upgrades the HARDFEET species flag to PIERCEIMMUNE

In addition to keeping golem feet safe as always golems are now immune to object embeding. As a mitagating nerf and logical extension, golems can no longer be injected with chems either.
This commit is contained in:
Incoming
2015-05-31 18:54:30 -04:00
parent 2aa0247b00
commit 061478165a
7 changed files with 22 additions and 20 deletions
+1 -1
View File
@@ -42,7 +42,7 @@
var/obj/item/organ/limb/affecting = null
if(ishuman(target))
var/mob/living/carbon/human/H = target
if(HARDFEET in H.dna.species.specflags)
if(PIERCEIMMUNE in H.dna.species.specflags)
playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
armed = 0
update_icon()