wanted Issue successfully deleted from Circulation</B><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
if(18)
dat+="<B><FONT COLOR ='maroon'>-- STATIONWIDE WANTED ISSUE --</B></FONT><BR><FONT SIZE=2>\[Submitted by: <FONT COLOR='green'>[GLOB.news_network.wanted_issue.scannedUser]</FONT>\]</FONT><HR>"
dat+="<B>Criminal</B>: [GLOB.news_network.wanted_issue.criminal]<BR>"
dat+="<B>Description</B>: [GLOB.news_network.wanted_issue.body]<BR>"
dat+="<B>Photo:</B>: "
if(GLOB.news_network.wanted_issue.img)
usr << browse_rsc(GLOB.news_network.wanted_issue.img, "tmp_photow.png")
dat+="<BR><img src='tmp_photow.png' width = '180'>"
else
dat+="None"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Back</A><BR>"
if(19)
dat+="<FONT COLOR='green'>Wanted issue for [src.admincaster_wanted_message.criminal] successfully edited.</FONT><BR><BR>"
dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Return</A><BR>"
else
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
usr << browse(dat, "window=admincaster_main;size=400x600")
onclose(usr, "admincaster_main")
/client/proc/admin_change_sec_level()
set category = "Admin.Events"
set name = "Set Security Level"
set desc = "Changes the security level. Announcement only, i.e. setting to Delta won't activate nuke"
if(!check_rights(R_ADMIN))
return
var/level = input("Select security level to change to","Set Security Level") as null|anything in list("green","blue","red","delta")
if(level)
set_security_level(level)
log_admin("[key_name(usr)] changed the security level to [level]")
message_admins("[key_name_admin(usr)] changed the security level to [level]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Set Security Level [capitalize(level)]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/run_weather()
set category = "Admin.Events"
set name = "Run Weather"
set desc = "Triggers a weather on the z-level you choose."
if(!holder)
return
var/weather_type = input("Choose a weather", "Weather") as null|anything in sortList(subtypesof(/datum/weather), /proc/cmp_typepaths_asc)
if(!weather_type)
return
var/turf/T = get_turf(mob)
var/z_level = input("Z-Level to target?", "Z-Level", T?.z) as num|null
if(!isnum(z_level))
return
SSweather.run_weather(weather_type, z_level)
message_admins("[key_name_admin(usr)] started weather of type [weather_type] on the z-level [z_level].")
log_admin("[key_name(usr)] started weather of type [weather_type] on the z-level [z_level].")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Run Weather")
+253
View File
@@ -0,0 +1,253 @@
// Admin Tab - Fun Verbs
/client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in world)
set category = "Admin.Fun"
set name = "Explosion"
if(!check_rights(R_ADMIN))
return
var/devastation = input("Range of total devastation. -1 to none", text("Input")) as num|null
if(devastation == null)
return
var/heavy = input("Range of heavy impact. -1 to none", text("Input")) as num|null
if(heavy == null)
return
var/light = input("Range of light impact. -1 to none", text("Input")) as num|null
if(light == null)
return
var/flash = input("Range of flash. -1 to none", text("Input")) as num|null
if(flash == null)
return
var/flames = input("Range of flames. -1 to none", text("Input")) as num|null
if(flames == null)
return
if ((devastation != -1) || (heavy != -1) || (light != -1) || (flash != -1) || (flames != -1))
if ((devastation > 20) || (heavy > 20) || (light > 20) || (flames > 20))
if (tgui_alert(usr, "Are you sure you want to do this? It will laaag.", "Confirmation", list("Yes", "No")) == "No")
return
explosion(O, devastation, heavy, light, flames, flash)
log_admin("[key_name(usr)] created an explosion ([devastation],[heavy],[light],[flames]) at [AREACOORD(O)]")
message_admins("[key_name_admin(usr)] created an explosion ([devastation],[heavy],[light],[flames]) at [AREACOORD(O)]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Explosion") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_emp(atom/O as obj|mob|turf in world)
set category = "Admin.Fun"
set name = "EM Pulse"
if(!check_rights(R_ADMIN))
return
var/heavy = input("Range of heavy pulse.", text("Input")) as num|null
if(heavy == null)
return
var/light = input("Range of light pulse.", text("Input")) as num|null
if(light == null)
return
if (heavy || light)
empulse(O, heavy, light)
log_admin("[key_name(usr)] created an EM Pulse ([heavy],[light]) at [AREACOORD(O)]")
message_admins("[key_name_admin(usr)] created an EM Pulse ([heavy],[light]) at [AREACOORD(O)]")
SSblackbox.record_feedback("tally", "admin_verb", 1, "EM Pulse") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_gib(mob/victim in GLOB.mob_list)
set category = "Admin.Fun"
set name = "Gib"
if(!check_rights(R_ADMIN))
return
var/confirm = tgui_alert(usr, "Drop a brain?", "Confirm", list("Yes", "No","Cancel"))
if(confirm == "Cancel")
return
//Due to the delay here its easy for something to have happened to the mob
if(!victim)
return
log_admin("[key_name(usr)] has gibbed [key_name(victim)]")
message_admins("[key_name_admin(usr)] has gibbed [key_name_admin(victim)]")
if(isobserver(victim))
new /obj/effect/gibspawner/generic(get_turf(victim))
return
var/mob/living/living_victim = victim
if (istype(living_victim))
if(confirm == "Yes")
living_victim.gib()
else
living_victim.gib(TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Gib") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_gib_self()
set name = "Gibself"
set category = "Admin.Fun"
var/confirm = tgui_alert(usr, "You sure?", "Confirm", list("Yes", "No"))
if(confirm == "Yes")
log_admin("[key_name(usr)] used gibself.")
message_admins(span_adminnotice("[key_name_admin(usr)] used gibself."))
