Fix electronics check in airlock code

Because needhand defaults to 1 (on) it was always returning false as the item was dropped before the do_after check
This commit is contained in:
Orange Borg
2015-04-10 21:42:57 +12:00
parent 69f1b38479
commit 0570ec92c7
@@ -525,21 +525,19 @@ obj/structure/door_assembly/New()
playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
user.visible_message("<span class='warning'>[user] installs the electronics into the airlock assembly.</span>", \
"You start to install electronics into the airlock assembly.")
user.drop_item()
W.loc = src
if(do_after(user, 40))
if( src.state != 1 )
W.loc = src.loc
return
user.drop_item()
W.loc = src
user << "<span class='notice'> You've installed the airlock electronics.</span>"
src.state = 2
src.name = "near finished airlock assembly"
src.electronics = W
else
W.loc = src.loc
//qdel(W)
else if(istype(W, /obj/item/weapon/crowbar) && state == 2 )
playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1)