From 067efbce647bff219921b41cbe9126cdb07fd3d7 Mon Sep 17 00:00:00 2001 From: Fikou Date: Sun, 27 Sep 2020 06:40:40 +0200 Subject: [PATCH] fixes nuke core throwing (#53972) The typepath was wrong, due to an improper feature from a couple months ago, this means that nothing actually happen, and a nonexistent type had a fun new dust. This has been resolved here. --- code/game/objects/items/theft_tools.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/theft_tools.dm b/code/game/objects/items/theft_tools.dm index a3729281cda..65361f79a1f 100644 --- a/code/game/objects/items/theft_tools.dm +++ b/code/game/objects/items/theft_tools.dm @@ -149,7 +149,7 @@ qdel(W) qdel(src) -/obj/item/hemostat/supermatter_sliver/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) +/obj/item/nuke_core/supermatter_sliver/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) if(!isliving(hit_atom)) return ..() var/mob/living/victim = hit_atom