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Merge pull request #18340 from coiax/fix-18338
Repulse sparkles now disappear
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@@ -319,7 +319,7 @@
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AM.overlays += targeteffect
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throwtarget = get_edge_target_turf(user, get_dir(user, get_step_away(AM, user)))
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distfromcaster = get_dist(user, AM)
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addtimer(src, "remove_sparkles", AM, targeteffect)
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addtimer(src, "remove_sparkles", 10, FALSE, AM, targeteffect)
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if(distfromcaster == 0)
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if(istype(AM, /mob/living))
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var/mob/living/M = AM
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