SSblackbox.record_feedback("tally", "admin_verb", 1, "Gib Self") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/mob/living/ourself = mob
if (istype(ourself))
ourself.gib(TRUE, TRUE, TRUE)
/client/proc/everyone_random()
set category = "Admin.Fun"
set name = "Make Everyone Random"
set desc = "Make everyone have a random appearance. You can only use this before rounds!"
if(SSticker.HasRoundStarted())
to_chat(usr, "Nope you can't do this, the game's already started. This only works before rounds!", confidential = TRUE)
return
var/frn = CONFIG_GET(flag/force_random_names)
if(frn)
CONFIG_SET(flag/force_random_names, FALSE)
message_admins("Admin [key_name_admin(usr)] has disabled \"Everyone is Special\" mode.")
to_chat(usr, "Disabled.", confidential = TRUE)
return
var/notifyplayers = tgui_alert(usr, "Do you want to notify the players?", "Options", list("Yes", "No", "Cancel"))
if(notifyplayers == "Cancel")
return
log_admin("Admin [key_name(src)] has forced the players to have random appearances.")
message_admins("Admin [key_name_admin(usr)] has forced the players to have random appearances.")
if(notifyplayers == "Yes")
to_chat(world, span_adminnotice("Admin [usr.key] has forced the players to have completely random identities!"), confidential = TRUE)
to_chat(usr, "<i>Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet</i>.", confidential = TRUE)
CONFIG_SET(flag/force_random_names, TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Make Everyone Random") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/mass_zombie_infection()
set category = "Admin.Fun"
set name = "Mass Zombie Infection"
set desc = "Infects all humans with a latent organ that will zombify \
them on death."
if(!check_rights(R_ADMIN))
return
var/confirm = tgui_alert(usr, "Please confirm you want to add latent zombie organs in all humans?", "Confirm Zombies", list("Yes", "No"))
if(confirm != "Yes")
return
for(var/i in GLOB.human_list)
var/mob/living/carbon/human/H = i
new /obj/item/organ/zombie_infection/nodamage(H)
message_admins("[key_name_admin(usr)] added a latent zombie infection to all humans.")
log_admin("[key_name(usr)] added a latent zombie infection to all humans.")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Mass Zombie Infection")
/client/proc/mass_zombie_cure()
set category = "Admin.Fun"
set name = "Mass Zombie Cure"
set desc = "Removes the zombie infection from all humans, returning them to normal."
if(!check_rights(R_ADMIN))
return
var/confirm = tgui_alert(usr, "Please confirm you want to cure all zombies?", "Confirm Zombie Cure", list("Yes", "No"))
if(confirm != "Yes")
return
for(var/obj/item/organ/zombie_infection/nodamage/I in GLOB.zombie_infection_list)
qdel(I)
message_admins("[key_name_admin(usr)] cured all zombies.")
log_admin("[key_name(usr)] cured all zombies.")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Mass Zombie Cure")
/client/proc/polymorph_all()
set category = "Admin.Fun"
set name = "Polymorph All"
set desc = "Applies the effects of the bolt of change to every single mob."
if(!check_rights(R_ADMIN))
return
var/confirm = tgui_alert(usr, "Please confirm you want polymorph all mobs?", "Confirm Polymorph", list("Yes", "No"))
if(confirm != "Yes")
return
var/list/mobs = shuffle(GLOB.alive_mob_list.Copy()) // might change while iterating
var/who_did_it = key_name_admin(usr)
message_admins("[key_name_admin(usr)] started polymorphed all living mobs.")
log_admin("[key_name(usr)] polymorphed all living mobs.")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Polymorph All")
for(var/mob/living/M in mobs)
CHECK_TICK
if(!M)
continue
M.audible_message(span_hear("...wabbajack...wabbajack..."))
playsound(M.loc, 'sound/magic/staff_change.ogg', 50, TRUE, -1)
wabbajack(M)
message_admins("Mass polymorph started by [who_did_it] is complete.")
/client/proc/smite(mob/living/target as mob)
set category = "Admin.Fun"
set name = "Smite"
if(!check_rights(R_ADMIN) || !check_rights(R_FUN))
return
var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in GLOB.smites
if(QDELETED(target) || !punishment)
return
var/smite_path = GLOB.smites[punishment]
var/datum/smite/smite = new smite_path
var/configuration_success = smite.configure(usr)
if (configuration_success == FALSE)
return
smite.effect(src, target)
/proc/breadify(atom/movable/target)
var/obj/item/food/bread/plain/bread = new(get_turf(target))
target.forceMove(bread)
/**
* firing_squad is a proc for the :B:erforate smite to shoot each individual bullet at them, so that we can add actual delays without sleep() nonsense
*
* Hilariously, if you drag someone away mid smite, the bullets will still chase after them from the original spot, possibly hitting other people. Too funny to fix imo
*
* Arguments:
* * target- guy we're shooting obviously
* * source_turf- where the bullet begins, preferably on a turf next to the target
* * body_zone- which bodypart we're aiming for, if there is one there
* * wound_bonus- the wounding power we're assigning to the bullet, since we don't care about the base one
* * damage- the damage we're assigning to the bullet, since we don't care about the base one
*/
/proc/firing_squad(mob/living/carbon/target, turf/source_turf, body_zone, wound_bonus, damage)
if(!target.get_bodypart(body_zone))
return
playsound(target, 'sound/weapons/gun/revolver/shot.ogg', 100)
var/obj/projectile/bullet/smite/divine_wrath = new(source_turf)
divine_wrath.damage = damage
divine_wrath.wound_bonus = wound_bonus
divine_wrath.original = target
divine_wrath.def_zone = body_zone
divine_wrath.spread = 0
divine_wrath.preparePixelProjectile(target, source_turf)
divine_wrath.fire()
/client/proc/punish_log(whom, punishment)
var/msg = "[key_name_admin(src)] punished [key_name_admin(whom)] with [punishment]."
message_admins(msg)
admin_ticket_log(whom, msg)
log_admin("[key_name(src)] punished [key_name(whom)] with [punishment].")
