diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 40c7769a31c..9f45061c88a 100644 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -502,7 +502,7 @@ SUBSYSTEM_DEF(ticker) qdel(player) ADD_TRAIT(living, TRAIT_NO_TRANSFORM, SS_TICKER_TRAIT) if(living.client) - var/atom/movable/screen/splash/fade_out = new(null, living.client, TRUE) + var/atom/movable/screen/splash/fade_out = new(null, null, living.client, TRUE) fade_out.Fade(TRUE) living.client.init_verbs() livings += living diff --git a/code/controllers/subsystem/title.dm b/code/controllers/subsystem/title.dm index 896479a88ec..46e3ce6864d 100644 --- a/code/controllers/subsystem/title.dm +++ b/code/controllers/subsystem/title.dm @@ -59,7 +59,7 @@ SUBSYSTEM_DEF(title) for(var/thing in GLOB.clients) if(!thing) continue - var/atom/movable/screen/splash/S = new(null, thing, FALSE) + var/atom/movable/screen/splash/S = new(null, null, thing, FALSE) S.Fade(FALSE,FALSE) /datum/controller/subsystem/title/Recover() diff --git a/code/game/area/areas/shuttles.dm b/code/game/area/areas/shuttles.dm index 5a104c7b908..e240e0d5ad1 100644 --- a/code/game/area/areas/shuttles.dm +++ b/code/game/area/areas/shuttles.dm @@ -128,7 +128,7 @@ /area/shuttle/arrival/on_joining_game(mob/living/boarder) if(SSshuttle.arrivals?.mode == SHUTTLE_CALL) - var/atom/movable/screen/splash/Spl = new(null, boarder.client, TRUE) + var/atom/movable/screen/splash/Spl = new(null, null, boarder.client, TRUE) Spl.Fade(TRUE) boarder.playsound_local(get_turf(boarder), 'sound/announcer/ApproachingTG.ogg', 25) boarder.update_parallax_teleport() diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm index d5a469bd2c3..cc318147fe1 100644 --- a/code/modules/mob/dead/dead.dm +++ b/code/modules/mob/dead/dead.dm @@ -76,7 +76,7 @@ INITIALIZE_IMMEDIATE(/mob/dead) var/client/hopper = client to_chat(hopper, span_notice("Sending you to [pick].")) - var/atom/movable/screen/splash/fade_in = new(null, src, hopper, FALSE) + var/atom/movable/screen/splash/fade_in = new(null, null, src, hopper, FALSE) fade_in.Fade(FALSE) ADD_TRAIT(src, TRAIT_NO_TRANSFORM, SERVER_HOPPER_TRAIT)