more intense jiggling

more scrimblo code
This commit is contained in:
nevimer
2025-09-07 13:17:58 -04:00
parent b68949658d
commit 098564aab1
5 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -38,8 +38,8 @@
// SKYRAT EDIT START - ASHWALKER TROPHIES
var/datum/status_effect/ashwalker_damage/ashie_damage = target.has_status_effect(/datum/status_effect/ashwalker_damage) // SKYRAT EDIT ADDITION
var/damage_total = damage?.total_damage + ashie_damage?.total_damage // SKYRAT EDIT ADDITION
if(damage && prob((damage.damage_total/target.maxHealth) * drop_mod)) //on average, you'll need to kill 4 creatures before getting the item. by default.
// SKYRAT EDIT END - ASHWALKER TROPHIES
if(damage && prob((damage.total_damage/target.maxHealth) * drop_mod)) //on average, you'll need to kill 4 creatures before getting the item. by default.
if(!islist(trophy_type))
make_path(target, trophy_type)
return