Fixes mob_spawn effect syndicate ID access. (#21956)

This commit is contained in:
Shadowlight213
2016-12-06 10:58:50 +01:00
committed by AnturK
parent 140f686897
commit 073631c665
4 changed files with 12 additions and 7 deletions
@@ -20,7 +20,7 @@
back = /obj/item/weapon/storage/backpack
has_id = 1
id_job = "Operative"
id_access = "Syndicate"
id_access_list = list(access_syndicate)
/obj/effect/mob_spawn/human/corpse/syndicatecommando
name = "Syndicate Commando"
@@ -35,7 +35,7 @@
pocket1 = /obj/item/weapon/tank/internals/emergency_oxygen
has_id = 1
id_job = "Operative"
id_access = "Syndicate"
id_access_list = list(access_syndicate)
/obj/effect/mob_spawn/human/corpse/syndicatestormtrooper
name = "Syndicate Stormtrooper"
@@ -49,7 +49,7 @@
back = /obj/item/weapon/tank/jetpack/oxygen/harness
has_id = 1
id_job = "Operative"
id_access = "Syndicate"
id_access_list = list(access_syndicate)