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// Admin Tab - Game Verbs
/datum/admins/proc/show_player_panel(mob/M in GLOB.mob_list)
set category = "Admin.Game"
set name = "Show Player Panel"
set desc="Edit player (respawn, ban, heal, etc)"
if(!check_rights())
return
log_admin("[key_name(usr)] checked the individual player panel for [key_name(M)][isobserver(usr)?"":" while in game"].")
if(!M)
to_chat(usr, span_warning("You seem to be selecting a mob that doesn't exist anymore."), confidential = TRUE)
return
var/body = "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Options for [M.key]</title></head>"
body += "<body>Options panel for <b>[M]</b>"
if(M.client)
body += " played by <b>[M.client]</b> "
body += "\[<A href='?_src_=holder;[HrefToken()];editrights=[(GLOB.admin_datums[M.client.ckey] || GLOB.deadmins[M.client.ckey]) ? "rank" : "add"];key=[M.key]'>[M.client.holder ? M.client.holder.rank : "Player"]</A>\]"
if(CONFIG_GET(flag/use_exp_tracking))
body += "\[<A href='?_src_=holder;[HrefToken()];getplaytimewindow=[REF(M)]'>" + M.client.get_exp_living(FALSE) + "</a>\]"
if(isnewplayer(M))
body += " <B>Hasn't Entered Game</B> "
else
body += " \[<A href='?_src_=holder;[HrefToken()];revive=[REF(M)]'>Heal</A>\] "
if(M.client)
body += "<br>\[<b>First Seen:</b> [M.client.player_join_date]\]\[<b>Byond account registered on:</b> [M.client.account_join_date]\]"
body += "<br><br><b>CentCom Galactic Ban DB: </b> "
if(CONFIG_GET(string/centcom_ban_db))
body += "<a href='?_src_=holder;[HrefToken()];centcomlookup=[M.client.ckey]'>Search</a>"
else
body += "<i>Disabled</i>"
body += "<br><br><b>Show related accounts by:</b> "
body += "\[ <a href='?_src_=holder;[HrefToken()];showrelatedacc=cid;client=[REF(M.client)]'>CID</a> | "
body += "<a href='?_src_=holder;[HrefToken()];showrelatedacc=ip;client=[REF(M.client)]'>IP</a> \]"
var/full_version = "Unknown"
if(M.client.byond_version)
full_version = "[M.client.byond_version].[M.client.byond_build ? M.client.byond_build : "xxx"]"
body += "<br>\[<b>Byond version:</b> [full_version]\]<br>"
body += "<br><br>\[ "
body += "<a href='?_src_=vars;[HrefToken()];Vars=[REF(M)]'>VV</a> - "
if(M.mind)
body += "<a href='?_src_=holder;[HrefToken()];traitor=[REF(M)]'>TP</a> - "
body += "<a href='?_src_=holder;[HrefToken()];skill=[REF(M)]'>SKILLS</a> - "
else
body += "<a href='?_src_=holder;[HrefToken()];initmind=[REF(M)]'>Init Mind</a> - "
if (iscyborg(M))
body += "<a href='?_src_=holder;[HrefToken()];borgpanel=[REF(M)]'>BP</a> - "
body += "<a href='?priv_msg=[M.ckey]'>PM</a> - "
body += "<a href='?_src_=holder;[HrefToken()];subtlemessage=[REF(M)]'>SM</a> - "
if (ishuman(M) && M.mind)
body += "<a href='?_src_=holder;[HrefToken()];HeadsetMessage=[REF(M)]'>HM</a> - "
body += "<a href='?_src_=holder;[HrefToken()];adminplayerobservefollow=[REF(M)]'>FLW</a> - "
//Default to client logs if available
var/source = LOGSRC_MOB
if(M.client)
source = LOGSRC_CLIENT
body += "<a href='?_src_=holder;[HrefToken()];individuallog=[REF(M)];log_src=[source]'>LOGS</a>\] <br>"
body += "<b>Mob type</b> = [M.type]<br><br>"
body += "<A href='?_src_=holder;[HrefToken()];boot2=[REF(M)]'>Kick</A> | "
if(M.client)
body += "<A href='?_src_=holder;[HrefToken()];newbankey=[M.key];newbanip=[M.client.address];newbancid=[M.client.computer_id]'>Ban</A> | "
else
body += "<A href='?_src_=holder;[HrefToken()];newbankey=[M.key]'>Ban</A> | "
body += "<A href='?_src_=holder;[HrefToken()];showmessageckey=[M.ckey]'>Notes | Messages | Watchlist</A> | "
if(M.client)
body += "| <A href='?_src_=holder;[HrefToken()];sendtoprison=[REF(M)]'>Prison</A> | "
body += "\ <A href='?_src_=holder;[HrefToken()];sendbacktolobby=[REF(M)]'>Send back to Lobby</A> | "
var/muted = M.client.prefs.muted
body += "<br><b>Mute: </b> "
body += "\[<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"blue"]'>IC</font></a> | "
body += "<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"blue"]'>OOC</font></a> | "
body += "<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"blue"]'>PRAY</font></a> | "
body += "<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"blue"]'>ADMINHELP</font></a> | "
body += "<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"blue"]'>DEADCHAT</font></a>\]"
body += "(<A href='?_src_=holder;[HrefToken()];mute=[M.ckey];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"blue"]'>toggle all</font></a>)"
body += "<br><br>"
body += "<A href='?_src_=holder;[HrefToken()];jumpto=[REF(M)]'><b>Jump to</b></A> | "
body += "<A href='?_src_=holder;[HrefToken()];getmob=[REF(M)]'>Get</A> | "
body += "<A href='?_src_=holder;[HrefToken()];sendmob=[REF(M)]'>Send To</A>"
body += "<br><br>"
body += "<A href='?_src_=holder;[HrefToken()];traitor=[REF(M)]'>Traitor panel</A> | "
body += "<A href='?_src_=holder;[HrefToken()];narrateto=[REF(M)]'>Narrate to</A> | "
body += "<A href='?_src_=holder;[HrefToken()];subtlemessage=[REF(M)]'>Subtle message</A> | "
body += "<A href='?_src_=holder;[HrefToken()];playsoundto=[REF(M)]'>Play sound to</A> | "
body += "<A href='?_src_=holder;[HrefToken()];languagemenu=[REF(M)]'>Language Menu</A>"
if (M.client)
if(!isnewplayer(M))
body += "<br><br>"
body += "<b>Transformation:</b>"
body += "<br>"
//Human
if(ishuman(M) && !ismonkey(M))
body += "<B>Human</B> | "
else
body += "<A href='?_src_=holder;[HrefToken()];humanone=[REF(M)]'>Humanize</A> | "
//Monkey
if(ismonkey(M))
body += "<B>Monkeyized</B> | "
else
body += "<A href='?_src_=holder;[HrefToken()];monkeyone=[REF(M)]'>Monkeyize</A> | "
//Corgi
if(iscorgi(M))
body += "<B>Corgized</B> | "
else
body += "<A href='?_src_=holder;[HrefToken()];corgione=[REF(M)]'>Corgize</A> | "
//AI / Cyborg
if(isAI(M))
body += "<B>Is an AI</B> "
else if(ishuman(M))
body += "<A href='?_src_=holder;[HrefToken()];makeai=[REF(M)]'>Make AI</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makerobot=[REF(M)]'>Make Robot</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makealien=[REF(M)]'>Make Alien</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makeslime=[REF(M)]'>Make Slime</A> | "
