[MIRROR] Necropolis gates block atmos when closed. (#28871)

* Necropolis gates block atmos when closed. (#84958)

## About The Pull Request

Per the title, necropolis gates are now solid to atmos as long as
they're closed - the same as actual doors.
## Why It's Good For The Game

Fixes a couple of active turfs on the Icebox Lavaland ruin, mostly - it
had two different types of atmosphere on either side of a necropolis
gate, probably because the mapper thought it would work like an airlock.

It also just makes sense that the heavy stone door would block atmos, if
even flimsy wooden ones can.
## Changelog
🆑
fix: Atmosphere can no longer flow through closed necropolis gates.
/🆑

* Necropolis gates block atmos when closed.

---------

Co-authored-by: lizardqueenlexi <105025397+lizardqueenlexi@users.noreply.github.com>
This commit is contained in:
SkyratBot
2024-07-16 10:48:36 +05:30
committed by GitHub
co-authored by lizardqueenlexi
parent 74a7cd9e91
commit 09323ae772
@@ -15,6 +15,7 @@
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
light_range = 8
light_color = LIGHT_COLOR_LAVA
can_atmos_pass = ATMOS_PASS_DENSITY
var/open = FALSE
var/changing_openness = FALSE
var/locked = FALSE