From 06bac243918aa2963ff0afe66e18edc61caefab4 Mon Sep 17 00:00:00 2001 From: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Date: Wed, 26 Feb 2025 11:01:29 +0100 Subject: [PATCH] Sphere transform module no longer makes you spin permanently (#89655) ## About The Pull Request Closes #89635 Ugly solution but this is the best we can have until full 516 support with animation tags. ## Changelog :cl: fix: Sphere transform module no longer makes you spin permanently /:cl: --- code/modules/mod/modules/modules_supply.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/mod/modules/modules_supply.dm b/code/modules/mod/modules/modules_supply.dm index 747babcf8ed..c011f71d7ab 100644 --- a/code/modules/mod/modules/modules_supply.dm +++ b/code/modules/mod/modules/modules_supply.dm @@ -509,6 +509,7 @@ addtimer(CALLBACK(mod.wearer, TYPE_PROC_REF(/datum, remove_filter), list("mod_ball", "mod_blur", "mod_outline")), animate_time) mod.wearer.remove_traits(user_traits, REF(src)) mod.wearer.remove_movespeed_mod_immunities(REF(src), /datum/movespeed_modifier/damage_slowdown) + animate(mod.wearer, time = 0) mod.wearer.RemoveElement(/datum/element/footstep, FOOTSTEP_OBJ_ROBOT, 1, -6, sound_vary = TRUE) mod.wearer.AddElement(/datum/element/footstep, FOOTSTEP_MOB_HUMAN, 1, -6) mod.wearer.remove_movespeed_modifier(/datum/movespeed_modifier/sphere)