[MIRROR] Smooth Movement: Resurrection: Resurgence: Revengeance 4: The Return of Smooth Movement: Smooth Edition Director's Cut (#550)

* Smooth Movement: Resurrection: Resurgence: Revengeance 4: The Return of Smooth Movement: Smooth Edition Director's Cut (#52515)

Automatic glide size adjustment based on move delay.
Essentially a port of https://github.com/yogstation13/Yogstation/pull/8132 but that was mostly my code with some fixes.

Why again? well it turns out the recent byond fixes to glide size actually worked and solved the issues that were unsolvable.
https://file.house/0B3u.mp4
Glide size no longer incorrectly scales at fps, so it works as intended at any framerate with the only stuttering being normal byond suck stuttering.

* Smooth Movement: Resurrection: Resurgence: Revengeance 4: The Return of Smooth Movement: Smooth Edition Director's Cut

Co-authored-by: Rob Bailey <actioninja@gmail.com>
This commit is contained in:
SkyratBot
2020-08-29 20:27:18 +01:00
committed by GitHub
co-authored by Rob Bailey
parent f212762e84
commit 0a2d016002
23 changed files with 120 additions and 37 deletions
+1
View File
@@ -47,6 +47,7 @@ SUBSYSTEM_DEF(spacedrift)
var/old_dir = AM.dir
var/old_loc = AM.loc
AM.inertia_moving = TRUE
AM.set_glide_size(DELAY_TO_GLIDE_SIZE(AM.inertia_move_delay))
step(AM, AM.inertia_dir)
AM.inertia_moving = FALSE
AM.inertia_next_move = world.time + AM.inertia_move_delay
+1 -1
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@@ -140,7 +140,7 @@ SUBSYSTEM_DEF(throwing)
finalize()
return
AM.Move(step, get_dir(AM, step))
AM.Move(step, get_dir(AM, step), DELAY_TO_GLIDE_SIZE(1 / speed))
if (!AM.throwing) // we hit something during our move
finalize(hit = TRUE)
+2 -1
View File
@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(time_track)
name = "Time Tracking"
wait = 600
wait = 100
flags = SS_NO_INIT|SS_NO_TICK_CHECK
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
@@ -30,6 +30,7 @@ SUBSYSTEM_DEF(time_track)
time_dilation_avg_fast = MC_AVERAGE_FAST(time_dilation_avg_fast, time_dilation_current)
time_dilation_avg = MC_AVERAGE(time_dilation_avg, time_dilation_avg_fast)
time_dilation_avg_slow = MC_AVERAGE_SLOW(time_dilation_avg_slow, time_dilation_avg)
GLOB.glide_size_multiplier = (current_byondtime - last_tick_byond_time) / (current_realtime - last_tick_realtime)
else
first_run = FALSE
last_tick_realtime = current_realtime