diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm index 5f8b93a6f6d..d2b50481af6 100644 --- a/code/game/objects/items/stacks/rods.dm +++ b/code/game/objects/items/stacks/rods.dm @@ -6,7 +6,7 @@ flags = CONDUCT w_class = 3.0 force = 9.0 - throwforce = 15.0 + throwforce = 10.0 throw_speed = 5 throw_range = 20 m_amt = 1875 diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index dccd076e0f0..cfec5ac7ffe 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -244,7 +244,7 @@ icon_state = "large" w_class = 1.0 force = 5.0 - throwforce = 15.0 + throwforce = 10.0 item_state = "shard-glass" g_amt = 3750 attack_verb = list("stabbed", "slashed", "sliced", "cut") diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 074192970f2..4543609a3b9 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -75,7 +75,7 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list ( \ icon_state = "sheet-plasteel" item_state = "sheet-metal" m_amt = 7500 - throwforce = 15.0 + throwforce = 10.0 flags = CONDUCT origin_tech = "materials=2" diff --git a/code/game/objects/items/stacks/tiles/plasteel.dm b/code/game/objects/items/stacks/tiles/plasteel.dm index dde17228d16..bedc103bad9 100644 --- a/code/game/objects/items/stacks/tiles/plasteel.dm +++ b/code/game/objects/items/stacks/tiles/plasteel.dm @@ -6,7 +6,7 @@ w_class = 3.0 force = 6.0 m_amt = 937.5 - throwforce = 15.0 + throwforce = 10.0 throw_speed = 5 throw_range = 20 flags = CONDUCT diff --git a/code/game/objects/items/weapons/storage/toolbox.dm b/code/game/objects/items/weapons/storage/toolbox.dm index e6bb0292cc7..5d2447231d4 100644 --- a/code/game/objects/items/weapons/storage/toolbox.dm +++ b/code/game/objects/items/weapons/storage/toolbox.dm @@ -6,7 +6,7 @@ item_state = "toolbox_red" flags = CONDUCT force = 10.0 - throwforce = 15.0 + throwforce = 10.0 throw_speed = 1 throw_range = 7 w_class = 4.0 diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 2fa892575e7..24e5af6ed74 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -277,7 +277,7 @@ obj/item/weapon/twohanded/ slot_flags = SLOT_BACK force_unwielded = 10 force_wielded = 18 // Was 13, Buffed - RR - throwforce = 15 + throwforce = 20 flags = NOSHIELD hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "poked", "jabbed", "torn", "gored") diff --git a/code/game/objects/items/weapons/vending_items.dm b/code/game/objects/items/weapons/vending_items.dm index a93a9f8abf0..c66c1c23155 100644 --- a/code/game/objects/items/weapons/vending_items.dm +++ b/code/game/objects/items/weapons/vending_items.dm @@ -7,7 +7,7 @@ item_state = "restock_unit" flags = CONDUCT force = 7.0 - throwforce = 15.0 + throwforce = 10.0 throw_speed = 1 throw_range = 7 w_class = 4.0