diff --git a/code/modules/lighting/lighting_object.dm b/code/modules/lighting/lighting_object.dm index 5f7b16eb7d1..dbd837c7869 100644 --- a/code/modules/lighting/lighting_object.dm +++ b/code/modules/lighting/lighting_object.dm @@ -27,7 +27,8 @@ GLOBAL_LIST_EMPTY(default_lighting_underlays_by_z) stack_trace("a lighting object was assigned to a turf that already had a lighting object!") affected_turf.lighting_object = src - affected_turf.luminosity = 0 + // Default to fullbright, so things can "see" if they use view() before we update + affected_turf.luminosity = 1 // This path is really hot. this is faster // Really this should be a global var or something, but lets not think about that yes? diff --git a/code/modules/mining/laborcamp/laborstacker.dm b/code/modules/mining/laborcamp/laborstacker.dm index 4641a6aba0f..3733e20554d 100644 --- a/code/modules/mining/laborcamp/laborstacker.dm +++ b/code/modules/mining/laborcamp/laborstacker.dm @@ -125,7 +125,7 @@ GLOBAL_LIST(labor_sheet_values) return TRUE /obj/machinery/mineral/labor_claim_console/proc/locate_stacking_machine() - stacking_machine = locate(/obj/machinery/mineral/stacking_machine) in view(2, src) + stacking_machine = locate(/obj/machinery/mineral/stacking_machine) in dview(2, get_turf(src)) if(stacking_machine) stacking_machine.labor_console = src