Merge pull request #51854 from MrDoomBringer/supplyprettypod

Please check out this EPIC OFFICIAL PR TRAILER before reading (very important)
https://youtu.be/4RckVdx20oQ
the video is kinda autistic

dont forget to upvote
About The Pull Request

All sprites and epic meme videos made with love by yours truly
Except for the 2 missile sprites. Those were taken and modified from NSV13 who in turn ported them from TGMC
nupod_all_decals

Anyways, this adds:
New pod, reverse-pod, and target indicator sprites
Pod-ground collision effects (impact craters basically)
Cool looking vapor trails a la the half-life 2 headcrab shells

And also:
Fixes seethrough pods not actually working
Makes reverse-mode a bit more predictable
Has some minor code improvements with how supplypod-reverse-mode works
This commit is contained in:
skoglol
2020-07-12 13:24:37 +02:00
committed by GitHub
19 changed files with 407 additions and 175 deletions
+1 -1
View File
@@ -77,5 +77,5 @@ GLOBAL_LIST_INIT(skill_types, subtypesof(/datum/skill))
pod.explosionSize = list(0,0,0,0)
to_chat(mind.current, "<span class='nicegreen'>My legendary skill has attracted the attention of the Professional [title] Association. It seems they are sending me a status symbol to commemorate my abilities.</span>")
var/turf/T = get_turf(mind.current)
new /obj/effect/dp_target(T, pod , new skill_cape_path(T))
new /obj/effect/pod_landingzone(T, pod , new skill_cape_path(T))
LAZYADD(mind.skills_rewarded, src.type)