body += "<A href='?_src_=holder;[HrefToken()];makeblob=[REF(M)]'>Make Blob</A> | "
//Simple Animals
if(isanimal(M))
body += "<A href='?_src_=holder;[HrefToken()];makeanimal=[REF(M)]'>Re-Animalize</A> | "
else
body += "<A href='?_src_=holder;[HrefToken()];makeanimal=[REF(M)]'>Animalize</A> | "
body += "<br><br>"
body += "<b>Rudimentary transformation:</b><font size=2><br>These transformations only create a new mob type and copy stuff over. They do not take into account MMIs and similar mob-specific things. The buttons in 'Transformations' are preferred, when possible.</font><br>"
body += "<A href='?_src_=holder;[HrefToken()];simplemake=observer;mob=[REF(M)]'>Observer</A> | "
body += "\[ Alien: <A href='?_src_=holder;[HrefToken()];simplemake=drone;mob=[REF(M)]'>Drone</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=hunter;mob=[REF(M)]'>Hunter</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=sentinel;mob=[REF(M)]'>Sentinel</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=praetorian;mob=[REF(M)]'>Praetorian</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=queen;mob=[REF(M)]'>Queen</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=larva;mob=[REF(M)]'>Larva</A> \] "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=human;mob=[REF(M)]'>Human</A> "
body += "\[ slime: <A href='?_src_=holder;[HrefToken()];simplemake=slime;mob=[REF(M)]'>Baby</A>, "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=adultslime;mob=[REF(M)]'>Adult</A> \] "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=monkey;mob=[REF(M)]'>Monkey</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=robot;mob=[REF(M)]'>Cyborg</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=cat;mob=[REF(M)]'>Cat</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=runtime;mob=[REF(M)]'>Runtime</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=corgi;mob=[REF(M)]'>Corgi</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=ian;mob=[REF(M)]'>Ian</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=crab;mob=[REF(M)]'>Crab</A> | "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=coffee;mob=[REF(M)]'>Coffee</A> | "
body += "\[ Construct: <A href='?_src_=holder;[HrefToken()];simplemake=constructjuggernaut;mob=[REF(M)]'>Juggernaut</A> , "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=constructartificer;mob=[REF(M)]'>Artificer</A> , "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=constructwraith;mob=[REF(M)]'>Wraith</A> \] "
body += "<A href='?_src_=holder;[HrefToken()];simplemake=shade;mob=[REF(M)]'>Shade</A>"
body += "<br>"
if (M.client)
body += "<br><br>"
body += "<b>Other actions:</b>"
body += "<br>"
body += "<A href='?_src_=holder;[HrefToken()];forcespeech=[REF(M)]'>Forcesay</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdome1=[REF(M)]'>Thunderdome 1</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdome2=[REF(M)]'>Thunderdome 2</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdomeadmin=[REF(M)]'>Thunderdome Admin</A> | "
body += "<A href='?_src_=holder;[HrefToken()];tdomeobserve=[REF(M)]'>Thunderdome Observer</A> | "
body += "<A href='?_src_=holder;[HrefToken()];admincommend=[REF(M)]'>Commend Behavior</A> | "
body += "<br>"
body += "</body></html>"
usr << browse(body, "window=adminplayeropts-[REF(M)];size=550x515")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Player Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_godmode(mob/M in GLOB.mob_list)
set category = "Admin.Game"
set name = "Godmode"
if(!check_rights(R_ADMIN))
return
M.status_flags ^= GODMODE
to_chat(usr, span_adminnotice("Toggled [(M.status_flags & GODMODE) ? "ON" : "OFF"]"), confidential = TRUE)
log_admin("[key_name(usr)] has toggled [key_name(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]")
var/msg = "[key_name_admin(usr)] has toggled [ADMIN_LOOKUPFLW(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]"
message_admins(msg)
admin_ticket_log(M, msg)
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Godmode", "[M.status_flags & GODMODE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/*
If a guy was gibbed and you want to revive him, this is a good way to do so.
Works kind of like entering the game with a new character. Character receives a new mind if they didn't have one.
Traitors and the like can also be revived with the previous role mostly intact.
/N */
/client/proc/respawn_character()
set category = "Admin.Game"
set name = "Respawn Character"
set desc = "Respawn a person that has been gibbed/dusted/killed. They must be a ghost for this to work and preferably should not have a body to go back into."
if(!check_rights(R_ADMIN))
return
var/input = ckey(input(src, "Please specify which key will be respawned.", "Key", ""))
if(!input)
return
var/mob/dead/observer/G_found
for(var/mob/dead/observer/G in GLOB.player_list)
if(G.ckey == input)
G_found = G
break
if(!G_found)//If a ghost was not found.
to_chat(usr, "<font color='red'>There is no active key like that in the game or the person is not currently a ghost.</font>", confidential = TRUE)
return
if(G_found.mind && !G_found.mind.active) //mind isn't currently in use by someone/something
//check if they were a monkey
if(findtext(G_found.real_name,"monkey"))
if(tgui_alert(usr,"This character appears to have been a monkey. Would you like to respawn them as such?",,list("Yes","No"))=="Yes")
var/mob/living/carbon/human/species/monkey/new_monkey = new
SSjob.SendToLateJoin(new_monkey)
G_found.mind.transfer_to(new_monkey) //be careful when doing stuff like this! I've already checked the mind isn't in use
new_monkey.key = G_found.key
to_chat(new_monkey, "You have been fully respawned. Enjoy the game.", confidential = TRUE)
var/msg = span_adminnotice("[key_name_admin(usr)] has respawned [new_monkey.key] as a filthy monkey.")
message_admins(msg)
admin_ticket_log(new_monkey, msg)
return //all done. The ghost is auto-deleted
//Ok, it's not a monkey. So, spawn a human.
var/mob/living/carbon/human/new_character = new//The mob being spawned.
