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slot_equipment_priority no longer contributes to list init overhead
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@@ -228,6 +228,16 @@
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flags_inv = HIDEHAIR
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slot_flags = SLOT_HEAD
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armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0) //Weak melee protection, because you can wear it on your head
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slot_equipment_priority = list( \
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slot_back, slot_wear_id,\
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slot_w_uniform, slot_wear_suit,\
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slot_wear_mask, slot_head,\
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slot_shoes, slot_gloves,\
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slot_ears, slot_glasses,\
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slot_belt, slot_s_store,\
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slot_l_store, slot_r_store,\
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slot_drone_storage
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)
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/obj/item/weapon/reagent_containers/glass/bucket/attackby(obj/O, mob/user, params)
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if(istype(O, /obj/item/weapon/mop))
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