From 06a3befd88a0115f9eb459bee19da7ddd89ec192 Mon Sep 17 00:00:00 2001 From: SuperSlayer <91609255+SuperSlayer0@users.noreply.github.com> Date: Sat, 28 Jan 2023 22:02:29 +0200 Subject: [PATCH] Posters now say that you can trap them (#72974) ## About The Pull Request Examining a poster will now say that you can trap it with a glass shard ## Why It's Good For The Game While trapping posters with shards is a fun mechanic, not everyone knows that you can do that. This PR makes easier to find out about this mechanic for new players. ## Changelog :cl: qol: Posters now tell that you can trap them with a glass shard when examined /:cl: --------- Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com> --- code/game/objects/effects/poster.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/game/objects/effects/poster.dm b/code/game/objects/effects/poster.dm index 13a51477ffc..dcf375b31fb 100644 --- a/code/game/objects/effects/poster.dm +++ b/code/game/objects/effects/poster.dm @@ -20,6 +20,10 @@ var/poster_type var/obj/structure/sign/poster/poster_structure +/obj/item/poster/examine(mob/user) + . = ..() + . += span_notice("You can booby-trap the poster by using a glass shard on it before you put it up.") + /obj/item/poster/Initialize(mapload, obj/structure/sign/poster/new_poster_structure) . = ..()