From 03353172fe0b2f8b3a72f6d021005f25805747a4 Mon Sep 17 00:00:00 2001 From: shizcalev Date: Mon, 4 Sep 2017 23:25:27 -0400 Subject: [PATCH] Corrects runtime in observer.dm --- code/modules/mob/dead/observer/observer.dm | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index d0302ad0af5..a513c96dcf9 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -308,9 +308,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp ..() if(statpanel("Status")) if(SSticker.HasRoundStarted()) - var/datum/game_mode/blob/B = SSticker.mode - if(B.message_sent) - stat(null, "Blobs to Blob Win: [GLOB.blobs_legit.len]/[B.blobwincount]") + if(istype(SSticker.mode, /datum/game_mode/blob)) + var/datum/game_mode/blob/B = SSticker.mode + if(B.message_sent) + stat(null, "Blobs to Blob Win: [GLOB.blobs_legit.len]/[B.blobwincount]") /mob/dead/observer/verb/reenter_corpse() set category = "Ghost"