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Makes the machine less deadly to non-users
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@@ -382,8 +382,8 @@
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if(emagged)
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user << "<span class='userdanger'><font size=3>You're never going to make it to Orion...</span></font>"
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user.death()
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sleep(30)
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emagged = 0 //removes the emagged status after you lose
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playing = 0 //also a new game
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name = "The Orion Trail"
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desc = "Learn how our ancestors got to Orion, and have fun in the process!"
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@@ -561,6 +561,7 @@
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src.visible_message("<span class='userdanger'><font size=3>A miniature black hole suddenly appears in front of [src], devouring [usr] alive!</font></span>")
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usr.Stun(10) //you can't run :^)
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var/S = new /obj/singularity/academy(usr.loc)
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emagged = 0 //immediately removes emagged status so people can't kill themselves by sprinting up and interacting
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sleep(50)
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src.visible_message("<span class='userdanger'>[S] winks out, just as suddenly as it appeared.</span>")
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qdel(S)
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