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renames damge -> damage (#60647)
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@@ -80,12 +80,12 @@
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/datum/component/explodable/proc/on_equip(datum/source, mob/equipper, slot)
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SIGNAL_HANDLER
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RegisterSignal(equipper, COMSIG_MOB_APPLY_DAMGE, .proc/explodable_attack_zone, TRUE)
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RegisterSignal(equipper, COMSIG_MOB_APPLY_DAMAGE, .proc/explodable_attack_zone, TRUE)
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/datum/component/explodable/proc/on_drop(datum/source, mob/user)
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SIGNAL_HANDLER
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UnregisterSignal(user, COMSIG_MOB_APPLY_DAMGE)
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UnregisterSignal(user, COMSIG_MOB_APPLY_DAMAGE)
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/// Checks if we're hitting the zone this component is covering
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/datum/component/explodable/proc/is_hitting_zone(def_zone)
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@@ -135,5 +135,3 @@
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explosion(A, devastation_range, heavy_impact_range, light_impact_range, flame_range, flash_range, log) //epic explosion time
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if(always_delete)
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qdel(A)
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