diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index 163c7c3aa5f..3cb13df7651 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -101,8 +101,8 @@ if(!resolved && A && W) W.afterattack(A,src,1,params) // 1 indicates adjacency else - //if(ismob(A)) - // changeNext_move(8) + if(ismob(A)) + changeNext_move(8) UnarmedAttack(A) return @@ -120,8 +120,8 @@ if(!resolved && A && W) W.afterattack(A,src,1,params) // 1: clicking something Adjacent else - //if(ismob(A)) - // changeNext_move(8) + if(ismob(A)) + changeNext_move(8) UnarmedAttack(A, 1) return else // non-adjacent click @@ -153,8 +153,8 @@ in human click code to allow glove touches only at melee range. */ /mob/proc/UnarmedAttack(var/atom/A, var/proximity_flag) - //if(ismob(A)) - // changeNext_move(8) + if(ismob(A)) + changeNext_move(8) return /* diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm index 36ee8a4fc1e..d42b1c311c8 100644 --- a/code/_onclick/item_attack.dm +++ b/code/_onclick/item_attack.dm @@ -11,7 +11,7 @@ visible_message("[src] has been hit by [user] with [W].") /mob/living/attackby(obj/item/I, mob/user) - //user.changeNext_move(8) + user.changeNext_move(8) I.attack(src, user) /mob/living/proc/attacked_by(var/obj/item/I, var/mob/living/user, var/def_zone)