diff --git a/code/modules/clothing/suits/reactive_armour.dm b/code/modules/clothing/suits/reactive_armour.dm index f545b5885b3..7e9ff987562 100644 --- a/code/modules/clothing/suits/reactive_armour.dm +++ b/code/modules/clothing/suits/reactive_armour.dm @@ -28,7 +28,7 @@ name = "reactive armor" desc = "Doesn't seem to do much for some reason." var/active = FALSE - var/reactivearmor_cooldown_duration = 0 //cooldown specific to reactive armor + var/reactivearmor_cooldown_duration = 10 SECONDS //cooldown specific to reactive armor var/reactivearmor_cooldown = 0 icon_state = "reactiveoff" inhand_icon_state = "reactiveoff" @@ -66,7 +66,6 @@ desc = "Someone separated our Research Director from his own head!" var/tele_range = 6 var/rad_amount= 15 - reactivearmor_cooldown_duration = 100 /obj/item/clothing/suit/armor/reactive/teleport/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) if(!active)