SSjob.SendToLateJoin(new_character)
var/datum/data/record/record_found //Referenced to later to either randomize or not randomize the character.
if(G_found.mind && !G_found.mind.active) //mind isn't currently in use by someone/something
/*Try and locate a record for the person being respawned through GLOB.data_core.
This isn't an exact science but it does the trick more often than not.*/
var/id = md5("[G_found.real_name][G_found.mind.assigned_role.title]")
record_found = find_record("id", id, GLOB.data_core.locked)
if(record_found)//If they have a record we can determine a few things.
new_character.real_name = record_found.fields["name"]
new_character.gender = record_found.fields["gender"]
new_character.age = record_found.fields["age"]
new_character.hardset_dna(record_found.fields["identity"], record_found.fields["enzymes"], null, record_found.fields["name"], record_found.fields["blood_type"], new record_found.fields["species"], record_found.fields["features"])
else
new_character.randomize_human_appearance()
new_character.dna.update_dna_identity()
new_character.name = new_character.real_name
if(G_found.mind && !G_found.mind.active)
G_found.mind.transfer_to(new_character) //be careful when doing stuff like this! I've already checked the mind isn't in use
else
new_character.mind_initialize()
if(is_unassigned_job(new_character.mind.assigned_role))
new_character.mind.set_assigned_role(SSjob.GetJobType(SSjob.overflow_role))
new_character.key = G_found.key
/*
The code below functions with the assumption that the mob is already a traitor if they have a special role.
So all it does is re-equip the mob with powers and/or items. Or not, if they have no special role.
If they don't have a mind, they obviously don't have a special role.
*/
//Two variables to properly announce later on.
var/admin = key_name_admin(src)
var/player_key = G_found.key
//Now for special roles and equipment.
var/datum/antagonist/traitor/traitordatum = new_character.mind.has_antag_datum(/datum/antagonist/traitor)
if(traitordatum)
SSjob.EquipRank(new_character, new_character.mind.assigned_role, new_character.client)
new_character.mind.give_uplink(silent = TRUE, antag_datum = traitordatum)
switch(new_character.mind.special_role)
if(ROLE_WIZARD)
new_character.forceMove(pick(GLOB.wizardstart))
var/datum/antagonist/wizard/A = new_character.mind.has_antag_datum(/datum/antagonist/wizard,TRUE)
A.equip_wizard()
if(ROLE_SYNDICATE)
new_character.forceMove(pick(GLOB.nukeop_start))
var/datum/antagonist/nukeop/N = new_character.mind.has_antag_datum(/datum/antagonist/nukeop,TRUE)
N.equip_op()
if(ROLE_NINJA)
var/list/ninja_spawn = list()
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
ninja_spawn += L
var/datum/antagonist/ninja/ninjadatum = new_character.mind.has_antag_datum(/datum/antagonist/ninja)
ninjadatum.equip_space_ninja()
if(ninja_spawn.len)
new_character.forceMove(pick(ninja_spawn))
else//They may also be a cyborg or AI.
switch(new_character.mind.assigned_role.type)
if(/datum/job/cyborg)//More rigging to make em' work and check if they're traitor.
new_character = new_character.Robotize(TRUE)
if(/datum/job/ai)
new_character = new_character.AIize()
else
if(!traitordatum) // Already equipped there.
SSjob.EquipRank(new_character, new_character.mind.assigned_role, new_character.client)//Or we simply equip them.
//Announces the character on all the systems, based on the record.
if(!record_found && (new_character.mind.assigned_role.job_flags & JOB_CREW_MEMBER))
//Power to the user!
if(tgui_alert(new_character,"Warning: No data core entry detected. Would you like to announce the arrival of this character by adding them to various databases, such as medical records?",,list("No","Yes"))=="Yes")
GLOB.data_core.manifest_inject(new_character)
if(tgui_alert(new_character,"Would you like an active AI to announce this character?",,list("No","Yes"))=="Yes")
AnnounceArrival(new_character, new_character.mind.assigned_role.title)
var/msg = span_adminnotice("[admin] has respawned [player_key] as [new_character.real_name].")
message_admins(msg)
admin_ticket_log(new_character, msg)
to_chat(new_character, "You have been fully respawned. Enjoy the game.", confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Respawn Character") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return new_character
/client/proc/cmd_admin_list_open_jobs()
set category = "Admin.Game"
set name = "Manage Job Slots"
if(!check_rights(R_ADMIN))
return
holder.manage_free_slots()
SSblackbox.record_feedback("tally", "admin_verb", 1, "Manage Job Slots") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/manage_free_slots()
if(!check_rights())
return
var/datum/browser/browser = new(usr, "jobmanagement", "Manage Free Slots", 520)
var/list/dat = list()
var/count = 0
if(!SSjob.initialized)
tgui_alert(usr, "You cannot manage jobs before the job subsystem is initialized!")
return
if(SSlag_switch.measures[DISABLE_NON_OBSJOBS])
dat += "<div class='notice red' style='font-size: 125%'>Lag Switch \"Disable non-observer late joining\" is ON. Only Observers may join!</div>"
dat += "<table>"
for(var/datum/job/job as anything in SSjob.joinable_occupations)
count++
var/J_title = html_encode(job.title)
var/J_opPos = html_encode(job.total_positions - (job.total_positions - job.current_positions))
var/J_totPos = html_encode(job.total_positions)
dat += "<tr><td>[J_title]:</td> <td>[J_opPos]/[job.total_positions < 0 ? " (unlimited)" : J_totPos]"
dat += "</td>"
dat += "<td>"
if(job.total_positions >= 0)
dat += "<A href='?src=[REF(src)];[HrefToken()];customjobslot=[job.title]'>Custom</A> | "
dat += "<A href='?src=[REF(src)];[HrefToken()];addjobslot=[job.title]'>Add 1</A> | "
if(job.total_positions > job.current_positions)
dat += "<A href='?src=[REF(src)];[HrefToken()];removejobslot=[job.title]'>Remove</A> | "
else
dat += "Remove | "
dat += "<A href='?src=[REF(src)];[HrefToken()];unlimitjobslot=[job.title]'>Unlimit</A></td>"
else
dat += "<A href='?src=[REF(src)];[HrefToken()];limitjobslot=[job.title]'>Limit</A></td>"
browser.height = min(100 + count * 20, 650)
browser.set_content(dat.Join())
browser.open()
/client/proc/toggle_view_range()
set category = "Admin.Game"
set name = "Change View Range"
set desc = "switches between 1x and custom views"
if(view_size.getView() == view_size.default)
view_size.setTo(input("Select view range:", "FUCK YE", 7) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,37) - 7)
else
view_size.resetToDefault(getScreenSize(prefs.widescreenpref))
log_admin("[key_name(usr)] changed their view range to [view].")
