From e555811830a679eabdf30167129f1ba6d9bb33f1 Mon Sep 17 00:00:00 2001 From: GunHog Date: Wed, 18 Nov 2015 18:35:57 -0600 Subject: [PATCH] The Hand Tele now displays the target name. The Hand Tele will now display the target's name before teleporting. --- code/game/objects/items/weapons/teleportation.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm index f30bfdfc4da..029c0fd0238 100644 --- a/code/game/objects/items/weapons/teleportation.dm +++ b/code/game/objects/items/weapons/teleportation.dm @@ -145,9 +145,9 @@ Frequency: for(var/obj/machinery/computer/teleporter/com in machines) if(com.target) if(com.power_station && com.power_station.teleporter_hub && com.power_station.engaged) - L["[com.id] (Active)"] = com.target + L["[get_area(com.target)] (Active)"] = com.target else - L["[com.id] (Inactive)"] = com.target + L["[get_area(com.target)] (Inactive)"] = com.target var/list/turfs = list( ) for(var/turf/T in ultra_range(10, orange=1)) if(T.x>world.maxx-8 || T.x<8) continue //putting them at the edge is dumb