diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm index bc4e0a94c16..56d7344f31b 100644 --- a/code/game/objects/items/tools/crowbar.dm +++ b/code/game/objects/items/tools/crowbar.dm @@ -52,7 +52,6 @@ belt_icon_state = "crowbar_alien" toolspeed = 0.1 - /obj/item/crowbar/large name = "large crowbar" desc = "It's a big crowbar. It doesn't fit in your pockets, because it's big." diff --git a/code/modules/research/destructive_analyzer.dm b/code/modules/research/destructive_analyzer.dm index e9e34bfd806..b1277897978 100644 --- a/code/modules/research/destructive_analyzer.dm +++ b/code/modules/research/destructive_analyzer.dm @@ -48,7 +48,7 @@ return TRUE busy = TRUE loaded_item = weapon - to_chat(user, span_notice("You add the [weapon.name] to the [name]!")) + to_chat(user, span_notice("You place the [weapon.name] inside the [name].")) flick("[base_icon_state]_la", src) addtimer(CALLBACK(src, PROC_REF(finish_loading)), 1 SECONDS) return TRUE @@ -115,10 +115,26 @@ say("Destructive analysis failed!") return TRUE +//Let emags in on a right click +/obj/machinery/rnd/destructive_analyzer/item_interaction(mob/living/user, obj/item/tool, list/modifiers, is_right_clicking) + if(is_right_clicking && istype(tool, /obj/item/card/emag)) + return NONE + return ..() + //This allows people to put syndicate screwdrivers in the machine. Secondary act still passes. /obj/machinery/rnd/destructive_analyzer/screwdriver_act(mob/living/user, obj/item/tool) return FALSE +//We need to call default_deconstruction_screwdriver here since its parent will call screwdriver_act on this level which will stop us from ever deconstructing. +/obj/machinery/rnd/destructive_analyzer/screwdriver_act_secondary(mob/living/user, obj/item/tool) + return default_deconstruction_screwdriver(user, "[initial(icon_state)]_t", initial(icon_state), tool) + +//We need to let wire cutter in (not block) so we can analyze alien wirecutters. +/obj/machinery/rnd/destructive_analyzer/wirecutter_act(mob/living/user, obj/item/tool) + if(panel_open) + wires.interact(user) + return ITEM_INTERACT_SUCCESS + ///Drops the loaded item where it can and nulls it. /obj/machinery/rnd/destructive_analyzer/proc/unload_item() if(!loaded_item) diff --git a/tgui/packages/tgui/interfaces/DestructiveAnalyzer.tsx b/tgui/packages/tgui/interfaces/DestructiveAnalyzer.tsx index 87aa138bde9..85a895a03e9 100644 --- a/tgui/packages/tgui/interfaces/DestructiveAnalyzer.tsx +++ b/tgui/packages/tgui/interfaces/DestructiveAnalyzer.tsx @@ -106,20 +106,21 @@ export const DestructiveAnalyzer = (props) => { )} {node_data.map((node) => ( act('deconstruct', { deconstruct_id: node.node_id }) } - /> + > + {node.node_name} + ))}