//message_admins("\blue [key_name_admin(usr)] changed their view range to [view].") //why? removed by order of XSI
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Change View Range", "[view]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_combo_hud()
set category = "Admin.Game"
set name = "Toggle Combo HUD"
set desc = "Toggles the Admin Combo HUD (antag, sci, med, eng)"
if(!check_rights(R_ADMIN))
return
var/adding_hud = !has_antag_hud()
for(var/hudtype in list(DATA_HUD_SECURITY_ADVANCED, DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC_ADVANCED)) // add data huds
var/datum/atom_hud/H = GLOB.huds[hudtype]
(adding_hud) ? H.add_hud_to(usr) : H.remove_hud_from(usr)
for(var/datum/atom_hud/antag/H in GLOB.huds) // add antag huds
(adding_hud) ? H.add_hud_to(usr) : H.remove_hud_from(usr)
if(prefs.toggles & COMBOHUD_LIGHTING)
if(adding_hud)
mob.lighting_alpha = LIGHTING_PLANE_ALPHA_INVISIBLE
else
mob.lighting_alpha = initial(mob.lighting_alpha)
mob.update_sight()
to_chat(usr, "You toggled your admin combo HUD [adding_hud ? "ON" : "OFF"].", confidential = TRUE)
message_admins("[key_name_admin(usr)] toggled their admin combo HUD [adding_hud ? "ON" : "OFF"].")
log_admin("[key_name(usr)] toggled their admin combo HUD [adding_hud ? "ON" : "OFF"].")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Combo HUD", "[adding_hud ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/has_antag_hud()
var/datum/atom_hud/A = GLOB.huds[ANTAG_HUD_TRAITOR]
return A.hudusers[mob]
/datum/admins/proc/show_traitor_panel(mob/target_mob in GLOB.mob_list)
set category = "Admin.Game"
set desc = "Edit mobs's memory and role"
set name = "Show Traitor Panel"
var/datum/mind/target_mind = target_mob.mind
if(!target_mind)
to_chat(usr, "This mob has no mind!", confidential = TRUE)
return
if(!istype(target_mob) && !istype(target_mind))
to_chat(usr, "This can only be used on instances of type /mob and /mind", confidential = TRUE)
return
target_mind.traitor_panel()
SSblackbox.record_feedback("tally", "admin_verb", 1, "Traitor Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/show_skill_panel(target)
set category = "Admin.Game"
set desc = "Edit mobs's experience and skill levels"
set name = "Show Skill Panel"
var/datum/mind/target_mind
if(ismob(target))
var/mob/target_mob = target
target_mind = target_mob.mind
else if (istype(target, /datum/mind))
target_mind = target
else
to_chat(usr, "This can only be used on instances of type /mob and /mind", confidential = TRUE)
return
var/datum/skill_panel/SP = new(usr, target_mind)
SP.ui_interact(usr)
/datum/admins/proc/show_lag_switch_panel()
set category = "Admin.Game"
set name = "Show Lag Switches"
set desc="Display the controls for drastic lag mitigation measures."
if(!SSlag_switch.initialized)
to_chat(usr, span_notice("The Lag Switch subsystem has not yet been initialized."))
return
if(!check_rights())
return
var/list/dat = list("<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Lag Switches</title></head><body><h2><B>Lag (Reduction) Switches</B></h2>")
dat += "Automatic Trigger: <a href='?_src_=holder;[HrefToken()];change_lag_switch_option=TOGGLE_AUTO'><b>[SSlag_switch.auto_switch ? "On" : "Off"]</b></a><br/>"
dat += "Population Threshold: <a href='?_src_=holder;[HrefToken()];change_lag_switch_option=NUM'><b>[SSlag_switch.trigger_pop]</b></a><br/>"
dat += "Slowmode Cooldown (toggle On/Off below): <a href='?_src_=holder;[HrefToken()];change_lag_switch_option=SLOWCOOL'><b>[SSlag_switch.slowmode_cooldown/10] seconds</b></a><br/>"
dat += "<br/><b>SET ALL MEASURES: <a href='?_src_=holder;[HrefToken()];change_lag_switch=ALL_ON'>ON</a> | <a href='?_src_=holder;[HrefToken()];change_lag_switch=ALL_OFF'>OFF</a></b><br/>"
dat += "<br/>Disable ghosts zoom and t-ray verbs (except staff): <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_GHOST_ZOOM_TRAY]'><b>[SSlag_switch.measures[DISABLE_GHOST_ZOOM_TRAY] ? "On" : "Off"]</b></a><br/>"
dat += "Disable late joining: <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_NON_OBSJOBS]'><b>[SSlag_switch.measures[DISABLE_NON_OBSJOBS] ? "On" : "Off"]</b></a><br/>"
dat += "<br/>============! MAD GHOSTS ZONE !============<br/>"
dat += "Disable deadmob keyLoop (except staff, informs dchat): <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_DEAD_KEYLOOP]'><b>[SSlag_switch.measures[DISABLE_DEAD_KEYLOOP] ? "On" : "Off"]</b></a><br/>"
dat += "==========================================<br/>"
dat += "<br/><b>Measures below can be bypassed with a <abbr title='TRAIT_BYPASS_MEASURES'><u>special trait</u></abbr></b><br/>"
dat += "Slowmode say verb (informs world): <a href='?_src_=holder;[HrefToken()];change_lag_switch=[SLOWMODE_SAY]'><b>[SSlag_switch.measures[SLOWMODE_SAY] ? "On" : "Off"]</b></a><br/>"
dat += "Disable runechat: <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_RUNECHAT]'><b>[SSlag_switch.measures[DISABLE_RUNECHAT] ? "On" : "Off"]</b></a> - <span style='font-size:80%'>trait applies to speaker</span><br/>"
dat += "Disable examine icons: <a href='?_src_=holder;[HrefToken()];change_lag_switch=[DISABLE_USR_ICON2HTML]'><b>[SSlag_switch.measures[DISABLE_USR_ICON2HTML] ? "On" : "Off"]</b></a> - <span style='font-size:80%'>trait applies to examiner</span><br/>"
dat += "</body></html>"
usr << browse(dat.Join(), "window=lag_switch_panel;size=420x420")
+54
View File
@@ -547,6 +547,60 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
return dresscode
/client/proc/cmd_admin_rejuvenate(mob/living/M in GLOB.mob_list)
set category = "Debug"
set name = "Rejuvenate"
if(!check_rights(R_ADMIN))
return
if(!mob)
return
if(!istype(M))
tgui_alert(usr,"Cannot revive a ghost")
return
M.revive(full_heal = TRUE, admin_revive = TRUE)
log_admin("[key_name(usr)] healed / revived [key_name(M)]")
var/msg = span_danger("Admin [key_name_admin(usr)] healed / revived [ADMIN_LOOKUPFLW(M)]!")
