[MDB IGNORE] Adds a map lint against using dir-var and icon-var edited windoors (#81272)

## About The Pull Request
Title.

Another big updatepaths PR thats been on my radar for awhile.

The dir banned var edit is self explanatory. However, I banned
icon_state from them as well as there are a big handful of windoors that
are either regular, and look like security doors, OR are their mirrored
counter part (a south right door var edited to look like a south left
door).

## Why It's Good For The Game

Avoid mapping sins like this


![image](https://github.com/tgstation/tgstation/assets/70232195/e672f64f-5bba-46f2-9043-c702497d08b2)

## Changelog

N/A to players
This commit is contained in:
Jolly
2024-02-07 18:20:21 -07:00
committed by GitHub
parent d86d79e6b1
commit 084f56938c
61 changed files with 715 additions and 1055 deletions
@@ -129,6 +129,8 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/window/reinforced/survival_pod/spawne
icon_state = "windoor"
base_state = "windoor"
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/door/window/survival_pod/left, 0)
//Table
/obj/structure/table/survival_pod
icon = 'icons/obj/mining_zones/survival_pod.dmi'