From 07b658d31db7cd6748f9cc7a816628c5d3a67c2a Mon Sep 17 00:00:00 2001 From: 81Denton <32391752+81Denton@users.noreply.github.com> Date: Thu, 8 Feb 2018 15:42:52 +0100 Subject: [PATCH] Corrects aluminium spelling --- code/game/objects/effects/effect_system/effects_foam.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index 5cb1af53890..a73669de4b0 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -1,6 +1,6 @@ // Foam // Similar to smoke, but slower and mobs absorb its reagent through their exposed skin. -#define ALUMINUM_FOAM 1 +#define ALUMINIUM_FOAM 1 #define IRON_FOAM 2 #define RESIN_FOAM 3 @@ -71,7 +71,7 @@ /obj/effect/particle_effect/foam/metal name = "aluminium foam" - metal = ALUMINUM_FOAM + metal = ALUMINIUM_FOAM icon_state = "mfoam" /obj/effect/particle_effect/foam/metal/MakeSlippery() @@ -109,7 +109,7 @@ /obj/effect/particle_effect/foam/proc/kill_foam() STOP_PROCESSING(SSfastprocess, src) switch(metal) - if(ALUMINUM_FOAM) + if(ALUMINIUM_FOAM) new /obj/structure/foamedmetal(get_turf(src)) if(IRON_FOAM) new /obj/structure/foamedmetal/iron(get_turf(src)) @@ -345,6 +345,6 @@ return TRUE . = ..() -#undef ALUMINUM_FOAM +#undef ALUMINIUM_FOAM #undef IRON_FOAM #undef RESIN_FOAM