message_admins(msg)
admin_ticket_log(M, msg)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Rejuvenate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_delete(atom/A as obj|mob|turf in world)
set category = "Debug"
set name = "Delete"
if(!check_rights(R_SPAWN|R_DEBUG))
return
admin_delete(A)
/client/proc/cmd_admin_check_contents(mob/living/M in GLOB.mob_list)
set category = "Debug"
set name = "Check Contents"
var/list/L = M.get_contents()
for(var/t in L)
to_chat(usr, "[t]", confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Check Contents") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/modify_goals()
set category = "Debug"
set name = "Modify goals"
if(!check_rights(R_ADMIN))
return
holder.modify_goals()
/datum/admins/proc/modify_goals()
var/dat = ""
for(var/datum/station_goal/S in GLOB.station_goals)
dat += "[S.name] - <a href='?src=[REF(S)];[HrefToken()];announce=1'>Announce</a> | <a href='?src=[REF(S)];[HrefToken()];remove=1'>Remove</a><br>"
dat += "<br><a href='?src=[REF(src)];[HrefToken()];add_station_goal=1'>Add New Goal</a>"
usr << browse(dat, "window=goals;size=400x400")
/client/proc/cmd_debug_mob_lists()
set category = "Debug"
set name = "Debug Mob Lists"
File diff suppressed because it is too large Load Diff
+232
View File
@@ -0,0 +1,232 @@
// Server Tab - Server Verbs
/client/proc/toggle_random_events()
set category = "Server"
set name = "Toggle random events on/off"
set desc = "Toggles random events such as meteors, black holes, blob (but not space dust) on/off"
var/new_are = !CONFIG_GET(flag/allow_random_events)
CONFIG_SET(flag/allow_random_events, new_are)
if(new_are)
to_chat(usr, "Random events enabled", confidential = TRUE)
message_admins("Admin [key_name_admin(usr)] has enabled random events.")
else
to_chat(usr, "Random events disabled", confidential = TRUE)
message_admins("Admin [key_name_admin(usr)] has disabled random events.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Random Events", "[new_are ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hub()
set category = "Server"
set name = "Toggle Hub"
world.update_hub_visibility(!GLOB.hub_visibility)
log_admin("[key_name(usr)] has toggled the server's hub status for the round, it is now [(GLOB.hub_visibility?"on":"off")] the hub.")
message_admins("[key_name_admin(usr)] has toggled the server's hub status for the round, it is now [(GLOB.hub_visibility?"on":"off")] the hub.")
if (GLOB.hub_visibility && !world.reachable)
message_admins("WARNING: The server will not show up on the hub because byond is detecting that a filewall is blocking incoming connections.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggled Hub Visibility", "[GLOB.hub_visibility ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/restart()
set category = "Server"
set name = "Reboot World"
set desc="Restarts the world immediately"
if (!usr.client.holder)
return
var/localhost_addresses = list("127.0.0.1", "::1")
var/list/options = list("Regular Restart", "Regular Restart (with delay)", "Hard Restart (No Delay/Feeback Reason)", "Hardest Restart (No actions, just reboot)")
if(world.TgsAvailable())
options += "Server Restart (Kill and restart DD)";
if(SSticker.admin_delay_notice)
if(tgui_alert(usr, "Are you sure? An admin has already delayed the round end for the following reason: [SSticker.admin_delay_notice]", "Confirmation", list("Yes", "No")) != "Yes")
return FALSE
var/result = input(usr, "Select reboot method", "World Reboot", options[1]) as null|anything in options
if(result)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Reboot World") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/init_by = "Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key]."
switch(result)
if("Regular Restart")
if(!(isnull(usr.client.address) || (usr.client.address in localhost_addresses)))
if(tgui_alert(usr, "Are you sure you want to restart the server?","This server is live",list("Restart","Cancel")) != "Restart")
return FALSE
SSticker.Reboot(init_by, "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", 10)
if("Regular Restart (with delay)")
var/delay = input("What delay should the restart have (in seconds)?", "Restart Delay", 5) as num|null
if(!delay)
return FALSE
if(!(isnull(usr.client.address) || (usr.client.address in localhost_addresses)))
if(tgui_alert(usr,"Are you sure you want to restart the server?","This server is live",list("Restart","Cancel")) != "Restart")
return FALSE
SSticker.Reboot(init_by, "admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]", delay * 10)
if("Hard Restart (No Delay, No Feeback Reason)")
to_chat(world, "World reboot - [init_by]")
world.Reboot()
if("Hardest Restart (No actions, just reboot)")
to_chat(world, "Hard world reboot - [init_by]")
world.Reboot(fast_track = TRUE)
if("Server Restart (Kill and restart DD)")
to_chat(world, "Server restart - [init_by]")
world.TgsEndProcess()
/datum/admins/proc/end_round()
set category = "Server"
set name = "End Round"
set desc = "Attempts to produce a round end report and then restart the server organically."
