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Towercap log/plank shit
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@@ -45,7 +45,6 @@
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seed = "/obj/item/seeds/towermycelium"
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attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
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var/list/accepted = list(/obj/item/weapon/reagent_containers/food/snacks/grown/tobacco,
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/obj/item/weapon/reagent_containers/food/snacks/grown/tobacco,
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/obj/item/weapon/reagent_containers/food/snacks/grown/tobacco_space,
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/obj/item/weapon/reagent_containers/food/snacks/grown/tea_aspera,
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/obj/item/weapon/reagent_containers/food/snacks/grown/tea_astra,
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@@ -65,8 +64,9 @@
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for (var/obj/item/stack/sheet/mineral/wood/G in user.loc)
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if(G==NG)
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continue
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if(G.amount>=G.max_amount)
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if(G.amount >= G.max_amount)
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continue
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G.amount += round(potency / 25)
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G.attackby(NG, user)
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usr << "You add the newly-formed wood to the stack. It now contains [NG.amount] planks."
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qdel(src)
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