From 07bf94a7c4d824635c52cec8e469e9b6bdbe37f1 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sun, 22 Nov 2020 19:21:26 +0100 Subject: [PATCH] [MIRROR] Graveyard graves now sound like they're being dug open/closed. (#1769) * Graveyard graves now sound like they're being dug open/closed. (#55080) * Graveyard graves now sound like they're being dug open/closed. Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com> --- code/modules/ruins/lavalandruin_code/elephantgraveyard.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm b/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm index 74080b3644f..30129c5352d 100644 --- a/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm +++ b/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm @@ -119,6 +119,8 @@ anchored = TRUE locked = TRUE breakout_time = 900 + open_sound = 'sound/effects/shovel_dig.ogg' + close_sound = 'sound/effects/shovel_dig.ogg' cutting_tool = /obj/item/shovel var/lead_tomb = FALSE var/first_open = FALSE