ruin code update

This commit is contained in:
EgorDinamit
2020-02-13 21:43:53 +04:00
parent d06be34e5a
commit 07699113ba
@@ -49,7 +49,7 @@ obj/item/paper/fluff/ruins/forgottenship/missionobj
//Cybersun hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/cybersun
name = "cybersun hardsuit helmet"
name = "Cybersun hardsuit helmet"
desc = "Prototype hardsuit helmet with experimental armor plates, protecting from laser-based weapons very well, while giving limited protection against anything else."
icon_state = "cybersun"
item_state = "cybersun"
@@ -63,7 +63,7 @@ obj/item/paper/fluff/ruins/forgottenship/missionobj
icon_state = "cybersun"
item_state = "cybersun"
hardsuit_type = "cybersun"
name = "cybersun hardsuit"
name = "Cybersun hardsuit"
desc = "Prototype hardsuit with experimental armor plates, protecting from laser-based weapons very well, while giving limited protection against anything else. Requires the user to activate the inner mechanism in order to unequip it, making it nearly impossible to take it off from somebody else."
armor = list("melee" = 35, "bullet" = 35, "laser" = 70, "energy" = 50, "bomb" = 15, "bio" = 100, "rad" = 50, "fire" = 95, "acid" = 95)
strip_delay = 600
@@ -110,5 +110,5 @@ obj/item/paper/fluff/ruins/forgottenship/missionobj
minbodytemp = 0
projectiletype = /obj/projectile/beam/laser
projectilesound = 'sound/weapons/pulse.ogg'
loot = list(/obj/effect/mob_spawn/human/corpse/nanotrasenassaultsoldier)
loot = list(/obj/effect/gibspawner/human)
faction = list(ROLE_DEATHSQUAD)