if (!usr.client.holder)
return
var/confirm = tgui_alert(usr, "End the round and restart the game world?", "End Round", list("Yes", "Cancel"))
if(confirm == "Cancel")
return
if(confirm == "Yes")
SSticker.force_ending = 1
SSblackbox.record_feedback("tally", "admin_verb", 1, "End Round") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleooc()
set category = "Server"
set desc="Toggle dis bitch"
set name="Toggle OOC"
toggle_ooc()
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled OOC.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle OOC", "[GLOB.ooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleoocdead()
set category = "Server"
set desc="Toggle dis bitch"
set name="Toggle Dead OOC"
toggle_dooc()
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled Dead OOC.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Dead OOC", "[GLOB.dooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/startnow()
set category = "Server"
set desc="Start the round RIGHT NOW"
set name="Start Now"
if(SSticker.current_state == GAME_STATE_PREGAME || SSticker.current_state == GAME_STATE_STARTUP)
if(!SSticker.start_immediately)
var/localhost_addresses = list("127.0.0.1", "::1")
if(!(isnull(usr.client.address) || (usr.client.address in localhost_addresses)))
if(tgui_alert(usr, "Are you sure you want to start the round?","Start Now",list("Start Now","Cancel")) != "Start Now")
return FALSE
SSticker.start_immediately = TRUE
log_admin("[usr.key] has started the game.")
var/msg = ""
if(SSticker.current_state == GAME_STATE_STARTUP)
msg = " (The server is still setting up, but the round will be \
started as soon as possible.)"
message_admins("<font color='blue'>[usr.key] has started the game.[msg]</font>")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Start Now") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return TRUE
SSticker.start_immediately = FALSE
SSticker.SetTimeLeft(1800)
to_chat(world, "<span class='infoplain'><b>The game will start in 180 seconds.</b></span>")
SEND_SOUND(world, sound('sound/ai/default/attention.ogg'))
message_admins("<font color='blue'>[usr.key] has cancelled immediate game start. Game will start in 180 seconds.</font>")
log_admin("[usr.key] has cancelled immediate game start.")
else
to_chat(usr, "<span class='warningplain'><font color='red'>Error: Start Now: Game has already started.</font></span>")
return FALSE
/datum/admins/proc/toggleenter()
set category = "Server"
set desc="People can't enter"
set name="Toggle Entering"
if(!SSlag_switch.initialized)
return
SSlag_switch.set_measure(DISABLE_NON_OBSJOBS, !SSlag_switch.measures[DISABLE_NON_OBSJOBS])
log_admin("[key_name(usr)] toggled new player game entering. Lag Switch at index ([DISABLE_NON_OBSJOBS])")
message_admins("[key_name_admin(usr)] toggled new player game entering [SSlag_switch.measures[DISABLE_NON_OBSJOBS] ? "OFF" : "ON"].")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Entering", "[!SSlag_switch.measures[DISABLE_NON_OBSJOBS] ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleAI()
set category = "Server"
set desc="People can't be AI"
set name="Toggle AI"
var/alai = CONFIG_GET(flag/allow_ai)
CONFIG_SET(flag/allow_ai, !alai)
if (alai)
to_chat(world, "<B>The AI job is no longer chooseable.</B>", confidential = TRUE)
else
to_chat(world, "<B>The AI job is chooseable now.</B>", confidential = TRUE)
log_admin("[key_name(usr)] toggled AI allowed.")
world.update_status()
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle AI", "[!alai ? "Disabled" : "Enabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleaban()
set category = "Server"
set desc="Respawn basically"
set name="Toggle Respawn"
var/new_nores = !CONFIG_GET(flag/norespawn)
CONFIG_SET(flag/norespawn, new_nores)
if (!new_nores)
to_chat(world, "<B>You may now respawn.</B>", confidential = TRUE)
else
to_chat(world, "<B>You may no longer respawn :(</B>", confidential = TRUE)
message_admins(span_adminnotice("[key_name_admin(usr)] toggled respawn to [!new_nores ? "On" : "Off"]."))
log_admin("[key_name(usr)] toggled respawn to [!new_nores ? "On" : "Off"].")
world.update_status()
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Respawn", "[!new_nores ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/delay()
set category = "Server"
set desc="Delay the game start"
set name="Delay Pre-Game"
var/newtime = input("Set a new time in seconds. Set -1 for indefinite delay.","Set Delay",round(SSticker.GetTimeLeft()/10)) as num|null
if(SSticker.current_state > GAME_STATE_PREGAME)
return tgui_alert(usr, "Too late... The game has already started!")
if(newtime)
newtime = newtime*10
SSticker.SetTimeLeft(newtime)
SSticker.start_immediately = FALSE
if(newtime < 0)
to_chat(world, "<span class='infoplain'><b>The game start has been delayed.</b></span>", confidential = TRUE)
log_admin("[key_name(usr)] delayed the round start.")
else
to_chat(world, "<span class='infoplain'><b>The game will start in [DisplayTimeText(newtime)].</b></span>", confidential = TRUE)
SEND_SOUND(world, sound('sound/ai/default/attention.ogg'))
log_admin("[key_name(usr)] set the pre-game delay to [DisplayTimeText(newtime)].")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/set_admin_notice()
set category = "Server"
set name = "Set Admin Notice"
set desc ="Set an announcement that appears to everyone who joins the server. Only lasts this round"
if(!check_rights(0))
return
var/new_admin_notice = input(src,"Set a public notice for this round. Everyone who joins the server will see it.\n(Leaving it blank will delete the current notice):","Set Notice",GLOB.admin_notice) as message|null
if(new_admin_notice == null)
return
if(new_admin_notice == GLOB.admin_notice)
return
if(new_admin_notice == "")
message_admins("[key_name(usr)] removed the admin notice.")
log_admin("[key_name(usr)] removed the admin notice:\n[GLOB.admin_notice]")
else
message_admins("[key_name(usr)] set the admin notice.")
log_admin("[key_name(usr)] set the admin notice:\n[new_admin_notice]")
to_chat(world, span_adminnotice("<b>Admin Notice:</b>\n \t [new_admin_notice]"), confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Set Admin Notice") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
GLOB.admin_notice = new_admin_notice
return
/datum/admins/proc/toggleguests()
set category = "Server"
set desc="Guests can't enter"
set name="Toggle guests"
var/new_guest_ban = !CONFIG_GET(flag/guest_ban)
CONFIG_SET(flag/guest_ban, new_guest_ban)
if (new_guest_ban)
to_chat(world, "<B>Guests may no longer enter the game.</B>", confidential = TRUE)
else
to_chat(world, "<B>Guests may now enter the game.</B>", confidential = TRUE)
log_admin("[key_name(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed.")
message_admins(span_adminnotice("[key_name_admin(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed."))
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Guests", "[!new_guest_ban ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!