[MIRROR] Station traits won't roll twice [MDB IGNORE] (#19177)

* Station traits won't roll twice (#73174)

## About The Pull Request

Station traits can't roll twice in the same round.
They currently have blacklist for traits that can't roll together, this
makes them not roll with themselves too.

## Why It's Good For The Game

Closes https://github.com/tgstation/tgstation/issues/61873
Station traits are not made with rolling twice in the same round in
mind, and is just a waste of trait points, or will just be annoying
(like in the issue report's case)

## Changelog

🆑
fix: There will no longer have 2 of the same station trait roll twice in
the same round.
/🆑

* Station traits won't roll twice

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-02-05 12:43:22 +00:00
committed by GitHub
co-authored by John Willard
parent 4b77443255
commit 05b494e15e
@@ -68,12 +68,14 @@ PROCESSING_SUBSYSTEM_DEF(station)
pick_traits(STATION_TRAIT_NEUTRAL, neutral_trait_count)
pick_traits(STATION_TRAIT_NEGATIVE, negative_trait_count)
///Picks traits of a specific category (e.g. bad or good) and a specified amount, then initializes them and adds them to the list of traits.
///Picks traits of a specific category (e.g. bad or good) and a specified amount, then initializes them, adds them to the list of traits,
///then removes them from possible traits as to not roll twice.
/datum/controller/subsystem/processing/station/proc/pick_traits(trait_sign, amount)
if(!amount)
return
for(var/iterator in 1 to amount)
var/datum/station_trait/trait_type = pick_weight(selectable_traits_by_types[trait_sign]) //Rolls from the table for the specific trait type
selectable_traits_by_types[trait_sign] -= trait_type
setup_trait(trait_type)
///Creates a given trait of a specific type, while also removing any blacklisted ones from the future pool.