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Merge pull request #2345 from hornygranny/weakbullet
Weakbullet damage change
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@@ -29,7 +29,7 @@
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/obj/item/ammo_casing/c38
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desc = "A .38 bullet casing."
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caliber = "38"
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projectile_type = /obj/item/projectile/bullet/weakbullet
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projectile_type = /obj/item/projectile/bullet/weakbullet2
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/obj/item/ammo_casing/c10mm
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@@ -8,7 +8,13 @@
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/obj/item/projectile/bullet/weakbullet
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damage = 10
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damage = 5
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stun = 5
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weaken = 5
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/obj/item/projectile/bullet/weakbullet2
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damage = 15
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stun = 5
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weaken = 5
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@@ -113,4 +119,4 @@
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/obj/item/projectile/bullet/neurotoxin/on_hit(var/atom/target, var/blocked = 0)
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if(isalien(target))
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return 0
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..() // Execute the rest of the code.
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..() // Execute the rest of the code.
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