Buffs the good aspects of Spacer by a little bit, so people might actually notice them (#96009)

This commit is contained in:
MrMelbert
2026-05-16 11:34:14 +10:00
committed by GitHub
parent 2b9286bc9d
commit 02dc41e46c
3 changed files with 52 additions and 22 deletions
+11 -6
View File
@@ -30,6 +30,11 @@
/// Determines the last state we were in ([LAST_STATE_PLANET], [LAST_STATE_SPACE], or [LAST_STATE_NOGRAV])
VAR_FINAL/last_state
/// Modifier to damage taken from pressure/cold
VAR_FINAL/damage_mod = 0.66
/// Modifier to drift speed in zero G
VAR_FINAL/drift_mod = 0.75
/datum/quirk/spacer_born/add(client/client_source)
if(isdummy(quirk_holder))
return
@@ -45,12 +50,12 @@
update_effects(quirk_holder, skip_timers = TRUE)
// drift slightly faster through zero G
quirk_holder.inertia_move_multiplier *= 0.8
quirk_holder.inertia_move_multiplier *= drift_mod
var/mob/living/carbon/human/human_quirker = quirk_holder
human_quirker.set_mob_height(modded_height)
human_quirker.physiology.pressure_mod *= 0.8
human_quirker.physiology.cold_mod *= 0.8
human_quirker.physiology.pressure_mod *= damage_mod
human_quirker.physiology.cold_mod *= damage_mod
/datum/quirk/spacer_born/post_add()
var/on_a_planet = SSmapping.is_planetary()
@@ -76,15 +81,15 @@
if(QDELING(quirk_holder))
return
quirk_holder.inertia_move_multiplier /= 0.8
quirk_holder.inertia_move_multiplier /= drift_mod
quirk_holder.clear_mood_event("spacer")
quirk_holder.remove_movespeed_modifier(/datum/movespeed_modifier/spacer)
quirk_holder.remove_status_effect(/datum/status_effect/spacer)
var/mob/living/carbon/human/human_quirker = quirk_holder
human_quirker.set_mob_height(HUMAN_HEIGHT_MEDIUM)
human_quirker.physiology.pressure_mod /= 0.8
human_quirker.physiology.cold_mod /= 0.8
human_quirker.physiology.pressure_mod /= damage_mod
human_quirker.physiology.cold_mod /= damage_mod
/// Check on Z change whether we should start or stop timers
/datum/quirk/spacer_born/proc/spacer_moved(mob/living/source, turf/old_turf, turf/new_turf, same_z_layer)
+40 -15
View File
@@ -18,33 +18,58 @@
// The good side (being in space)
/datum/status_effect/spacer/gravity_wellness
alert_type = null
tick_interval = 3 SECONDS
tick_interval = 1 SECONDS
/// How much disgust to heal per tick
var/disgust_healing_per_tick = 1.5
/// How much of stamina damage to heal per tick when we've been in nograv for a while
var/stamina_heal_per_tick = 3
var/disgust_healing_per_second = 0.5
/// How much of stamina damage to heal per tick when we've been in nograv for a while.
var/stamina_heal_per_second = 4
/// How many seconds of stuns to reduce per tick when we've been in nograv for a while
var/stun_heal_per_tick = 3 SECONDS
var/stun_heal_per_second = 2 SECONDS
/// How much to reduce incoming knockdown effects while in nograv for a while
var/knockdown_multiplier = 0.75
/// Tracks how long we've been in no gravity
VAR_FINAL/seconds_in_nograv = 0 SECONDS
/// Tracks if we've applied knockdown modifier reduction to the mob
VAR_FINAL/knockdown_mod_applied = FALSE
/datum/status_effect/spacer/gravity_wellness/tick(seconds_between_ticks)
var/in_nograv = !owner.has_gravity()
var/nograv_mod = in_nograv ? 1 : 0.5
owner.adjust_disgust(-1 * disgust_healing_per_tick * nograv_mod)
var/nograv_mod = in_nograv ? 2 : 0.5
owner.adjust_disgust(-1 * nograv_mod * disgust_healing_per_second * seconds_between_ticks)
if(!in_nograv)
seconds_in_nograv = 0 SECONDS
if(knockdown_mod_applied)
remove_knockdown_mod()
return
seconds_in_nograv += (seconds_between_ticks * 0.1)
if(seconds_in_nograv >= 3 MINUTES)
// This has some interesting side effects with gravitum or similar negating effects that may be worth nothing
owner.adjust_stamina_loss(-1 * stamina_heal_per_tick)
owner.AdjustAllImmobility(-1 * stun_heal_per_tick)
// For comparison: Ephedrine heals 4 stamina per tick / 2 per second
// and Nicotine heals 5 seconds of stun per tick / 2.5 per second
if(seconds_in_nograv >= 1 MINUTES)
// With 4 stamina healing per second you'd get out of stamcrit in 6 seconds instead of the usual 10
owner.adjust_stamina_loss(-1 * stamina_heal_per_second * seconds_between_ticks)
if(seconds_in_nograv >= 10 SECONDS)
owner.AdjustAllImmobility(-1 * stun_heal_per_second * seconds_between_ticks)
if(!knockdown_mod_applied)
apply_knockdown_mod()
/datum/status_effect/spacer/gravity_wellness/on_remove()
. = ..()
remove_knockdown_mod()
/datum/status_effect/spacer/gravity_wellness/proc/apply_knockdown_mod()
if(knockdown_mod_applied || !ishuman(owner))
return
var/mob/living/carbon/human/the_spacer = owner
the_spacer.physiology.knockdown_mod *= knockdown_multiplier
knockdown_mod_applied = TRUE
/datum/status_effect/spacer/gravity_wellness/proc/remove_knockdown_mod()
if(!knockdown_mod_applied || !ishuman(owner))
return
var/mob/living/carbon/human/the_spacer = owner
the_spacer.physiology.knockdown_mod /= knockdown_multiplier
knockdown_mod_applied = FALSE
// The bad side (being on a planet)
/datum/status_effect/spacer/gravity_sickness
@@ -125,7 +150,7 @@
/datum/movespeed_modifier/spacer/in_space
movetypes = FLOATING
blacklisted_movetypes = FLYING
multiplicative_slowdown = -0.1
multiplicative_slowdown = -0.15
/datum/movespeed_modifier/spacer/on_planet
movetypes = GROUND|FLYING
@@ -136,4 +161,4 @@
multiplicative_slowdown = 0.5
/datum/movespeed_modifier/spacer/on_planet/nerfed
multiplicative_slowdown = 0.25
multiplicative_slowdown = 0.15