Makes the machine less deadly to non-users

This commit is contained in:
Xhuis
2015-03-20 07:23:59 -04:00
parent 32d40b67a6
commit 03fcb9e139
+2 -1
View File
@@ -382,8 +382,8 @@
if(emagged)
user << "<span class='userdanger'><font size=3>You're never going to make it to Orion...</span></font>"
user.death()
sleep(30)
emagged = 0 //removes the emagged status after you lose
playing = 0 //also a new game
name = "The Orion Trail"
desc = "Learn how our ancestors got to Orion, and have fun in the process!"
@@ -561,6 +561,7 @@
src.visible_message("<span class='userdanger'><font size=3>A miniature black hole suddenly appears in front of [src], devouring [usr] alive!</font></span>")
usr.Stun(10) //you can't run :^)
var/S = new /obj/singularity/academy(usr.loc)
emagged = 0 //immediately removes emagged status so people can't kill themselves by sprinting up and interacting
sleep(50)
src.visible_message("<span class='userdanger'>[S] winks out, just as suddenly as it appeared.</span>")
qdel(S)